Servatrice: added authentication type "password"
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parent
0261862b1b
commit
0d9eec4b64
3 changed files with 12 additions and 2 deletions
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@ -141,9 +141,11 @@ bool Servatrice::initServer()
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const QString authenticationMethodStr = settingsCache->value("authentication/method").toString();
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if (authenticationMethodStr == "sql") {
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authenticationMethod = AuthenticationSql;
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} else if(authenticationMethodStr == "password") {
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authenticationMethod = AuthenticationPassword;
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} else {
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if (regServerOnly) {
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qDebug() << "Registration only server enabled but no DB Connection : Error.";
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qDebug() << "Registration only server enabled but no authentication method defined: Error.";
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return false;
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}
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authenticationMethod = AuthenticationNone;
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@ -88,7 +88,7 @@ class Servatrice : public Server
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{
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Q_OBJECT
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public:
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enum AuthenticationMethod { AuthenticationNone, AuthenticationSql };
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enum AuthenticationMethod { AuthenticationNone, AuthenticationSql, AuthenticationPassword };
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private slots:
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void statusUpdate();
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void shutdownTimeout();
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@ -2,6 +2,7 @@
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#include "servatrice_database_interface.h"
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#include "passwordhasher.h"
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#include "serversocketinterface.h"
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#include "settingscache.h"
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#include "decklist.h"
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#include "pb/game_replay.pb.h"
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#include <QDebug>
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@ -92,6 +93,13 @@ AuthenticationResult Servatrice_DatabaseInterface::checkUserPassword(Server_Prot
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{
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switch (server->getAuthenticationMethod()) {
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case Servatrice::AuthenticationNone: return UnknownUser;
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case Servatrice::AuthenticationPassword: {
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QString configPassword = settingsCache->value("authentication/password").toString();
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if(configPassword == password)
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return PasswordRight;
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return NotLoggedIn;
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}
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case Servatrice::AuthenticationSql: {
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if (!checkSql())
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return UnknownUser;
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