zone view works
This commit is contained in:
parent
694070724c
commit
55482246dd
5 changed files with 48 additions and 12 deletions
|
@ -28,8 +28,9 @@ void ZoneViewZone::paint(QPainter */*painter*/, const QStyleOptionGraphicsItem *
|
|||
void ZoneViewZone::initializeCards()
|
||||
{
|
||||
if (!origZone->contentsKnown()) {
|
||||
// PendingCommand_DumpZone *dumpZoneCommand = player->client->dumpZone(player->getId(), name, numberCards);
|
||||
// connect(dumpZoneCommand, SIGNAL(cardListReceived(QList<ServerZoneCard>)), this, SLOT(zoneDumpReceived(QList<ServerZoneCard>)));
|
||||
Command_DumpZone *command = new Command_DumpZone(-1, player->getId(), name, numberCards);
|
||||
connect(command, SIGNAL(finished(ProtocolResponse *)), this, SLOT(zoneDumpReceived(ProtocolResponse *)));
|
||||
player->sendGameCommand(command);
|
||||
} else {
|
||||
const CardList &c = origZone->getCards();
|
||||
int number = numberCards == -1 ? c.size() : (numberCards < c.size() ? numberCards : c.size());
|
||||
|
@ -42,17 +43,22 @@ void ZoneViewZone::initializeCards()
|
|||
}
|
||||
}
|
||||
|
||||
/*void ZoneViewZone::zoneDumpReceived(QList<ServerInfo_Card *> cards)
|
||||
void ZoneViewZone::zoneDumpReceived(ProtocolResponse *r)
|
||||
{
|
||||
for (int i = 0; i < cards.size(); i++) {
|
||||
CardItem *card = new CardItem(player, cards[i].getName(), i, this);
|
||||
Response_DumpZone *resp = qobject_cast<Response_DumpZone *>(r);
|
||||
if (!resp)
|
||||
return;
|
||||
|
||||
const QList<ServerInfo_Card *> &respCardList = resp->getZone()->getCardList();
|
||||
for (int i = 0; i < respCardList.size(); i++) {
|
||||
CardItem *card = new CardItem(player, respCardList[i]->getName(), respCardList[i]->getId(), this);
|
||||
addCard(card, false, i);
|
||||
}
|
||||
|
||||
emit contentsChanged();
|
||||
reorganizeCards();
|
||||
}
|
||||
*/
|
||||
|
||||
// Because of boundingRect(), this function must not be called before the zone was added to a scene.
|
||||
void ZoneViewZone::reorganizeCards()
|
||||
{
|
||||
|
|
|
@ -2,11 +2,11 @@
|
|||
#define ZONEVIEWERZONE_H
|
||||
|
||||
#include "cardzone.h"
|
||||
#include "protocol_datastructures.h"
|
||||
#include <QGraphicsWidget>
|
||||
#include <QGraphicsLayoutItem>
|
||||
|
||||
class ZoneViewWidget;
|
||||
class ProtocolResponse;
|
||||
|
||||
class ZoneViewZone : public CardZone, public QGraphicsLayoutItem {
|
||||
Q_OBJECT
|
||||
|
@ -29,7 +29,7 @@ public:
|
|||
public slots:
|
||||
void setSortingEnabled(int _sortingEnabled);
|
||||
private slots:
|
||||
// void zoneDumpReceived(QList<ServerInfo_Card> cards);
|
||||
void zoneDumpReceived(ProtocolResponse *r);
|
||||
protected:
|
||||
void addCardImpl(CardItem *card, int x, int y);
|
||||
QSizeF sizeHint(Qt::SizeHint which, const QSizeF &constraint = QSizeF()) const;
|
||||
|
|
|
@ -33,6 +33,7 @@ void ProtocolItem::initializeHash()
|
|||
registerSerializableItem("respdeck_list", Response_DeckList::newItem);
|
||||
registerSerializableItem("respdeck_download", Response_DeckDownload::newItem);
|
||||
registerSerializableItem("respdeck_upload", Response_DeckUpload::newItem);
|
||||
registerSerializableItem("respdump_zone", Response_DumpZone::newItem);
|
||||
|
||||
registerSerializableItem("generic_eventlist_games", Event_ListGames::newItem);
|
||||
registerSerializableItem("generic_eventlist_chat_channels", Event_ListChatChannels::newItem);
|
||||
|
