sanity checks; server crash fix
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a8e9501dad
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3 changed files with 9 additions and 2 deletions
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@ -99,6 +99,10 @@ void CardZone::addCard(CardItem *card, bool reorganize, int x, int y)
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CardItem *CardZone::getCard(int cardId, const QString &cardName)
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{
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CardItem *c = cards.findCard(cardId, false);
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if (!c) {
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qDebug() << "CardZone::getCard: card id=" << cardId << "not found";
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return 0;
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}
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// If the card's id is -1, this zone is invisible,
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// so we need to give the card an id and a name as it comes out.
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// It can be assumed that in an invisible zone, all cards are equal.
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@ -563,6 +563,10 @@ void Player::eventSetCardAttr(Event_SetCardAttr *event)
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emit logSetTapped(this, QString("-1"), event->getAttrValue() == "1");
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} else {
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CardItem *card = zone->getCard(event->getCardId(), QString());
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if (!card) {
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qDebug() << "Player::eventSetCardAttr: card id=" << event->getCardId() << "not found";
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return;
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}
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setCardAttrHelper(card, event->getAttrName(), event->getAttrValue(), false);
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}
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}
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@ -65,8 +65,7 @@ void Server::closeOldSession(const QString &playerName)
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}
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if (session) {
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qDebug() << "found";
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removeClient(session);
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delete session;
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delete session; // ~Server_ProtocolHandler() will call Server::removeClient
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}
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}
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