Add shortcut for next phase with action (#3548)
* Add shortcut for next phase with action * zach cleanup Signed-off-by: Zach Halpern <ZaHalpern+github@gmail.com> * cleanup and niceties * clangify * rename cleanup Signed-off-by: Zach Halpern <ZaHalpern+github@gmail.com>
This commit is contained in:
parent
c1d25bf58b
commit
2bf444e4b7
7 changed files with 304 additions and 253 deletions
|
@ -24,14 +24,14 @@ PhaseButton::PhaseButton(const QString &_name, QGraphicsItem *parent, QAction *_
|
|||
connect(activeAnimationTimer, SIGNAL(timeout()), this, SLOT(updateAnimation()));
|
||||
activeAnimationTimer->setSingleShot(false);
|
||||
} else
|
||||
activeAnimationCounter = 9.0;
|
||||
activeAnimationCounter = 9;
|
||||
|
||||
setCacheMode(DeviceCoordinateCache);
|
||||
}
|
||||
|
||||
QRectF PhaseButton::boundingRect() const
|
||||
{
|
||||
return QRectF(0, 0, width, width);
|
||||
return {0, 0, width, width};
|
||||
}
|
||||
|
||||
void PhaseButton::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*option*/, QWidget * /*widget*/)
|
||||
|
@ -39,21 +39,24 @@ void PhaseButton::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*op
|
|||
QRectF iconRect = boundingRect().adjusted(3, 3, -3, -3);
|
||||
QRectF translatedIconRect = painter->combinedTransform().mapRect(iconRect);
|
||||
qreal scaleFactor = translatedIconRect.width() / iconRect.width();
|
||||
QPixmap iconPixmap = PhasePixmapGenerator::generatePixmap(round(translatedIconRect.height()), name);
|
||||
QPixmap iconPixmap =
|
||||
PhasePixmapGenerator::generatePixmap(static_cast<int>(round(translatedIconRect.height())), name);
|
||||
|
||||
painter->setBrush(QColor(220 * (activeAnimationCounter / 10.0), 220 * (activeAnimationCounter / 10.0),
|
||||
220 * (activeAnimationCounter / 10.0)));
|
||||
painter->setBrush(QColor(static_cast<int>(220 * (activeAnimationCounter / 10.0)),
|
||||
static_cast<int>(220 * (activeAnimationCounter / 10.0)),
|
||||
static_cast<int>(220 * (activeAnimationCounter / 10.0))));
|
||||
painter->setPen(Qt::gray);
|
||||
painter->drawRect(0, 0, width - 1, width - 1);
|
||||
painter->drawRect(0, 0, static_cast<int>(width - 1), static_cast<int>(width - 1));
|
||||
painter->save();
|
||||
painter->resetTransform();
|
||||
painter->drawPixmap(iconPixmap.rect().translated(round(3 * scaleFactor), round(3 * scaleFactor)), iconPixmap,
|
||||
iconPixmap.rect());
|
||||
painter->drawPixmap(iconPixmap.rect().translated(static_cast<int>(round(3 * scaleFactor)),
|
||||
static_cast<int>(round(3 * scaleFactor))),
|
||||
iconPixmap, iconPixmap.rect());
|
||||
painter->restore();
|
||||
|
||||
painter->setBrush(QColor(0, 0, 0, 255 * ((10 - activeAnimationCounter) / 15.0)));
|
||||
painter->setBrush(QColor(0, 0, 0, static_cast<int>(255 * ((10 - activeAnimationCounter) / 15.0))));
|
||||
painter->setPen(Qt::gray);
|
||||
painter->drawRect(0, 0, width - 1, width - 1);
|
||||
painter->drawRect(0, 0, static_cast<int>(width - 1), static_cast<int>(width - 1));
|
||||
}
|
||||
|
||||
void PhaseButton::setWidth(double _width)
|
||||
|
@ -105,9 +108,9 @@ void PhaseButton::triggerDoubleClickAction()
|
|||
PhasesToolbar::PhasesToolbar(QGraphicsItem *parent)
|
||||
: QGraphicsItem(parent), width(100), height(100), ySpacing(1), symbolSize(8)
|
||||
{
|
||||
QAction *aUntapAll = new QAction(this);
|
||||
auto *aUntapAll = new QAction(this);
|
||||
connect(aUntapAll, SIGNAL(triggered()), this, SLOT(actUntapAll()));
|
||||
QAction *aDrawCard = new QAction(this);
|
||||
auto *aDrawCard = new QAction(this);
|
||||
connect(aDrawCard, SIGNAL(triggered()), this, SLOT(actDrawCard()));
|
||||
|
||||
PhaseButton *untapButton = new PhaseButton("untap", this, aUntapAll);
|
||||
|
@ -125,10 +128,10 @@ PhasesToolbar::PhasesToolbar(QGraphicsItem *parent)
|
|||
buttonList << untapButton << upkeepButton << drawButton << main1Button << combatStartButton << combatAttackersButton
|
||||
<< combatBlockersButton << combatDamageButton << combatEndButton << main2Button << cleanupButton;
|
||||
|
||||
for (int i = 0; i < buttonList.size(); ++i)
|
||||
connect(buttonList[i], SIGNAL(clicked()), this, SLOT(phaseButtonClicked()));
|
||||
for (auto &i : buttonList)
|
||||
connect(i, SIGNAL(clicked()), this, SLOT(phaseButtonClicked()));
|
||||
|
||||
nextTurnButton = new PhaseButton("nextturn", this, 0, false);
|
||||
nextTurnButton = new PhaseButton("nextturn", this, nullptr, false);
|
||||
connect(nextTurnButton, SIGNAL(clicked()), this, SLOT(actNextTurn()));
|
||||
|
||||
rearrangeButtons();
|
||||
|
@ -138,7 +141,7 @@ PhasesToolbar::PhasesToolbar(QGraphicsItem *parent)
|
|||
|
||||
QRectF PhasesToolbar::boundingRect() const
|
||||
{
|
||||
return QRectF(0, 0, width, height);
|
||||
return {0, 0, width, height};
|
||||
}
|
||||
|
||||
void PhasesToolbar::retranslateUi()
|
||||
|
@ -186,8 +189,8 @@ const double PhasesToolbar::marginSize = 3;
|
|||
|
||||
void PhasesToolbar::rearrangeButtons()
|
||||
{
|
||||
for (int i = 0; i < buttonList.size(); ++i)
|
||||
buttonList[i]->setWidth(symbolSize);
|
||||
for (auto &i : buttonList)
|
||||
i->setWidth(symbolSize);
|
||||
nextTurnButton->setWidth(symbolSize);
|
||||
|
||||
double y = marginSize;
|
||||
|
@ -208,7 +211,7 @@ void PhasesToolbar::rearrangeButtons()
|
|||
buttonList[10]->setPos(marginSize, y += symbolSize);
|
||||
y += ySpacing;
|
||||
y += ySpacing;
|
||||
nextTurnButton->setPos(marginSize, y += symbolSize);
|
||||
nextTurnButton->setPos(marginSize, y + symbolSize);
|
||||
}
|
||||
|
||||
void PhasesToolbar::setHeight(double _height)
|
||||
|
@ -232,14 +235,21 @@ void PhasesToolbar::setActivePhase(int phase)
|
|||
buttonList[i]->setActive(i == phase);
|
||||
}
|
||||
|
||||
void PhasesToolbar::triggerPhaseAction(int phase)
|
||||
{
|
||||
if (0 <= phase && phase < buttonList.size()) {
|
||||
buttonList[phase]->triggerDoubleClickAction();
|
||||
}
|
||||
}
|
||||
|
||||
void PhasesToolbar::phaseButtonClicked()
|
||||
{
|
||||
PhaseButton *button = qobject_cast<PhaseButton *>(sender());
|
||||
auto *button = qobject_cast<PhaseButton *>(sender());
|
||||
if (button->getActive())
|
||||
button->triggerDoubleClickAction();
|
||||
|
||||
Command_SetActivePhase cmd;
|
||||
cmd.set_phase(buttonList.indexOf(button));
|
||||
cmd.set_phase(static_cast<google::protobuf::uint32>(buttonList.indexOf(button)));
|
||||
|
||||
emit sendGameCommand(cmd, -1);
|
||||
}
|
||||
|
|
|
@ -27,16 +27,16 @@ private:
|
|||
QAction *doubleClickAction;
|
||||
double width;
|
||||
|
||||
void updatePixmap(QPixmap &pixmap);
|
||||
// void updatePixmap(QPixmap &pixmap);
|
||||
private slots:
|
||||
void updateAnimation();
|
||||
|
||||
public:
|
||||
PhaseButton(const QString &_name,
|
||||
QGraphicsItem *parent = 0,
|
||||
QAction *_doubleClickAction = 0,
|
||||
bool _highlightable = true);
|
||||
QRectF boundingRect() const;
|
||||
explicit PhaseButton(const QString &_name,
|
||||
QGraphicsItem *parent = nullptr,
|
||||
QAction *_doubleClickAction = nullptr,
|
||||
bool _highlightable = true);
|
||||
QRectF boundingRect() const override;
|
||||
void setWidth(double _width);
|
||||
void setActive(bool _active);
|
||||
bool getActive() const
|
||||
|
@ -48,9 +48,9 @@ signals:
|
|||
void clicked();
|
||||
|
||||
protected:
|
||||
void paint(QPainter *painter, const QStyleOptionGraphicsItem * /*option*/, QWidget * /*widget*/);
|
||||
void mousePressEvent(QGraphicsSceneMouseEvent *event);
|
||||
void mouseDoubleClickEvent(QGraphicsSceneMouseEvent *event);
|
||||
void paint(QPainter *painter, const QStyleOptionGraphicsItem * /*option*/, QWidget * /*widget*/) override;
