qstbak/Questionable/Questionable.Windows.QuestComponents/ManualPriorityComponent.cs
2025-10-09 07:53:51 +10:00

243 lines
8.4 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using System.Text;
using Dalamud.Bindings.ImGui;
using Dalamud.Interface;
using Dalamud.Interface.Colors;
using Dalamud.Interface.Components;
using Dalamud.Interface.Utility.Raii;
using Dalamud.Plugin;
using Dalamud.Plugin.Services;
using Questionable.Controller;
using Questionable.Functions;
using Questionable.Model;
using Questionable.Model.Questing;
using Questionable.Windows.Utils;
namespace Questionable.Windows.QuestComponents;
internal sealed class ManualPriorityComponent
{
private readonly QuestController _questController;
private readonly QuestFunctions _questFunctions;
private readonly QuestSelector _questSelector;
private readonly QuestTooltipComponent _questTooltipComponent;
private readonly UiUtils _uiUtils;
private readonly IChatGui _chatGui;
private readonly IDalamudPluginInterface _pluginInterface;
private ElementId? _draggedItem;
public ManualPriorityComponent(QuestController questController, QuestFunctions questFunctions, QuestSelector questSelector, QuestTooltipComponent questTooltipComponent, UiUtils uiUtils, IChatGui chatGui, IDalamudPluginInterface pluginInterface)
{
ManualPriorityComponent manualPriorityComponent = this;
_questController = questController;
_questFunctions = questFunctions;
_questSelector = questSelector;
_questTooltipComponent = questTooltipComponent;
_uiUtils = uiUtils;
_chatGui = chatGui;
_pluginInterface = pluginInterface;
_questSelector.SuggestionPredicate = (Quest quest) => !quest.Info.IsMainScenarioQuest && !questFunctions.IsQuestUnobtainable(quest.Id) && questController.ManualPriorityQuests.All((Quest x) => x.Id != quest.Id);
_questSelector.DefaultPredicate = (Quest quest) => questFunctions.IsQuestAccepted(quest.Id);
_questSelector.QuestSelected = delegate(Quest quest)
{
manualPriorityComponent._questController.ManualPriorityQuests.Add(quest);
};
}
public void Draw()
{
ImGui.TextWrapped("When you have an active Main Scenario Quest, Questionable will prioritise quests in this order:");
ImGui.BulletText("Priority quests: class quests, A Realm Reborn primals and raids");
ImGui.BulletText("Supported quests from your Journal's To-Do list (always visible on-screen quests)");
ImGui.BulletText("Main Scenario Quest (if available and not marked as ignored in your Journal)");
ImGui.TextWrapped("Without an active Main Scenario Quest, it will always try to pick up the next MSQ first.");
ImGui.Spacing();
ImGui.Text("Custom priority quests:");
_questSelector.DrawSelection();
ImGui.Spacing();
if (_questController.ManualPriorityQuests.Count > 0)
{
ImGui.Text("Priority queue (drag arrow buttons to reorder):");
}
using (ImRaii.IEndObject endObject = ImRaii.Child("ManualPriorityList", new Vector2(-1f, -27f), border: true))
{
if (endObject)
{
DrawQuestList();
}
}
List<ElementId> list = ParseClipboardItems();
using (ImRaii.Disabled(list.Count == 0))
{
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Download, "Import from Clipboard"))
{
ImportFromClipboard(list);
}
}
ImGui.SameLine();
using (ImRaii.Disabled(_questController.ManualPriorityQuests.Count == 0))
{
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Upload, "Export to Clipboard"))
{
ExportToClipboard();
}
ImGui.SameLine();
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Check, "Remove finished Quests"))
{
_questController.ManualPriorityQuests.RemoveAll((Quest q) => _questFunctions.IsQuestComplete(q.Id));
}
ImGui.SameLine();
using (ImRaii.Disabled(!ImGui.IsKeyDown(ImGuiKey.ModCtrl)))
{
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Trash, "Clear All"))
{
_questController.ClearQuestPriority();
}
}
if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
{
ImGui.SetTooltip("Hold CTRL to enable this button.");
}
}
}
private void DrawQuestList()
{
List<Quest> manualPriorityQuests = _questController.ManualPriorityQuests;
if (manualPriorityQuests.Count == 0)
{
