diff --git a/cockatrice/src/phasestoolbar.cpp b/cockatrice/src/phasestoolbar.cpp index 028bd425..3ea9ad91 100644 --- a/cockatrice/src/phasestoolbar.cpp +++ b/cockatrice/src/phasestoolbar.cpp @@ -39,7 +39,7 @@ void PhaseButton::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*op painter->setBrush(QColor(220 * (activeAnimationCounter / 10.0), 220 * (activeAnimationCounter / 10.0), 220 * (activeAnimationCounter / 10.0))); painter->setPen(Qt::gray); - painter->drawRect(0.5, 0.5, width - 1, width - 1); + painter->drawRect(0, 0, width - 1, width - 1); painter->save(); painter->resetTransform(); painter->drawPixmap(iconPixmap.rect().translated(round(3 * scaleFactor), round(3 * scaleFactor)), iconPixmap, iconPixmap.rect()); @@ -47,7 +47,7 @@ void PhaseButton::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*op painter->setBrush(QColor(0, 0, 0, 255 * ((10 - activeAnimationCounter) / 15.0))); painter->setPen(Qt::gray); - painter->drawRect(0.5, 0.5, width - 1, width - 1); + painter->drawRect(0, 0, width - 1, width - 1); } void PhaseButton::setWidth(double _width) diff --git a/cockatrice/src/pixmapgenerator.cpp b/cockatrice/src/pixmapgenerator.cpp index 48d3c204..e5b4a7dc 100644 --- a/cockatrice/src/pixmapgenerator.cpp +++ b/cockatrice/src/pixmapgenerator.cpp @@ -123,7 +123,7 @@ QPixmap CountryPixmapGenerator::generatePixmap(int height, const QString &countr QPainter painter(&pixmap); svg.render(&painter, QRectF(0, 0, width, height)); painter.setPen(Qt::black); - painter.drawRect(0.5, 0.5, width - 1, height - 1); + painter.drawRect(0, 0, width - 1, height - 1); pmCache.insert(key, pixmap); return pixmap; diff --git a/cockatrice/src/tab_game.cpp b/cockatrice/src/tab_game.cpp index f920b98e..17d5d33c 100644 --- a/cockatrice/src/tab_game.cpp +++ b/cockatrice/src/tab_game.cpp @@ -77,7 +77,7 @@ void ToggleButton::paintEvent(QPaintEvent *event) painter.setPen(QPen(Qt::green, 3)); else painter.setPen(QPen(Qt::red, 3)); - painter.drawRect(1.5, 1.5, width() - 3, height() - 3); + painter.drawRect(1, 1, width() - 3, height() - 3); } void ToggleButton::setState(bool _state)