|
||||
void mousePressEvent(QGraphicsSceneMouseEvent *event) override;
|
||||
void mouseDoubleClickEvent(QGraphicsSceneMouseEvent *event) override;
|
||||
};
|
||||
|
||||
class PhasesToolbar : public QObject, public QGraphicsItem
|
||||
|
@ -67,8 +67,8 @@ private:
|
|||
void rearrangeButtons();
|
||||
|
||||
public:
|
||||
PhasesToolbar(QGraphicsItem *parent = 0);
|
||||
QRectF boundingRect() const;
|
||||
explicit PhasesToolbar(QGraphicsItem *parent = nullptr);
|
||||
QRectF boundingRect() const override;
|
||||
void retranslateUi();
|
||||
void setHeight(double _height);
|
||||
double getWidth() const
|
||||
|
@ -82,6 +82,7 @@ public:
|
|||
QString getLongPhaseName(int phase) const;
|
||||
public slots:
|
||||
void setActivePhase(int phase);
|
||||
void triggerPhaseAction(int phase);
|
||||
private slots:
|
||||
void phaseButtonClicked();
|
||||
void actNextTurn();
|
||||
|
@ -91,7 +92,7 @@ signals:
|
|||
void sendGameCommand(const ::google::protobuf::Message &command, int playerId);
|
||||
|
||||
protected:
|
||||
void paint(QPainter *painter, const QStyleOptionGraphicsItem * /*option*/, QWidget * /*widget*/);
|
||||
void paint(QPainter *painter, const QStyleOptionGraphicsItem * /*option*/, QWidget * /*widget*/) override;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
|
@ -246,12 +246,14 @@ public:
|
|||
SequenceEdit *TabGame_phase10;
|
||||
QLabel *lbl_TabGame_aNextTurn;
|
||||
SequenceEdit *TabGame_aNextPhase;
|
||||
QLabel *lbl_TabGame_aNextPhaseAction;
|
||||
SequenceEdit *TabGame_aNextPhaseAction;
|
||||
|
||||
SequenceEdit *TabGame_aNextTurn;
|
||||
QGroupBox *groupBox_13;
|
||||
QGridLayout *gridLayout_13;
|
||||
QLabel *lbl_Player_aTap;
|
||||
SequenceEdit *Player_aTap;
|
||||
SequenceEdit *Player_aUntap;
|
||||
QLabel *lbl_Player_aUntapAll;
|
||||
SequenceEdit *Player_aUntapAll;
|
||||
QLabel *lbl_Player_aDoesntUntap;
|
||||
|
@ -1249,6 +1251,11 @@ public:
|
|||
|
||||
gridLayout_5->addWidget(lbl_TabGame_aNextPhase, 11, 0, 1, 1);
|
||||
|
||||
lbl_TabGame_aNextPhaseAction = new QLabel(groupBox_8);
|
||||
lbl_TabGame_aNextPhaseAction->setObjectName("lbl_TabGame_aNextPhaseAction");
|
||||
|
||||
gridLayout_5->addWidget(lbl_TabGame_aNextPhaseAction, 12, 0, 1, 1);
|
||||
|
||||
TabGame_phase10 = new SequenceEdit("Player/phase10", groupBox_8);
|
||||
TabGame_phase10->setObjectName("TabGame_phase10");
|
||||
|
||||
|
@ -1257,17 +1264,22 @@ public:
|
|||
lbl_TabGame_aNextTurn = new QLabel(groupBox_8);
|
||||
lbl_TabGame_aNextTurn->setObjectName("lbl_TabGame_aNextTurn");
|
||||
|
||||
gridLayout_5->addWidget(lbl_TabGame_aNextTurn, 12, 0, 1, 1);
|
||||
gridLayout_5->addWidget(lbl_TabGame_aNextTurn, 13, 0, 1, 1);
|
||||
|
||||
TabGame_aNextPhase = new SequenceEdit("Player/aNextPhase", groupBox_8);
|
||||
TabGame_aNextPhase->setObjectName("TabGame_aNextPhase");
|
||||
|
||||
gridLayout_5->addWidget(TabGame_aNextPhase, 11, 1, 1, 1);
|
||||
|
||||
TabGame_aNextPhaseAction = new SequenceEdit("Player/aNextPhaseAction", groupBox_8);
|
||||
TabGame_aNextPhaseAction->setObjectName("TabGame_aaNextPhaseAction");
|
||||
|
||||
gridLayout_5->addWidget(TabGame_aNextPhaseAction, 12, 1, 1, 1);
|
||||
|
||||
TabGame_aNextTurn = new SequenceEdit("Player/aNextTurn", groupBox_8);
|
||||
TabGame_aNextTurn->setObjectName("TabGame_aNextTurn");
|
||||
|
||||
gridLayout_5->addWidget(TabGame_aNextTurn, 12, 1, 1, 1);
|
||||
gridLayout_5->addWidget(TabGame_aNextTurn, 13, 1, 1, 1);
|
||||
|
||||
gridLayout_17->addWidget(groupBox_8, 0, 0, 1, 1);
|
||||
|
||||
|
@ -1766,7 +1778,7 @@ public:
|
|||
gridLayout_20->addItem(verticalSpacer_3, 2, 1, 1, 1);
|
||||
tabWidget->addTab(tab_3, QString());
|
||||
tab_4 = new QWidget(tabWidget);
|
||||
QGridLayout *grid = new QGridLayout(tab_4);
|
||||
auto *grid = new QGridLayout(tab_4);
|
||||
grid->addWidget(groupBox_3);
|
||||
grid->addItem(new QSpacerItem(20, 40, QSizePolicy::Minimum, QSizePolicy::Expanding), 1, 0);
|
||||
|
||||
|
@ -1782,7 +1794,7 @@ public:
|
|||
btnResetAll->setIcon(QPixmap("theme:icons/update"));
|
||||
btnClearAll->setIcon(QPixmap("theme:icons/clearsearch"));
|
||||
|
||||
QHBoxLayout *buttonsLayout = new QHBoxLayout(shortcutsTab);
|
||||
auto *buttonsLayout = new QHBoxLayout(shortcutsTab);
|
||||
buttonsLayout->addWidget(btnClearAll);
|
||||
buttonsLayout->addWidget(btnResetAll);
|
||||
|
||||
|
@ -1822,181 +1834,180 @@ public:
|
|||
|
||||
void retranslateUi(QWidget * /*shortcutsTab */)
|
||||
{
|
||||
groupBox->setTitle(QApplication::translate("shortcutsTab", "Main Window", 0));
|
||||
lbl_MainWindow_aDeckEditor->setText(QApplication::translate("shortcutsTab", "Deck editor", 0));
|
||||
lbl_MainWindow_aSinglePlayer->setText(QApplication::translate("shortcutsTab", "Local gameplay", 0));
|
||||
lbl_MainWindow_aWatchReplay->setText(QApplication::translate("shortcutsTab", "Watch replay", 0));
|
||||
lbl_MainWindow_aConnect->setText(QApplication::translate("shortcutsTab", "Connect", 0));
|
||||
lbl_MainWindow_aRegister->setText(QApplication::translate("shortcutsTab", "Register", 0));
|
||||
lbl_MainWindow_aFullScreen->setText(QApplication::translate("shortcutsTab", "Full screen", 0));
|
||||
lbl_MainWindow_aSettings->setText(QApplication::translate("shortcutsTab", "Settings", 0));
|
||||
lbl_MainWindow_aCheckCardUpdates->setText(QApplication::translate("shortcutsTab", "Check for card updates", 0));
|
||||
lbl_MainWindow_aDisconnect->setText(QApplication::translate("shortcutsTab", "Disconnect", 0));
|
||||
lbl_MainWindow_aExit->setText(QApplication::translate("shortcutsTab", "Exit", 0));
|
||||
groupBox_2->setTitle(QApplication::translate("shortcutsTab", "Deck Editor", 0));
|
||||
lbl_TabDeckEditor_aAnalyzeDeck->setText(QApplication::translate("shortcutsTab", "Analyze deck", 0));
|
||||
groupBox->setTitle(QApplication::translate("shortcutsTab", "Main Window"));
|
||||
lbl_MainWindow_aDeckEditor->setText(QApplication::translate("shortcutsTab", "Deck editor"));
|
||||
lbl_MainWindow_aSinglePlayer->setText(QApplication::translate("shortcutsTab", "Local gameplay"));
|
||||
lbl_MainWindow_aWatchReplay->setText(QApplication::translate("shortcutsTab", "Watch replay"));
|
||||
lbl_MainWindow_aConnect->setText(QApplication::translate("shortcutsTab", "Connect"));
|
||||
lbl_MainWindow_aRegister->setText(QApplication::translate("shortcutsTab", "Register"));
|
||||
lbl_MainWindow_aFullScreen->setText(QApplication::translate("shortcutsTab", "Full screen"));
|
||||
lbl_MainWindow_aSettings->setText(QApplication::translate("shortcutsTab", "Settings"));
|
||||
lbl_MainWindow_aCheckCardUpdates->setText(QApplication::translate("shortcutsTab", "Check for card updates"));
|
||||
lbl_MainWindow_aDisconnect->setText(QApplication::translate("shortcutsTab", "Disconnect"));
|
||||
lbl_MainWindow_aExit->setText(QApplication::translate("shortcutsTab", "Exit"));
|
||||
groupBox_2->setTitle(QApplication::translate("shortcutsTab", "Deck Editor"));
|
||||
lbl_TabDeckEditor_aAnalyzeDeck->setText(QApplication::translate("shortcutsTab", "Analyze deck"));
|
||||
lbl_TabDeckEditor_aLoadDeckFromClipboard->setText(
|
||||
QApplication::translate("shortcutsTab", "Load deck (clipboard)", 0));
|
||||
lbl_TabDeckEditor_aClearFilterAll->setText(QApplication::translate("shortcutsTab", "Clear all filters", 0));
|
||||
lbl_TabDeckEditor_aNewDeck->setText(QApplication::translate("shortcutsTab", "New deck", 0));
|
||||
lbl_TabDeckEditor_aClearFilterOne->setText(QApplication::translate("shortcutsTab", "Clear selected filter", 0));
|
||||
lbl_TabDeckEditor_aOpenCustomFolder->setText(
|
