renamed servernetwork to ISL (inter-server link), join/leave is working

This commit is contained in:
Max-Wilhelm Bruker 2012-03-10 19:02:15 +01:00
parent dda78661ea
commit 5963c2239c
9 changed files with 155 additions and 78 deletions

View file

@ -102,6 +102,7 @@ SET(PROTO_FILES
game_event_context.proto
game_event.proto
game_replay.proto
isl_message.proto
moderator_commands.proto
move_card_to_zone.proto
response_deck_download.proto
@ -133,7 +134,6 @@ SET(PROTO_FILES
serverinfo_room.proto
serverinfo_user.proto
serverinfo_zone.proto
servernetwork_message.proto
server_message.proto
session_commands.proto
session_event.proto

View file

@ -4,7 +4,7 @@ import "commands.proto";
import "game_event_container.proto";
import "room_event.proto";
message ServerNetworkMessage {
message IslMessage {
enum MessageType {
RESPONSE = 0;
SESSION_EVENT = 1;

View file

@ -25,6 +25,8 @@
#include "pb/event_user_joined.pb.h"
#include "pb/event_user_left.pb.h"
#include "pb/event_list_rooms.pb.h"
#include "pb/session_event.pb.h"
#include "pb/isl_message.pb.h"
#include <QCoreApplication>
#include <QDebug>
@ -98,6 +100,9 @@ AuthenticationResult Server::loginUser(Server_ProtocolHandler *session, QString
for (int i = 0; i < clients.size(); ++i)
if (clients[i]->getAcceptsUserListChanges())
clients[i]->sendProtocolItem(*se);
serverMutex.unlock();
sendIslMessage(*se);
delete se;
return authState;
@ -121,6 +126,7 @@ void Server::removeClient(Server_ProtocolHandler *client)
for (int i = 0; i < clients.size(); ++i)
if (clients[i]->getAcceptsUserListChanges())
clients[i]->sendProtocolItem(*se);
sendIslMessage(*se);
delete se;
users.remove(QString::fromStdString(data->name()));
@ -177,3 +183,12 @@ int Server::getGamesCount() const
}
return result;
}
void Server::sendIslMessage(const SessionEvent &item, int serverId)
{
IslMessage msg;
msg.set_message_type(IslMessage::SESSION_EVENT);
msg.mutable_session_event()->CopyFrom(item);
doSendIslMessage(msg, serverId);
}

View file

@ -11,6 +11,8 @@ class Server_Game;
class Server_Room;
class Server_ProtocolHandler;
class GameReplay;
class IslMessage;
class SessionEvent;
enum AuthenticationResult { NotLoggedIn = 0, PasswordRight = 1, UnknownUser = 2, WouldOverwriteOldSession = 3, UserIsBanned = 4 };
@ -50,6 +52,8 @@ public:
virtual bool isInIgnoreList(const QString &whoseList, const QString &who) { return false; }
virtual void storeGameInformation(int secondsElapsed, const QSet<QString> &allPlayersEver, const QSet<QString> &allSpectatorsEver, const QList<GameReplay *> &replays) { }
void sendIslMessage(const SessionEvent &item, int serverId = -1);
protected:
void prepareDestroy();
QList<Server_ProtocolHandler *> clients;
@ -70,6 +74,8 @@ protected:
virtual void lockSessionTables() { }
virtual void unlockSessionTables() { }
virtual bool userSessionExists(const QString &userName) { return false; }
virtual void doSendIslMessage(const IslMessage &msg, int serverId) { }
};
#endif

View file

@ -9,7 +9,7 @@ SET(servatrice_SOURCES
src/server_logger.cpp
src/serversocketinterface.cpp
src/serversocketthread.cpp
src/networkserverinterface.cpp
src/isl_interface.cpp
${CMAKE_CURRENT_BINARY_DIR}/version_string.cpp
)
SET(servatrice_HEADERS
@ -17,7 +17,7 @@ SET(servatrice_HEADERS
src/server_logger.h
src/serversocketinterface.h
src/serversocketthread.h
src/networkserverinterface.h
src/isl_interface.h
)
SET(QT_DONTUSE_QTGUI)

