reworked in-game avatar display
This commit is contained in:
parent
72223b3229
commit
02f2fb9764
15 changed files with 253 additions and 94 deletions
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@ -7,7 +7,8 @@ OBJECTS_DIR = build
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RESOURCES = cockatrice.qrc
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QT += network svg
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HEADERS += src/counter.h \
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HEADERS += src/abstractcounter.h \
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src/counter_general.h \
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src/dlg_creategame.h \
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src/dlg_connect.h \
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src/dlg_create_token.h \
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@ -86,7 +87,8 @@ HEADERS += src/counter.h \
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../common/server_protocolhandler.h \
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../common/server_arrowtarget.h
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SOURCES += src/counter.cpp \
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SOURCES += src/abstractcounter.cpp \
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src/counter_general.cpp \
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src/dlg_creategame.cpp \
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src/dlg_connect.cpp \
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src/dlg_create_token.cpp \
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@ -11,7 +11,7 @@ class QTimer;
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const int CARD_WIDTH = 72;
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const int CARD_HEIGHT = 102;
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class AbstractCardItem : public QObject, public ArrowTarget {
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class AbstractCardItem : public ArrowTarget {
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Q_OBJECT
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protected:
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CardInfo *info;
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@ -1,16 +1,17 @@
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#include "counter.h"
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#include "abstractcounter.h"
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#include "player.h"
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#include "protocol_items.h"
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#include <QPainter>
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#include <QMenu>
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#include <QAction>
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#include <QGraphicsSceneMouseEvent>
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#include <QGraphicsSceneHoverEvent>
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Counter::Counter(Player *_player, int _id, const QString &_name, QColor _color, int _radius, int _value, QGraphicsItem *parent)
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: QGraphicsItem(parent), player(_player), id(_id), name(_name), color(_color), radius(_radius), value(_value), aDec(0), aInc(0), dialogSemaphore(false), deleteAfterDialog(false)
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AbstractCounter::AbstractCounter(Player *_player, int _id, const QString &_name, bool _shownInCounterArea, int _value, QGraphicsItem *parent)
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: QGraphicsItem(parent), player(_player), id(_id), name(_name), value(_value), hovered(false), aDec(0), aInc(0), dialogSemaphore(false), deleteAfterDialog(false), shownInCounterArea(_shownInCounterArea)
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{
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if (radius > Player::counterAreaWidth / 2)
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radius = Player::counterAreaWidth / 2;
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setAcceptsHoverEvents(true);
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if (player->getLocal()) {
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menu = new QMenu(name);
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aSet = new QAction(this);
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@ -36,12 +37,12 @@ Counter::Counter(Player *_player, int _id, const QString &_name, QColor _color,
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retranslateUi();
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}
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Counter::~Counter()
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AbstractCounter::~AbstractCounter()
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{
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delete menu;
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}
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void Counter::delCounter()
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void AbstractCounter::delCounter()
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{
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if (dialogSemaphore)
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deleteAfterDialog = true;
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@ -49,14 +50,14 @@ void Counter::delCounter()
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deleteLater();
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}
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void Counter::retranslateUi()