||||
QApplication::translate("shortcutsTab", "Open custom pic folder", 0));
|
||||
lbl_TabDeckEditor_aClose->setText(QApplication::translate("shortcutsTab", "Close", 0));
|
||||
lbl_TabDeckEditor_aPrintDeck->setText(QApplication::translate("shortcutsTab", "Print deck", 0));
|
||||
lbl_TabDeckEditor_aManageSets->setText(QApplication::translate("shortcutsTab", "Manage sets", 0));
|
||||
lbl_TabDeckEditor_aRemoveCard->setText(QApplication::translate("shortcutsTab", "Delete card", 0));
|
||||
lbl_TabDeckEditor_aEditTokens->setText(QApplication::translate("shortcutsTab", "Edit tokens", 0));
|
||||
lbl_TabDeckEditor_aResetLayout->setText(QApplication::translate("shortcutsTab", "Reset layout", 0));
|
||||
lbl_TabDeckEditor_aIncrement->setText(QApplication::translate("shortcutsTab", "Add card", 0));
|
||||
lbl_TabDeckEditor_aSaveDeck->setText(QApplication::translate("shortcutsTab", "Save deck", 0));
|
||||
lbl_TabDeckEditor_aExportDeckDecklist->setText(QApplication::translate("shortcutsTab", "Export deck", 0));
|
||||
lbl_TabDeckEditor_aDecrement->setText(QApplication::translate("shortcutsTab", "Remove card", 0));
|
||||
lbl_TabDeckEditor_aSaveDeckAs->setText(QApplication::translate("shortcutsTab", "Save deck as", 0));
|
||||
lbl_TabDeckEditor_aLoadDeck->setText(QApplication::translate("shortcutsTab", "Load deck", 0));
|
||||
lbl_TabDeckEditor_aSaveDeckToClipboard->setText(QApplication::translate("shortcutsTab", "Save deck (clip)", 0));
|
||||
QApplication::translate("shortcutsTab", "Load deck (clipboard)"));
|
||||
lbl_TabDeckEditor_aClearFilterAll->setText(QApplication::translate("shortcutsTab", "Clear all filters"));
|
||||
lbl_TabDeckEditor_aNewDeck->setText(QApplication::translate("shortcutsTab", "New deck"));
|
||||
lbl_TabDeckEditor_aClearFilterOne->setText(QApplication::translate("shortcutsTab", "Clear selected filter"));
|
||||
lbl_TabDeckEditor_aOpenCustomFolder->setText(QApplication::translate("shortcutsTab", "Open custom pic folder"));
|
||||
lbl_TabDeckEditor_aClose->setText(QApplication::translate("shortcutsTab", "Close"));
|
||||
lbl_TabDeckEditor_aPrintDeck->setText(QApplication::translate("shortcutsTab", "Print deck"));
|
||||
lbl_TabDeckEditor_aManageSets->setText(QApplication::translate("shortcutsTab", "Manage sets"));
|
||||
lbl_TabDeckEditor_aRemoveCard->setText(QApplication::translate("shortcutsTab", "Delete card"));
|
||||
lbl_TabDeckEditor_aEditTokens->setText(QApplication::translate("shortcutsTab", "Edit tokens"));
|
||||
lbl_TabDeckEditor_aResetLayout->setText(QApplication::translate("shortcutsTab", "Reset layout"));
|
||||
lbl_TabDeckEditor_aIncrement->setText(QApplication::translate("shortcutsTab", "Add card"));
|
||||
lbl_TabDeckEditor_aSaveDeck->setText(QApplication::translate("shortcutsTab", "Save deck"));
|
||||
lbl_TabDeckEditor_aExportDeckDecklist->setText(QApplication::translate("shortcutsTab", "Export deck"));
|
||||
lbl_TabDeckEditor_aDecrement->setText(QApplication::translate("shortcutsTab", "Remove card"));
|
||||
lbl_TabDeckEditor_aSaveDeckAs->setText(QApplication::translate("shortcutsTab", "Save deck as"));
|
||||
lbl_TabDeckEditor_aLoadDeck->setText(QApplication::translate("shortcutsTab", "Load deck"));
|
||||
lbl_TabDeckEditor_aSaveDeckToClipboard->setText(QApplication::translate("shortcutsTab", "Save deck (clip)"));
|
||||
lbl_TabDeckEditor_aSaveDeckToClipboardRaw->setText(
|
||||
QApplication::translate("shortcutsTab", "Save deck (clip; no annotations)", 0));
|
||||
groupBox_3->setTitle(QApplication::translate("shortcutsTab", "Counters", 0));
|
||||
groupBox_4->setTitle(QApplication::translate("shortcutsTab", "Life", 0));
|
||||
lbl_abstractCounter_sSet->setText(QApplication::translate("shortcutsTab", "Set", 0));
|
||||
lbl_abstractCounter_aInc->setText(QApplication::translate("shortcutsTab", "Add", 0));
|
||||
lbl_abstractCounter_aDec->setText(QApplication::translate("shortcutsTab", "Remove", 0));
|
||||
groupBox_5->setTitle(QApplication::translate("shortcutsTab", "Red", 0));
|
||||
lbl_Player_aSCRed->setText(QApplication::translate("shortcutsTab", "Set", 0));
|
||||
lbl_Player_aCCRed->setText(QApplication::translate("shortcutsTab", "Add", 0));
|
||||
lbl_Player_aRCRed->setText(QApplication::translate("shortcutsTab", "Remove", 0));
|
||||
groupBox_6->setTitle(QApplication::translate("shortcutsTab", "Green", 0));
|
||||
lbl_Player_aSCGreen->setText(QApplication::translate("shortcutsTab", "Set", 0));
|
||||
lbl_Player_aCCGreen->setText(QApplication::translate("shortcutsTab", "Add", 0));
|
||||
lbl_Player_aRCGreen->setText(QApplication::translate("shortcutsTab", "Remove", 0));
|
||||
groupBox_7->setTitle(QApplication::translate("shortcutsTab", "Yellow", 0));
|
||||
lbl_Player_aSCYellow->setText(QApplication::translate("shortcutsTab", "Set", 0));
|
||||
lbl_Player_aCCYellow->setText(QApplication::translate("shortcutsTab", "Add", 0));
|
||||
lbl_Player_aRCYellow->setText(QApplication::translate("shortcutsTab", "Remove", 0));
|
||||
QApplication::translate("shortcutsTab", "Save deck (clip; no annotations)"));
|
||||
groupBox_3->setTitle(QApplication::translate("shortcutsTab", "Counters"));
|
||||
groupBox_4->setTitle(QApplication::translate("shortcutsTab", "Life"));
|
||||
lbl_abstractCounter_sSet->setText(QApplication::translate("shortcutsTab", "Set"));
|
||||
lbl_abstractCounter_aInc->setText(QApplication::translate("shortcutsTab", "Add"));
|
||||
lbl_abstractCounter_aDec->setText(QApplication::translate("shortcutsTab", "Remove"));
|
||||
groupBox_5->setTitle(QApplication::translate("shortcutsTab", "Red"));
|
||||
lbl_Player_aSCRed->setText(QApplication::translate("shortcutsTab", "Set"));
|
||||
lbl_Player_aCCRed->setText(QApplication::translate("shortcutsTab", "Add"));
|
||||
lbl_Player_aRCRed->setText(QApplication::translate("shortcutsTab", "Remove"));
|
||||
groupBox_6->setTitle(QApplication::translate("shortcutsTab", "Green"));
|
||||
lbl_Player_aSCGreen->setText(QApplication::translate("shortcutsTab", "Set"));
|
||||
lbl_Player_aCCGreen->setText(QApplication::translate("shortcutsTab", "Add"));
|
||||
lbl_Player_aRCGreen->setText(QApplication::translate("shortcutsTab", "Remove"));
|
||||
groupBox_7->setTitle(QApplication::translate("shortcutsTab", "Yellow"));
|
||||
lbl_Player_aSCYellow->setText(QApplication::translate("shortcutsTab", "Set"));
|
||||
lbl_Player_aCCYellow->setText(QApplication::translate("shortcutsTab", "Add"));
|
||||
lbl_Player_aRCYellow->setText(QApplication::translate("shortcutsTab", "Remove"));
|
||||
|
||||
groupBox_counterStorm->setTitle(QApplication::translate("shortcutsTab", "Storm", 0));
|
||||
lbl_Player_aSetCStorm->setText(QApplication::translate("shortcutsTab", "Set", 0));
|
||||
lbl_Player_aIncCStorm->setText(QApplication::translate("shortcutsTab", "Add", 0));
|
||||
lbl_Player_aDecCStorm->setText(QApplication::translate("shortcutsTab", "Remove", 0));
|
||||
groupBox_counterW->setTitle(QApplication::translate("shortcutsTab", "W", 0));
|
||||
lbl_Player_aSetCW->setText(QApplication::translate("shortcutsTab", "Set", 0));
|
||||
lbl_Player_aIncCW->setText(QApplication::translate("shortcutsTab", "Add", 0));
|
||||
lbl_Player_aDecCW->setText(QApplication::translate("shortcutsTab", "Remove", 0));
|
||||
groupBox_counterU->setTitle(QApplication::translate("shortcutsTab", "U", 0));
|
||||
lbl_Player_aSetCU->setText(QApplication::translate("shortcutsTab", "Set", 0));
|
||||
lbl_Player_aIncCU->setText(QApplication::translate("shortcutsTab", "Add", 0));
|
||||
lbl_Player_aDecCU->setText(QApplication::translate("shortcutsTab", "Remove", 0));
