server crash fix

This commit is contained in:
Max-Wilhelm Bruker 2013-01-26 16:08:42 +01:00
parent d5ccda49a1
commit 14287e54f9

View file

@ -565,6 +565,7 @@ void Server_Player::unattachCard(GameEventStorage &ges, Server_Card *card)
moveCard(ges, zone, QList<const CardToMove *>() << cardToMove, zone, -1, card->getY(), card->getFaceDown());
delete cardToMove;
if (parentCard->getZone())
parentCard->getZone()->updateCardCoordinates(parentCard, parentCard->getX(), parentCard->getY());
}