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void AbstractCounter::retranslateUi()
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{
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if (menu) {
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aSet->setText(tr("&Set counter..."));
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}
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}
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void Counter::setShortcutsActive()
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void AbstractCounter::setShortcutsActive()
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{
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if (name == "life") {
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aSet->setShortcut(tr("Ctrl+L"));
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@ -65,7 +66,7 @@ void Counter::setShortcutsActive()
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}
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}
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void Counter::setShortcutsInactive()
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void AbstractCounter::setShortcutsInactive()
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{
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if (name == "life") {
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aSet->setShortcut(QKeySequence());
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@ -74,31 +75,13 @@ void Counter::setShortcutsInactive()
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}
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}
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QRectF Counter::boundingRect() const
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{
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return QRectF(0, 0, radius * 2, radius * 2);
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}
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void Counter::paint(QPainter *painter, const QStyleOptionGraphicsItem */*option*/, QWidget */*widget*/)
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{
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painter->setBrush(QBrush(color));
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painter->drawEllipse(boundingRect());
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if (value) {
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QFont f("Serif");
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f.setPixelSize(radius * 0.8);
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f.setWeight(QFont::Bold);
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painter->setFont(f);
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painter->drawText(boundingRect(), Qt::AlignCenter, QString::number(value));
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}
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}
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void Counter::setValue(int _value)
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void AbstractCounter::setValue(int _value)
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{
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value = _value;
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update();
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}
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void Counter::mousePressEvent(QGraphicsSceneMouseEvent *event)
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void AbstractCounter::mousePressEvent(QGraphicsSceneMouseEvent *event)
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{
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if (event->button() == Qt::LeftButton) {
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player->sendGameCommand(new Command_IncCounter(-1, id, 1));
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@ -114,13 +97,25 @@ void Counter::mousePressEvent(QGraphicsSceneMouseEvent *event)
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event->ignore();
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}
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void Counter::incrementCounter()
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void AbstractCounter::hoverEnterEvent(QGraphicsSceneHoverEvent *event)
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{
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hovered = true;
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update();
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}
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void AbstractCounter::hoverLeaveEvent(QGraphicsSceneHoverEvent *event)
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{
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hovered = false;
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update();
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}
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void AbstractCounter::incrementCounter()
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{
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int delta = static_cast<QAction *>(sender())->data().toInt();
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player->sendGameCommand(new Command_IncCounter(-1, id, delta));
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}
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void Counter::setCounter()
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void AbstractCounter::setCounter()
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{
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bool ok;
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dialogSemaphore = true;
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@ -7,35 +7,36 @@ class Player;