|
||||
groupBox_counterB->setTitle(QApplication::translate("shortcutsTab", "B", 0));
|
||||
lbl_Player_aSetCB->setText(QApplication::translate("shortcutsTab", "Set", 0));
|
||||
lbl_Player_aIncCB->setText(QApplication::translate("shortcutsTab", "Add", 0));
|
||||
lbl_Player_aDecCB->setText(QApplication::translate("shortcutsTab", "Remove", 0));
|
||||
groupBox_counterR->setTitle(QApplication::translate("shortcutsTab", "R", 0));
|
||||
lbl_Player_aSetCR->setText(QApplication::translate("shortcutsTab", "Set", 0));
|
||||
lbl_Player_aIncCR->setText(QApplication::translate("shortcutsTab", "Add", 0));
|
||||
lbl_Player_aDecCR->setText(QApplication::translate("shortcutsTab", "Remove", 0));
|
||||
groupBox_counterG->setTitle(QApplication::translate("shortcutsTab", "G", 0));
|
||||
lbl_Player_aSetCG->setText(QApplication::translate("shortcutsTab", "Set", 0));
|
||||
lbl_Player_aIncCG->setText(QApplication::translate("shortcutsTab", "Add", 0));
|
||||
lbl_Player_aDecCG->setText(QApplication::translate("shortcutsTab", "Remove", 0));
|
||||
groupBox_counterX->setTitle(QApplication::translate("shortcutsTab", "X", 0));
|
||||
lbl_Player_aSetCX->setText(QApplication::translate("shortcutsTab", "Set", 0));
|
||||
lbl_Player_aIncCX->setText(QApplication::translate("shortcutsTab", "Add", 0));
|
||||
lbl_Player_aDecCX->setText(QApplication::translate("shortcutsTab", "Remove", 0));
|
||||
groupBox_counterStorm->setTitle(QApplication::translate("shortcutsTab", "Storm"));
|
||||
lbl_Player_aSetCStorm->setText(QApplication::translate("shortcutsTab", "Set"));
|
||||
lbl_Player_aIncCStorm->setText(QApplication::translate("shortcutsTab", "Add"));
|
||||
lbl_Player_aDecCStorm->setText(QApplication::translate("shortcutsTab", "Remove"));
|
||||
groupBox_counterW->setTitle(QApplication::translate("shortcutsTab", "W"));
|
||||
lbl_Player_aSetCW->setText(QApplication::translate("shortcutsTab", "Set"));
|
||||
lbl_Player_aIncCW->setText(QApplication::translate("shortcutsTab", "Add"));
|
||||
lbl_Player_aDecCW->setText(QApplication::translate("shortcutsTab", "Remove"));
|
||||
groupBox_counterU->setTitle(QApplication::translate("shortcutsTab", "U"));
|
||||
lbl_Player_aSetCU->setText(QApplication::translate("shortcutsTab", "Set"));
|
||||
lbl_Player_aIncCU->setText(QApplication::translate("shortcutsTab", "Add"));
|
||||
lbl_Player_aDecCU->setText(QApplication::translate("shortcutsTab", "Remove"));
|
||||
groupBox_counterB->setTitle(QApplication::translate("shortcutsTab", "B"));
|
||||
lbl_Player_aSetCB->setText(QApplication::translate("shortcutsTab", "Set"));
|
||||
lbl_Player_aIncCB->setText(QApplication::translate("shortcutsTab", "Add"));
|
||||
lbl_Player_aDecCB->setText(QApplication::translate("shortcutsTab", "Remove"));
|
||||
groupBox_counterR->setTitle(QApplication::translate("shortcutsTab", "R"));
|
||||
lbl_Player_aSetCR->setText(QApplication::translate("shortcutsTab", "Set"));
|
||||
lbl_Player_aIncCR->setText(QApplication::translate("shortcutsTab", "Add"));
|
||||
lbl_Player_aDecCR->setText(QApplication::translate("shortcutsTab", "Remove"));
|
||||
groupBox_counterG->setTitle(QApplication::translate("shortcutsTab", "G"));
|
||||
lbl_Player_aSetCG->setText(QApplication::translate("shortcutsTab", "Set"));
|
||||
lbl_Player_aIncCG->setText(QApplication::translate("shortcutsTab", "Add"));
|
||||
lbl_Player_aDecCG->setText(QApplication::translate("shortcutsTab", "Remove"));
|
||||
groupBox_counterX->setTitle(QApplication::translate("shortcutsTab", "X"));
|
||||
lbl_Player_aSetCX->setText(QApplication::translate("shortcutsTab", "Set"));
|
||||
lbl_Player_aIncCX->setText(QApplication::translate("shortcutsTab", "Add"));
|
||||
lbl_Player_aDecCX->setText(QApplication::translate("shortcutsTab", "Remove"));
|
||||
|
||||
lbl_Player_aSCYellow->setText(QApplication::translate("shortcutsTab", "Set", 0));
|
||||
lbl_Player_aCCYellow->setText(QApplication::translate("shortcutsTab", "Add", 0));
|
||||
lbl_Player_aRCYellow->setText(QApplication::translate("shortcutsTab", "Remove", 0));
|
||||
lbl_Player_aSCYellow->setText(QApplication::translate("shortcutsTab", "Set"));
|
||||
lbl_Player_aCCYellow->setText(QApplication::translate("shortcutsTab", "Add"));
|
||||
lbl_Player_aRCYellow->setText(QApplication::translate("shortcutsTab", "Remove"));
|
||||
tabWidget->setTabText(tabWidget->indexOf(tab),
|
||||
QApplication::translate("shortcutsTab", "Main Window | Deck Editor", 0));
|
||||
groupBox_9->setTitle(QApplication::translate("shortcutsTab", "Power / Toughness", 0));
|
||||
groupBox_12->setTitle(QApplication::translate("shortcutsTab", "Power and Toughness", 0));
|
||||
lbl_Player_aIncPT->setText(QApplication::translate("shortcutsTab", "Add (+1/+1)", 0));
|
||||
lbl_Player_aDecPT->setText(QApplication::translate("shortcutsTab", "Remove (-1/-1)", 0));
|
||||
lbl_Player_aResetPT->setText(QApplication::translate("shortcutsTab", "Reset", 0));
|
||||
lbl_Player_aSetPT->setText(QApplication::translate("shortcutsTab", "Set", 0));
|
||||
groupBox_11->setTitle(QApplication::translate("shortcutsTab", "Toughness", 0));
|
||||
lbl_Player_aDecT->setText(QApplication::translate("shortcutsTab", "Remove (-0/-1)", 0));
|
||||
lbl_Player_aIncT->setText(QApplication::translate("shortcutsTab", "Add (+0/+1)", 0));
|
||||
groupBox_10->setTitle(QApplication::translate("shortcutsTab", "Power", 0));
|
||||
lbl_Player_aDecP->setText(QApplication::translate("shortcutsTab", "Remove (-1/-0)", 0));
|
||||
lbl_Player_aIncP->setText(QApplication::translate("shortcutsTab", "Add (+1/+0)", 0));
|
||||
groupBox_8->setTitle(QApplication::translate("shortcutsTab", "Game Phases", 0));
|
||||
lbl_TabGame_phase0->setText(QApplication::translate("shortcutsTab", "Untap", 0));
|
||||
lbl_TabGame_phase1->setText(QApplication::translate("shortcutsTab", "Upkeep", 0));
|
||||
lbl_TabGame_phase2->setText(QApplication::translate("shortcutsTab", "Draw", 0));
|
||||
lbl_TabGame_phase3->setText(QApplication::translate("shortcutsTab", "Main 1", 0));
|
||||
lbl_TabGame_phase4->setText(QApplication::translate("shortcutsTab", "Start combat", 0));
|
||||
lbl_TabGame_phase5->setText(QApplication::translate("shortcutsTab", "Attack", 0));
|
||||
lbl_TabGame_phase6->setText(QApplication::translate("shortcutsTab", "Block", 0));
|
||||
lbl_TabGame_phase7->setText(QApplication::translate("shortcutsTab", "Damage", 0));
|
||||
lbl_TabGame_phase8->setText(QApplication::translate("shortcutsTab", "End combat", 0));
|
||||
lbl_TabGame_phase9->setText(QApplication::translate("shortcutsTab", "Main 2", 0));
|
||||
lbl_TabGame_phase10->setText(QApplication::translate("shortcutsTab", "End", 0));
|
||||
lbl_TabGame_aNextPhase->setText(QApplication::translate("shortcutsTab", "Next phase", 0));
|
||||
lbl_TabGame_aNextTurn->setText(QApplication::translate("shortcutsTab", "Next turn", 0));
|
||||
groupBox_13->setTitle(QApplication::translate("shortcutsTab", "Playing Area", 0));
|
||||
lbl_Player_aTap->setText(QApplication::translate("shortcutsTab", "Tap / Untap Card", 0));
|
||||
lbl_Player_aUntapAll->setText(QApplication::translate("shortcutsTab", "Untap all", 0));
|
||||
lbl_Player_aDoesntUntap->setText(QApplication::translate("shortcutsTab", "Toggle untap", 0));
|
||||
lbl_Player_aFlip->setText(QApplication::translate("shortcutsTab", "Flip card", 0));
|
||||
lbl_Player_aPeek->setText(QApplication::translate("shortcutsTab", "Peek card", 0));
|
||||
lbl_Player_aPlay->setText(QApplication::translate("shortcutsTab", "Play card", 0));
|
||||
lbl_Player_aAttach->setText(QApplication::translate("shortcutsTab", "Attach card", 0));
