Fix shortcuts detection on settings & game
Fix #1499, Fix #1493, Fix #1477 Fix typo
This commit is contained in:
parent
dd4900b038
commit
4c6b543cbe
3 changed files with 140 additions and 139 deletions
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@ -18,9 +18,9 @@ ShortcutsSettings::ShortcutsSettings(QString settingsPath, QObject *parent) : QO
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const QStringList customKeys = shortCutsFile.allKeys();
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for(QStringList::const_iterator it = customKeys.constBegin(); it != customKeys.constEnd(); ++it)
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{
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QString stringSecuence = shortCutsFile.value(*it).toString();
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QList<QKeySequence> secuenceList = parseSecuenceString(stringSecuence);
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shortCuts.insert(*it, secuenceList);
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QString stringSequence = shortCutsFile.value(*it).toString();
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QList<QKeySequence> SequenceList = parseSequenceString(stringSequence);
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shortCuts.insert(*it, SequenceList);
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}
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shortCutsFile.endGroup();
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}
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@ -41,76 +41,77 @@ QKeySequence ShortcutsSettings::getSingleShortcut(QString name)
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QString ShortcutsSettings::getDefaultShortcutString(QString name)
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{
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return stringifySecuence(defaultShortCuts.value(name));
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return stringifySequence(defaultShortCuts.value(name));
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}
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QString ShortcutsSettings::getShortcutString(QString name)
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{
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return stringifySecuence(shortCuts.value(name));
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return stringifySequence(shortCuts.value(name));
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}
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QString ShortcutsSettings::stringifySecuence(QList<QKeySequence> secuence) const
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QString ShortcutsSettings::stringifySequence(QList<QKeySequence> Sequence) const
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{
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QString stringSecuence;
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for(int i=0; i < secuence.size(); ++i)
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QString stringSequence;
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for(int i=0; i < Sequence.size(); ++i)
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{
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stringSecuence.append(secuence.at(i).toString(QKeySequence::PortableText));
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if(i < secuence.size() - 1)
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stringSecuence.append(";");
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stringSequence.append(Sequence.at(i).toString(QKeySequence::PortableText));
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if(i < Sequence.size() - 1)
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stringSequence.append(";");
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}
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return stringSecuence;
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return stringSequence;
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}
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QList<QKeySequence> ShortcutsSettings::parseSecuenceString(QString stringSecuence)
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QList<QKeySequence> ShortcutsSettings::parseSequenceString(QString stringSequence)
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{
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QStringList secuences = stringSecuence.split(";");
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QList<QKeySequence> secuenceList;
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for(QStringList::const_iterator ss = secuences.constBegin(); ss != secuences.constEnd(); ++ss)
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QStringList Sequences = stringSequence.split(";");
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QList<QKeySequence> SequenceList;
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for(QStringList::const_iterator ss = Sequences.constBegin(); ss != Sequences.constEnd(); ++ss)
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{
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secuenceList.append(QKeySequence(*ss, QKeySequence::PortableText));
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SequenceList.append(QKeySequence(*ss, QKeySequence::PortableText));
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}
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return secuenceList;
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return SequenceList;
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}
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void ShortcutsSettings::setShortcuts(QString name, QList<QKeySequence> secuence)
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void ShortcutsSettings::setShortcuts(QString name, QList<QKeySequence> Sequence)
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{
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shortCuts[name] = secuence;