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class QMenu;
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class QAction;
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class Counter : public QObject, public QGraphicsItem {
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class AbstractCounter : public QObject, public QGraphicsItem {
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Q_OBJECT
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private:
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protected:
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Player *player;
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int id;
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QString name;
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QColor color;
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int radius;
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int value;
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bool hovered;
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void mousePressEvent(QGraphicsSceneMouseEvent *event);
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void hoverEnterEvent(QGraphicsSceneHoverEvent *event);
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void hoverLeaveEvent(QGraphicsSceneHoverEvent *event);
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private:
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QAction *aSet, *aDec, *aInc;
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QMenu *menu;
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bool dialogSemaphore, deleteAfterDialog;
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bool shownInCounterArea;
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private slots:
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void incrementCounter();
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void setCounter();
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protected:
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void mousePressEvent(QGraphicsSceneMouseEvent *event);
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public:
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Counter(Player *_player, int _id, const QString &_name, QColor _color, int _radius, int _value, QGraphicsItem *parent = 0);
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~Counter();
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QRectF boundingRect() const;
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void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
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AbstractCounter(Player *_player, int _id, const QString &_name, bool _shownInCounterArea, int _value, QGraphicsItem *parent = 0);
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~AbstractCounter();
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QMenu *getMenu() const { return menu; }
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void retranslateUi();
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int getId() const { return id; }
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QString getName() const { return name; }
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bool getShownInCounterArea() const { return shownInCounterArea; }
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int getValue() const { return value; }
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void setValue(int _value);
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void delCounter();
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@ -12,11 +12,12 @@ enum GraphicsItemType {
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typeOther = QGraphicsItem::UserType + 6
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};
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class AbstractGraphicsItem : public QGraphicsItem {
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class AbstractGraphicsItem : public QObject, public QGraphicsItem {
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Q_OBJECT
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protected:
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void paintNumberEllipse(int number, int radius, const QColor &color, int position, int count, QPainter *painter);
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public:
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AbstractGraphicsItem(QGraphicsItem *parent = 0) : QGraphicsItem(parent) { }
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AbstractGraphicsItem(QGraphicsItem *parent = 0) : QObject(), QGraphicsItem(parent) { }
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};
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#endif
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@ -13,7 +13,7 @@
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ArrowItem::ArrowItem(Player *_player, int _id, ArrowTarget *_startItem, ArrowTarget *_targetItem, const QColor &_color)
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: QGraphicsItem(), player(_player), id(_id), startItem(_startItem), targetItem(_targetItem), color(_color), fullColor(true)
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{
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qDebug() << "ArrowItem constructor: startItem=" << startItem;
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qDebug() << "ArrowItem constructor: startItem=" << static_cast<QGraphicsItem *>(startItem);
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setZValue(2000000005);
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if (startItem)
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@ -14,7 +14,7 @@ class QAction;
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class QPainter;
