cmdDeckSelect fixed
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d6cddbea13
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1d151d2d12
2 changed files with 2 additions and 2 deletions
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@ -19,7 +19,7 @@ public:
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virtual bool isInIgnoreList(const QString &whoseList, const QString &who) { return false; }
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virtual ServerInfo_User getUserData(const QString &name, bool withId = false) = 0;
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virtual void storeGameInformation(const QString &roomName, const QStringList &roomGameTypes, const ServerInfo_Game &gameInfo, const QSet<QString> &allPlayersEver, const QSet<QString> &allSpectatorsEver, const QList<GameReplay *> &replayList) { }
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virtual DeckList *getDeckFromDatabase(int deckId, const QString &userName) { return 0; }
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virtual DeckList *getDeckFromDatabase(int deckId, int userId) { return 0; }
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virtual qint64 startSession(const QString &userName, const QString &address) { return 0; }
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public slots:
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@ -630,7 +630,7 @@ Response::ResponseCode Server_Player::cmdDeckSelect(const Command_DeckSelect &cm
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DeckList *newDeck;
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if (cmd.has_deck_id()) {
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try {
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newDeck = game->getRoom()->getServer()->getDatabaseInterface()->getDeckFromDatabase(cmd.deck_id(), QString::fromStdString(userInfo->name()));
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newDeck = game->getRoom()->getServer()->getDatabaseInterface()->getDeckFromDatabase(cmd.deck_id(), userInfo->id());
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} catch(Response::ResponseCode r) {
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return r;
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}
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