* fix #2624 * feedback++
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38ad71b06a
commit
29904c49da
8 changed files with 48 additions and 16 deletions
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@ -42,10 +42,10 @@ void MessageLogWidget::logJoin(Player *player)
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appendHtmlServerMessage(tr("%1 has joined the game.").arg(sanitizeHtml(player->getName())));
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}
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void MessageLogWidget::logLeave(Player *player)
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void MessageLogWidget::logLeave(Player *player, QString reason)
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{
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soundEngine->playSound("player_leave");
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appendHtmlServerMessage(tr("%1 has left the game.").arg(sanitizeHtml(player->getName())));
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appendHtmlServerMessage(tr("%1 has left the game (%2).").arg(sanitizeHtml(player->getName()), sanitizeHtml(reason)));
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}
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void MessageLogWidget::logGameClosed()
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@ -64,10 +64,10 @@ void MessageLogWidget::logJoinSpectator(QString name)
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appendHtmlServerMessage(tr("%1 is now watching the game.").arg(sanitizeHtml(name)));
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}
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void MessageLogWidget::logLeaveSpectator(QString name)
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void MessageLogWidget::logLeaveSpectator(QString name, QString reason)
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{
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soundEngine->playSound("spectator_leave");
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appendHtmlServerMessage(tr("%1 is not watching the game any more.").arg(sanitizeHtml(name)));
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appendHtmlServerMessage(tr("%1 is not watching the game any more (%2).").arg(sanitizeHtml(name), sanitizeHtml(reason)));
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}
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void MessageLogWidget::logDeckSelect(Player *player, QString deckHash, int sideboardSize)
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@ -40,11 +40,11 @@ public slots:
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void logGameJoined(int gameId);
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void logReplayStarted(int gameId);
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void logJoin(Player *player);
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void logLeave(Player *player);
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void logLeave(Player *player, QString reason);
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void logGameClosed();
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void logKicked();
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void logJoinSpectator(QString name);
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void logLeaveSpectator(QString name);
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void logLeaveSpectator(QString name, QString reason);
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void logDeckSelect(Player *player, QString deckHash, int sideboardSize);
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void logReadyStart(Player *player);
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void logNotReadyStart(Player *player);
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@ -891,12 +891,12 @@ void TabGame::eventSpectatorSay(const Event_GameSay &event, int eventPlayerId, c
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messageLog->logSpectatorSay(QString::fromStdString(userInfo.name()), UserLevelFlags(userInfo.user_level()), QString::fromStdString(userInfo.privlevel()), QString::fromStdString(event.message()));
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}
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void TabGame::eventSpectatorLeave(const Event_Leave & /*event*/, int eventPlayerId, const GameEventContext & /*context*/)
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void TabGame::eventSpectatorLeave(const Event_Leave & event, int eventPlayerId, const GameEventContext & /*context*/)
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{
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QString playerName = "@" + QString::fromStdString(spectators.value(eventPlayerId).name());
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if (sayEdit && autocompleteUserList.removeOne(playerName))
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sayEdit->setCompletionList(autocompleteUserList);
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messageLog->logLeaveSpectator(QString::fromStdString(spectators.value(eventPlayerId).name()));
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messageLog->logLeaveSpectator(QString::fromStdString(spectators.value(eventPlayerId).name()), getLeaveReason(event.reason()));
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playerListWidget->removePlayer(eventPlayerId);
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spectators.remove(eventPlayerId);
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@ -1042,7 +1042,26 @@ void TabGame::eventJoin(const Event_Join &event, int /*eventPlayerId*/, const Ga
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emitUserEvent();
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}
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void TabGame::eventLeave(const Event_Leave & /*event*/, int eventPlayerId, const GameEventContext & /*context*/)
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QString TabGame::getLeaveReason(Event_Leave::LeaveReason reason)
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{
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switch(reason)
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{
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case Event_Leave::USER_KICKED:
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return tr("kicked by game host or moderator");
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break;
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case Event_Leave::USER_LEFT:
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return tr("player left the game");
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break;
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case Event_Leave::USER_DISCONNECTED:
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return tr("player disconnected from server");
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break;
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case Event_Leave::OTHER:
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default:
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return tr("reason unknown");
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break;
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}
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}
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void TabGame::eventLeave(const Event_Leave & event, int eventPlayerId, const GameEventContext & /*context*/)
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{
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Player *player = players.value(eventPlayerId, 0);
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if (!player)
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@ -1052,7 +1071,7 @@ void TabGame::eventLeave(const Event_Leave & /*event*/, int eventPlayerId, const
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if(sayEdit && autocompleteUserList.removeOne(playerName))
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sayEdit->setCompletionList(autocompleteUserList);