View file

@ -1,50 +1,49 @@
#include "networkserverinterface.h"
#include "isl_interface.h"
#include <QSslSocket>
#include "server_logger.h"
#include "main.h"
#include "server_protocolhandler.h"
#include "server_room.h"
#include "pb/servernetwork_message.pb.h"
#include "pb/isl_message.pb.h"
#include "pb/event_server_complete_list.pb.h"
#include <google/protobuf/descriptor.h>
void NetworkServerInterface::sharedCtor(const QSslCertificate &cert, const QSslKey &privateKey)
void IslInterface::sharedCtor(const QSslCertificate &cert, const QSslKey &privateKey)
{
socket = new QSslSocket(this);
socket->setLocalCertificate(cert);
socket->setPrivateKey(privateKey);
connect(socket, SIGNAL(readyRead()), this, SLOT(readClient()));
connect(socket, SIGNAL(disconnected()), this, SLOT(deleteLater()));
connect(socket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(catchSocketError(QAbstractSocket::SocketError)));
connect(this, SIGNAL(outputBufferChanged()), this, SLOT(flushOutputBuffer()), Qt::QueuedConnection);
}
NetworkServerInterface::NetworkServerInterface(int _socketDescriptor, const QSslCertificate &cert, const QSslKey &privateKey, Servatrice *_server)
IslInterface::IslInterface(int _socketDescriptor, const QSslCertificate &cert, const QSslKey &privateKey, Servatrice *_server)
: QObject(), socketDescriptor(_socketDescriptor), server(_server), messageInProgress(false)
{
sharedCtor(cert, privateKey);
}
NetworkServerInterface::NetworkServerInterface(const QString &_peerHostName, const QString &_peerAddress, int _peerPort, const QSslCertificate &_peerCert, const QSslCertificate &cert, const QSslKey &privateKey, Servatrice *_server)
: QObject(), peerHostName(_peerHostName), peerAddress(_peerAddress), peerPort(_peerPort), peerCert(_peerCert), server(_server), messageInProgress(false)
IslInterface::IslInterface(int _serverId, const QString &_peerHostName, const QString &_peerAddress, int _peerPort, const QSslCertificate &_peerCert, const QSslCertificate &cert, const QSslKey &privateKey, Servatrice *_server)
: QObject(), serverId(_serverId), peerHostName(_peerHostName), peerAddress(_peerAddress), peerPort(_peerPort), peerCert(_peerCert), server(_server), messageInProgress(false)
{
sharedCtor(cert, privateKey);
}
NetworkServerInterface::~NetworkServerInterface()
IslInterface::~IslInterface()
{
logger->logMessage("[SN] session ended", this);
logger->logMessage("[ISL] session ended", this);
flushOutputBuffer();
}
void NetworkServerInterface::initServer()
void IslInterface::initServer()
{
socket->setSocketDescriptor(socketDescriptor);
logger->logMessage(QString("[SN] incoming connection: %1").arg(socket->peerAddress().toString()));
logger->logMessage(QString("[ISL] incoming connection: %1").arg(socket->peerAddress().toString()));
QList<ServerProperties> serverList = server->getServerList();
int listIndex = -1;
@ -54,7 +53,7 @@ void NetworkServerInterface::initServer()
break;
}
if (listIndex == -1) {
logger->logMessage(QString("[SN] address %1 unknown, terminating connection").arg(socket->peerAddress().toString()));
logger->logMessage(QString("[ISL] address %1 unknown, terminating connection").arg(socket->peerAddress().toString()));
deleteLater();
return;
}
@ -63,20 +62,21 @@ void NetworkServerInterface::initServer()
if (!socket->waitForEncrypted(5000)) {
QList<QSslError> sslErrors(socket->sslErrors());
if (sslErrors.isEmpty())
qDebug() << "[SN] SSL handshake timeout, terminating connection";
qDebug() << "[ISL] SSL handshake timeout, terminating connection";
else
qDebug() << "[SN] SSL errors:" << sslErrors;
qDebug() << "[ISL] SSL errors:" << sslErrors;
deleteLater();
return;
}
if (serverList[listIndex].cert == socket->peerCertificate())
logger->logMessage(QString("[SN] Peer authenticated as " + serverList[listIndex].hostname));
logger->logMessage(QString("[ISL] Peer authenticated as " + serverList[listIndex].hostname));
else {
logger->logMessage(QString("[SN] Authentication failed, terminating connection"));
logger->logMessage(QString("[ISL] Authentication failed, terminating connection"));
deleteLater();
return;
}
serverId = serverList[listIndex].id;
Event_ServerCompleteList event;
