354 lines
12 KiB
C#
354 lines
12 KiB
C#
using System;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using System.Diagnostics;
|
|
using System.Linq;
|
|
using System.Runtime.CompilerServices;
|
|
using Dalamud.Plugin.Services;
|
|
using Questionable.Data;
|
|
using Questionable.Model;
|
|
using Questionable.Model.Questing;
|
|
|
|
namespace Questionable.Validation.Validators;
|
|
|
|
internal sealed class GameSequenceCoverageValidator : IQuestValidator
|
|
{
|
|
[Serializable]
|
|
[CompilerGenerated]
|
|
private sealed class _003C_003Ec
|
|
{
|
|
public static readonly _003C_003Ec _003C_003E9 = new _003C_003Ec();
|
|
|
|
public static Func<QuestSequence, int> _003C_003E9__2_0;
|
|
|
|
internal int _003CValidate_003Eb__2_0(QuestSequence x)
|
|
{
|
|
return _202A_200F_206E_206E_206F_202A_202D_200D_200E_202D_202E_206B_206B_202C_206F_206F_200B_206B_200C_202C_200D_202B_206A_202E_206B_202A_200F_206D_202A_200D_202B_206F_202E_200F_200D_206E_206B_206F_200B_206F_202E(x);
|
|
}
|
|
|
|
static byte _202A_200F_206E_206E_206F_202A_202D_200D_200E_202D_202E_206B_206B_202C_206F_206F_200B_206B_200C_202C_200D_202B_206A_202E_206B_202A_200F_206D_202A_200D_202B_206F_202E_200F_200D_206E_206B_206F_200B_206F_202E(QuestSequence P_0)
|
|
{
|
|
return P_0.Sequence;
|
|
}
|
|
}
|
|
|
|
[CompilerGenerated]
|
|
private sealed class _003C_003Ec__DisplayClass2_0
|
|
{
|
|
public HashSet<int> authored;
|
|
|
|
internal bool _003CValidate_003Eb__1(int seq)
|
|
{
|
|
return !authored.Contains(seq);
|
|
}
|
|
}
|
|
|
|
[CompilerGenerated]
|
|
private sealed class _003CValidate_003Ed__2 : IEnumerable<ValidationIssue>, IEnumerable, IEnumerator<ValidationIssue>, IEnumerator, IDisposable
|
|
{
|
|
private int _003C_003E1__state;
|
|
|
|
private ValidationIssue _003C_003E2__current;
|
|
|
|
private int _003C_003El__initialThreadId;
|
|
|
|
private Quest quest;
|
|
|
|
public Quest _003C_003E3__quest;
|
|
|
|
public GameSequenceCoverageValidator _003C_003E4__this;
|
|
|
|
private IEnumerator<int> _003C_003E7__wrap1;
|
|
|
|
ValidationIssue IEnumerator<ValidationIssue>.Current
|
|
{
|
|
[DebuggerHidden]
|
|
get
|
|
{
|
|
return _003C_003E2__current;
|
|
}
|
|
}
|
|
|
|
object IEnumerator.Current
|
|
{
|
|
[DebuggerHidden]
|
|
get
|
|
{
|
|
return _003C_003E2__current;
|
|
}
|
|
}
|
|
|
|
[DebuggerHidden]
|
|
public _003CValidate_003Ed__2(int _003C_003E1__state)
|
|
{
|
|
this._003C_003E1__state = _003C_003E1__state;
|
|
_003C_003El__initialThreadId = _206A_200F_206B_202D_206F_202D_206B_202E_200F_206D_200B_206D_202B_206E_206C_206E_206E_206E_206A_206F_202B_200E_206E_202E_200C_202D_200C_200C_206C_202A_200C_202B_200B_200D_200B_202E_202E_200C_206D_202D_202E();
|
|
}
|
|
|
|
[DebuggerHidden]
|
|
void IDisposable.Dispose()
|
|
{
|
|
int num = _003C_003E1__state;
|
|
int num2 = ((num == -3) ? (-1463378025) : (-1463378026));
|
|
while (true)
|
|
{
|
|
int num3 = num2;
|
|
int num4 = -1463378025;
|
|
int num5 = num3;
|
|
int num6 = num5 + num4;
|
|
int num7 = num5 & num4;
|
|
switch (num6 - (num7 + num7))
|
|
{
|
|
default:
|
|
continue;
|
|
case 2:
|
|
num2 = -1463378026;
|
|
continue;
|
|
case 1:
|
|
if (num == 1)
|
|
{
|
|
num2 = -1463378025;
|
|
continue;
|
|
}
|
|
break;
|
|
case 0:
|
|
try
|
|
{
|
|
}
|
|
finally
|
|
{
|
|
