move changing x coord to after check for token deletion (#4236)
fixes #4235 reverts #4216
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1bfcca91be
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401fdcaf7a
1 changed files with 28 additions and 33 deletions
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@ -433,25 +433,6 @@ Response::ResponseCode Server_Player::moveCard(GameEventStorage &ges,
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lastDrawList.clear();
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}
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// Only mess about with x coordinates if the card is sticking around, otherwise it can have weird side effects
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// if multiple cards are moved at once.
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if (!card->getDestroyOnZoneChange()) {
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if ((startzone == targetzone) && !startzone->hasCoords()) {
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if (!secondHalf && (originalPosition < x)) {
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xIndex = -1;
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secondHalf = true;
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} else if (secondHalf) {
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--xIndex;
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} else {
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++xIndex;
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}
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} else {
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++xIndex;
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}
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}
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int newX = x + xIndex;
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// Attachment relationships can be retained when moving a card onto the opponent's table
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if (startzone->getName() != targetzone->getName()) {
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// Delete all attachment relationships
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@ -491,6 +472,20 @@ Response::ResponseCode Server_Player::moveCard(GameEventStorage &ges,
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card->deleteLater();
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} else {
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if ((startzone == targetzone) && !startzone->hasCoords()) {
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if (!secondHalf && (originalPosition < x)) {
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xIndex = -1;
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secondHalf = true;
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} else if (secondHalf) {
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--xIndex;
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} else {
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++xIndex;
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}
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} else {
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++xIndex;
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}
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int newX = x + xIndex;
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if (!targetzone->hasCoords()) {
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y = 0;
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card->resetState();
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@ -597,22 +592,22 @@ Response::ResponseCode Server_Player::moveCard(GameEventStorage &ges,
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setCardAttrHelper(ges, targetzone->getPlayer()->getPlayerId(), targetzone->getName(), card->getId(),
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AttrPT, ptString);
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}
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}
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if (startzone->getAlwaysRevealTopCard() && !startzone->getCards().isEmpty() && (originalPosition == 0)) {
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Event_RevealCards revealEvent;
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revealEvent.set_zone_name(startzone->getName().toStdString());
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revealEvent.set_card_id(0);
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startzone->getCards().first()->getInfo(revealEvent.add_cards());
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if (startzone->getAlwaysRevealTopCard() && !startzone->getCards().isEmpty() && (originalPosition == 0)) {
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Event_RevealCards revealEvent;
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revealEvent.set_zone_name(startzone->getName().toStdString());
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revealEvent.set_card_id(0);
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startzone->getCards().first()->getInfo(revealEvent.add_cards());
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ges.enqueueGameEvent(revealEvent, playerId);
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}
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if (targetzone->getAlwaysRevealTopCard() && !targetzone->getCards().isEmpty() && (newX == 0)) {
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Event_RevealCards revealEvent;
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revealEvent.set_zone_name(targetzone->getName().toStdString());
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revealEvent.set_card_id(0);
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targetzone->getCards().first()->getInfo(revealEvent.add_cards());
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ges.enqueueGameEvent(revealEvent, playerId);
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}
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if (targetzone->getAlwaysRevealTopCard() && !targetzone->getCards().isEmpty() && (newX == 0)) {
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Event_RevealCards revealEvent;
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revealEvent.set_zone_name(targetzone->getName().toStdString());
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revealEvent.set_card_id(0);
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targetzone->getCards().first()->getInfo(revealEvent.add_cards());
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ges.enqueueGameEvent(revealEvent, playerId);
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ges.enqueueGameEvent(revealEvent, playerId);
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}
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}
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}
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if (undoingDraw) {
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