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messageLog->logLeave(player);
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messageLog->logLeave(player, getLeaveReason(event.reason()));
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playerListWidget->removePlayer(eventPlayerId);
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players.remove(eventPlayerId);
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emit playerRemoved(player);
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@ -6,6 +6,7 @@
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#include <QCompleter>
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#include "tab.h"
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#include "pb/serverinfo_game.pb.h"
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#include "pb/event_leave.pb.h"
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class AbstractClient;
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class CardDatabase;
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@ -186,6 +187,7 @@ private:
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void createPlayAreaWidget(bool bReplay=false);
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void createDeckViewContainerWidget(bool bReplay=false);
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void createReplayDock();
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QString getLeaveReason(Event_Leave::LeaveReason reason);
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signals:
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void gameClosing(TabGame *tab);
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void playerAdded(Player *player);
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@ -5,4 +5,11 @@ message Event_Leave {
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extend GameEvent {
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optional Event_Leave ext = 1001;
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}
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enum LeaveReason {
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OTHER = 1;
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USER_KICKED = 2;
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USER_LEFT = 3;
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USER_DISCONNECTED = 4;
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}
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optional LeaveReason reason = 1;
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}
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@ -471,7 +471,7 @@ void Server_Game::addPlayer(Server_AbstractUserInterface *userInterface, Respons
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createGameJoinedEvent(newPlayer, rc, false);
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}
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void Server_Game::removePlayer(Server_Player *player)
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void Server_Game::removePlayer(Server_Player *player, Event_Leave::LeaveReason reason)
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{
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room->getServer()->removePersistentPlayer(QString::fromStdString(player->getUserInfo()->name()), room->getId(), gameId, player->getPlayerId());
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players.remove(player->getPlayerId());
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@ -479,7 +479,10 @@ void Server_Game::removePlayer(Server_Player *player)
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GameEventStorage ges;
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removeArrowsRelatedToPlayer(ges, player);
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unattachCards(ges, player);
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ges.enqueueGameEvent(Event_Leave(), player->getPlayerId());
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Event_Leave event;
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event.set_reason(reason);
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ges.enqueueGameEvent(event, player->getPlayerId());
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ges.sendToGame(this);
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bool playerActive = activePlayer == player->getPlayerId();
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@ -585,7 +588,7 @@ bool Server_Game::kickPlayer(int playerId)
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playerToKick->sendGameEvent(*gec);
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delete gec;
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removePlayer(playerToKick);
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removePlayer(playerToKick, Event_Leave::USER_KICKED);
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return true;
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}
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@ -29,6 +29,7 @@
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#include "server_response_containers.h"
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#include "pb/response.pb.h"
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#include "pb/serverinfo_game.pb.h"
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#include "pb/event_leave.pb.h"
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class QTimer;
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class GameEventContainer;
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@ -103,7 +104,7 @@ public:
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Response::ResponseCode checkJoin(ServerInfo_User *user, const QString &_password, bool spectator, bool overrideRestrictions);
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bool containsUser(const QString &userName) const;
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void addPlayer(Server_AbstractUserInterface *userInterface, ResponseContainer &rc, bool spectator, bool broadcastUpdate = true);
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void removePlayer(Server_Player *player);
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void removePlayer(Server_Player *player, Event_Leave::LeaveReason reason);
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void removeArrowsRelatedToPlayer(GameEventStorage &ges, Server_Player *player);
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void unattachCards(GameEventStorage &ges, Server_Player *player);
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bool kickPlayer(int playerId);
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@ -616,7 +616,7 @@ Response::ResponseCode Server_Player::setCardAttrHelper(GameEventStorage &ges, c
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Response::ResponseCode Server_Player::cmdLeaveGame(const Command_LeaveGame & /*cmd*/, ResponseContainer & /*rc*/, GameEventStorage & /*ges*/)
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{
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game->removePlayer(this);
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game->removePlayer(this, Event_Leave::USER_LEFT);
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return Response::RespOk;
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}
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@ -1715,7 +1715,7 @@ void Server_Player::setUserInterface(Server_AbstractUserInterface *_userInterfac
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void Server_Player::disconnectClient()
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{
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if (!(userInfo->user_level() & ServerInfo_User::IsRegistered) || spectator)
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game->removePlayer(this);
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game->removePlayer(this, Event_Leave::USER_DISCONNECTED);
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else
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setUserInterface(0);
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}
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