diff --git a/cockatrice/src/carditem.cpp b/cockatrice/src/carditem.cpp index 2ce4948d..82bde4fc 100644 --- a/cockatrice/src/carditem.cpp +++ b/cockatrice/src/carditem.cpp @@ -31,7 +31,6 @@ QRectF CardItem::boundingRect() const void CardItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) { - Q_UNUSED(option); Q_UNUSED(widget); painter->save(); diff --git a/cockatrice/src/gameview.cpp b/cockatrice/src/gameview.cpp index 0efe1eb6..cd8a0c90 100644 --- a/cockatrice/src/gameview.cpp +++ b/cockatrice/src/gameview.cpp @@ -4,9 +4,10 @@ GameView::GameView(QGraphicsScene *scene, QWidget *parent) : QGraphicsView(scene, parent) { setBackgroundBrush(QBrush(QColor(0, 0, 0))); - setRenderHints(QPainter::Antialiasing/* | QPainter::SmoothPixmapTransform*/); + setRenderHints(QPainter::TextAntialiasing | QPainter::Antialiasing/* | QPainter::SmoothPixmapTransform*/); // setOptimizationFlags(/*DontClipPainter | */DontSavePainterState); setDragMode(RubberBandDrag); +// setViewportUpdateMode(FullViewportUpdate); } void GameView::scaleToScene() diff --git a/cockatrice/src/window.cpp b/cockatrice/src/window.cpp index 5929561d..cc72b68c 100644 --- a/cockatrice/src/window.cpp +++ b/cockatrice/src/window.cpp @@ -203,7 +203,6 @@ MainWindow::MainWindow(QWidget *parent) view = new GameView(scene); // view->setViewport(new QGLWidget(QGLFormat(QGL::SampleBuffers))); -// view->setViewportUpdateMode(QGraphicsView::FullViewportUpdate); zoneLayout = new ZoneViewLayout(db); zoneLayout->setPos(912, 0);