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@ -66,9 +66,56 @@ Otherwise, "ok" is returned and for each game currently, a list_games event XXX
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sent to the client. The "accepts game list changes" flag of the connection is set.
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sent to the client. The "accepts game list changes" flag of the connection is set.
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3.4 create_game
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3.4 create_game
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Flags:
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login needed
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Parameters:
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Description (string)
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Password (string)
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Number of players (int)
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Valid response codes:
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ok
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A game with the given parameters is created. The client is set as creator of the
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game and joins it automatically. The "accepts game list changes" flag of the connection
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is unset.
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3.5 join_game
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3.5 join_game
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Flags:
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login needed
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Parameters:
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Game ID (int)
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Password (string)
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Valid response codes:
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ok
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password
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If the password for the given game is correct, the client leaves the current game
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(if any) and joins the given game. The "accepts game list changes" flag of the connection
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is unset.
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3.6 leave_game
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3.6 leave_game
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Flags:
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login needed
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game needed
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Parameters:
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none
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Valid response codes:
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ok
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The client leaves the current game.
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3.7 list_players
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3.7 list_players
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Flags:
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login needed
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game needed
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Parameters:
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none
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3.8 say
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3.8 say
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3.9 submit_deck
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3.9 submit_deck
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3.10 ready_start
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3.10 ready_start
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