Merge pull request #1190 from ctrlaltca/fix_1188

oracle: fix broken import of sets; fix #1188
This commit is contained in:
Zach 2015-07-02 17:53:36 -04:00
commit 14e8fcdd44

View file

@ -76,33 +76,38 @@ CardInfo *OracleImporter::addCard(const QString &setName,
cardName = cardName.replace("Æ", "AE");
cardName = cardName.replace("", "'");
// Remove {} around mana costs
cardCost.remove(QChar('{'));
cardCost.remove(QChar('}'));
CardInfo * card;
if (cards.contains(cardName)) {
card = cards.value(cardName);
} else {
// Remove {} around mana costs
cardCost.remove(QChar('{'));
cardCost.remove(QChar('}'));
// detect mana generator artifacts
bool mArtifact = false;
if (cardType.endsWith("Artifact"))
for (int i = 0; i < cardTextRows.size(); ++i)
if (cardTextRows[i].contains("{T}") && cardTextRows[i].contains("to your mana pool"))
mArtifact = true;
// detect mana generator artifacts
bool mArtifact = false;
if (cardType.endsWith("Artifact"))
for (int i = 0; i < cardTextRows.size(); ++i)
if (cardTextRows[i].contains("{T}") && cardTextRows[i].contains("to your mana pool"))
mArtifact = true;
// detect cards that enter the field tapped
bool cipt = cardText.contains("Hideaway") || (cardText.contains(cardName + " enters the battlefield tapped") && !cardText.contains(cardName + " enters the battlefield tapped unless"));
// insert the card and its properties
CardInfo *card = new CardInfo(this, cardName, isToken, cardCost, cmc, cardType, cardPT, cardText, colors, relatedCards, upsideDown, cardLoyalty, cipt);
int tableRow = 1;
QString mainCardType = card->getMainCardType();
if ((mainCardType == "Land") || mArtifact)
tableRow = 0;
else if ((mainCardType == "Sorcery") || (mainCardType == "Instant"))
tableRow = 3;
else if (mainCardType == "Creature")
tableRow = 2;
card->setTableRow(tableRow);
cards.insert(cardName, card);
// detect cards that enter the field tapped
bool cipt = cardText.contains("Hideaway") || (cardText.contains(cardName + " enters the battlefield tapped") && !cardText.contains(cardName + " enters the battlefield tapped unless"));
// insert the card and its properties
card = new CardInfo(this, cardName, isToken, cardCost, cmc, cardType, cardPT, cardText, colors, relatedCards, upsideDown, cardLoyalty, cipt);
int tableRow = 1;
QString mainCardType = card->getMainCardType();
if ((mainCardType == "Land") || mArtifact)
tableRow = 0;
else if ((mainCardType == "Sorcery") || (mainCardType == "Instant"))
tableRow = 3;
else if (mainCardType == "Creature")
tableRow = 2;
card->setTableRow(tableRow);
cards.insert(cardName, card);
}
card->setMuId(setName, cardId);
return card;