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shortCuts[name] = Sequence;
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QSettings shortCutsFile(settingsFilePath, QSettings::IniFormat);
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shortCutsFile.beginGroup("Custom");
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QString stringSecuence = stringifySecuence(secuence);
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shortCutsFile.setValue(name, stringSecuence);
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QString stringSequence = stringifySequence(Sequence);
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shortCutsFile.setValue(name, stringSequence);
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shortCutsFile.endGroup();
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emit shortCutchanged();
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}
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void ShortcutsSettings::setShortcuts(QString name, QKeySequence secuence)
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void ShortcutsSettings::setShortcuts(QString name, QKeySequence Sequence)
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{
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setShortcuts(name, QList<QKeySequence>() << secuence);
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setShortcuts(name, QList<QKeySequence>() << Sequence);
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}
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void ShortcutsSettings::setShortcuts(QString name, QString secuences)
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void ShortcutsSettings::setShortcuts(QString name, QString Sequences)
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{
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setShortcuts(name,parseSecuenceString(secuences));
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setShortcuts(name,parseSequenceString(Sequences));
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}
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bool ShortcutsSettings::isValid(QString name, QString secuences)
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bool ShortcutsSettings::isValid(QString name, QString Sequences)
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{
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QString checkKey = name.left(name.indexOf("/"));
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QStringList stringSecuences = secuences.split(";");
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QString checkSequence = Sequences.split(";").last();
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QList<QString> allKeys = shortCuts.keys();
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for(int i=0; i < allKeys.size(); i++){
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QString key = allKeys.at(i);
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if(key.startsWith(checkKey) || key.startsWith("MainWindow") || checkKey.startsWith("MainWindow"))
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{
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QString storedSecuence = stringifySecuence(shortCuts.value(key));
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for(int j = 0; j < stringSecuences.size(); j++)
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QString storedSequence = stringifySequence(shortCuts.value(key));
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QStringList stringSequences = storedSequence.split(";");
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for(int j = 0; j < stringSequences.size(); j++)
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{
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if(storedSecuence.contains(stringSecuences.at(j)))
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if(checkSequence == stringSequences.at(j))
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return false;
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}
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}
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@ -120,109 +121,108 @@ bool ShortcutsSettings::isValid(QString name, QString secuences)
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void ShortcutsSettings::fillDefaultShorcuts()
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{
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defaultShortCuts["MainWindow/aCheckCardUpdates"] = parseSecuenceString("");
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defaultShortCuts["MainWindow/aConnect"] = parseSecuenceString("");
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defaultShortCuts["MainWindow/aDeckEditor"] = parseSecuenceString("");
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defaultShortCuts["MainWindow/aDisconnect"] = parseSecuenceString("");
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defaultShortCuts["MainWindow/aExit"] = parseSecuenceString("");
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defaultShortCuts["MainWindow/aFullScreen"] = parseSecuenceString("Ctrl+F");
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defaultShortCuts["MainWindow/aRegister"] = parseSecuenceString("");
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defaultShortCuts["MainWindow/aSettings"] = parseSecuenceString("");
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defaultShortCuts["MainWindow/aSinglePlayer"] = parseSecuenceString("");
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defaultShortCuts["MainWindow/aWatchReplay"] = parseSecuenceString("");
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defaultShortCuts["MainWindow/aCheckCardUpdates"] = parseSequenceString("");
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defaultShortCuts["MainWindow/aConnect"] = parseSequenceString("");
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defaultShortCuts["MainWindow/aDeckEditor"] = parseSequenceString("");
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defaultShortCuts["MainWindow/aDisconnect"] = parseSequenceString("");