event.set_server_id(server->getServerId());
@ -93,13 +93,20 @@ void NetworkServerInterface::initServer()
event.add_room_list()->CopyFrom(room->getInfo(true, true, false));
}
ServerNetworkMessage message;
message.set_message_type(ServerNetworkMessage::SESSION_EVENT);
IslMessage message;
message.set_message_type(IslMessage::SESSION_EVENT);
SessionEvent *sessionEvent = message.mutable_session_event();
sessionEvent->GetReflection()->MutableMessage(sessionEvent, event.GetDescriptor()->FindExtensionByName("ext"))->CopyFrom(event);
transmitMessage(message);
server->addNetworkServerInterface(this);
server->islLock.lockForWrite();
if (server->islConnectionExists(serverId)) {
qDebug() << "[ISL] Duplicate connection to #" << serverId << "terminating connection";
deleteLater();
} else {
transmitMessage(message);
server->addIslInterface(serverId, this);
}
server->islLock.unlock();
roomIterator.toFront();
while (roomIterator.hasNext())
@ -107,33 +114,42 @@ void NetworkServerInterface::initServer()
server->serverMutex.unlock();
}
void NetworkServerInterface::initClient()
void IslInterface::initClient()
{
QList<QSslError> expectedErrors;
expectedErrors.append(QSslError(QSslError::SelfSignedCertificate, peerCert));
socket->ignoreSslErrors(expectedErrors);
QList<QSslError> expectedErrors;
expectedErrors.append(QSslError(QSslError::SelfSignedCertificate, peerCert));
socket->ignoreSslErrors(expectedErrors);
qDebug() << "[SN] Connecting to " << peerAddress << ":" << peerPort;
qDebug() << "[ISL] Connecting to #" << serverId << ":" << peerAddress << ":" << peerPort;
socket->connectToHostEncrypted(peerAddress, peerPort, peerHostName);
if (!socket->waitForConnected(5000)) {
qDebug() << "[SN] Socket error:" << socket->errorString();
qDebug() << "[ISL] Socket error:" << socket->errorString();
deleteLater();
return;
}
if (!socket->waitForEncrypted(5000)) {
QList<QSslError> sslErrors(socket->sslErrors());
if (sslErrors.isEmpty())
qDebug() << "[SN] SSL handshake timeout, terminating connection";
qDebug() << "[ISL] SSL handshake timeout, terminating connection";
else
qDebug() << "[SN] SSL errors:" << sslErrors;
qDebug() << "[ISL] SSL errors:" << sslErrors;
deleteLater();
return;
}
server->addNetworkServerInterface(this);
server->islLock.lockForWrite();
if (server->islConnectionExists(serverId)) {
qDebug() << "[ISL] Duplicate connection to #" << serverId << "terminating connection";
deleteLater();
return;
}
server->addIslInterface(serverId, this);
server->islLock.unlock();
}
void NetworkServerInterface::flushOutputBuffer()
void IslInterface::flushOutputBuffer()
{
QMutexLocker locker(&outputBufferMutex);
if (outputBuffer.isEmpty())
@ -144,7 +160,7 @@ void NetworkServerInterface::flushOutputBuffer()
outputBuffer.clear();
}
void NetworkServerInterface::readClient()
void IslInterface::readClient()
{
QByteArray data = socket->readAll();
server->incRxBytes(data.size());
@ -165,7 +181,7 @@ void NetworkServerInterface::readClient()
if (inputBuffer.size() < messageLength)
return;
ServerNetworkMessage newMessage;
IslMessage newMessage;
newMessage.ParseFromArray(inputBuffer.data(), messageLength);
inputBuffer.remove(0, messageLength);
messageInProgress = false;
@ -174,14 +190,18 @@ void NetworkServerInterface::readClient()
} while (!inputBuffer.isEmpty());
}
void NetworkServerInterface::catchSocketError(QAbstractSocket::SocketError socketError)
void IslInterface::catchSocketError(QAbstractSocket::SocketError socketError)
{
qDebug() << "[SN] Socket error:" << socketError;
qDebug() << "[ISL] Socket error:" << socketError;
server->islLock.lockForWrite();
server->removeIslInterface(serverId);
server->islLock.unlock();
deleteLater();
}
void NetworkServerInterface::transmitMessage(const ServerNetworkMessage &item)
void IslInterface::transmitMessage(const IslMessage &item)
{
QByteArray buf;
unsigned int size = item.ByteSize();
@ -198,7 +218,7 @@ void NetworkServerInterface::transmitMessage(const ServerNetworkMessage &item)
emit outputBufferChanged();
}
void NetworkServerInterface::processMessage(const ServerNetworkMessage &item)
void IslInterface::processMessage(const IslMessage &item)
{
qDebug() << QString::fromStdString(item.DebugString());
}