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class CardDragItem;
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class CardZone : public QObject, public AbstractGraphicsItem {
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class CardZone : public AbstractGraphicsItem {
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Q_OBJECT
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protected:
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Player *player;
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26
cockatrice/src/counter_general.cpp
Normal file
26
cockatrice/src/counter_general.cpp
Normal file
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@ -0,0 +1,26 @@
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#include "counter_general.h"
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#include <QPainter>
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GeneralCounter::GeneralCounter(Player *_player, int _id, const QString &_name, const QColor &_color, int _radius, int _value, QGraphicsItem *parent)
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: AbstractCounter(_player, _id, _name, true, _value, parent), color(_color), radius(_radius)
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{
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}
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QRectF GeneralCounter::boundingRect() const
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{
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return QRectF(0, 0, radius * 2, radius * 2);
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}
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void GeneralCounter::paint(QPainter *painter, const QStyleOptionGraphicsItem */*option*/, QWidget */*widget*/)
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{
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painter->setBrush(QBrush(color));
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painter->drawEllipse(boundingRect());
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if (value) {
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QFont f("Serif");
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f.setPixelSize(radius * 0.8);
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f.setWeight(QFont::Bold);
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painter->setFont(f);
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painter->drawText(boundingRect(), Qt::AlignCenter, QString::number(value));
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}
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}
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17
cockatrice/src/counter_general.h
Normal file
17
cockatrice/src/counter_general.h
Normal file
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@ -0,0 +1,17 @@
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#ifndef COUNTER_GENERAL_H
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#define COUNTER_GENERAL_H
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#include "abstractcounter.h"
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class GeneralCounter : public AbstractCounter {
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Q_OBJECT
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private:
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QColor color;
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int radius;
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public:
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GeneralCounter(Player *_player, int _id, const QString &_name, const QColor &_color, int _radius, int _value, QGraphicsItem *parent = 0);
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QRectF boundingRect() const;
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void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
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};
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#endif
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@ -7,7 +7,7 @@
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class QPainter;
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class QPixmap;
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class HandCounter : public QObject, public AbstractGraphicsItem {
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class HandCounter : public AbstractGraphicsItem {
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Q_OBJECT
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private:
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int number;
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@ -67,6 +67,9 @@ void HandZone::reorganizeCards()
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qreal totalWidth = boundingRect().width() - 2 * xPadding;
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qreal cardWidth = cards.at(0)->boundingRect().width();
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if (cardWidth * cardCount < totalWidth)
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cardWidth += 5;
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for (int i = 0; i < cardCount; i++) {
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CardItem *c = cards.at(i);
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@ -1,7 +1,7 @@
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#include "player.h"
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#include "cardzone.h"
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#include "playertarget.h"
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#include "counter.h"
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#include "counter_general.h"
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#include "arrowitem.h"