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defaultShortCuts["MainWindow/aExit"] = parseSequenceString("");
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defaultShortCuts["MainWindow/aFullScreen"] = parseSequenceString("Ctrl+F");
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defaultShortCuts["MainWindow/aRegister"] = parseSequenceString("");
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defaultShortCuts["MainWindow/aSettings"] = parseSequenceString("");
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defaultShortCuts["MainWindow/aSinglePlayer"] = parseSequenceString("");
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defaultShortCuts["MainWindow/aWatchReplay"] = parseSequenceString("");
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defaultShortCuts["TabDeckEditor/aAnalyzeDeck"] = parseSecuenceString("");
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defaultShortCuts["TabDeckEditor/aClearFilterAll"] = parseSecuenceString("");
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defaultShortCuts["TabDeckEditor/aClearFilterOne"] = parseSecuenceString("");
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defaultShortCuts["TabDeckEditor/aClose"] = parseSecuenceString("");
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defaultShortCuts["TabDeckEditor/aDecrement"] = parseSecuenceString("-");
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defaultShortCuts["TabDeckEditor/aEditSets"] = parseSecuenceString("");
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defaultShortCuts["TabDeckEditor/aEditTokens"] = parseSecuenceString("");
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defaultShortCuts["TabDeckEditor/aIncrement"] = parseSecuenceString("+");
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defaultShortCuts["TabDeckEditor/aLoadDeck"] = parseSecuenceString("Ctrl+O");
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defaultShortCuts["TabDeckEditor/aLoadDeckFromClipboard"] = parseSecuenceString("Ctrl+V");
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defaultShortCuts["TabDeckEditor/aNewDeck"] = parseSecuenceString("Ctrl+N");
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defaultShortCuts["TabDeckEditor/aOpenCustomFolder"] = parseSecuenceString("");
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defaultShortCuts["TabDeckEditor/aPrintDeck"] = parseSecuenceString("Ctrl+P");
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defaultShortCuts["TabDeckEditor/aRemoveCard"] = parseSecuenceString("Del");
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defaultShortCuts["TabDeckEditor/aResetLayout"] = parseSecuenceString("");
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defaultShortCuts["TabDeckEditor/aSaveDeck"] = parseSecuenceString("Ctrl+S");
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defaultShortCuts["TabDeckEditor/aSaveDeckAs"] = parseSecuenceString("");
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defaultShortCuts["TabDeckEditor/aSaveDeckToClipboard"] = parseSecuenceString("Ctrl+C");
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defaultShortCuts["TabDeckEditor/aAnalyzeDeck"] = parseSequenceString("");
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defaultShortCuts["TabDeckEditor/aClearFilterAll"] = parseSequenceString("");
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defaultShortCuts["TabDeckEditor/aClearFilterOne"] = parseSequenceString("");
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defaultShortCuts["TabDeckEditor/aClose"] = parseSequenceString("");
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defaultShortCuts["TabDeckEditor/aDecrement"] = parseSequenceString("-");
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defaultShortCuts["TabDeckEditor/aEditSets"] = parseSequenceString("");
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defaultShortCuts["TabDeckEditor/aEditTokens"] = parseSequenceString("");
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defaultShortCuts["TabDeckEditor/aIncrement"] = parseSequenceString("+");
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defaultShortCuts["TabDeckEditor/aLoadDeck"] = parseSequenceString("Ctrl+O");
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defaultShortCuts["TabDeckEditor/aLoadDeckFromClipboard"] = parseSequenceString("Ctrl+V");
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defaultShortCuts["TabDeckEditor/aNewDeck"] = parseSequenceString("Ctrl+N");
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defaultShortCuts["TabDeckEditor/aOpenCustomFolder"] = parseSequenceString("");
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defaultShortCuts["TabDeckEditor/aPrintDeck"] = parseSequenceString("Ctrl+P");
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defaultShortCuts["TabDeckEditor/aRemoveCard"] = parseSequenceString("Del");
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defaultShortCuts["TabDeckEditor/aResetLayout"] = parseSequenceString("");
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defaultShortCuts["TabDeckEditor/aSaveDeck"] = parseSequenceString("Ctrl+S");
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defaultShortCuts["TabDeckEditor/aSaveDeckAs"] = parseSequenceString("");
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defaultShortCuts["TabDeckEditor/aSaveDeckToClipboard"] = parseSequenceString("Ctrl+C");
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defaultShortCuts["DeckViewContainer/loadLocalButton"] = parseSecuenceString("Ctrl+O");
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defaultShortCuts["DeckViewContainer/loadRemoteButton"] = parseSecuenceString("Ctrl+Alt+O");
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defaultShortCuts["DeckViewContainer/loadLocalButton"] = parseSequenceString("Ctrl+O");
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defaultShortCuts["DeckViewContainer/loadRemoteButton"] = parseSequenceString("Ctrl+Alt+O");
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defaultShortCuts["Player/aDec"] = parseSecuenceString("F11");
