tell the filter widget that games can have 0 players now (#4359)
This commit is contained in:
parent
5cf9023a21
commit
294229622d
1 changed files with 2 additions and 2 deletions
|
@ -86,14 +86,14 @@ DlgFilterGames::DlgFilterGames(const QMap<int, QString> &_allGameTypes,
|
|||
|
||||
auto *maxPlayersFilterMinLabel = new QLabel(tr("at &least:"));
|
||||
maxPlayersFilterMinSpinBox = new QSpinBox;
|
||||
maxPlayersFilterMinSpinBox->setMinimum(1);
|
||||
maxPlayersFilterMinSpinBox->setMinimum(0);
|
||||
maxPlayersFilterMinSpinBox->setMaximum(99);
|
||||
maxPlayersFilterMinSpinBox->setValue(gamesProxyModel->getMaxPlayersFilterMin());
|
||||
maxPlayersFilterMinLabel->setBuddy(maxPlayersFilterMinSpinBox);
|
||||
|
||||
auto *maxPlayersFilterMaxLabel = new QLabel(tr("at &most:"));
|
||||
maxPlayersFilterMaxSpinBox = new QSpinBox;
|
||||
maxPlayersFilterMaxSpinBox->setMinimum(1);
|
||||
maxPlayersFilterMaxSpinBox->setMinimum(0);
|
||||
maxPlayersFilterMaxSpinBox->setMaximum(99);
|
||||
maxPlayersFilterMaxSpinBox->setValue(gamesProxyModel->getMaxPlayersFilterMax());
|
||||
maxPlayersFilterMaxLabel->setBuddy(maxPlayersFilterMaxSpinBox);
|
||||
|
|
Loading…
Reference in a new issue