_003C_003Em__Finally1();
|
|
}
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
_003C_003E7__wrap1 = null;
|
|
_003C_003E1__state = -2;
|
|
}
|
|
|
|
[MethodImpl(MethodImplOptions.NoInlining)]
|
|
private bool MoveNext()
|
|
{
|
|
try
|
|
{
|
|
int num = _003C_003E1__state;
|
|
GameSequenceCoverageValidator gameSequenceCoverageValidator = _003C_003E4__this;
|
|
int num2 = ((num == 0) ? (-1251389121) : (-1251389133));
|
|
_003C_003Ec__DisplayClass2_0 _003C_003Ec__DisplayClass2_ = default(_003C_003Ec__DisplayClass2_0);
|
|
QuestId questId = default(QuestId);
|
|
while (true)
|
|
{
|
|
int num3 = num2;
|
|
int num4 = -1251389125;
|
|
int num5 = num3;
|
|
switch ((num5 | num4) - (num5 & num4))
|
|
{
|
|
case 5:
|
|
return false;
|
|
case 8:
|
|
num2 = ((num == 1) ? (-1251389124) : (-1251389122));
|
|
break;
|
|
case 6:
|
|
return false;
|
|
case 4:
|
|
_003C_003E1__state = -1;
|
|
_003C_003Ec__DisplayClass2_ = new _003C_003Ec__DisplayClass2_0();
|
|
questId = quest.Id as QuestId;
|
|
num2 = (((object)questId != null) ? (-1251389125) : (-1251389123));
|
|
break;
|
|
case 3:
|
|
num2 = -1251389133;
|
|
break;
|
|
case 0:
|
|
{
|
|
_003C_003Ec__DisplayClass2_.authored = ((IEnumerable<QuestSequence>)_202C_202A_206D_206A_206B_202E_206F_200C_200B_202A_206C_206B_206A_202E_206B_200C_206B_200C_200F_200F_200B_206D_200E_202C_200E_206A_200B_202C_206D_200F_200E_200F_200C_202D_200C_202A_200D_202E_206E_200E_202E(quest.Root)).Select((Func<QuestSequence, int>)((QuestSequence x) => _003C_003Ec._202A_200F_206E_206E_206F_202A_202D_200D_200E_202D_202E_206B_206B_202C_206F_206F_200B_206B_200C_202C_200D_202B_206A_202E_206B_202A_200F_206D_202A_200D_202B_206F_202E_200F_200D_206E_206B_206F_200B_206F_202E(x))).ToHashSet();
|
|
IEnumerable<int> enumerable = GameQuestSequences.GetCompletionSequences(gameSequenceCoverageValidator._dataManager, questId).Where(_003C_003Ec__DisplayClass2_._003CValidate_003Eb__1);
|
|
_003C_003E7__wrap1 = enumerable.GetEnumerator();
|
|
_003C_003E1__state = -3;
|
|
num2 = -1251389134;
|
|
break;
|
|
}
|
|
case 2:
|
|
{
|
|
int current = _003C_003E7__wrap1.Current;
|
|
ValidationIssue obj = new ValidationIssue
|
|
{
|
|
PathType = EPathType.Quest,
|
|
Id = _206F_206C_206E_202A_200F_206D_200B_202E_206C_200C_200B_200F_200C_202B_202B_206D_206B_202C_200D_200F_200F_200D_206B_200B_202E_200C_200D_202C_200F_206D_200D_200E_202C_206E_200B_206B_206E_202A_206B_200C_202E((object)quest.Id),
|
|
Location = SchemaValidationHelper.FormatQuestLocation((byte)current, null),
|
|
Type = EIssueType.MissingPostInstanceSequence,
|
|
Severity = EIssueSeverity.Warning
|
|
};
|
|
DefaultInterpolatedStringHandler defaultInterpolatedStringHandler = new DefaultInterpolatedStringHandler(76, 1);
|
|
defaultInterpolatedStringHandler.AppendLiteral(global::_003CModule_003E._202E_206C_200F_206B_206A_202A_202C_206F_200C_206C_202B_206B_206D_206D_206D_202D_206E_202E_206C_206E_206D_202C_206F_200D_202D_202E_206A_206D_202A_206A_202B_200D_200C_206D_202B_200B_200D_200C_206E_206B_202E<string>(1038269044));
|
|
defaultInterpolatedStringHandler.AppendFormatted(current);
|
|
defaultInterpolatedStringHandler.AppendLiteral(global::_003CModule_003E._202E_206C_200F_206B_206A_202A_202C_206F_200C_206C_202B_206B_206D_206D_206D_202D_206E_202E_206C_206E_206D_202C_206F_200D_202D_202E_206A_206D_202A_206A_202B_200D_200C_206D_202B_200B_200D_200C_206E_206B_202E<string>(-1871308311));