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#include "zoneviewzone.h"
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#include "zoneviewwidget.h"
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@ -32,26 +32,28 @@ Player::Player(ServerInfo_User *info, int _id, bool _local, TabGame *_parent)
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updateBgPixmap();
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playerTarget = new PlayerTarget(this);
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playerTarget->setPos(QPointF(counterAreaWidth + (CARD_HEIGHT + 5 - playerTarget->boundingRect().width()) / 2.0, 5));
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qreal avatarMargin = (counterAreaWidth + CARD_HEIGHT + 15 - playerTarget->boundingRect().width()) / 2.0;
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playerTarget->setPos(QPointF(avatarMargin, avatarMargin));
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PileZone *deck = new PileZone(this, "deck", true, false, this);
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QPointF base = QPointF(counterAreaWidth + (CARD_HEIGHT - CARD_WIDTH + 5) / 2.0, 5 + playerTarget->boundingRect().height() + 5 - (CARD_HEIGHT - CARD_WIDTH) / 2.0);
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QPointF base = QPointF(counterAreaWidth + (CARD_HEIGHT - CARD_WIDTH + 15) / 2.0, 10 + playerTarget->boundingRect().height() + 5 - (CARD_HEIGHT - CARD_WIDTH) / 2.0);
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deck->setPos(base);
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qreal h = deck->boundingRect().width() + 5;
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HandCounter *handCounter = new HandCounter(this);
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handCounter->setPos(base + QPointF(0, h + 10));
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qreal h2 = handCounter->boundingRect().height();
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PileZone *grave = new PileZone(this, "grave", false, true, this);
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grave->setPos(base + QPointF(0, h));
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grave->setPos(base + QPointF(0, h + h2 + 10));
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PileZone *rfg = new PileZone(this, "rfg", false, true, this);
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rfg->setPos(base + QPointF(0, 2 * h));
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rfg->setPos(base + QPointF(0, 2 * h + h2 + 10));
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PileZone *sb = new PileZone(this, "sb", false, false, this);
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sb->setVisible(false);
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HandCounter *handCounter = new HandCounter(this);
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handCounter->setPos(base + QPointF(0, 3 * h + 7));
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table = new TableZone(this, this);
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connect(table, SIGNAL(sizeChanged()), this, SLOT(updateBoundingRect()));
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@ -312,7 +314,7 @@ void Player::playerListActionTriggered()
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void Player::rearrangeZones()
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{
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QPointF base = QPointF(CARD_HEIGHT + counterAreaWidth + 5, 0);
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QPointF base = QPointF(CARD_HEIGHT + counterAreaWidth + 15, 0);
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if (settingsCache->getHorizontalHand()) {
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if (mirrored) {
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@ -370,7 +372,7 @@ void Player::updateBgPixmap()
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void Player::updateBoundingRect()
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{
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prepareGeometryChange();
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qreal width = CARD_HEIGHT + 5 + counterAreaWidth + stack->boundingRect().width();
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qreal width = CARD_HEIGHT + 15 + counterAreaWidth + stack->boundingRect().width();
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if (settingsCache->getHorizontalHand()) {
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qreal handHeight = hand->isVisible() ? hand->boundingRect().height() : 0;
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bRect = QRectF(0, 0, width + table->boundingRect().width(), table->boundingRect().height() + handHeight);
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@ -426,7 +428,7 @@ void Player::retranslateUi()
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aCreateAnotherToken->setText(tr("C&reate another token"));
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sayMenu->setTitle(tr("S&ay"));
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QMapIterator<int, Counter *> counterIterator(counters);
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QMapIterator<int, AbstractCounter *> counterIterator(counters);
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while (counterIterator.hasNext())
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counterIterator.next().value()->retranslateUi();
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@ -457,7 +459,7 @@ void Player::setShortcutsActive()
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aCreateToken->setShortcut(tr("Ctrl+T"));
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aCreateAnotherToken->setShortcut(tr("Ctrl+G"));