|
||||
lbl_Player_aUnattach->setText(QApplication::translate("shortcutsTab", "Unattach card", 0));
|
||||
lbl_Player_aClone->setText(QApplication::translate("shortcutsTab", "Clone card", 0));
|
||||
lbl_Player_aCreateToken->setText(QApplication::translate("shortcutsTab", "Create token", 0));
|
||||
lbl_Player_aCreateRelatedTokens->setText(
|
||||
QApplication::translate("shortcutsTab", "Create all related tokens", 0));
|
||||
lbl_Player_aCreateAnotherToken->setText(QApplication::translate("shortcutsTab", "Create another token", 0));
|
||||
lbl_Player_aSetAnnotation->setText(QApplication::translate("shortcutsTab", "Set annotation", 0));
|
||||
QApplication::translate("shortcutsTab", "Main Window | Deck Editor"));
|
||||
groupBox_9->setTitle(QApplication::translate("shortcutsTab", "Power / Toughness"));
|
||||
groupBox_12->setTitle(QApplication::translate("shortcutsTab", "Power and Toughness"));
|
||||
lbl_Player_aIncPT->setText(QApplication::translate("shortcutsTab", "Add (+1/+1)"));
|
||||
lbl_Player_aDecPT->setText(QApplication::translate("shortcutsTab", "Remove (-1/-1)"));
|
||||
lbl_Player_aResetPT->setText(QApplication::translate("shortcutsTab", "Reset"));
|
||||
lbl_Player_aSetPT->setText(QApplication::translate("shortcutsTab", "Set"));
|
||||
groupBox_11->setTitle(QApplication::translate("shortcutsTab", "Toughness"));
|
||||
lbl_Player_aDecT->setText(QApplication::translate("shortcutsTab", "Remove (-0/-1)"));
|
||||
lbl_Player_aIncT->setText(QApplication::translate("shortcutsTab", "Add (+0/+1)"));
|
||||
groupBox_10->setTitle(QApplication::translate("shortcutsTab", "Power"));
|
||||
lbl_Player_aDecP->setText(QApplication::translate("shortcutsTab", "Remove (-1/-nullptr)"));
|
||||
lbl_Player_aIncP->setText(QApplication::translate("shortcutsTab", "Add (+1/+nullptr)"));
|
||||
groupBox_8->setTitle(QApplication::translate("shortcutsTab", "Game Phases"));
|
||||
lbl_TabGame_phase0->setText(QApplication::translate("shortcutsTab", "Untap"));
|
||||
lbl_TabGame_phase1->setText(QApplication::translate("shortcutsTab", "Upkeep"));
|
||||
lbl_TabGame_phase2->setText(QApplication::translate("shortcutsTab", "Draw"));
|
||||
lbl_TabGame_phase3->setText(QApplication::translate("shortcutsTab", "Main 1"));
|
||||
lbl_TabGame_phase4->setText(QApplication::translate("shortcutsTab", "Start combat"));
|
||||
lbl_TabGame_phase5->setText(QApplication::translate("shortcutsTab", "Attack"));
|
||||
lbl_TabGame_phase6->setText(QApplication::translate("shortcutsTab", "Block"));
|
||||
lbl_TabGame_phase7->setText(QApplication::translate("shortcutsTab", "Damage"));
|
||||
lbl_TabGame_phase8->setText(QApplication::translate("shortcutsTab", "End combat"));
|
||||
lbl_TabGame_phase9->setText(QApplication::translate("shortcutsTab", "Main 2"));
|
||||
lbl_TabGame_phase10->setText(QApplication::translate("shortcutsTab", "End"));
|
||||
lbl_TabGame_aNextPhase->setText(QApplication::translate("shortcutsTab", "Next phase"));
|
||||
lbl_TabGame_aNextPhaseAction->setText(QApplication::translate("shortcutsTab", "Next phase action"));
|
||||
lbl_TabGame_aNextTurn->setText(QApplication::translate("shortcutsTab", "Next turn"));
|
||||
groupBox_13->setTitle(QApplication::translate("shortcutsTab", "Playing Area"));
|
||||
lbl_Player_aTap->setText(QApplication::translate("shortcutsTab", "Tap / Untap Card"));
|
||||
lbl_Player_aUntapAll->setText(QApplication::translate("shortcutsTab", "Untap all"));
|
||||
lbl_Player_aDoesntUntap->setText(QApplication::translate("shortcutsTab", "Toggle untap"));
|
||||
lbl_Player_aFlip->setText(QApplication::translate("shortcutsTab", "Flip card"));
|
||||
lbl_Player_aPeek->setText(QApplication::translate("shortcutsTab", "Peek card"));
|
||||
lbl_Player_aPlay->setText(QApplication::translate("shortcutsTab", "Play card"));
|
||||
lbl_Player_aAttach->setText(QApplication::translate("shortcutsTab", "Attach card"));
|
||||
lbl_Player_aUnattach->setText(QApplication::translate("shortcutsTab", "Unattach card"));
|
||||
lbl_Player_aClone->setText(QApplication::translate("shortcutsTab", "Clone card"));
|
||||
lbl_Player_aCreateToken->setText(QApplication::translate("shortcutsTab", "Create token"));
|
||||
lbl_Player_aCreateRelatedTokens->setText(QApplication::translate("shortcutsTab", "Create all related tokens"));
|
||||
lbl_Player_aCreateAnotherToken->setText(QApplication::translate("shortcutsTab", "Create another token"));
|
||||
lbl_Player_aSetAnnotation->setText(QApplication::translate("shortcutsTab", "Set annotation"));
|
||||
tabWidget->setTabText(tabWidget->indexOf(tab_2),
|
||||
QApplication::translate("shortcutsTab", "Phases | P/T | Playing Area", 0));
|
||||
groupBox_moveCard->setTitle(QApplication::translate("shortcutsTab", "Move selected card to", 0));
|
||||
lbl_Player_aMoveToBottomLibrary->setText(QApplication::translate("shortcutsTab", "Bottom library", 0));
|
||||
lbl_Player_aMoveToTopLibrary->setText(QApplication::translate("shortcutsTab", "Top library", 0));
|
||||
lbl_Player_aMoveToGraveyard->setText(QApplication::translate("shortcutsTab", "Graveyard", 0));
|
||||
lbl_Player_aMoveToExile->setText(QApplication::translate("shortcutsTab", "Exile", 0));
|
||||
lbl_Player_aMoveToHand->setText(QApplication::translate("shortcutsTab", "Hand", 0));
|
||||
QApplication::translate("shortcutsTab", "Phases | P/T | Playing Area"));
|
||||
groupBox_moveCard->setTitle(QApplication::translate("shortcutsTab", "Move selected card to"));
|
||||
lbl_Player_aMoveToBottomLibrary->setText(QApplication::translate("shortcutsTab", "Bottom library"));
|
||||
lbl_Player_aMoveToTopLibrary->setText(QApplication::translate("shortcutsTab", "Top library"));
|
||||
lbl_Player_aMoveToGraveyard->setText(QApplication::translate("shortcutsTab", "Graveyard"));
|
||||
lbl_Player_aMoveToExile->setText(QApplication::translate("shortcutsTab", "Exile"));
|
||||
lbl_Player_aMoveToHand->setText(QApplication::translate("shortcutsTab", "Hand"));
|
||||
lbl_Player_aMoveTopToPlayFaceDown->setText(QApplication::translate("shortcutsTab", "Play face down"));
|
||||
groupBox_view->setTitle(QApplication::translate("shortcutsTab", "View", 0));
|
||||
lbl_Player_aViewGraveyard->setText(QApplication::translate("shortcutsTab", "Graveyard", 0));
|
||||
lbl_Player_aViewLibrary->setText(QApplication::translate("shortcutsTab", "Library", 0));
|
||||
lbl_Player_aViewTopCards->setText(QApplication::translate("shortcutsTab", "Top cards of library", 0));
|
||||
lbl_Player_aViewSideboard->setText(QApplication::translate("shortcutsTab", "Sideboard", 0));
|
||||
lbl_Player_aViewRfg->setText(QApplication::translate("shortcutsTab", "Exile", 0));
|
||||
lbl_GameView_aCloseMostRecentZoneView->setText(QApplication::translate("shortcutsTab", "Close recent view", 0));
|
||||
groupBox_moveDeck->setTitle(QApplication::translate("shortcutsTab", "Move top card to", 0));
|
||||
lbl_Player_aMoveTopCardToGraveyard->setText(QApplication::translate("shortcutsTab", "Graveyard Once", 0));
|
||||
lbl_Player_aMoveTopCardsToGraveyard->setText(QApplication::translate("shortcutsTab", "Graveyard Multiple", 0));
|
||||
lbl_Player_aMoveTopCardToExile->setText(QApplication::translate("shortcutsTab", "Exile Once", 0));
|
||||
lbl_Player_aMoveTopCardsToExile->setText(QApplication::translate("shortcutsTab", "Exile Multiple", 0));
|
||||
groupBox_gameLobby->setTitle(QApplication::translate("shortcutsTab", "Game Lobby", 0));
|
||||
lbl_DeckViewContainer_loadRemoteButton->setText(QApplication::translate("shortcutsTab", "Load remote deck", 0));
|
||||