|
|
obj.Description = _206B_202C_206E_206A_200F_206E_202A_202C_206F_200D_200C_206E_202E_200B_206B_206E_202B_202D_202E_206E_202B_206C_206B_206F_200E_206F_202B_200E_206B_206C_202C_202A_202E_202A_202D_202D_200C_206D_202E_202D_202E(defaultInterpolatedStringHandler.ToStringAndClear(), global::_003CModule_003E._200B_206B_206B_200E_200B_206A_206D_206B_206E_200F_206A_206F_206E_202B_200F_206C_202B_206D_206E_200F_200C_200E_206F_200D_200F_200B_202B_202B_202B_202B_206D_202C_206A_206D_200B_206E_200D_206A_206F_200F_202E<string>(1742548975));
|
|
_003C_003E2__current = obj;
|
|
_003C_003E1__state = 1;
|
|
return true;
|
|
}
|
|
case 7:
|
|
_003C_003E1__state = -3;
|
|
num2 = -1251389134;
|
|
break;
|
|
case 9:
|
|
num2 = (_202A_206D_206A_200B_200B_202A_202E_202A_200B_206E_202A_202E_202D_200B_206B_200B_206B_200D_206E_202B_200B_200F_206C_200C_200E_206E_206B_206C_202E_202A_200B_202C_202E_200C_202B_206E_206F_206F_206F_200C_202E((IEnumerator)_003C_003E7__wrap1) ? (-1251389127) : (-1251389126));
|
|
break;
|
|
case 1:
|
|
_003C_003Em__Finally1();
|
|
_003C_003E7__wrap1 = null;
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
catch
|
|
{
|
|
//try-fault
|
|
((IDisposable)this).Dispose();
|
|
throw;
|
|
}
|
|
}
|
|
|
|
bool IEnumerator.MoveNext()
|
|
{
|
|
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
|
|
return this.MoveNext();
|
|
}
|
|
|
|
private void _003C_003Em__Finally1()
|
|
{
|
|
_003C_003E1__state = -1;
|
|
int num = ((_003C_003E7__wrap1 == null) ? (-1668424457) : (-1668424458));
|
|
while (true)
|
|
{
|
|
int num2 = num;
|
|
int num3 = -1668424457;
|
|
int num4 = num2;
|
|
switch ((num4 | num3) - (num4 & num3))
|
|
{
|
|
case 2:
|
|
num = -1668424458;
|
|
break;
|
|
case 1:
|
|
_200F_206D_206A_206E_202C_206E_200E_200C_202C_206C_206D_206F_202C_202C_200F_202A_202A_202D_206C_206E_202A_206A_200B_206A_206C_206E_206D_200C_200B_202A_206B_200C_206B_200F_200E_202C_206A_206C_202C_206A_202E((IDisposable)_003C_003E7__wrap1);
|
|
num = -1668424457;
|
|
break;
|
|
case 0:
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
[DebuggerHidden]
|
|
void IEnumerator.Reset()
|
|
{
|
|
throw _206E_206F_200C_200C_206F_200C_202E_202A_206E_206D_200D_206F_202D_206E_202E_200F_206C_206B_200F_200E_200B_202B_206F_206F_202D_202D_200C_202C_202A_200F_200D_202D_200B_202C_202E_200D_202D_206C_202C_200F_202E();
|
|
}
|
|
|
|
[DebuggerHidden]
|
|
IEnumerator<ValidationIssue> IEnumerable<ValidationIssue>.GetEnumerator()
|
|
{
|
|
int num = ((_003C_003E1__state != -2) ? (-272048312) : (-272048307));
|
|
_003CValidate_003Ed__2 _003CValidate_003Ed__ = default(_003CValidate_003Ed__2);
|
|
while (true)
|
|
{
|
|
int num2 = num;
|
|
int num3 = -272048308;
|
|
int num4 = num2;
|
|
int num5 = num4 + num3;
|
|
int num6 = num4 & num3;
|
|
switch (num5 - (num6 + num6))
|
|
{
|
|
case 0:
|
|
_003CValidate_003Ed__.quest = _003C_003E3__quest;
|
|
return _003CValidate_003Ed__;
|
|
case 2:
|
|
_003C_003E1__state = 0;
|
|
_003CValidate_003Ed__ = this;
|
|
num = -272048308;
|
|
break;
|
|
case 1:
|
|