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QMapIterator<int, Counter *> counterIterator(counters);
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QMapIterator<int, AbstractCounter *> counterIterator(counters);
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while (counterIterator.hasNext())
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counterIterator.next().value()->setShortcutsActive();
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}
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aCreateToken->setShortcut(QKeySequence());
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aCreateAnotherToken->setShortcut(QKeySequence());
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QMapIterator<int, Counter *> counterIterator(counters);
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QMapIterator<int, AbstractCounter *> counterIterator(counters);
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while (counterIterator.hasNext())
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counterIterator.next().value()->setShortcutsInactive();
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}
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@ -752,7 +754,7 @@ void Player::eventCreateCounters(Event_CreateCounters *event)
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void Player::eventSetCounter(Event_SetCounter *event)
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{
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Counter *c = counters.value(event->getCounterId(), 0);
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AbstractCounter *c = counters.value(event->getCounterId(), 0);
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if (!c)
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return;
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int oldValue = c->getValue();
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@ -1011,7 +1013,7 @@ QRectF Player::boundingRect() const
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void Player::paint(QPainter *painter, const QStyleOptionGraphicsItem */*option*/, QWidget */*widget*/)
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{
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int totalWidth = CARD_HEIGHT + counterAreaWidth + 5;
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int totalWidth = CARD_HEIGHT + counterAreaWidth + 15;
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if (bgPixmap.isNull())
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painter->fillRect(QRectF(0, 0, totalWidth, boundingRect().height()), QColor(200, 200, 200));
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else
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@ -1111,14 +1113,22 @@ void Player::addZone(CardZone *z)
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zones.insert(z->getName(), z);
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}
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Counter *Player::addCounter(ServerInfo_Counter *counter)
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AbstractCounter *Player::addCounter(ServerInfo_Counter *counter)
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{
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return addCounter(counter->getId(), counter->getName(), counter->getColor().getQColor(), counter->getRadius(), counter->getCount());
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}
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Counter *Player::addCounter(int counterId, const QString &name, QColor color, int radius, int value)
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AbstractCounter *Player::addCounter(int counterId, const QString &name, QColor color, int radius, int value)
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{
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Counter *c = new Counter(this, counterId, name, color, radius, value, this);
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qDebug() << "addCounter:" << getName() << counterId << name;
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if (counters.contains(counterId))
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return 0;
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AbstractCounter *c;
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if (name == "life")
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c = playerTarget->addCounter(counterId, name, value);
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else
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c = new GeneralCounter(this, counterId, name, color, radius, value, this);
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counters.insert(counterId, c);
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if (countersMenu)
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countersMenu->addMenu(c->getMenu());
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@ -1130,9 +1140,11 @@ Counter *Player::addCounter(int counterId, const QString &name, QColor color, in
|
|||
|
||||
void Player::delCounter(int counterId)
|
||||
{
|
||||
Counter *c = counters.value(counterId, 0);
|
||||
AbstractCounter *c = counters.value(counterId, 0);
|
||||
if (!c)
|
||||
return;
|
||||
if (c->getName() == "life")
|
||||
playerTarget->delCounter();
|
||||
counters.remove(counterId);
|
||||
c->delCounter();
|
||||
rearrangeCounters();
|
||||
|
@ -1140,10 +1152,11 @@ void Player::delCounter(int counterId)
|
|||
|
||||
void Player::clearCounters()
|
||||
{
|
||||
QMapIterator<int, Counter *> counterIterator(counters);
|
||||
QMapIterator<int, AbstractCounter *> counterIterator(counters);
|
||||
while (counterIterator.hasNext())
|
||||
counterIterator.next().value()->delCounter();
|
||||
