Adds Move To... Hand context menu for cards
This commit is contained in:
parent
bfa002e50a
commit
19bd6cc381
2 changed files with 20 additions and 2 deletions
|
@ -415,11 +415,14 @@ Player::Player(const ServerInfo_User &info, int _id, bool _local, TabGame *_pare
|
||||||
aMoveToBottomLibrary = new QAction(this);
|
aMoveToBottomLibrary = new QAction(this);
|
||||||
aMoveToBottomLibrary->setData(cmMoveToBottomLibrary);
|
aMoveToBottomLibrary->setData(cmMoveToBottomLibrary);
|
||||||
aMoveToGraveyard = new QAction(this);
|
aMoveToGraveyard = new QAction(this);
|
||||||
|
aMoveToHand = new QAction(this);
|
||||||
|
aMoveToHand->setData(cmMoveToHand);
|
||||||
aMoveToGraveyard->setData(cmMoveToGraveyard);
|
aMoveToGraveyard->setData(cmMoveToGraveyard);
|
||||||
aMoveToExile = new QAction(this);
|
aMoveToExile = new QAction(this);
|
||||||
aMoveToExile->setData(cmMoveToExile);
|
aMoveToExile->setData(cmMoveToExile);
|
||||||
connect(aMoveToTopLibrary, SIGNAL(triggered()), this, SLOT(cardMenuAction()));
|
connect(aMoveToTopLibrary, SIGNAL(triggered()), this, SLOT(cardMenuAction()));
|
||||||
connect(aMoveToBottomLibrary, SIGNAL(triggered()), this, SLOT(cardMenuAction()));
|
connect(aMoveToBottomLibrary, SIGNAL(triggered()), this, SLOT(cardMenuAction()));
|
||||||
|
connect(aMoveToHand, SIGNAL(triggered()), this, SLOT(cardMenuAction()));
|
||||||
connect(aMoveToGraveyard, SIGNAL(triggered()), this, SLOT(cardMenuAction()));
|
connect(aMoveToGraveyard, SIGNAL(triggered()), this, SLOT(cardMenuAction()));
|
||||||
connect(aMoveToExile, SIGNAL(triggered()), this, SLOT(cardMenuAction()));
|
connect(aMoveToExile, SIGNAL(triggered()), this, SLOT(cardMenuAction()));
|
||||||
|
|
||||||
|
@ -720,6 +723,7 @@ void Player::retranslateUi()
|
||||||
aSetCounter[i]->setText(tr("&Set counters (%1)...").arg(counterColors[i]));
|
aSetCounter[i]->setText(tr("&Set counters (%1)...").arg(counterColors[i]));
|
||||||
aMoveToTopLibrary->setText(tr("&Top of library"));
|
aMoveToTopLibrary->setText(tr("&Top of library"));
|
||||||
aMoveToBottomLibrary->setText(tr("&Bottom of library"));
|
aMoveToBottomLibrary->setText(tr("&Bottom of library"));
|
||||||
|
aMoveToHand->setText(tr("&Hand"));
|
||||||
aMoveToGraveyard->setText(tr("&Graveyard"));
|
aMoveToGraveyard->setText(tr("&Graveyard"));
|
||||||
aMoveToGraveyard->setShortcut(QKeySequence("Ctrl+Del"));
|
aMoveToGraveyard->setShortcut(QKeySequence("Ctrl+Del"));
|
||||||
aMoveToExile->setText(tr("&Exile"));
|
aMoveToExile->setText(tr("&Exile"));
|
||||||
|
@ -1959,6 +1963,18 @@ void Player::cardMenuAction()
|
||||||
commandList.append(cmd);
|
commandList.append(cmd);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
case cmMoveToHand: {
|
||||||
|
Command_MoveCard *cmd = new Command_MoveCard;
|
||||||
|
cmd->set_start_player_id(startPlayerId);
|
||||||
|
cmd->set_start_zone(startZone.toStdString());