num = ((_003C_003El__initialThreadId != _206A_200F_206B_202D_206F_202D_206B_202E_200F_206D_200B_206D_202B_206E_206C_206E_206E_206E_206A_206F_202B_200E_206E_202E_200C_202D_200C_200C_206C_202A_200C_202B_200B_200D_200B_202E_202E_200C_206D_202D_202E()) ? (-272048312) : (-272048306));
|
|
break;
|
|
case 4:
|
|
_003CValidate_003Ed__ = new _003CValidate_003Ed__2(0)
|
|
{
|
|
_003C_003E4__this = _003C_003E4__this
|
|
};
|
|
num = -272048308;
|
|
break;
|
|
case 3:
|
|
num = -272048307;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
[DebuggerHidden]
|
|
IEnumerator IEnumerable.GetEnumerator()
|
|
{
|
|
return ((IEnumerable<ValidationIssue>)this).GetEnumerator();
|
|
}
|
|
|
|
static int _206A_200F_206B_202D_206F_202D_206B_202E_200F_206D_200B_206D_202B_206E_206C_206E_206E_206E_206A_206F_202B_200E_206E_202E_200C_202D_200C_200C_206C_202A_200C_202B_200B_200D_200B_202E_202E_200C_206D_202D_202E()
|
|
{
|
|
return Environment.CurrentManagedThreadId;
|
|
}
|
|
|
|
static List<QuestSequence> _202C_202A_206D_206A_206B_202E_206F_200C_200B_202A_206C_206B_206A_202E_206B_200C_206B_200C_200F_200F_200B_206D_200E_202C_200E_206A_200B_202C_206D_200F_200E_200F_200C_202D_200C_202A_200D_202E_206E_200E_202E(QuestRoot P_0)
|
|
{
|
|
return P_0.QuestSequence;
|
|
}
|
|
|
|
static string _206F_206C_206E_202A_200F_206D_200B_202E_206C_200C_200B_200F_200C_202B_202B_206D_206B_202C_200D_200F_200F_200D_206B_200B_202E_200C_200D_202C_200F_206D_200D_200E_202C_206E_200B_206B_206E_202A_206B_200C_202E(object P_0)
|
|
{
|
|
return P_0.ToString();
|
|
}
|
|
|
|
static string _206B_202C_206E_206A_200F_206E_202A_202C_206F_200D_200C_206E_202E_200B_206B_206E_202B_202D_202E_206E_202B_206C_206B_206F_200E_206F_202B_200E_206B_206C_202C_202A_202E_202A_202D_202D_200C_206D_202E_202D_202E(string P_0, string P_1)
|
|
{
|
|
return P_0 + P_1;
|
|
}
|
|
|
|
static bool _202A_206D_206A_200B_200B_202A_202E_202A_200B_206E_202A_202E_202D_200B_206B_200B_206B_200D_206E_202B_200B_200F_206C_200C_200E_206E_206B_206C_202E_202A_200B_202C_202E_200C_202B_206E_206F_206F_206F_200C_202E(IEnumerator P_0)
|
|
{
|
|
return P_0.MoveNext();
|
|
}
|
|
|
|
static void _200F_206D_206A_206E_202C_206E_200E_200C_202C_206C_206D_206F_202C_202C_200F_202A_202A_202D_206C_206E_202A_206A_200B_206A_206C_206E_206D_200C_200B_202A_206B_200C_206B_200F_200E_202C_206A_206C_202C_206A_202E(IDisposable P_0)
|
|
{
|
|
P_0.Dispose();
|
|
}
|
|
|
|
static NotSupportedException _206E_206F_200C_200C_206F_200C_202E_202A_206E_206D_200D_206F_202D_206E_202E_200F_206C_206B_200F_200E_200B_202B_206F_206F_202D_202D_200C_202C_202A_200F_200D_202D_200B_202C_202E_200D_202D_206C_202C_200F_202E()
|
|
{
|
|
return new NotSupportedException();
|
|
}
|
|
}
|
|
|
|
private readonly IDataManager _dataManager;
|
|
|
|
public GameSequenceCoverageValidator(IDataManager dataManager)
|
|
{
|
|
_dataManager = dataManager;
|
|
}
|
|
|
|
[IteratorStateMachine(typeof(_003CValidate_003Ed__2))]
|
|
public IEnumerable<ValidationIssue> Validate(Quest quest)
|
|
{
|
|
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
|
|
return new _003CValidate_003Ed__2(-2)
|
|
{
|
|
_003C_003E4__this = this,
|
|
_003C_003E3__quest = quest
|
|
};
|
|
}
|
|
|
|
IEnumerable<ValidationIssue> IQuestValidator.Validate(Quest quest)
|
|
{
|
|
//ILSpy generated this explicit interface implementation from .override directive in Validate
|
|
return this.Validate(quest);
|
|
}
|
|
}
|