lbl_DeckViewContainer_loadLocalButton->setText(QApplication::translate("shortcutsTab", "Load local deck", 0));
|
||||
groupBox_gameplay->setTitle(QApplication::translate("shortcutsTab", "Gameplay", 0));
|
||||
lbl_Player_aDrawArrow->setText(QApplication::translate("shortcutsTab", "Draw arrow", 0));
|
||||
lbl_TabGame_aLeaveGame->setText(QApplication::translate("shortcutsTab", "Leave game", 0));
|
||||
lbl_TabGame_aRemoveLocalArrows->setText(QApplication::translate("shortcutsTab", "Remove local arrows", 0));
|
||||
lbl_TabGame_aConcede->setText(QApplication::translate("shortcutsTab", "Concede", 0));
|
||||
lbl_Player_aRollDie->setText(QApplication::translate("shortcutsTab", "Roll dice", 0));
|
||||
lbl_TabGame_aRotateViewCW->setText(QApplication::translate("shortcutsTab", "Rotate view CW", 0));
|
||||
lbl_Player_aShuffle->setText(QApplication::translate("shortcutsTab", "Shuffle library", 0));
|
||||
lbl_TabGame_aRotateViewCCW->setText(QApplication::translate("shortcutsTab", "Rotate view CCW", 0));
|
||||
groupBox_draw->setTitle(QApplication::translate("shortcutsTab", "Drawing", 0));
|
||||
lbl_Player_aMulligan->setText(QApplication::translate("shortcutsTab", "Mulligan", 0));
|
||||
lbl_Player_aDrawCard->setText(QApplication::translate("shortcutsTab", "Draw card", 0));
|
||||
lbl_Player_aDrawCards->setText(QApplication::translate("shortcutsTab", "Draw cards", 0));
|
||||
lbl_Player_aUndoDraw->setText(QApplication::translate("shortcutsTab", "Undo draw", 0));
|
||||
lbl_Player_aAlwaysRevealTopCard->setText(QApplication::translate("shortcutsTab", "Always reveal top card", 0));
|
||||
groupBox_view->setTitle(QApplication::translate("shortcutsTab", "View"));
|
||||
lbl_Player_aViewGraveyard->setText(QApplication::translate("shortcutsTab", "Graveyard"));
|
||||
lbl_Player_aViewLibrary->setText(QApplication::translate("shortcutsTab", "Library"));
|
||||
lbl_Player_aViewTopCards->setText(QApplication::translate("shortcutsTab", "Top cards of library"));
|
||||
lbl_Player_aViewSideboard->setText(QApplication::translate("shortcutsTab", "Sideboard"));
|
||||
lbl_Player_aViewRfg->setText(QApplication::translate("shortcutsTab", "Exile"));
|
||||
lbl_GameView_aCloseMostRecentZoneView->setText(QApplication::translate("shortcutsTab", "Close recent view"));
|
||||
groupBox_moveDeck->setTitle(QApplication::translate("shortcutsTab", "Move top card to"));
|
||||
lbl_Player_aMoveTopCardToGraveyard->setText(QApplication::translate("shortcutsTab", "Graveyard Once"));
|
||||
lbl_Player_aMoveTopCardsToGraveyard->setText(QApplication::translate("shortcutsTab", "Graveyard Multiple"));
|
||||
lbl_Player_aMoveTopCardToExile->setText(QApplication::translate("shortcutsTab", "Exile Once"));
|
||||
lbl_Player_aMoveTopCardsToExile->setText(QApplication::translate("shortcutsTab", "Exile Multiple"));
|
||||
groupBox_gameLobby->setTitle(QApplication::translate("shortcutsTab", "Game Lobby"));
|
||||
lbl_DeckViewContainer_loadRemoteButton->setText(QApplication::translate("shortcutsTab", "Load remote deck"));
|
||||
lbl_DeckViewContainer_loadLocalButton->setText(QApplication::translate("shortcutsTab", "Load local deck"));
|
||||
groupBox_gameplay->setTitle(QApplication::translate("shortcutsTab", "Gameplay"));
|
||||
lbl_Player_aDrawArrow->setText(QApplication::translate("shortcutsTab", "Draw arrow"));
|
||||
lbl_TabGame_aLeaveGame->setText(QApplication::translate("shortcutsTab", "Leave game"));
|
||||
lbl_TabGame_aRemoveLocalArrows->setText(QApplication::translate("shortcutsTab", "Remove local arrows"));
|
||||
lbl_TabGame_aConcede->setText(QApplication::translate("shortcutsTab", "Concede"));
|
||||
lbl_Player_aRollDie->setText(QApplication::translate("shortcutsTab", "Roll dice"));
|
||||
lbl_TabGame_aRotateViewCW->setText(QApplication::translate("shortcutsTab", "Rotate view CW"));
|
||||
lbl_Player_aShuffle->setText(QApplication::translate("shortcutsTab", "Shuffle library"));
|
||||
lbl_TabGame_aRotateViewCCW->setText(QApplication::translate("shortcutsTab", "Rotate view CCW"));
|
||||
groupBox_draw->setTitle(QApplication::translate("shortcutsTab", "Drawing"));
|
||||
lbl_Player_aMulligan->setText(QApplication::translate("shortcutsTab", "Mulligan"));
|
||||
lbl_Player_aDrawCard->setText(QApplication::translate("shortcutsTab", "Draw card"));
|
||||
lbl_Player_aDrawCards->setText(QApplication::translate("shortcutsTab", "Draw cards"));
|
||||
lbl_Player_aUndoDraw->setText(QApplication::translate("shortcutsTab", "Undo draw"));
|
||||
lbl_Player_aAlwaysRevealTopCard->setText(QApplication::translate("shortcutsTab", "Always reveal top card"));
|
||||
tabWidget->setTabText(tabWidget->indexOf(tab_3),
|
||||
QApplication::translate("shortcutsTab", "Gameplay | Draw | Move | View", 0));
|
||||
tabWidget->setTabText(tabWidget->indexOf(tab_4), QApplication::translate("shortcutsTab", "Counters", 0));
|
||||
QApplication::translate("shortcutsTab", "Gameplay | Draw | Move | View"));
|
||||
tabWidget->setTabText(tabWidget->indexOf(tab_4), QApplication::translate("shortcutsTab", "Counters"));
|
||||
faqLabel->setText(QString("<a href='%1'>%2</a>")
|
||||
.arg(WIKI)
|
||||
.arg(QApplication::translate("shortcutsTab", "How to set custom shortcuts", 0)));
|
||||
btnResetAll->setText(QApplication::translate("shortcutsTab", "Restore all default shortcuts", 0));
|
||||
btnClearAll->setText(QApplication::translate("shortcutsTab", "Clear all shortcuts", 0));
|
||||
.arg(QApplication::translate("shortcutsTab", "How to set custom shortcuts")));
|
||||
btnResetAll->setText(QApplication::translate("shortcutsTab", "Restore all default shortcuts"));
|
||||
btnClearAll->setText(QApplication::translate("shortcutsTab", "Clear all shortcuts"));
|
||||
} // retranslateUi
|
||||
};
|
||||
|
||||
|
|
|
@ -86,8 +86,8 @@ QString ShortcutsSettings::getShortcutString(const QString &name) const
|
|||
QString ShortcutsSettings::stringifySequence(const QList<QKeySequence> &Sequence) const
|
||||
{
|
||||
QStringList stringSequence;
|
||||
for (int i = 0; i < Sequence.size(); ++i) {
|
||||
stringSequence.append(Sequence.at(i).toString(QKeySequence::PortableText));
|
||||
for (const auto &i : Sequence) {
|
||||
stringSequence.append(i.toString(QKeySequence::PortableText));
|
||||
}
|
||||
|
||||
return stringSequence.join(sep);
|
||||
|
|
|
@ -143,6 +143,7 @@ private:
|
|||
{"Player/aConcede", parseSequenceString("F2")},
|
||||
{"Player/aLeaveGame", parseSequenceString("Ctrl+Q")},
|
||||
{"Player/aNextPhase", parseSequenceString("Ctrl+Space;Tab")},
|
||||
{"Player/aNextPhaseAction", parseSequenceString("Shift+Tab")},
|
||||
{"Player/aNextTurn", parseSequenceString("Ctrl+Return;Ctrl+Enter")},
|
||||
{"Player/aRemoveLocalArrows", parseSequenceString("Ctrl+R")},
|
||||
{"Player/aRotateViewCCW", parseSequenceString("")},
|
||||
|
|
|
@ -95,7 +95,7 @@ void ToggleButton::setState(bool _state)
|
|||
}
|
||||
|
||||
DeckViewContainer::DeckViewContainer(int _playerId, TabGame *parent)
|
||||
: QWidget(0), parentGame(parent), playerId(_playerId)
|
||||
: QWidget(nullptr), parentGame(parent), playerId(_playerId)
|
||||
{
|
||||
loadLocalButton = new QPushButton;
|
||||
loadRemoteButton = new QPushButton;
|
||||
|
@ -112,7 +112,7 @@ DeckViewContainer::DeckViewContainer(int _playerId, TabGame *parent)
|
|||
connect(sideboardLockButton, SIGNAL(clicked()), this, SLOT(sideboardLockButtonClicked()));
|
||||
connect(sideboardLockButton, SIGNAL(stateChanged()), this, SLOT(updateSideboardLockButtonText()));
|
||||
|
||||
QHBoxLayout *buttonHBox = new QHBoxLayout;
|
||||
auto *buttonHBox = new QHBoxLayout;
|
||||