|
||||||
|
cmd->mutable_cards_to_move()->CopyFrom(idList);
|
||||||
|
cmd->set_target_player_id(getId());
|
||||||
|
cmd->set_target_zone("hand");
|
||||||
|
cmd->set_x(0);
|
||||||
|
cmd->set_y(0);
|
||||||
|
commandList.append(cmd);
|
||||||
|
break;
|
||||||
|
}
|
||||||
case cmMoveToGraveyard: {
|
case cmMoveToGraveyard: {
|
||||||
Command_MoveCard *cmd = new Command_MoveCard;
|
Command_MoveCard *cmd = new Command_MoveCard;
|
||||||
cmd->set_start_player_id(startPlayerId);
|
cmd->set_start_player_id(startPlayerId);
|
||||||
|
@ -2248,6 +2264,8 @@ void Player::updateCardMenu(CardItem *card)
|
||||||
moveMenu->addAction(aMoveToTopLibrary);
|
moveMenu->addAction(aMoveToTopLibrary);
|
||||||
moveMenu->addAction(aMoveToBottomLibrary);
|
moveMenu->addAction(aMoveToBottomLibrary);
|
||||||
moveMenu->addSeparator();
|
moveMenu->addSeparator();
|
||||||
|
moveMenu->addAction(aMoveToHand);
|
||||||
|
moveMenu->addSeparator();
|
||||||
moveMenu->addAction(aMoveToGraveyard);
|
moveMenu->addAction(aMoveToGraveyard);
|
||||||
moveMenu->addSeparator();
|
moveMenu->addSeparator();
|
||||||
moveMenu->addAction(aMoveToExile);
|
moveMenu->addAction(aMoveToExile);
|
||||||
|
|
|
@ -179,7 +179,7 @@ private:
|
||||||
QAction *aPlay, *aPlayFacedown,
|
QAction *aPlay, *aPlayFacedown,
|
||||||
*aHide,
|
*aHide,
|
||||||
*aTap, *aUntap, *aDoesntUntap, *aAttach, *aUnattach, *aDrawArrow, *aSetPT, *aIncP, *aDecP, *aIncT, *aDecT, *aIncPT, *aDecPT, *aSetAnnotation, *aFlip, *aPeek, *aClone,
|
*aTap, *aUntap, *aDoesntUntap, *aAttach, *aUnattach, *aDrawArrow, *aSetPT, *aIncP, *aDecP, *aIncT, *aDecT, *aIncPT, *aDecPT, *aSetAnnotation, *aFlip, *aPeek, *aClone,
|
||||||
*aMoveToTopLibrary, *aMoveToBottomLibrary, *aMoveToGraveyard, *aMoveToExile;
|
*aMoveToTopLibrary, *aMoveToBottomLibrary, *aMoveToHand, *aMoveToGraveyard, *aMoveToExile;
|
||||||
|
|
||||||
bool shortcutsActive;
|
bool shortcutsActive;
|
||||||
int defaultNumberTopCards;
|
int defaultNumberTopCards;
|
||||||
|
@ -241,7 +241,7 @@ private:
|
||||||
void eventChangeZoneProperties(const Event_ChangeZoneProperties &event);
|
void eventChangeZoneProperties(const Event_ChangeZoneProperties &event);
|
||||||
public:
|
public:
|
||||||
static const int counterAreaWidth = 55;
|
static const int counterAreaWidth = 55;
|
||||||
enum CardMenuActionType { cmTap, cmUntap, cmDoesntUntap, cmFlip, cmPeek, cmClone, cmMoveToTopLibrary, cmMoveToBottomLibrary, cmMoveToGraveyard, cmMoveToExile };
|
enum CardMenuActionType { cmTap, cmUntap, cmDoesntUntap, cmFlip, cmPeek, cmClone, cmMoveToTopLibrary, cmMoveToBottomLibrary, cmMoveToGraveyard, cmMoveToExile, cmMoveToHand };
|
||||||
|
|
||||||
enum { Type = typeOther };
|
enum { Type = typeOther };
|
||||||
int type() const { return Type; }
|
int type() const { return Type; }
|
||||||
|
|
Loading…
Reference in a new issue