View file

@ -1,16 +1,16 @@
#ifndef NETWORKSERVERINTERFACE_H
#define NETWORKSERVERINTERFACE_H
#ifndef ISL_INTERFACE_H
#define ISL_INTERFACE_H
#include "servatrice.h"
#include <QSslCertificate>
#include <QSslKey>
#include <QWaitCondition>
class Servatrice;
class QSslSocket;
class ServerNetworkMessage;
class QSslKey;
class IslMessage;
class NetworkServerInterface : public QObject {
class IslInterface : public QObject {
Q_OBJECT
private slots:
void readClient();
@ -19,6 +19,7 @@ private slots:
signals:
void outputBufferChanged();
private:
int serverId;
int socketDescriptor;
QString peerHostName, peerAddress;
int peerPort;
@ -32,17 +33,17 @@ private:
bool messageInProgress;
int messageLength;
void processMessage(const ServerNetworkMessage &item);
void processMessage(const IslMessage &item);
void sharedCtor(const QSslCertificate &cert, const QSslKey &privateKey);
public slots:
void initServer();
void initClient();
public:
NetworkServerInterface(int socketDescriptor, const QSslCertificate &cert, const QSslKey &privateKey, Servatrice *_server);
NetworkServerInterface(const QString &peerHostName, const QString &peerAddress, int peerPort, const QSslCertificate &peerCert, const QSslCertificate &cert, const QSslKey &privateKey, Servatrice *_server);
~NetworkServerInterface();
IslInterface(int socketDescriptor, const QSslCertificate &cert, const QSslKey &privateKey, Servatrice *_server);
IslInterface(int _serverId, const QString &peerHostName, const QString &peerAddress, int peerPort, const QSslCertificate &peerCert, const QSslCertificate &cert, const QSslKey &privateKey, Servatrice *_server);
~IslInterface();
void transmitMessage(const ServerNetworkMessage &item);
void transmitMessage(const IslMessage &item);
};
#endif

