Game: save and restore dock sizes

This commit is contained in:
Fabio Bas 2016-02-07 21:58:51 +01:00
parent cddb45085c
commit 058b913455
4 changed files with 151 additions and 7 deletions

View file

@ -78,6 +78,39 @@ const QByteArray LayoutsSettings::getGamePlayAreaGeometry()
return getValue("layouts/gameplayarea_geometry").toByteArray();
}
const QSize LayoutsSettings::getGameCardInfoSize()
{
QVariant previous = getValue("layouts/gameplayarea_CardInfoSize");
return previous == QVariant() ? QSize(250,360) : previous.toSize();
}
void LayoutsSettings::setGameCardInfoSize(const QSize &value)
{
setValue(value,"layouts/gameplayarea_CardInfoSize");
}
const QSize LayoutsSettings::getGameMessageLayoutSize()
{
QVariant previous = getValue("layouts/gameplayarea_MessageLayoutSize");
return previous == QVariant() ? QSize(250,250) : previous.toSize();
}
void LayoutsSettings::setGameMessageLayoutSize(const QSize &value)
{
setValue(value,"layouts/gameplayarea_MessageLayoutSize");
}
const QSize LayoutsSettings::getGamePlayerListSize()
{
QVariant previous = getValue("layouts/gameplayarea_PlayerListSize");
return previous == QVariant() ? QSize(250,50) : previous.toSize();
}
void LayoutsSettings::setGamePlayerListSize(const QSize &value)
{
setValue(value,"layouts/gameplayarea_PlayerListSize");
}
void LayoutsSettings::setReplayPlayAreaGeometry(const QByteArray &value)
{
setValue(value,"layouts/replayplayarea_geometry");
@ -97,3 +130,47 @@ const QByteArray LayoutsSettings::getReplayPlayAreaGeometry()
{
return getValue("layouts/replayplayarea_geometry").toByteArray();
}
const QSize LayoutsSettings::getReplayCardInfoSize()
{
QVariant previous = getValue("layouts/replayplayarea_CardInfoSize");
return previous == QVariant() ? QSize(250,360) : previous.toSize();
}
void LayoutsSettings::setReplayCardInfoSize(const QSize &value)
{
setValue(value,"layouts/replayplayarea_CardInfoSize");
}
const QSize LayoutsSettings::getReplayMessageLayoutSize()
{
QVariant previous = getValue("layouts/replayplayarea_MessageLayoutSize");
return previous == QVariant() ? QSize(250,200) : previous.toSize();
}
void LayoutsSettings::setReplayMessageLayoutSize(const QSize &value)
{
setValue(value,"layouts/replayplayarea_MessageLayoutSize");
}
const QSize LayoutsSettings::getReplayPlayerListSize()
{
QVariant previous = getValue("layouts/replayplayarea_PlayerListSize");
return previous == QVariant() ? QSize(250,50) : previous.toSize();
}
void LayoutsSettings::setReplayPlayerListSize(const QSize &value)
{
setValue(value,"layouts/replayplayarea_PlayerListSize");
}
const QSize LayoutsSettings::getReplayReplaySize()
{
QVariant previous = getValue("layouts/replayplayarea_ReplaySize");
return previous == QVariant() ? QSize(900,100) : previous.toSize();
}
void LayoutsSettings::setReplayReplaySize(const QSize &value)
{
setValue(value,"layouts/replayplayarea_ReplaySize");
}

View file

@ -15,20 +15,38 @@ public:
void setDeckEditorCardSize(const QSize &value);
void setDeckEditorDeckSize(const QSize &value);
void setDeckEditorFilterSize(const QSize &value);
void setGamePlayAreaGeometry(const QByteArray &value);
void setGamePlayAreaState(const QByteArray &value);
void setGameCardInfoSize(const QSize &value);
void setGameMessageLayoutSize(const QSize &value);
void setGamePlayerListSize(const QSize &value);
void setReplayPlayAreaGeometry(const QByteArray &value);
void setReplayPlayAreaState(const QByteArray &value);
void setReplayCardInfoSize(const QSize &value);
void setReplayMessageLayoutSize(const QSize &value);
void setReplayPlayerListSize(const QSize &value);
void setReplayReplaySize(const QSize &value);
const QByteArray getDeckEditorLayoutState();
const QByteArray getDeckEditorGeometry();
const QSize getDeckEditorCardSize();
const QSize getDeckEditorDeckSize();
const QSize getDeckEditorFilterSize();
const QByteArray getGamePlayAreaLayoutState();
const QByteArray getGamePlayAreaGeometry();
const QSize getGameCardInfoSize();
const QSize getGameMessageLayoutSize();
const QSize getGamePlayerListSize();
const QByteArray getReplayPlayAreaLayoutState();
const QByteArray getReplayPlayAreaGeometry();
const QSize getReplayCardInfoSize();
const QSize getReplayMessageLayoutSize();
const QSize getReplayPlayerListSize();
const QSize getReplayReplaySize();
signals:
public slots:

