Reset Always reveal top card when starting a new game.

This commit is contained in:
Michael Callahan 2015-01-01 09:53:29 -07:00
parent f52935791c
commit 142b42e095
3 changed files with 10 additions and 1 deletions

View file

@ -2225,6 +2225,13 @@ qreal Player::getMinimumWidth() const
return result;
}
void Player::setGameStarted()
{
if (local)
aAlwaysRevealTopCard->setChecked(false);
setConceded(false);
}
void Player::setConceded(bool _conceded)
{
conceded = _conceded;

View file

@ -286,6 +286,8 @@ public:
void setConceded(bool _conceded);
bool getConceded() const { return conceded; }
void setGameStarted();
qreal getMinimumWidth() const;
void setMirrored(bool _mirrored);

View file

@ -872,7 +872,7 @@ void TabGame::startGame(bool resuming)
if (!resuming) {
QMapIterator<int, Player *> playerIterator(players);
while (playerIterator.hasNext())
playerIterator.next().value()->setConceded(false);
playerIterator.next().value()->setGameStarted();
}
playerListWidget->setGameStarted(true, resuming);