counters.clear();
|
||||
playerTarget->delCounter();
|
||||
}
|
||||
|
||||
ArrowItem *Player::addArrow(ServerInfo_Arrow *arrow)
|
||||
|
@ -1204,15 +1217,16 @@ void Player::clearArrows()
|
|||
|
||||
void Player::rearrangeCounters()
|
||||
{
|
||||
qreal marginTop = 15;
|
||||
qreal marginBottom = 15;
|
||||
qreal marginTop = 80;
|
||||
qreal marginBottom = 10;
|
||||
|
||||
// Determine total height of bounding rectangles
|
||||
qreal totalHeight = 0;
|
||||
QMapIterator<int, Counter *> counterIterator(counters);
|
||||
QMapIterator<int, AbstractCounter *> counterIterator(counters);
|
||||
while (counterIterator.hasNext()) {
|
||||
counterIterator.next();
|
||||
totalHeight += counterIterator.value()->boundingRect().height();
|
||||
if (counterIterator.value()->getShownInCounterArea())
|
||||
totalHeight += counterIterator.value()->boundingRect().height();
|
||||
}
|
||||
|
||||
// Determine free space between objects
|
||||
|
@ -1226,7 +1240,10 @@ void Player::rearrangeCounters()
|
|||
|
||||
// Place objects
|
||||
for (counterIterator.toFront(); counterIterator.hasNext(); ) {
|
||||
Counter *c = counterIterator.next().value();
|
||||
AbstractCounter *c = counterIterator.next().value();
|
||||
|
||||
if (!c->getShownInCounterArea())
|
||||
continue;
|
||||
|
||||
QRectF br = c->boundingRect();
|
||||
c->setPos((counterAreaWidth - br.width()) / 2, y);
|
||||
|
@ -1431,7 +1448,7 @@ QString Player::getName() const
|
|||
|
||||
qreal Player::getMinimumWidth() const
|
||||
{
|
||||
qreal result = table->getMinimumWidth() + CARD_HEIGHT + 5 + counterAreaWidth + stack->boundingRect().width();
|
||||
qreal result = table->getMinimumWidth() + CARD_HEIGHT + 15 + counterAreaWidth + stack->boundingRect().width();
|
||||
if (!settingsCache->getHorizontalHand())
|
||||
result += hand->boundingRect().width();
|
||||
return result;
|
||||
|
@ -1450,7 +1467,7 @@ void Player::processSceneSizeChange(const QSizeF &newSize)
|
|||
// This will need to be changed if player areas are displayed side by side (e.g. 2x2 for a 4-player game)
|
||||
qreal fullPlayerWidth = newSize.width();
|
||||
|
||||
qreal tableWidth = fullPlayerWidth - CARD_HEIGHT - 5 - counterAreaWidth - stack->boundingRect().width();
|
||||
qreal tableWidth = fullPlayerWidth - CARD_HEIGHT - 15 - counterAreaWidth - stack->boundingRect().width();
|
||||
if (!settingsCache->getHorizontalHand())
|
||||
tableWidth -= hand->boundingRect().width();
|
||||
|
||||
|
|
|
@ -11,7 +11,7 @@ class QMenu;
|
|||
class QAction;
|
||||
class ZoneViewZone;
|
||||
class TabGame;
|
||||
class Counter;
|
||||
class AbstractCounter;
|
||||
class ArrowItem;
|
||||
class CardZone;
|
||||
class StackZone;
|
||||
|
@ -148,7 +148,7 @@ private:
|
|||
QPixmap bgPixmap;
|
||||
QRectF bRect;
|
||||
|
||||
QMap<int, Counter *> counters;
|
||||
QMap<int, AbstractCounter *> counters;
|
||||
QMap<int, ArrowItem *> arrows;
|
||||
void rearrangeCounters();
|
||||
|
||||
|
@ -174,7 +174,7 @@ private:
|
|||
void eventDrawCards(Event_DrawCards *event);
|
||||
void eventRevealCards(Event_RevealCards *event);
|
||||
public:
|
||||
static const int counterAreaWidth = 65;
|
||||
static const int counterAreaWidth = 55;
|
||||
|
||||
enum { Type = typeOther };
|
||||
int type() const { return Type; }
|
||||
|
@ -186,8 +186,8 @@ public:
|
|||
void deleteCard(CardItem *c);
|
||||
void addZone(CardZone *z);
|
||||
|
||||
Counter *addCounter(ServerInfo_Counter *counter);
|
||||
Counter *addCounter(int counterId, const QString &name, QColor color, int radius, int value);
|
||||
AbstractCounter *addCounter(ServerInfo_Counter *counter);
|
||||
AbstractCounter *addCounter(int counterId, const QString &name, QColor color, int radius, int value);
|
||||
void delCounter(int counterId);
|
||||
void clearCounters();
|
||||
|
||||
|
|
|
@ -5,9 +5,49 @@
|
|||
#include <QPainter>
|
||||
#include <QPixmapCache>
|
||||
#include <QDebug>
|
||||
#include <math.h>
|
||||
|
||||
PlayerCounter::PlayerCounter(Player *_player, int _id, const QString &_name, int _value, QGraphicsItem *parent)
|
||||
: AbstractCounter(_player, _id, _name, false, _value, parent)
|
||||
{
|
||||
}
|
||||
|
||||
QRectF PlayerCounter::boundingRect() const
|
||||
{
|
||||
return QRectF(0, 0, 50, 30);
|
||||
}
|
||||
|
||||
void PlayerCounter::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*option*/, QWidget * /*widget*/)
|
||||
{
|
||||
const int radius = 8;
|
||||
const qreal border = 1;
|
||||
QPainterPath path(QPointF(50 - border / 2, border / 2));
|
||||
path.lineTo(radius, border / 2);
|
||||
path.arcTo(border / 2, border / 2, 2 * radius, 2 * radius, 90, 90);
|
||||
path.lineTo(border / 2, 30 - border / 2);
|
||||
path.lineTo(50 - border / 2, 30 - border / 2);
|
||||
path.closeSubpath();
|
||||
|
||||
QPen pen(QColor(100, 100, 100));
|
||||
pen.setWidth(border);
|
||||
painter->setPen(pen);
|
||||
painter->setBrush(hovered ? QColor(50, 50, 50, 160) : QColor(0, 0, 0, 160));
|
||||
|
||||
painter->drawPath(path);
|
||||
|
||||
QRectF translatedRect = painter->combinedTransform().mapRect(boundingRect());
|
||||
QSize translatedSize = translatedRect.size().toSize();
|
||||
painter->resetTransform();
|
||||
QFont font("Serif");
|
||||
font.setWeight(QFont::Bold);
|
||||
font.setPixelSize(qMax((int) round(translatedSize.height() / 1.3), 9));
|
||||
painter->setFont(font);
|
||||
painter->setPen(Qt::white);
|
||||
painter->drawText(translatedRect, Qt::AlignCenter, QString::number(value));
|
||||
}
|
||||
|
||||
PlayerTarget::PlayerTarget(Player *_owner)
|
||||
: ArrowTarget(_owner, _owner)
|
||||
: ArrowTarget(_owner, _owner), playerCounter(0)
|
||||
{
|
||||
setCacheMode(DeviceCoordinateCache);
|
||||
|
||||
|
@ -17,15 +57,17 @@ PlayerTarget::PlayerTarget(Player *_owner)
|
|||
|
||||
QRectF PlayerTarget::boundingRect() const
|
||||
