275 lines
7.3 KiB
C#
275 lines
7.3 KiB
C#
using System;
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using System.Numerics;
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using Dalamud.Game.Addon.Lifecycle;
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using Dalamud.Game.Addon.Lifecycle.AddonArgTypes;
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using Dalamud.Plugin.Services;
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using FFXIVClientStructs.FFXIV.Client.Game;
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using FFXIVClientStructs.FFXIV.Component.GUI;
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using LLib.GameUI;
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using LLib.Shop.Model;
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namespace LLib.Shop;
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public class RegularShopBase
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{
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private readonly IShopWindow _parentWindow;
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private readonly string _addonName;
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private readonly IPluginLog _pluginLog;
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private readonly IGameGui _gameGui;
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private readonly IAddonLifecycle _addonLifecycle;
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public ItemForSale? ItemForSale { get; set; }
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public PurchaseState? PurchaseState { get; private set; }
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public bool AutoBuyEnabled => PurchaseState != null;
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public bool IsAwaitingYesNo
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{
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get
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{
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return PurchaseState?.IsAwaitingYesNo ?? false;
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}
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set
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{
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PurchaseState.IsAwaitingYesNo = value;
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}
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}
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public RegularShopBase(IShopWindow parentWindow, string addonName, IPluginLog pluginLog, IGameGui gameGui, IAddonLifecycle addonLifecycle)
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{
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_parentWindow = parentWindow;
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_addonName = addonName;
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_pluginLog = pluginLog;
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_gameGui = gameGui;
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_addonLifecycle = addonLifecycle;
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_addonLifecycle.RegisterListener(AddonEvent.PostSetup, _addonName, ShopPostSetup);
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_addonLifecycle.RegisterListener(AddonEvent.PreFinalize, _addonName, ShopPreFinalize);
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_addonLifecycle.RegisterListener(AddonEvent.PostUpdate, _addonName, ShopPostUpdate);
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}
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private unsafe void ShopPostSetup(AddonEvent type, AddonArgs args)
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{
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if (!_parentWindow.IsEnabled)
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{
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ItemForSale = null;
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_parentWindow.IsOpen = false;
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return;
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}
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_parentWindow.UpdateShopStock((AtkUnitBase*)args.Addon.Address);
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PostUpdateShopStock();
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if (ItemForSale != null)
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{
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_parentWindow.IsOpen = true;
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}
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}
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private void ShopPreFinalize(AddonEvent type, AddonArgs args)
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{
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PurchaseState = null;
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_parentWindow.RestoreExternalPluginState();
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_parentWindow.IsOpen = false;
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}
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private unsafe void ShopPostUpdate(AddonEvent type, AddonArgs args)
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{
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if (!_parentWindow.IsEnabled)
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{
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ItemForSale = null;
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_parentWindow.IsOpen = false;
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return;
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}
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_parentWindow.UpdateShopStock((AtkUnitBase*)args.Addon.Address);
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PostUpdateShopStock();
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if (ItemForSale != null)
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{
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AtkUnitBase* address = (AtkUnitBase*)args.Addon.Address;
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short num = 0;
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short num2 = 0;
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address->GetPosition(&num, &num2);
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short num3 = 0;
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short num4 = 0;
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address->GetSize(&num3, &num4, scaled: true);
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num += num3;
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Vector2? position = _parentWindow.Position;
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if (position.HasValue)
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{
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Vector2 valueOrDefault = position.GetValueOrDefault();
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if ((short)valueOrDefault.X != num || (short)valueOrDefault.Y != num2)
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{
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_parentWindow.Position = new Vector2(num, num2);
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}
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}
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_parentWindow.IsOpen = true;
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}
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else
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{
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_parentWindow.IsOpen = false;
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}
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}
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private void PostUpdateShopStock()
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{
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if (ItemForSale != null && PurchaseState != null)
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{
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int ownedItems = (int)ItemForSale.OwnedItems;
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if (PurchaseState.OwnedItems != ownedItems)
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{
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PurchaseState.OwnedItems = ownedItems;
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PurchaseState.NextStep = DateTime.Now.AddSeconds(0.25);
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}
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}
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}
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public unsafe int GetItemCount(uint itemId)
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{
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return InventoryManager.Instance()->GetInventoryItemCount(itemId, isHq: false, checkEquipped: false, checkArmory: false, 0);
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}
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public int GetMaxItemsToPurchase()
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{
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if (ItemForSale == null)
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{
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return 0;
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}
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return (int)(_parentWindow.GetCurrencyCount() / ItemForSale.Price);
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}
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public void CancelAutoPurchase()
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{
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PurchaseState = null;
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_parentWindow.RestoreExternalPluginState();