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defaultShortCuts["Player/aInc"] = parseSecuenceString("F12");
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defaultShortCuts["Player/aSet"] = parseSecuenceString("Ctrl+L");
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defaultShortCuts["Player/aCloseMostRecentZoneView"] = parseSecuenceString("Esc");
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defaultShortCuts["Player/IncP"] = parseSecuenceString("Ctrl++");
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defaultShortCuts["Player/aAlwaysRevealTopCard"] = parseSecuenceString("Ctrl+N");
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defaultShortCuts["Player/aAttach"] = parseSecuenceString("Ctrl+A");
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defaultShortCuts["Player/aCCGreen"] = parseSecuenceString("");
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defaultShortCuts["Player/aCCRed"] = parseSecuenceString("");
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defaultShortCuts["Player/aCCYellow"] = parseSecuenceString("");
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defaultShortCuts["Player/aClone"] = parseSecuenceString("Ctrl+J");
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defaultShortCuts["Player/aCreateAnotherToken"] = parseSecuenceString("Ctrl+G");
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defaultShortCuts["Player/aCreateToken"] = parseSecuenceString("Ctrl+T");
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defaultShortCuts["Player/aDecP"] = parseSecuenceString("Ctrl+-");
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defaultShortCuts["Player/aDecPT"] = parseSecuenceString("Ctrl+Alt+-");
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defaultShortCuts["Player/aDecT"] = parseSecuenceString("Alt+-");
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defaultShortCuts["Player/aDoesntUntap"] = parseSecuenceString("");
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defaultShortCuts["Player/aDrawArrow"] = parseSecuenceString("");
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defaultShortCuts["Player/aDrawCard"] = parseSecuenceString("Ctrl+D");
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defaultShortCuts["Player/aDrawCards"] = parseSecuenceString("Ctrl+E");
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defaultShortCuts["Player/aFlip"] = parseSecuenceString("");
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defaultShortCuts["Player/aIncPT"] = parseSecuenceString("Ctrl+Alt++");
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defaultShortCuts["Player/aIncT"] = parseSecuenceString("Alt++");
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defaultShortCuts["Player/aMoveToBottomLibrary"] = parseSecuenceString("");
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defaultShortCuts["Player/aMoveToExile"] = parseSecuenceString("");
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defaultShortCuts["Player/aMoveToGraveyard"] = parseSecuenceString("Ctrl+Del");
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defaultShortCuts["Player/aMoveToHand"] = parseSecuenceString("");
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defaultShortCuts["Player/aMoveToTopLibrary"] = parseSecuenceString("");
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defaultShortCuts["Player/aMulligan"] = parseSecuenceString("Ctrl+M");
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defaultShortCuts["Player/aPeek"] = parseSecuenceString("");
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defaultShortCuts["Player/aPlay"] = parseSecuenceString("");
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defaultShortCuts["Player/aRCGreen"] = parseSecuenceString("");
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defaultShortCuts["Player/aRCRed"] = parseSecuenceString("");
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defaultShortCuts["Player/aRCYellow"] = parseSecuenceString("");
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defaultShortCuts["Player/aRollDie"] = parseSecuenceString("Ctrl+I");
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defaultShortCuts["Player/aSCGreen"] = parseSecuenceString("");
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defaultShortCuts["Player/aSCRed"] = parseSecuenceString("");
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defaultShortCuts["Player/aSCYellow"] = parseSecuenceString("");
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defaultShortCuts["Player/aSetAnnotation"] = parseSecuenceString("");
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defaultShortCuts["Player/aSetPT"] = parseSecuenceString("Ctrl+P");
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defaultShortCuts["Player/aShuffle"] = parseSecuenceString("Ctrl+S");
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defaultShortCuts["Player/aTap"] = parseSecuenceString("");
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defaultShortCuts["Player/aUnattach"] = parseSecuenceString("");
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defaultShortCuts["Player/aUndoDraw"] = parseSecuenceString("Ctrl+Shift+D");
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defaultShortCuts["Player/aUntap"] = parseSecuenceString("");
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defaultShortCuts["Player/aUntapAll"] = parseSecuenceString("Ctrl+U");
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defaultShortCuts["Player/aViewGraveyard"] = parseSecuenceString("F4");
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defaultShortCuts["Player/aViewLibrary"] = parseSecuenceString("F3");
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defaultShortCuts["Player/aViewRfg"] = parseSecuenceString("");
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defaultShortCuts["Player/aViewSideboard"] = parseSecuenceString("Ctrl+F3");
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defaultShortCuts["Player/aViewTopCards"] = parseSecuenceString("Ctrl+W");