buttonHBox->addWidget(loadLocalButton);
|
||||
buttonHBox->addWidget(loadRemoteButton);
|
||||
buttonHBox->addWidget(readyStartButton);
|
||||
|
@ -123,7 +123,7 @@ DeckViewContainer::DeckViewContainer(int _playerId, TabGame *parent)
|
|||
connect(deckView, SIGNAL(newCardAdded(AbstractCardItem *)), this, SIGNAL(newCardAdded(AbstractCardItem *)));
|
||||
connect(deckView, SIGNAL(sideboardPlanChanged()), this, SLOT(sideboardPlanChanged()));
|
||||
|
||||
QVBoxLayout *deckViewLayout = new QVBoxLayout;
|
||||
auto *deckViewLayout = new QVBoxLayout;
|
||||
deckViewLayout->addLayout(buttonHBox);
|
||||
deckViewLayout->addWidget(deckView);
|
||||
deckViewLayout->setContentsMargins(0, 0, 0, 0);
|
||||
|
@ -209,6 +209,9 @@ void TabGame::refreshShortcuts()
|
|||
if (aNextPhase) {
|
||||
aNextPhase->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aNextPhase"));
|
||||
}
|
||||
if (aNextPhaseAction) {
|
||||
aNextPhaseAction->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aNextPhaseAction"));
|
||||
}
|
||||
if (aNextTurn) {
|
||||
aNextTurn->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aNextTurn"));
|
||||
}
|
||||
|
@ -299,8 +302,8 @@ void DeckViewContainer::sideboardPlanChanged()
|
|||
{
|
||||
Command_SetSideboardPlan cmd;
|
||||
const QList<MoveCard_ToZone> &newPlan = deckView->getSideboardPlan();
|
||||
for (int i = 0; i < newPlan.size(); ++i)
|
||||
cmd.add_move_list()->CopyFrom(newPlan.at(i));
|
||||
for (const auto &i : newPlan)
|
||||
cmd.add_move_list()->CopyFrom(i);
|
||||
parentGame->sendGameCommand(cmd, playerId);
|
||||
}
|
||||
|
||||
|
@ -330,7 +333,8 @@ void DeckViewContainer::setDeck(const DeckLoader &deck)
|
|||
TabGame::TabGame(TabSupervisor *_tabSupervisor, GameReplay *_replay)
|
||||
: Tab(_tabSupervisor), secondsElapsed(0), hostId(-1), localPlayerId(-1),
|
||||
isLocalGame(_tabSupervisor->getIsLocalGame()), spectator(true), gameStateKnown(false), resuming(false),
|
||||
currentPhase(-1), activeCard(0), gameClosed(false), replay(_replay), currentReplayStep(0), sayLabel(0), sayEdit(0)
|
||||
currentPhase(-1), activeCard(nullptr), gameClosed(false), replay(_replay), currentReplayStep(0),
|
||||
sayLabel(nullptr), sayEdit(nullptr)
|
||||
{
|
||||
// THIS CTOR IS USED ON REPLAY
|
||||
gameInfo.CopyFrom(replay->game_info());
|
||||
|
@ -389,8 +393,8 @@ TabGame::TabGame(TabSupervisor *_tabSupervisor,
|
|||
const QMap<int, QString> &_roomGameTypes)
|
||||
: Tab(_tabSupervisor), clients(_clients), gameInfo(event.game_info()), roomGameTypes(_roomGameTypes),
|
||||
hostId(event.host_id()), localPlayerId(event.player_id()), isLocalGame(_tabSupervisor->getIsLocalGame()),
|
||||
spectator(event.spectator()), gameStateKnown(false), resuming(event.resuming()), currentPhase(-1), activeCard(0),
|
||||
gameClosed(false), replay(0), replayDock(0)
|
||||
spectator(event.spectator()), gameStateKnown(false), resuming(event.resuming()), currentPhase(-1),
|
||||
activeCard(nullptr), gameClosed(false), replay(nullptr), replayDock(nullptr)
|
||||
{
|
||||
// THIS CTOR IS USED ON GAMES
|
||||
gameInfo.set_started(false);
|
||||
|
@ -486,6 +490,9 @@ void TabGame::retranslateUi()
|
|||
if (aNextPhase) {
|
||||
aNextPhase->setText(tr("Next &phase"));
|
||||
}
|
||||
if (aNextPhaseAction) {
|
||||
aNextPhaseAction->setText(tr("Next phase with &action"));
|
||||
}
|
||||
if (aNextTurn) {
|
||||
aNextTurn->setText(tr("Next &turn"));
|
||||
}
|
||||
|
@ -554,7 +561,7 @@ void TabGame::closeRequest()
|
|||
|
||||
void TabGame::replayNextEvent()
|
||||
{
|
||||
processGameEventContainer(replay->event_list(timelineWidget->getCurrentEvent()), 0);
|
||||
processGameEventContainer(replay->event_list(timelineWidget->getCurrentEvent()), nullptr);
|
||||
}
|
||||
|
||||
void TabGame::replayFinished()
|
||||
|
@ -671,7 +678,7 @@ void TabGame::actPhaseAction()
|
|||
{
|
||||
int phase = phaseActions.indexOf(static_cast<QAction *>(sender()));
|
||||
Command_SetActivePhase cmd;
|
||||
cmd.set_phase(phase);
|
||||
cmd.set_phase(static_cast<google::protobuf::uint32>(phase));
|
||||
sendGameCommand(cmd);
|
||||
}
|
||||
|
||||
|
@ -681,10 +688,29 @@ void TabGame::actNextPhase()
|
|||
if (++phase >= phasesToolbar->phaseCount())
|
||||
phase = 0;
|
||||
Command_SetActivePhase cmd;
|
||||
cmd.set_phase(phase);
|
||||
cmd.set_phase(static_cast<google::protobuf::uint32>(phase));
|
||||
sendGameCommand(cmd);
|
||||
}
|
||||
|
||||
void TabGame::actNextPhaseAction()
|
||||
{
|
||||
int phase = currentPhase + 1;
|
||||
if (phase >= phasesToolbar->phaseCount()) {
|
||||
phase = 0;
|
||||
}
|
||||
|
||||
if (phase == 0) {
|
||||
Command_NextTurn cmd;
|
||||
sendGameCommand(cmd);
|
||||
} else {
|
||||
Command_SetActivePhase cmd;
|
||||
cmd.set_phase(static_cast<google::protobuf::uint32>(phase));
|
||||
sendGameCommand(cmd);
|
||||
}
|
||||
|
||||
phasesToolbar->triggerPhaseAction(phase);
|
||||
}
|
||||
|
||||
void TabGame::actNextTurn()
|
||||
{
|
||||
sendGameCommand(Command_NextTurn());
|
||||
|
@ -725,7 +751,7 @@ void TabGame::actCompleterChanged()
|
|||
Player *TabGame::addPlayer(int playerId, const ServerInfo_User &info)
|
||||
{
|
||||
bool local = ((clients.size() > 1) || (playerId == localPlayerId));
|
||||
Player *newPlayer = new Player(info, playerId, local, this);
|
||||
auto *newPlayer = new Player(info, playerId, local, this);
|
||||
connect(newPlayer, SIGNAL(openDeckEditor(const DeckLoader *)), this, SIGNAL(openDeckEditor(const DeckLoader *)));
|
||||
QString newPlayerName = "@" + newPlayer->getName();
|
||||
if (sayEdit && !autocompleteUserList.contains(newPlayerName)) {
|
||||
|
@ -741,7 +767,7 @@ Player *TabGame::addPlayer(int playerId, const ServerInfo_User &info)
|
|||
if (clients.size() == 1)
|
||||
newPlayer->setShortcutsActive();
|
||||
|
||||
DeckViewContainer *deckView = new DeckViewContainer(playerId, this);
|
||||
auto *deckView = new DeckViewContainer(playerId, this);
|
||||
connect(deckView, SIGNAL(newCardAdded(AbstractCardItem *)), this, SLOT(newCardAdded(AbstractCardItem *)));
|
||||
deckViewContainers.insert(playerId, deckView);
|
||||
deckViewContainerLayout->addWidget(deckView);
|
||||
|
@ -762,7 +788,7 @@ void TabGame::processGameEventContainer(const GameEventContainer &cont, Abstract
|
|||
for (int i = 0; i < eventListSize; ++i) {
|
||||
const GameEvent &event = cont.event_list(i);
|
||||
const int playerId = event.player_id();
|
||||
const GameEvent::GameEventType eventType = static_cast<GameEvent::GameEventType>(getPbExtension(event));
|
||||
const auto eventType = static_cast<GameEvent::GameEventType>(getPbExtension(event));
|
||||
if (spectators.contains(playerId)) {
|
||||
switch (eventType) {
|
||||
case GameEvent::GAME_SAY:
|
||||
|
@ -834,7 +860,7 @@ AbstractClient *TabGame::getClientForPlayer(int playerId) const
|
|||
|
||||
return clients.at(playerId);
|
||||
} else if (clients.isEmpty())
|
||||
return 0;
|
||||
return nullptr;
|
||||
else
|
||||
return clients.first();
|
||||
}
|
||||
|
@ -871,7 +897,7 @@ void TabGame::commandFinished(const Response &response)
|
|||
PendingCommand *TabGame::prepareGameCommand(const ::google::protobuf::Message &cmd)
|
||||
{
|
||||
CommandContainer cont;
|
||||
cont.set_game_id(gameInfo.game_id());
|
||||
cont.set_game_id(static_cast<google::protobuf::uint32>(gameInfo.game_id()));
|
||||
GameCommand *c = cont.add_game_command();
|
||||
c->GetReflection()->MutableMessage(c, cmd.GetDescriptor()->FindExtensionByName("ext"))->CopyFrom(cmd);
|
||||
return new PendingCommand(cont);
|
||||
|
@ -880,13 +906,11 @@ PendingCommand *TabGame::prepareGameCommand(const ::google::protobuf::Message &c
