Adds Move To... Hand context menu for cards
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parent
bfa002e50a
commit
19bd6cc381
2 changed files with 20 additions and 2 deletions
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@ -415,11 +415,14 @@ Player::Player(const ServerInfo_User &info, int _id, bool _local, TabGame *_pare
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aMoveToBottomLibrary = new QAction(this);
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aMoveToBottomLibrary->setData(cmMoveToBottomLibrary);
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aMoveToGraveyard = new QAction(this);
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aMoveToHand = new QAction(this);
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aMoveToHand->setData(cmMoveToHand);
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aMoveToGraveyard->setData(cmMoveToGraveyard);
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aMoveToExile = new QAction(this);
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aMoveToExile->setData(cmMoveToExile);
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connect(aMoveToTopLibrary, SIGNAL(triggered()), this, SLOT(cardMenuAction()));
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connect(aMoveToBottomLibrary, SIGNAL(triggered()), this, SLOT(cardMenuAction()));
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connect(aMoveToHand, SIGNAL(triggered()), this, SLOT(cardMenuAction()));
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connect(aMoveToGraveyard, SIGNAL(triggered()), this, SLOT(cardMenuAction()));
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connect(aMoveToExile, SIGNAL(triggered()), this, SLOT(cardMenuAction()));
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@ -720,6 +723,7 @@ void Player::retranslateUi()
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aSetCounter[i]->setText(tr("&Set counters (%1)...").arg(counterColors[i]));
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aMoveToTopLibrary->setText(tr("&Top of library"));
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aMoveToBottomLibrary->setText(tr("&Bottom of library"));
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aMoveToHand->setText(tr("&Hand"));
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aMoveToGraveyard->setText(tr("&Graveyard"));
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aMoveToGraveyard->setShortcut(QKeySequence("Ctrl+Del"));
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aMoveToExile->setText(tr("&Exile"));
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@ -1959,6 +1963,18 @@ void Player::cardMenuAction()
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commandList.append(cmd);
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break;
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}
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case cmMoveToHand: {
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Command_MoveCard *cmd = new Command_MoveCard;
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cmd->set_start_player_id(startPlayerId);
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cmd->set_start_zone(startZone.toStdString());
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cmd->mutable_cards_to_move()->CopyFrom(idList);
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cmd->set_target_player_id(getId());
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cmd->set_target_zone("hand");
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cmd->set_x(0);
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cmd->set_y(0);
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commandList.append(cmd);
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break;
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}
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case cmMoveToGraveyard: {
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Command_MoveCard *cmd = new Command_MoveCard;
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cmd->set_start_player_id(startPlayerId);
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@ -2248,6 +2264,8 @@ void Player::updateCardMenu(CardItem *card)
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moveMenu->addAction(aMoveToTopLibrary);
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moveMenu->addAction(aMoveToBottomLibrary);
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moveMenu->addSeparator();
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moveMenu->addAction(aMoveToHand);
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moveMenu->addSeparator();
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moveMenu->addAction(aMoveToGraveyard);
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moveMenu->addSeparator();
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moveMenu->addAction(aMoveToExile);
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@ -179,7 +179,7 @@ private:
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QAction *aPlay, *aPlayFacedown,
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*aHide,
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*aTap, *aUntap, *aDoesntUntap, *aAttach, *aUnattach, *aDrawArrow, *aSetPT, *aIncP, *aDecP, *aIncT, *aDecT, *aIncPT, *aDecPT, *aSetAnnotation, *aFlip, *aPeek, *aClone,
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*aMoveToTopLibrary, *aMoveToBottomLibrary, *aMoveToGraveyard, *aMoveToExile;
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*aMoveToTopLibrary, *aMoveToBottomLibrary, *aMoveToHand, *aMoveToGraveyard, *aMoveToExile;
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bool shortcutsActive;
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int defaultNumberTopCards;
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@ -241,7 +241,7 @@ private:
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void eventChangeZoneProperties(const Event_ChangeZoneProperties &event);
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public:
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static const int counterAreaWidth = 55;
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enum CardMenuActionType { cmTap, cmUntap, cmDoesntUntap, cmFlip, cmPeek, cmClone, cmMoveToTopLibrary, cmMoveToBottomLibrary, cmMoveToGraveyard, cmMoveToExile };
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enum CardMenuActionType { cmTap, cmUntap, cmDoesntUntap, cmFlip, cmPeek, cmClone, cmMoveToTopLibrary, cmMoveToBottomLibrary, cmMoveToGraveyard, cmMoveToExile, cmMoveToHand };
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enum { Type = typeOther };
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int type() const { return Type; }
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