ImGui.PushStyleColor(ImGuiCol.Text, ImGuiColors.DalamudGrey);
ImGui.TextWrapped("No quests in priority queue. Add quests using the selector above to prioritise them over other available quests.");
ImGui.PopStyleColor();
return;
}
Quest quest = null;
Quest quest2 = null;
int index = 0;
float x = ImGui.GetContentRegionAvail().X;
List<(Vector2, Vector2)> list = new List<(Vector2, Vector2)>();
for (int i = 0; i < manualPriorityQuests.Count; i++)
{
Vector2 item = ImGui.GetCursorScreenPos() + new Vector2(0f, (0f - ImGui.GetStyle().ItemSpacing.Y) / 2f);
Quest quest3 = manualPriorityQuests[i];
ImU8String id = new ImU8String(5, 1);
id.AppendLiteral("Quest");
id.AppendFormatted(quest3.Id);
using (ImRaii.PushId(id))
{
ImGui.AlignTextToFramePadding();
id = new ImU8String(1, 1);
id.AppendFormatted(i + 1);
id.AppendLiteral(".");
ImGui.Text(id);
ImGui.SameLine();
(Vector4, FontAwesomeIcon, string) questStyle = _uiUtils.GetQuestStyle(quest3.Id);
bool flag;
using (_pluginInterface.UiBuilder.IconFontFixedWidthHandle.Push())
{
ImGui.AlignTextToFramePadding();
ImGui.TextColored(in questStyle.Item1, questStyle.Item2.ToIconString());
flag = ImGui.IsItemHovered();
}
ImGui.SameLine();
ImGui.AlignTextToFramePadding();
ImGui.Text(quest3.Info.Name);
flag |= ImGui.IsItemHovered();
if (flag)
{
_questTooltipComponent.Draw(quest3.Info);
}
if (manualPriorityQuests.Count > 1)
{
using (ImRaii.PushFont(UiBuilder.IconFont))
{
ImGui.SameLine(ImGui.GetContentRegionAvail().X + ImGui.GetStyle().WindowPadding.X - ImGui.CalcTextSize(FontAwesomeIcon.ArrowsUpDown.ToIconString()).X - ImGui.CalcTextSize(FontAwesomeIcon.Times.ToIconString()).X - ImGui.GetStyle().FramePadding.X * 4f - ImGui.GetStyle().ItemSpacing.X);
}
if (_draggedItem == quest3.Id)
{
ImGuiComponents.IconButton("##Move", FontAwesomeIcon.ArrowsUpDown, ImGui.ColorConvertU32ToFloat4(ImGui.GetColorU32(ImGuiCol.ButtonActive)));
}
else
{
ImGuiComponents.IconButton("##Move", FontAwesomeIcon.ArrowsUpDown);
}
if (_draggedItem == null && ImGui.IsItemActive() && ImGui.IsMouseDragging(ImGuiMouseButton.Left))
{
_draggedItem = quest3.Id;
}
ImGui.SameLine();
}
else
{
using (ImRaii.PushFont(UiBuilder.IconFont))
{
ImGui.SameLine(ImGui.GetContentRegionAvail().X + ImGui.GetStyle().WindowPadding.X - ImGui.CalcTextSize(FontAwesomeIcon.Times.ToIconString()).X - ImGui.GetStyle().FramePadding.X * 2f);
}
}
if (ImGuiComponents.IconButton($"##Remove{i}", FontAwesomeIcon.Times))
{
quest = quest3;
}
}
Vector2 item2 = new Vector2(item.X + x, ImGui.GetCursorScreenPos().Y - ImGui.GetStyle().ItemSpacing.Y + 2f);
list.Add((item, item2));
}
if (!ImGui.IsMouseDragging(ImGuiMouseButton.Left))
{
_draggedItem = null;
}
else if (_draggedItem != null)
{
Quest item3 = manualPriorityQuests.Single((Quest quest4) => quest4.Id == _draggedItem);
int num = manualPriorityQuests.IndexOf(item3);
var (pMin, pMax) = list[num];
ImGui.GetWindowDrawList().AddRect(pMin, pMax, ImGui.GetColorU32(ImGuiColors.DalamudGrey), 3f, ImDrawFlags.RoundCornersAll);
int num2 = list.FindIndex(((Vector2 TopLeft, Vector2 BottomRight) tuple2) => ImGui.IsMouseHoveringRect(tuple2.TopLeft, tuple2.BottomRight, clip: true));
if (num2 >= 0 && num != num2)
{
quest2 = manualPriorityQuests.Single((Quest quest4) => quest4.Id == _draggedItem);
index = num2;
}
}
if (quest != null)
{
manualPriorityQuests.Remove(quest);
}
if (quest2 != null)
{
manualPriorityQuests.Remove(quest2);
manualPriorityQuests.Insert(index, quest2);
}
}
public string EncodeQuestPriority()
{
return "qst:priority:" + Convert.ToBase64String(Encoding.UTF8.GetBytes(string.Join(';', _questController.ManualPriorityQuests.Select((Quest x) => x.Id.ToString()))));
}
private static List<ElementId> ParseClipboardItems()
{
return PriorityWindow.DecodeQuestPriority(ImGui.GetClipboardText().Trim());
}
private void ExportToClipboard()
{
ImGui.SetClipboardText(EncodeQuestPriority());
_chatGui.Print("Copied quests to clipboard.", "Questionable", 576);
}
private void ImportFromClipboard(List<ElementId> questElements)
{
_questController.ImportQuestPriority(questElements);
}
}