{
|
||||
return QRectF(0, 0, 100, 64);
|
||||
return QRectF(0, 0, 160, 64);
|
||||
}
|
||||
|
||||
void PlayerTarget::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*option*/, QWidget * /*widget*/)
|
||||
{
|
||||
ServerInfo_User *info = owner->getUserInfo();
|
||||
|
||||
painter->save();
|
||||
QRectF translatedRect = painter->combinedTransform().mapRect(boundingRect());
|
||||
const qreal border = 2;
|
||||
|
||||
QRectF avatarBoundingRect = boundingRect().adjusted(border, border, -border, -border);
|
||||
QRectF translatedRect = painter->combinedTransform().mapRect(avatarBoundingRect);
|
||||
QSize translatedSize = translatedRect.size().toSize();
|
||||
QPixmap cachedPixmap;
|
||||
const QString cacheKey = "avatar" + QString::number(translatedSize.width()) + "_" + QString::number(info->getUserLevel()) + "_" + QString::number(fullPixmap.cacheKey());
|
||||
|
@ -34,16 +76,35 @@ void PlayerTarget::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*o
|
|||
#else
|
||||
if (!QPixmapCache::find(cacheKey, cachedPixmap)) {
|
||||
#endif
|
||||
cachedPixmap = QPixmap(translatedSize.width(), translatedSize.height());
|
||||
|
||||
QPainter tempPainter(&cachedPixmap);
|
||||
QRadialGradient grad(translatedRect.center(), sqrt(translatedSize.width() * translatedSize.width() + translatedSize.height() * translatedSize.height()) / 2);
|
||||
grad.setColorAt(1, Qt::black);
|
||||
grad.setColorAt(0, QColor(180, 180, 180));
|
||||
tempPainter.fillRect(QRectF(0, 0, translatedSize.width(), translatedSize.height()), grad);
|
||||
|
||||
QPixmap tempPixmap;
|
||||
if (fullPixmap.isNull())
|
||||
cachedPixmap = UserLevelPixmapGenerator::generatePixmap(translatedSize.height(), info->getUserLevel());
|
||||
tempPixmap = UserLevelPixmapGenerator::generatePixmap(translatedSize.height(), info->getUserLevel());
|
||||
else
|
||||
cachedPixmap = fullPixmap.scaled(translatedSize, Qt::KeepAspectRatio, Qt::SmoothTransformation);
|
||||
tempPixmap = fullPixmap.scaled(translatedSize, Qt::KeepAspectRatio, Qt::SmoothTransformation);
|
||||
|
||||
tempPainter.drawPixmap((translatedSize.width() - tempPixmap.width()) / 2, (translatedSize.height() - tempPixmap.height()) / 2, tempPixmap);
|
||||
QPixmapCache::insert(cacheKey, cachedPixmap);
|
||||
}
|
||||
painter->resetTransform();
|
||||
|
||||
painter->save();
|
||||
painter->resetTransform();
|
||||
painter->translate((translatedSize.width() - cachedPixmap.width()) / 2.0, 0);
|
||||
painter->drawPixmap(cachedPixmap.rect(), cachedPixmap, cachedPixmap.rect());
|
||||
painter->drawPixmap(translatedRect, cachedPixmap, cachedPixmap.rect());
|
||||
painter->restore();
|
||||
|
||||
QRectF nameRect = QRectF(0, boundingRect().height() - 20, 110, 20);
|
||||
painter->fillRect(nameRect, QColor(0, 0, 0, 160));
|
||||
QRectF translatedNameRect = painter->combinedTransform().mapRect(nameRect);
|
||||
|
||||
painter->save();
|
||||
painter->resetTransform();
|
||||
|
||||
QString name = info->getName();
|
||||
|
@ -51,14 +112,35 @@ void PlayerTarget::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*o
|
|||
name = name.mid(0, 10) + "...";
|
||||
|
||||
QFont font;
|
||||
font.setPixelSize(qMax(translatedSize.height() / 4, 9));
|
||||
font.setPixelSize(qMax((int) round(translatedNameRect.height() / 1.5), 9));
|
||||
painter->setFont(font);
|
||||
painter->setBackgroundMode(Qt::OpaqueMode);
|
||||
painter->setBackground(QColor(0, 0, 0, 100));
|
||||
painter->setPen(Qt::white);
|
||||
painter->drawText(translatedRect, Qt::AlignHCenter | Qt::AlignTop | Qt::TextWrapAnywhere, name);
|
||||
painter->drawText(translatedNameRect, Qt::AlignVCenter | Qt::AlignLeft, " " + name);
|
||||
painter->restore();
|
||||
|
||||
QPen pen(QColor(100, 100, 100));
|
||||
pen.setWidth(border);
|
||||
pen.setJoinStyle(Qt::RoundJoin);
|
||||
painter->setPen(pen);
|
||||
painter->drawRect(boundingRect().adjusted(border / 2, border / 2, -border / 2, -border / 2));
|
||||
|
||||
if (getBeingPointedAt())
|
||||
painter->fillRect(boundingRect(), QBrush(QColor(255, 0, 0, 100)));
|
||||
}
|
||||
|
||||
AbstractCounter *PlayerTarget::addCounter(int _counterId, const QString &_name, int _value)
|
||||
{
|
||||
if (playerCounter)
|
||||
return 0;
|
||||
|
||||
playerCounter = new PlayerCounter(owner, _counterId, _name, _value, this);
|
||||
playerCounter->setPos(boundingRect().width() - playerCounter->boundingRect().width(), boundingRect().height() - playerCounter->boundingRect().height());
|
||||
connect(playerCounter, SIGNAL(destroyed()), this, SLOT(delCounter()));
|
||||
|
||||
return playerCounter;
|
||||
}
|
||||
|
||||
void PlayerTarget::delCounter()
|
||||
{
|
||||
playerCounter = 0;
|
||||
}
|
|
@ -2,14 +2,27 @@
|
|||
#define PLAYERTARGET_H
|
||||
|
||||
#include "arrowtarget.h"
|
||||
#include "abstractcounter.h"
|
||||
#include <QFont>
|
||||
#include <QPixmap>
|
||||
|
||||
class Player;
|
||||
|
||||
class PlayerCounter : public AbstractCounter {
|
||||
Q_OBJECT
|
||||
public:
|
||||
PlayerCounter(Player *_player, int _id, const QString &_name, int _value, QGraphicsItem *parent = 0);
|
||||
QRectF boundingRect() const;
|
||||
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
|
||||
};
|
||||
|
||||
class PlayerTarget : public ArrowTarget {
|
||||
Q_OBJECT
|
||||
private:
|
||||
QPixmap fullPixmap;
|
||||
PlayerCounter *playerCounter;
|
||||
public slots:
|
||||
void delCounter();
|
||||
public:
|
||||
enum { Type = typePlayerTarget };
|
||||
int type() const { return Type; }
|
||||
|
@ -17,6 +30,8 @@ public:
|
|||
PlayerTarget(Player *parent = 0);
|
||||
QRectF boundingRect() const;
|
||||
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
|
||||
|
||||
AbstractCounter *addCounter(int _counterId, const QString &_name, int _value);
|
||||
};
|
||||
|
||||
#endif
|
Loading…
Reference in a new issue