different color scheme for in-game and personal chat
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2 changed files with 2 additions and 2 deletions
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@ -112,7 +112,7 @@ void MessageLogWidget::logGameStart()
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void MessageLogWidget::logSay(Player *player, QString message)
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{
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append(QString("<b><font color=\"red\">%1:</font></b> %2").arg(sanitizeHtml(player->getName())).arg(sanitizeHtml(message)));
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append(QString("<b><font color=\"") + (player->getLocal() ? "red" : "#0000fe") + QString("\">%1:</font></b> %2").arg(sanitizeHtml(player->getName())).arg(sanitizeHtml(message)));
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}
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void MessageLogWidget::logSpectatorSay(QString spectatorName, QString message)
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@ -65,7 +65,7 @@ void TabMessage::actLeave()
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void TabMessage::processMessageEvent(Event_Message *event)
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{
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textEdit->append(QString("<font color=\"red\">%1:</font> %2").arg(sanitizeHtml(event->getSenderName())).arg(sanitizeHtml(event->getText())));
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textEdit->append(QString("<font color=\"") + (event->getSenderName() == userName ? "#0000fe" : "red") + QString("\">%1:</font> %2").arg(sanitizeHtml(event->getSenderName())).arg(sanitizeHtml(event->getText())));
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emit userEvent();
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}
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