@ -171,6 +172,14 @@ Response_DeckUpload::Response_DeckUpload(int _cmdId, ResponseCode _responseCode,
|
|||
insertItem(_file);
|
||||
}
|
||||
|
||||
Response_DumpZone::Response_DumpZone(int _cmdId, ResponseCode _responseCode, ServerInfo_Zone *_zone)
|
||||
: ProtocolResponse(_cmdId, _responseCode, "dump_zone")
|
||||
{
|
||||
if (!_zone)
|
||||
_zone = new ServerInfo_Zone;
|
||||
insertItem(_zone);
|
||||
}
|
||||
|
||||
GameEvent::GameEvent(const QString &_eventName, int _gameId, int _playerId)
|
||||
: ProtocolItem("game_event", _eventName)
|
||||
{
|
||||
|
|
|
@ -29,6 +29,7 @@ enum ItemId {
|
|||
ItemId_Response_DeckList = ItemId_Other + 300,
|
||||
ItemId_Response_DeckDownload = ItemId_Other + 301,
|
||||
ItemId_Response_DeckUpload = ItemId_Other + 302,
|
||||
ItemId_Response_DumpZone = ItemId_Other + 303,
|
||||
ItemId_Invalid = ItemId_Other + 1000
|
||||
};
|
||||
|
||||
|
@ -172,6 +173,15 @@ public:
|
|||
DeckList_File *getFile() const { return static_cast<DeckList_File *>(itemMap.value("file")); }
|
||||
};
|
||||
|
||||
class Response_DumpZone : public ProtocolResponse {
|
||||
Q_OBJECT
|
||||
public:
|
||||
Response_DumpZone(int _cmdId = -1, ResponseCode _responseCode = RespOk, ServerInfo_Zone *zone = 0);
|
||||
int getItemId() const { return ItemId_Response_DumpZone; }
|
||||
static SerializableItem *newItem() { return new Response_DumpZone; }
|
||||
ServerInfo_Zone *getZone() const { return static_cast<ServerInfo_Zone *>(itemMap.value("zone")); }
|
||||
};
|
||||
|
||||
// --------------
|
||||
// --- EVENTS ---
|
||||
// --------------
|
||||
|
|
|
@ -554,11 +554,22 @@ ResponseCode Server_ProtocolHandler::cmdDumpZone(Command_DumpZone *cmd, Server_G
|
|||
if (!((zone->getType() == PublicZone) || (player == otherPlayer)))
|
||||
return RespContextError;
|
||||
|
||||
if (zone->getType() == HiddenZone) {
|
||||
// game->broadcastEvent(QString("dump_zone|%1|%2|%3").arg(player_id).arg(zone->getName()).arg(number_cards), player);
|
||||
int numberCards = cmd->getNumberCards();
|
||||
QList<ServerInfo_Card *> respCardList;
|
||||
for (int i = 0; (i < zone->cards.size()) && (i < numberCards || numberCards == -1); ++i) {
|
||||
Server_Card *card = zone->cards[i];
|
||||
QString displayedName = card->getFaceDown() ? QString() : card->getName();
|
||||
if (zone->getType() == HiddenZone)
|
||||
respCardList.append(new ServerInfo_Card(i, displayedName));
|
||||
else
|
||||
respCardList.append(new ServerInfo_Card(card->getId(), displayedName, card->getX(), card->getY(), card->getCounters(), card->getTapped(), card->getAttacking(), card->getAnnotation()));
|
||||
}
|
||||
// remsg->sendList(dumpZoneHelper(otherPlayer, zone, number_cards));
|
||||
return RespOk;
|
||||
if (zone->getType() == HiddenZone) {
|
||||
zone->setCardsBeingLookedAt(numberCards);
|
||||
game->sendGameEvent(new Event_DumpZone(-1, player->getPlayerId(), otherPlayer->getPlayerId(), zone->getName(), numberCards));
|
||||
}
|
||||
sendProtocolItem(new Response_DumpZone(cmd->getCmdId(), RespOk, new ServerInfo_Zone(zone->getName(), zone->getType(), zone->hasCoords(), numberCards < zone->cards.size() ? zone->cards.size() : numberCards, respCardList)));
|
||||
return RespNothing;
|
||||
}
|
||||
|
||||
ResponseCode Server_ProtocolHandler::cmdStopDumpZone(Command_StopDumpZone *cmd, Server_Game *game, Server_Player *player)
|
||||
|
|
Loading…
Reference in a new issue