minor table layout bugfix

This commit is contained in:
Max-Wilhelm Bruker 2010-08-11 01:32:52 +02:00
parent 58e803c3e7
commit 00077565ab
3 changed files with 3 additions and 2 deletions

View file

@ -254,6 +254,7 @@ void Player::rearrangeZones()
table->setPos(base);
}
hand->updateOrientation();
table->reorganizeCards();
updateBoundingRect();
rearrangeCounters();
}

View file

@ -43,7 +43,7 @@ void TableZone::paint(QPainter *painter, const QStyleOptionGraphicsItem */*optio
else
painter->fillRect(boundingRect(), QBrush(bgPixmap));
painter->setPen(QColor(255, 255, 255, 40));
qreal separatorY = 3 * (CARD_HEIGHT + paddingY) - paddingY / 2;
qreal separatorY = 3 * (CARD_HEIGHT + paddingY) + boxLineWidth - paddingY / 2;
if (player->getMirrored())
separatorY = height - separatorY;
painter->drawLine(QPointF(0, separatorY), QPointF(width, separatorY));

View file

@ -137,7 +137,7 @@ void Server_Game::startGameIfReady()
query.exec();
}
*/
setActivePlayer(0);
setActivePlayer(players.keys().first());
}
void Server_Game::stopGameIfFinished()