View file

@ -362,6 +362,7 @@ TabGame::TabGame(TabSupervisor *_tabSupervisor, GameReplay *_replay)
refreshShortcuts();
messageLog->logReplayStarted(gameInfo.game_id());
this->installEventFilter(this);
QTimer::singleShot(0, this, SLOT(loadLayout()));
}
@ -410,6 +411,7 @@ TabGame::TabGame(TabSupervisor *_tabSupervisor, QList<AbstractClient *> &_client
for (int i = gameInfo.game_types_size() - 1; i >= 0; i--)
gameTypes.append(roomGameTypes.find(gameInfo.game_types(i)).value());
this->installEventFilter(this);
QTimer::singleShot(0, this, SLOT(loadLayout()));
}
@ -426,14 +428,7 @@ void TabGame::emitUserEvent() {
TabGame::~TabGame()
{
if(replay)
{
settingsCache->layouts().setReplayPlayAreaState(saveState());
settingsCache->layouts().setReplayPlayAreaGeometry(saveGeometry());
delete replay;
} else {
settingsCache->layouts().setGamePlayAreaState(saveState());
settingsCache->layouts().setGamePlayAreaGeometry(saveGeometry());
}
QMapIterator<int, Player *> i(players);
while (i.hasNext())
@ -1335,9 +1330,25 @@ void TabGame::loadLayout()
{
restoreGeometry(settingsCache->layouts().getReplayPlayAreaGeometry());
restoreState(settingsCache->layouts().getReplayPlayAreaLayoutState());
cardInfoDock->setMinimumSize(settingsCache->layouts().getReplayCardInfoSize());
cardInfoDock->setMaximumSize(settingsCache->layouts().getReplayCardInfoSize());
messageLayoutDock->setMinimumSize(settingsCache->layouts().getReplayMessageLayoutSize());
messageLayoutDock->setMaximumSize(settingsCache->layouts().getReplayMessageLayoutSize());
playerListDock->setMinimumSize(settingsCache->layouts().getReplayPlayerListSize());
playerListDock->setMaximumSize(settingsCache->layouts().getReplayPlayerListSize());
replayDock->setMinimumSize(settingsCache->layouts().getReplayReplaySize());
replayDock->setMaximumSize(settingsCache->layouts().getReplayReplaySize());
} else {
restoreGeometry(settingsCache->layouts().getGamePlayAreaGeometry());
restoreState(settingsCache->layouts().getGamePlayAreaLayoutState());
cardInfoDock->setMinimumSize(settingsCache->layouts().getGameCardInfoSize());
cardInfoDock->setMaximumSize(settingsCache->layouts().getGameCardInfoSize());
messageLayoutDock->setMinimumSize(settingsCache->layouts().getGameMessageLayoutSize());
messageLayoutDock->setMaximumSize(settingsCache->layouts().getGameMessageLayoutSize());
playerListDock->setMinimumSize(settingsCache->layouts().getGamePlayerListSize());
playerListDock->setMaximumSize(settingsCache->layouts().getGamePlayerListSize());
}
aCardInfoDockVisible->setChecked(cardInfoDock->isVisible());
@ -1358,6 +1369,26 @@ void TabGame::loadLayout()
aReplayDockFloating->setEnabled(aReplayDockVisible->isChecked());
aReplayDockFloating->setChecked(replayDock->isFloating());
}
QTimer::singleShot(100, this, SLOT(freeDocksSize()));
}
void TabGame::freeDocksSize()
{
cardInfoDock->setMinimumSize(100, 100);
cardInfoDock->setMaximumSize(5000, 5000);
messageLayoutDock->setMinimumSize(100, 100);
messageLayoutDock->setMaximumSize(5000, 5000);
playerListDock->setMinimumSize(100,100);
playerListDock->setMaximumSize(5000,5000);
if(replayDock)
{
replayDock->setMinimumSize(100,100);
replayDock->setMaximumSize(5000,5000);
}
}
void TabGame::actResetLayout()
@ -1595,6 +1626,23 @@ bool TabGame::eventFilter(QObject * o, QEvent * e)
}
}
if( o == this && e->type() == QEvent::Hide){
if(replay)
{
settingsCache->layouts().setReplayPlayAreaState(saveState());
settingsCache->layouts().setReplayPlayAreaGeometry(saveGeometry());
settingsCache->layouts().setReplayCardInfoSize(cardInfoDock->size());
settingsCache->layouts().setReplayMessageLayoutSize(messageLayoutDock->size());
settingsCache->layouts().setReplayPlayerListSize(playerListDock->size());
settingsCache->layouts().setReplayReplaySize(replayDock->size());
} else {
settingsCache->layouts().setGamePlayAreaState(saveState());
settingsCache->layouts().setGamePlayAreaGeometry(saveGeometry());
settingsCache->layouts().setGameCardInfoSize(cardInfoDock->size());
settingsCache->layouts().setGameMessageLayoutSize(messageLayoutDock->size());
settingsCache->layouts().setGamePlayerListSize(playerListDock->size());
}
}
return false;
}

View file

@ -223,6 +223,7 @@ private slots:
void loadLayout();
void actCompleterChanged();
void actResetLayout();
void freeDocksSize();
bool eventFilter(QObject *o, QEvent *e);
void dockVisibleTriggered();