View file

@ -25,7 +25,7 @@
#include "server_room.h"
#include "serversocketinterface.h"
#include "serversocketthread.h"
#include "networkserverinterface.h"
#include "isl_interface.h"
#include "server_logger.h"
#include "main.h"
#include "passwordhasher.h"
@ -48,12 +48,12 @@ void Servatrice_GameServer::incomingConnection(int socketDescriptor)
}
}
void Servatrice_NetworkServer::incomingConnection(int socketDescriptor)
void Servatrice_IslServer::incomingConnection(int socketDescriptor)
{
QThread *thread = new QThread;
connect(thread, SIGNAL(finished()), thread, SLOT(deleteLater()));
NetworkServerInterface *interface = new NetworkServerInterface(socketDescriptor, cert, privateKey, server);
IslInterface *interface = new IslInterface(socketDescriptor, cert, privateKey, server);
interface->moveToThread(thread);
connect(interface, SIGNAL(destroyed()), thread, SLOT(quit()));
@ -122,7 +122,7 @@ Servatrice::Servatrice(QSettings *_settings, QObject *parent)
maxGamesPerUser = settings->value("security/max_games_per_user").toInt();
try { if (settings->value("servernetwork/active", 0).toInt()) {
qDebug() << "Connecting to server network.";
qDebug() << "Connecting to ISL network.";
const QString certFileName = settings->value("servernetwork/ssl_cert").toString();
const QString keyFileName = settings->value("servernetwork/ssl_key").toString();
qDebug() << "Loading certificate...";
@ -140,15 +140,6 @@ Servatrice::Servatrice(QSettings *_settings, QObject *parent)
if (key.isNull())
throw QString("Invalid private key.");
const int networkPort = settings->value("servernetwork/port", 14747).toInt();
qDebug() << "Starting network server on port" << networkPort;
networkServer = new Servatrice_NetworkServer(this, cert, key, this);
if (networkServer->listen(QHostAddress::Any, networkPort))
qDebug() << "Network server listening.";
else
throw QString("networkServer->listen(): Error.");
QMutableListIterator<ServerProperties> serverIterator(serverList);
while (serverIterator.hasNext()) {
const ServerProperties &prop = serverIterator.next();
@ -160,7 +151,7 @@ Servatrice::Servatrice(QSettings *_settings, QObject *parent)
QThread *thread = new QThread;
connect(thread, SIGNAL(finished()), thread, SLOT(deleteLater()));
NetworkServerInterface *interface = new NetworkServerInterface(prop.hostname, prop.address.toString(), prop.controlPort, prop.cert, cert, key, this);
IslInterface *interface = new IslInterface(prop.id, prop.hostname, prop.address.toString(), prop.controlPort, prop.cert, cert, key, this);
interface->moveToThread(thread);
connect(interface, SIGNAL(destroyed()), thread, SLOT(quit()));
@ -168,6 +159,15 @@ Servatrice::Servatrice(QSettings *_settings, QObject *parent)
QMetaObject::invokeMethod(interface, "initClient", Qt::BlockingQueuedConnection);
}
const int networkPort = settings->value("servernetwork/port", 14747).toInt();
qDebug() << "Starting ISL server on port" << networkPort;
islServer = new Servatrice_IslServer(this, cert, key, this);
if (islServer->listen(QHostAddress::Any, networkPort))
qDebug() << "ISL server listening.";
else
throw QString("islServer->listen(): Error.");
} } catch (QString error) {
qDebug() << "ERROR --" << error;
}
@ -556,8 +556,9 @@ int Servatrice::startSession(const QString &userName, const QString &address)
return -1;
QSqlQuery query;
query.prepare("insert into " + dbPrefix + "_sessions (user_name, ip_address, start_time) values(:user_name, :ip_address, NOW())");
query.prepare("insert into " + dbPrefix + "_sessions (user_name, id_server, ip_address, start_time) values(:user_name, :id_server, :ip_address, NOW())");
query.bindValue(":user_name", userName);
query.bindValue(":id_server", serverId);
query.bindValue(":ip_address", address);
if (execSqlQuery(query))
return query.lastInsertId().toInt();
@ -574,7 +575,7 @@ void Servatrice::endSession(int sessionId)
return;
QSqlQuery query;
query.exec("lock tables " + dbPrefix + "_sessions read");
query.exec("lock tables " + dbPrefix + "_sessions write");
query.prepare("update " + dbPrefix + "_sessions set end_time=NOW() where id = :id_session");
query.bindValue(":id_session", sessionId);
execSqlQuery(query);
@ -839,13 +840,42 @@ void Servatrice::shutdownTimeout()
deleteLater();
}
void Servatrice::addNetworkServerInterface(NetworkServerInterface *interface)
bool Servatrice::islConnectionExists(int serverId) const
{
networkServerInterfaces.append(interface);
// Only call with islLock locked at least for reading
return islInterfaces.contains(serverId);
}
void Servatrice::removeNetworkServerInterface(NetworkServerInterface *interface)
void Servatrice::addIslInterface(int serverId, IslInterface *interface)
{
// XXX we probably need to delete everything that belonged to it...
networkServerInterfaces.removeAt(networkServerInterfaces.indexOf(interface));
// Only call with islLock locked for writing
islInterfaces.insert(serverId, interface);
}
void Servatrice::removeIslInterface(int serverId)
{
// Only call with islLock locked for writing
// XXX we probably need to delete everything that belonged to it...
islInterfaces.remove(serverId);
}
void Servatrice::doSendIslMessage(const IslMessage &msg, int serverId)
{
QReadLocker locker(&islLock);
qDebug() << "hallo";
if (serverId == -1) {
QMapIterator<int, IslInterface *> islIterator(islInterfaces);
while (islIterator.hasNext()) {
qDebug() << "welt";
islIterator.next().value()->transmitMessage(msg);
}
} else {
IslInterface *interface = islInterfaces.value(serverId);
if (interface)
interface->transmitMessage(msg);
}
}