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defaultShortCuts["Player/aConcede"] = parseSecuenceString("F2");
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defaultShortCuts["Player/aLeaveGame"] = parseSecuenceString("Ctrl+Q");
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defaultShortCuts["Player/aNextPhase"] = parseSecuenceString("Ctrl+Space;Tab");
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defaultShortCuts["Player/aNextTurn"] = parseSecuenceString("Ctrl+Return;Ctrl+Enter");
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defaultShortCuts["Player/aRemoveLocalArrows"] = parseSecuenceString("Ctrl+R");
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defaultShortCuts["Player/aRotateViewCCW"] = parseSecuenceString("Ctrl+[");
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defaultShortCuts["Player/aRotateViewCW"] = parseSecuenceString("Ctrl+]");
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defaultShortCuts["Player/phase0"] = parseSecuenceString("F5");
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defaultShortCuts["Player/phase1"] = parseSecuenceString("");
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defaultShortCuts["Player/phase10"] = parseSecuenceString("F10");
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defaultShortCuts["Player/phase2"] = parseSecuenceString("F6");
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defaultShortCuts["Player/phase3"] = parseSecuenceString("F7");
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defaultShortCuts["Player/phase4"] = parseSecuenceString("F8");
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defaultShortCuts["Player/phase5"] = parseSecuenceString("");
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defaultShortCuts["Player/phase6"] = parseSecuenceString("");
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defaultShortCuts["Player/phase7"] = parseSecuenceString("");
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defaultShortCuts["Player/phase8"] = parseSecuenceString("");
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defaultShortCuts["Player/phase9"] = parseSecuenceString("F9");
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defaultShortCuts["tab_room/aClearChat"] = parseSecuenceString("F12");
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defaultShortCuts["DlgLoadDeckFromClipboard/refreshButton"] = parseSecuenceString("F5");
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defaultShortCuts["Player/aDec"] = parseSequenceString("F11");
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defaultShortCuts["Player/aInc"] = parseSequenceString("F12");
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defaultShortCuts["Player/aSet"] = parseSequenceString("Ctrl+L");
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defaultShortCuts["Player/aCloseMostRecentZoneView"] = parseSequenceString("Esc");
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defaultShortCuts["Player/IncP"] = parseSequenceString("Ctrl++");
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defaultShortCuts["Player/aAlwaysRevealTopCard"] = parseSequenceString("Ctrl+N");
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defaultShortCuts["Player/aAttach"] = parseSequenceString("Ctrl+A");
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defaultShortCuts["Player/aCCGreen"] = parseSequenceString("");
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defaultShortCuts["Player/aCCRed"] = parseSequenceString("");
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defaultShortCuts["Player/aCCYellow"] = parseSequenceString("");
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defaultShortCuts["Player/aClone"] = parseSequenceString("Ctrl+J");
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defaultShortCuts["Player/aCreateAnotherToken"] = parseSequenceString("Ctrl+G");
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defaultShortCuts["Player/aCreateToken"] = parseSequenceString("Ctrl+T");
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defaultShortCuts["Player/aDecP"] = parseSequenceString("Ctrl+-");
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defaultShortCuts["Player/aDecPT"] = parseSequenceString("Ctrl+Alt+-");
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defaultShortCuts["Player/aDecT"] = parseSequenceString("Alt+-");
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defaultShortCuts["Player/aDoesntUntap"] = parseSequenceString("");
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defaultShortCuts["Player/aDrawArrow"] = parseSequenceString("");
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defaultShortCuts["Player/aDrawCard"] = parseSequenceString("Ctrl+D");
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defaultShortCuts["Player/aDrawCards"] = parseSequenceString("Ctrl+E");
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defaultShortCuts["Player/aFlip"] = parseSequenceString("");
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defaultShortCuts["Player/aIncPT"] = parseSequenceString("Ctrl+Alt++");
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defaultShortCuts["Player/aIncT"] = parseSequenceString("Alt++");
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defaultShortCuts["Player/aMoveToBottomLibrary"] = parseSequenceString("");
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defaultShortCuts["Player/aMoveToExile"] = parseSequenceString("");
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defaultShortCuts["Player/aMoveToGraveyard"] = parseSequenceString("Ctrl+Del");
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defaultShortCuts["Player/aMoveToHand"] = parseSequenceString("");
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defaultShortCuts["Player/aMoveToTopLibrary"] = parseSequenceString("");
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defaultShortCuts["Player/aMulligan"] = parseSequenceString("Ctrl+M");
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defaultShortCuts["Player/aPeek"] = parseSequenceString("");