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}
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public void StartAutoPurchase(int toPurchase)
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{
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PurchaseState = new PurchaseState((int)ItemForSale.OwnedItems + toPurchase, (int)ItemForSale.OwnedItems);
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_parentWindow.SaveExternalPluginState();
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}
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public unsafe void HandleNextPurchaseStep()
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{
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if (ItemForSale == null || PurchaseState == null)
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{
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return;
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}
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int num = DetermineMaxStackSize(ItemForSale.ItemId);
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if (num == 0 && !HasFreeInventorySlot())
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{
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_pluginLog.Warning("No free inventory slots, can't buy more " + ItemForSale.ItemName);
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PurchaseState = null;
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_parentWindow.RestoreExternalPluginState();
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}
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else if (!PurchaseState.IsComplete)
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{
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if (PurchaseState.NextStep <= DateTime.Now && _gameGui.TryGetAddonByName<AtkUnitBase>(_addonName, out var addonPtr))
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{
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int num2 = Math.Min(PurchaseState.ItemsLeftToBuy, num);
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_pluginLog.Information($"Buying {num2}x {ItemForSale.ItemName}");
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_parentWindow.TriggerPurchase(addonPtr, num2);
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PurchaseState.NextStep = DateTime.MaxValue;
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PurchaseState.IsAwaitingYesNo = true;
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}
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}
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else
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{
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_pluginLog.Information($"Stopping item purchase (desired = {PurchaseState.DesiredItems}, owned = {PurchaseState.OwnedItems})");
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PurchaseState = null;
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_parentWindow.RestoreExternalPluginState();
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}
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}
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public void Dispose()
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{
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_addonLifecycle.UnregisterListener(AddonEvent.PostSetup, _addonName, ShopPostSetup);
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_addonLifecycle.UnregisterListener(AddonEvent.PreFinalize, _addonName, ShopPreFinalize);
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_addonLifecycle.UnregisterListener(AddonEvent.PostUpdate, _addonName, ShopPostUpdate);
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}
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public bool HasFreeInventorySlot()
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{
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return CountFreeInventorySlots() > 0;
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}
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public unsafe int CountFreeInventorySlots()
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{
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InventoryManager* ptr = InventoryManager.Instance();
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if (ptr == null)
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{
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return 0;
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}
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int num = 0;
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for (InventoryType inventoryType = InventoryType.Inventory1; inventoryType <= InventoryType.Inventory4; inventoryType++)
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{
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InventoryContainer* inventoryContainer = ptr->GetInventoryContainer(inventoryType);
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for (int i = 0; i < inventoryContainer->Size; i++)
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{
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InventoryItem* inventorySlot = inventoryContainer->GetInventorySlot(i);
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if (inventorySlot == null || inventorySlot->ItemId == 0)
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{
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num++;
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}
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}
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}
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return num;
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}
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private unsafe int DetermineMaxStackSize(uint itemId)
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{
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InventoryManager* ptr = InventoryManager.Instance();
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if (ptr == null)
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{
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return 0;
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}
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int num = 0;
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for (InventoryType inventoryType = InventoryType.Inventory1; inventoryType <= InventoryType.Inventory4; inventoryType++)
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{
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InventoryContainer* inventoryContainer = ptr->GetInventoryContainer(inventoryType);
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for (int i = 0; i < inventoryContainer->Size; i++)
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{
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InventoryItem* inventorySlot = inventoryContainer->GetInventorySlot(i);
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if (inventorySlot == null || inventorySlot->ItemId == 0)
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{
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return 99;
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}
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if (inventorySlot->ItemId == itemId)
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{
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num += 999 - inventorySlot->Quantity;
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if (num >= 99)
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{
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break;
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}
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}
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}
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}
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return Math.Min(99, num);
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}
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public unsafe int CountInventorySlotsWithCondition(uint itemId, Predicate<int> predicate)
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{
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ArgumentNullException.ThrowIfNull(predicate, "predicate");
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InventoryManager* ptr = InventoryManager.Instance();
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if (ptr == null)
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{
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return 0;
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}
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int num = 0;
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for (InventoryType inventoryType = InventoryType.Inventory1; inventoryType <= InventoryType.Inventory4; inventoryType++)
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{
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InventoryContainer* inventoryContainer = ptr->GetInventoryContainer(inventoryType);
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for (int i = 0; i < inventoryContainer->Size; i++)
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{
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InventoryItem* inventorySlot = inventoryContainer->GetInventorySlot(i);
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if (inventorySlot != null && inventorySlot->ItemId != 0 && inventorySlot->ItemId == itemId && predicate(inventorySlot->Quantity))
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{
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num++;
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}
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}
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}
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return num;
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}
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}
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