View file

@ -25,6 +25,7 @@
#include <QSslCertificate>
#include <QSslKey>
#include <QHostAddress>
#include <QReadWriteLock>
#include "server.h"
class QSqlDatabase;
@ -35,7 +36,7 @@ class QTimer;
class GameReplay;
class Servatrice;
class ServerSocketInterface;
class NetworkServerInterface;
class IslInterface;
class Servatrice_GameServer : public QTcpServer {
Q_OBJECT
@ -49,14 +50,14 @@ protected:
void incomingConnection(int socketDescriptor);
};
class Servatrice_NetworkServer : public QTcpServer {
class Servatrice_IslServer : public QTcpServer {
Q_OBJECT
private:
Servatrice *server;
QSslCertificate cert;
QSslKey privateKey;
public:
Servatrice_NetworkServer(Servatrice *_server, const QSslCertificate &_cert, const QSslKey &_privateKey, QObject *parent = 0)
Servatrice_IslServer(Servatrice *_server, const QSslCertificate &_cert, const QSslKey &_privateKey, QObject *parent = 0)
: QTcpServer(parent), server(_server), cert(_cert), privateKey(_privateKey) { }
protected:
void incomingConnection(int socketDescriptor);
@ -115,8 +116,10 @@ public:
int getUserIdInDB(const QString &name);
void storeGameInformation(int secondsElapsed, const QSet<QString> &allPlayersEver, const QSet<QString> &allSpectatorsEver, const QList<GameReplay *> &replays);
void addNetworkServerInterface(NetworkServerInterface *interface);
void removeNetworkServerInterface(NetworkServerInterface *interface);
bool islConnectionExists(int serverId) const;
void addIslInterface(int serverId, IslInterface *interface);
void removeIslInterface(int serverId);
QReadWriteLock islLock;
QList<ServerProperties> getServerList() const;
protected:
@ -129,6 +132,8 @@ protected:
void lockSessionTables();
void unlockSessionTables();
bool userSessionExists(const QString &userName);
void doSendIslMessage(const IslMessage &msg, int serverId);
private:
enum AuthenticationMethod { AuthenticationNone, AuthenticationSql };
enum DatabaseType { DatabaseNone, DatabaseMySql };
@ -136,7 +141,7 @@ private:
DatabaseType databaseType;
QTimer *pingClock, *statusUpdateClock;
Servatrice_GameServer *gameServer;
Servatrice_NetworkServer *networkServer;
Servatrice_IslServer *islServer;
QString serverName;
QString loginMessage;
QString dbPrefix;
@ -158,7 +163,7 @@ private:
QList<ServerProperties> serverList;
void updateServerList();
QList<NetworkServerInterface *> networkServerInterfaces;
QMap<int, IslInterface *> islInterfaces;
};
#endif