|
|||
PendingCommand *TabGame::prepareGameCommand(const QList<const ::google::protobuf::Message *> &cmdList)
|
||||
{
|
||||
CommandContainer cont;
|
||||
cont.set_game_id(gameInfo.game_id());
|
||||
for (int i = 0; i < cmdList.size(); ++i) {
|
||||
cont.set_game_id(static_cast<google::protobuf::uint32>(gameInfo.game_id()));
|
||||
for (auto i : cmdList) {
|
||||
GameCommand *c = cont.add_game_command();
|
||||
c->GetReflection()
|
||||
->MutableMessage(c, cmdList[i]->GetDescriptor()->FindExtensionByName("ext"))
|
||||
->CopyFrom(*cmdList[i]);
|
||||
delete cmdList[i];
|
||||
c->GetReflection()->MutableMessage(c, i->GetDescriptor()->FindExtensionByName("ext"))->CopyFrom(*i);
|
||||
delete i;
|
||||
}
|
||||
return new PendingCommand(cont);
|
||||
}
|
||||
|
@ -1040,8 +1064,7 @@ void TabGame::eventPlayerPropertiesChanged(const Event_PlayerPropertiesChanged &
|
|||
const ServerInfo_PlayerProperties &prop = event.player_properties();
|
||||
playerListWidget->updatePlayerProperties(prop, eventPlayerId);
|
||||
|
||||
const GameEventContext::ContextType contextType =
|
||||
static_cast<GameEventContext::ContextType>(getPbExtension(context));
|
||||
const auto contextType = static_cast<GameEventContext::ContextType>(getPbExtension(context));
|
||||
switch (contextType) {
|
||||
case GameEventContext::READY_START: {
|
||||
bool ready = prop.ready_start();
|
||||
|
@ -1195,7 +1218,7 @@ Player *TabGame::setActivePlayer(int id)
|
|||
{
|
||||
Player *player = players.value(id, 0);
|
||||
if (!player)
|
||||
return 0;
|
||||
return nullptr;
|
||||
activePlayer = id;
|
||||
playerListWidget->setActivePlayer(id);
|
||||
QMapIterator<int, Player *> i(players);
|
||||
|
@ -1259,11 +1282,11 @@ CardItem *TabGame::getCard(int playerId, const QString &zoneName, int cardId) co
|
|||
{
|
||||
Player *player = players.value(playerId, 0);
|
||||
if (!player)
|
||||
return 0;
|
||||
return nullptr;
|
||||
|
||||
CardZone *zone = player->getZones().value(zoneName, 0);
|
||||
if (!zone)
|
||||
return 0;
|
||||
return nullptr;
|
||||
|
||||
return zone->getCard(cardId, QString());
|
||||
}
|
||||
|
@ -1271,7 +1294,7 @@ CardItem *TabGame::getCard(int playerId, const QString &zoneName, int cardId) co
|
|||
QString TabGame::getTabText() const
|
||||
{
|
||||
QString gameTypeInfo;
|
||||
if (gameTypes.size() != 0) {
|
||||
if (!gameTypes.empty()) {
|
||||
gameTypeInfo = gameTypes.at(0);
|
||||
if (gameTypes.size() > 1)
|
||||
gameTypeInfo.append("...");
|
||||
|
@ -1312,7 +1335,7 @@ Player *TabGame::getActiveLocalPlayer() const
|
|||
return temp;
|
||||
}
|
||||
|
||||
return 0;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void TabGame::updateCardMenu(AbstractCardItem *card)
|
||||
|
@ -1329,6 +1352,8 @@ void TabGame::createMenuItems()
|
|||
{
|
||||
aNextPhase = new QAction(this);
|
||||
connect(aNextPhase, SIGNAL(triggered()), this, SLOT(actNextPhase()));
|
||||
aNextPhaseAction = new QAction(this);
|
||||
connect(aNextPhaseAction, SIGNAL(triggered()), this, SLOT(actNextPhaseAction()));
|
||||
aNextTurn = new QAction(this);
|
||||
connect(aNextTurn, SIGNAL(triggered()), this, SLOT(actNextTurn()));
|
||||
aRemoveLocalArrows = new QAction(this);
|
||||
|
@ -1343,7 +1368,7 @@ void TabGame::createMenuItems()
|
|||
connect(aConcede, SIGNAL(triggered()), this, SLOT(actConcede()));
|
||||
aLeaveGame = new QAction(this);
|
||||
connect(aLeaveGame, SIGNAL(triggered()), this, SLOT(actLeaveGame()));
|
||||
aCloseReplay = 0;
|
||||
aCloseReplay = nullptr;
|
||||
|
||||
phasesMenu = new QMenu(this);
|
||||
for (int i = 0; i < phasesToolbar->phaseCount(); ++i) {
|
||||
|
@ -1355,6 +1380,7 @@ void TabGame::createMenuItems()
|
|||
|
||||
phasesMenu->addSeparator();
|
||||
phasesMenu->addAction(aNextPhase);
|
||||
phasesMenu->addAction(aNextPhaseAction);
|
||||
|
||||
gameMenu = new QMenu(this);
|
||||
playersSeparator = gameMenu->addSeparator();
|
||||
|
@ -1373,19 +1399,20 @@ void TabGame::createMenuItems()
|
|||
|
||||
void TabGame::createReplayMenuItems()
|
||||
{
|
||||
aNextPhase = 0;
|
||||
aNextTurn = 0;
|
||||
aRemoveLocalArrows = 0;
|
||||
aRotateViewCW = 0;
|
||||
aRotateViewCCW = 0;
|
||||
aResetLayout = 0;
|
||||
aGameInfo = 0;
|
||||
aConcede = 0;
|
||||
aLeaveGame = 0;
|
||||
aNextPhase = nullptr;
|
||||
aNextPhaseAction = nullptr;
|
||||
aNextTurn = nullptr;
|
||||
aRemoveLocalArrows = nullptr;
|
||||
aRotateViewCW = nullptr;
|
||||
aRotateViewCCW = nullptr;
|
||||
aResetLayout = nullptr;
|
||||
aGameInfo = nullptr;
|
||||
aConcede = nullptr;
|
||||
aLeaveGame = nullptr;
|
||||
aCloseReplay = new QAction(this);
|
||||
connect(aCloseReplay, SIGNAL(triggered()), this, SLOT(actLeaveGame()));
|
||||
|
||||
phasesMenu = 0;
|
||||
phasesMenu = nullptr;
|
||||
gameMenu = new QMenu(this);
|
||||
gameMenu->addAction(aCloseReplay);
|
||||
addTabMenu(gameMenu);
|
||||
|
@ -1659,7 +1686,7 @@ void TabGame::createCardInfoDock(bool bReplay)
|
|||
void TabGame::createPlayerListDock(bool bReplay)
|
||||
{
|
||||
if (bReplay) {
|
||||
playerListWidget = new PlayerListWidget(0, 0, this);
|
||||
playerListWidget = new PlayerListWidget(nullptr, nullptr, this);
|
||||
} else {
|
||||
playerListWidget = new PlayerListWidget(tabSupervisor, clients.first(), this);
|
||||
connect(playerListWidget, SIGNAL(openMessageDialog(QString, bool)), this,
|
||||
|
|
|
@ -163,8 +163,8 @@ private:
|
|||
QAction *playersSeparator;
|
||||
QMenu *gameMenu, *phasesMenu, *viewMenu, *cardInfoDockMenu, *messageLayoutDockMenu, *playerListDockMenu,
|
||||
*replayDockMenu;
|
||||
QAction *aGameInfo, *aConcede, *aLeaveGame, *aCloseReplay, *aNextPhase, *aNextTurn, *aRemoveLocalArrows,
|
||||
*aRotateViewCW, *aRotateViewCCW, *aResetLayout, *aResetReplayLayout;
|
||||
QAction *aGameInfo, *aConcede, *aLeaveGame, *aCloseReplay, *aNextPhase, *aNextPhaseAction, *aNextTurn,
|
||||
*aRemoveLocalArrows, *aRotateViewCW, *aRotateViewCCW, *aResetLayout, *aResetReplayLayout;
|
||||
QAction *aCardInfoDockVisible, *aCardInfoDockFloating, *aMessageLayoutDockVisible, *aMessageLayoutDockFloating,
|
||||
*aPlayerListDockVisible, *aPlayerListDockFloating, *aReplayDockVisible, *aReplayDockFloating;
|
||||
QList<QAction *> phaseActions;
|
||||
|
@ -233,6 +233,7 @@ private slots:
|
|||
void actSay();
|
||||
void actPhaseAction();
|
||||
void actNextPhase();
|
||||
void actNextPhaseAction();
|
||||
void actNextTurn();
|
||||
|
||||
void addMentionTag(QString value);
|
||||
|
@ -246,7 +247,7 @@ private slots:
|
|||
void actResetLayout();
|
||||
void freeDocksSize();
|
||||
|
||||
bool eventFilter(QObject *o, QEvent *e);
|
||||
bool eventFilter(QObject *o, QEvent *e) override;
|
||||
void dockVisibleTriggered();
|
||||
void dockFloatingTriggered();
|
||||
void dockTopLevelChanged(bool topLevel);
|
||||
|
@ -257,10 +258,10 @@ public:
|
|||
const Event_GameJoined &event,
|
||||
const QMap<int, QString> &_roomGameTypes);
|
||||
TabGame(TabSupervisor *_tabSupervisor, GameReplay *replay);
|
||||
~TabGame();
|
||||
void retranslateUi();
|
||||
~TabGame() override;
|
||||
void retranslateUi() override;
|
||||
void updatePlayerListDockTitle();
|
||||
void closeRequest();
|
||||
void closeRequest() override;
|
||||
const QMap<int, Player *> &getPlayers() const
|
||||
{
|
||||
return players;
|
||||
|
@ -278,7 +279,7 @@ public:
|
|||
{
|
||||
return gameInfo.game_id();
|
||||
}
|
||||
QString getTabText() const;
|
||||
QString getTabText() const override;
|
||||
bool getSpectator() const
|
||||
{
|
||||
return spectator;
|
||||
|
|
Loading…
Reference in a new issue