Merge pull request #1900 from ctrlaltca/dbview
Save deck editor's database view columns state
This commit is contained in:
commit
2b138cce93
4 changed files with 29 additions and 6 deletions
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@ -58,6 +58,16 @@ void LayoutsSettings::setDeckEditorFilterSize(const QSize &value)
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setValue(value,"layouts/deckEditor_FilterSize");
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setValue(value,"layouts/deckEditor_FilterSize");
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}
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}
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const QByteArray LayoutsSettings::getDeckEditorDbHeaderState()
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{
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return getValue("layouts/deckEditorDbHeader_state").toByteArray();
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}
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void LayoutsSettings::setDeckEditorDbHeaderState(const QByteArray &value)
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{
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setValue(value,"layouts/deckEditorDbHeader_state");
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}
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void LayoutsSettings::setGamePlayAreaGeometry(const QByteArray &value)
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void LayoutsSettings::setGamePlayAreaGeometry(const QByteArray &value)
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{
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{
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setValue(value,"layouts/gameplayarea_geometry");
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setValue(value,"layouts/gameplayarea_geometry");
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@ -15,6 +15,7 @@ public:
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void setDeckEditorCardSize(const QSize &value);
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void setDeckEditorCardSize(const QSize &value);
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void setDeckEditorDeckSize(const QSize &value);
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void setDeckEditorDeckSize(const QSize &value);
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void setDeckEditorFilterSize(const QSize &value);
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void setDeckEditorFilterSize(const QSize &value);
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void setDeckEditorDbHeaderState(const QByteArray &value);
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void setGamePlayAreaGeometry(const QByteArray &value);
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void setGamePlayAreaGeometry(const QByteArray &value);
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void setGamePlayAreaState(const QByteArray &value);
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void setGamePlayAreaState(const QByteArray &value);
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@ -34,6 +35,7 @@ public:
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const QSize getDeckEditorCardSize();
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const QSize getDeckEditorCardSize();
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const QSize getDeckEditorDeckSize();
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const QSize getDeckEditorDeckSize();
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const QSize getDeckEditorFilterSize();
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const QSize getDeckEditorFilterSize();
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const QByteArray getDeckEditorDbHeaderState();
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const QByteArray getGamePlayAreaLayoutState();
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const QByteArray getGamePlayAreaLayoutState();
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const QByteArray getGamePlayAreaGeometry();
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const QByteArray getGamePlayAreaGeometry();
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@ -335,14 +335,19 @@ void TabDeckEditor::createCentralFrame()
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databaseView->setSortingEnabled(true);
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databaseView->setSortingEnabled(true);
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databaseView->sortByColumn(0, Qt::AscendingOrder);
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databaseView->sortByColumn(0, Qt::AscendingOrder);
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databaseView->setModel(databaseDisplayModel);
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databaseView->setModel(databaseDisplayModel);
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databaseView->header()->setStretchLastSection(false);
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#if QT_VERSION >= 0x050000
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databaseView->header()->setSectionResizeMode(0, QHeaderView::Stretch);
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#else
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databaseView->header()->setResizeMode(0, QHeaderView::Stretch);
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#endif
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connect(databaseView->selectionModel(), SIGNAL(currentRowChanged(const QModelIndex &, const QModelIndex &)), this, SLOT(updateCardInfoLeft(const QModelIndex &, const QModelIndex &)));
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connect(databaseView->selectionModel(), SIGNAL(currentRowChanged(const QModelIndex &, const QModelIndex &)), this, SLOT(updateCardInfoLeft(const QModelIndex &, const QModelIndex &)));
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connect(databaseView, SIGNAL(doubleClicked(const QModelIndex &)), this, SLOT(actAddCard()));
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connect(databaseView, SIGNAL(doubleClicked(const QModelIndex &)), this, SLOT(actAddCard()));
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QByteArray dbHeaderState = settingsCache->layouts().getDeckEditorDbHeaderState();
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if(dbHeaderState.isNull())
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{
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// first run
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databaseView->setColumnWidth(0, 200);
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} else {
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databaseView->header()->restoreState(dbHeaderState);
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}
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connect(databaseView->header(), SIGNAL(geometriesChanged()), this, SLOT(saveDbHeaderState()));
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searchEdit->setTreeView(databaseView);
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searchEdit->setTreeView(databaseView);
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aAddCard = new QAction(QString(), this);
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aAddCard = new QAction(QString(), this);
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@ -1079,3 +1084,8 @@ void TabDeckEditor::dockTopLevelChanged(bool topLevel)
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return;
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return;
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}
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}
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}
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}
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void TabDeckEditor::saveDbHeaderState()
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{
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settingsCache->layouts().setDeckEditorDbHeaderState(databaseView->header()->saveState());
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}
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@ -83,6 +83,7 @@ class TabDeckEditor : public Tab {
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void dockVisibleTriggered();
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void dockVisibleTriggered();
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void dockFloatingTriggered();
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void dockFloatingTriggered();
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void dockTopLevelChanged(bool topLevel);
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void dockTopLevelChanged(bool topLevel);
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void saveDbHeaderState();
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private:
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private:
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CardInfo *currentCardInfo() const;
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CardInfo *currentCardInfo() const;
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void addCardHelper(QString zoneName);
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void addCardHelper(QString zoneName);
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