foo
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parent
16631712c7
commit
46f91f69c4
4 changed files with 17 additions and 12 deletions
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@ -250,7 +250,8 @@ void Game::actSetLife()
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{
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bool ok;
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int life = QInputDialog::getInteger(0, tr("Set life"), tr("New life total:"), localPlayer->getCounters()->findCounter("life")->getValue(), 0, 2000000000, 1, &ok);
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client->setCounter("life", life);
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if (ok)
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client->setCounter("life", life);
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}
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void Game::actShuffle()
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@ -281,10 +282,7 @@ void Game::actDrawCards()
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void Game::actCreateToken()
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{
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QString cardname = QInputDialog::getText(0, tr("Create token"), tr("Name:"));
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if (!db->getCard(cardname))
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QMessageBox::critical(0, "Error", "No such card");
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else
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client->createToken("table", cardname, QString(), 0, 0);
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client->createToken("table", cardname, QString(), 0, 0);
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}
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void Game::showCardMenu(QPoint p)
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@ -11,7 +11,7 @@ HandZone::HandZone(Player *_p, QGraphicsItem *parent)
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QRectF HandZone::boundingRect() const
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{
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return QRectF(0, 0, 100, 500);
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return QRectF(0, 0, 100, 510);
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}
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void HandZone::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
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@ -4,7 +4,7 @@
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#include "client.h"
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TableZone::TableZone(Player *_p, QGraphicsItem *parent)
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: CardZone(_p, "table", parent), width(700), height(500)
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: CardZone(_p, "table", parent), width(720), height(510)
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{
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cards = new CardList(true);
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hasCardAttr = true;
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@ -114,11 +114,16 @@ void MainWindow::updateSceneSize()
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{
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QRectF sr = scene->sceneRect();
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QSizeF zoneSize = zoneLayout->size();
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qDebug(QString("updateSceneSize: width=%1").arg(912 + zoneSize.width()).toLatin1());
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scene->setSceneRect(sr.x(), sr.y(), 912 + zoneSize.width(), sr.height());
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qDebug(QString("updateSceneSize: width=%1").arg(932 + zoneSize.width()).toLatin1());
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scene->setSceneRect(sr.x(), sr.y(), 932 + zoneSize.width(), sr.height());
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view->scaleToScene();
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}
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void MainWindow::textChanged(const QString &text)
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{
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sayButton->setEnabled(!text.isEmpty());
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}
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// Knöpfe
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void MainWindow::buttonSay()
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@ -199,13 +204,13 @@ MainWindow::MainWindow(QWidget *parent)
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int cardCount = db->loadFromFile("../cards.dat");
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qDebug(QString("%1 cards loaded").arg(cardCount).toLatin1());
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scene = new QGraphicsScene(0, 0, 912, 1000, this);
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scene = new QGraphicsScene(0, 0, 932, 1020, this);
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view = new GameView(scene);
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// view->setViewport(new QGLWidget(QGLFormat(QGL::SampleBuffers)));
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zoneLayout = new ZoneViewLayout(db);
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zoneLayout->setPos(912, 0);
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zoneLayout->setPos(932, 0);
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scene->addItem(zoneLayout);
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connect(zoneLayout, SIGNAL(sizeChanged()), this, SLOT(updateSceneSize()));
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@ -213,6 +218,7 @@ MainWindow::MainWindow(QWidget *parent)
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messageLog = new MessageLogWidget;
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sayEdit = new QLineEdit;
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sayButton = new QPushButton(tr("&Say"));
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sayButton->setEnabled(false);
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QHBoxLayout *hLayout = new QHBoxLayout;
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hLayout->addWidget(sayEdit);
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@ -232,7 +238,8 @@ MainWindow::MainWindow(QWidget *parent)
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centralWidget->setLayout(mainLayout);
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setCentralWidget(centralWidget);
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connect(sayEdit, SIGNAL(returnPressed()), this, SLOT(buttonSay()));
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connect(sayEdit, SIGNAL(returnPressed()), sayButton, SLOT(click()));
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connect(sayEdit, SIGNAL(textChanged(const QString &)), this, SLOT(textChanged(const QString &)));
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connect(sayButton, SIGNAL(clicked()), this, SLOT(buttonSay()));
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client = new Client(this);
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