minor arrow fix
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@ -617,6 +617,8 @@ void Player::eventMoveCard(Event_MoveCard *event)
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card->setId(event->getNewCardId());
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card->setFaceDown(event->getFaceDown());
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if (startZone != targetZone)
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card->setBeingPointedAt(false);
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// The log event has to be sent before the card is added to the target zone
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// because the addCard function can modify the card object.
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