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defaultShortCuts["Player/aPlay"] = parseSequenceString("");
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defaultShortCuts["Player/aRCGreen"] = parseSequenceString("");
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defaultShortCuts["Player/aRCRed"] = parseSequenceString("");
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defaultShortCuts["Player/aRCYellow"] = parseSequenceString("");
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defaultShortCuts["Player/aRollDie"] = parseSequenceString("Ctrl+I");
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defaultShortCuts["Player/aSCGreen"] = parseSequenceString("");
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defaultShortCuts["Player/aSCRed"] = parseSequenceString("");
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defaultShortCuts["Player/aSCYellow"] = parseSequenceString("");
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defaultShortCuts["Player/aSetAnnotation"] = parseSequenceString("");
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defaultShortCuts["Player/aSetPT"] = parseSequenceString("Ctrl+P");
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defaultShortCuts["Player/aShuffle"] = parseSequenceString("Ctrl+S");
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defaultShortCuts["Player/aTap"] = parseSequenceString("");
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defaultShortCuts["Player/aUnattach"] = parseSequenceString("");
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defaultShortCuts["Player/aUndoDraw"] = parseSequenceString("Ctrl+Shift+D");
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defaultShortCuts["Player/aUntap"] = parseSequenceString("");
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defaultShortCuts["Player/aUntapAll"] = parseSequenceString("Ctrl+U");
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defaultShortCuts["Player/aViewGraveyard"] = parseSequenceString("F4");
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defaultShortCuts["Player/aViewLibrary"] = parseSequenceString("F3");
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defaultShortCuts["Player/aViewRfg"] = parseSequenceString("");
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defaultShortCuts["Player/aViewSideboard"] = parseSequenceString("Ctrl+F3");
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defaultShortCuts["Player/aViewTopCards"] = parseSequenceString("Ctrl+W");
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defaultShortCuts["Player/aConcede"] = parseSequenceString("F2");
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defaultShortCuts["Player/aLeaveGame"] = parseSequenceString("Ctrl+Q");
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defaultShortCuts["Player/aNextPhase"] = parseSequenceString("Ctrl+Space;Tab");
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defaultShortCuts["Player/aNextTurn"] = parseSequenceString("Ctrl+Return;Ctrl+Enter");
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defaultShortCuts["Player/aRemoveLocalArrows"] = parseSequenceString("Ctrl+R");
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defaultShortCuts["Player/aRotateViewCCW"] = parseSequenceString("Ctrl+[");
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defaultShortCuts["Player/aRotateViewCW"] = parseSequenceString("Ctrl+]");
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defaultShortCuts["Player/phase0"] = parseSequenceString("F5");
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defaultShortCuts["Player/phase1"] = parseSequenceString("");
|
||||
defaultShortCuts["Player/phase10"] = parseSequenceString("F10");
|
||||
defaultShortCuts["Player/phase2"] = parseSequenceString("F6");
|
||||
defaultShortCuts["Player/phase3"] = parseSequenceString("F7");
|
||||
defaultShortCuts["Player/phase4"] = parseSequenceString("F8");
|
||||
defaultShortCuts["Player/phase5"] = parseSequenceString("");
|
||||
defaultShortCuts["Player/phase6"] = parseSequenceString("");
|
||||
defaultShortCuts["Player/phase7"] = parseSequenceString("");
|
||||
defaultShortCuts["Player/phase8"] = parseSequenceString("");
|
||||
defaultShortCuts["Player/phase9"] = parseSequenceString("F9");
|
||||
defaultShortCuts["tab_room/aClearChat"] = parseSequenceString("F12");
|
||||
defaultShortCuts["DlgLoadDeckFromClipboard/refreshButton"] = parseSequenceString("F5");
|
||||
}
|
||||
|
||||
|
|
|
@ -19,11 +19,11 @@ public:
|
|||
QString getDefaultShortcutString(QString name);
|
||||
QString getShortcutString(QString name);
|
||||
|
||||
void setShortcuts(QString name, QList<QKeySequence> secuence);
|
||||
void setShortcuts(QString name, QKeySequence secuence);
|
||||
void setShortcuts(QString name, QString secuences);
|
||||
void setShortcuts(QString name, QList<QKeySequence> Sequence);
|
||||
void setShortcuts(QString name, QKeySequence Sequence);
|
||||
void setShortcuts(QString name, QString Sequences);
|
||||
|
||||
bool isValid(QString name, QString secuences);
|
||||
bool isValid(QString name, QString Sequences);
|
||||
signals:
|
||||
void shortCutchanged();
|
||||
|
||||
|
@ -33,8 +33,8 @@ private:
|
|||
QMap<QString,QList<QKeySequence> > defaultShortCuts;
|
||||
void fillDefaultShorcuts();
|
||||
|
||||
QString stringifySecuence(QList<QKeySequence> secuence) const;
|
||||
QList<QKeySequence> parseSecuenceString(QString stringSecuence);
|
||||
QString stringifySequence(QList<QKeySequence> Sequence) const;
|
||||
QList<QKeySequence> parseSequenceString(QString stringSequence);
|
||||
};
|
||||
|
||||
#endif // SHORTCUTSSETTINGS_H
|
||||
|
|
|
@ -452,6 +452,7 @@ TabGame::TabGame(TabSupervisor *_tabSupervisor, QList<AbstractClient *> &_client
|
|||
scene = new GameScene(phasesToolbar, this);
|
||||
gameView = new GameView(scene);
|
||||
gameView->hide();
|
||||
gameView->setFocusPolicy(Qt::ClickFocus);
|
||||
|
||||
cardInfo = new CardFrame();
|
||||
playerListWidget = new PlayerListWidget(tabSupervisor, clients.first(), this);
|
||||
|
|
Loading…
Reference in a new issue