renamed servernetwork to ISL (inter-server link), join/leave is working
This commit is contained in:
parent
dda78661ea
commit
5963c2239c
9 changed files with 155 additions and 78 deletions
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@ -102,6 +102,7 @@ SET(PROTO_FILES
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game_event_context.proto
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game_event.proto
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game_replay.proto
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isl_message.proto
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moderator_commands.proto
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move_card_to_zone.proto
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response_deck_download.proto
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@ -133,7 +134,6 @@ SET(PROTO_FILES
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serverinfo_room.proto
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serverinfo_user.proto
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serverinfo_zone.proto
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servernetwork_message.proto
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server_message.proto
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session_commands.proto
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session_event.proto
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@ -4,7 +4,7 @@ import "commands.proto";
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import "game_event_container.proto";
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import "room_event.proto";
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message ServerNetworkMessage {
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message IslMessage {
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enum MessageType {
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RESPONSE = 0;
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SESSION_EVENT = 1;
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@ -25,6 +25,8 @@
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#include "pb/event_user_joined.pb.h"
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#include "pb/event_user_left.pb.h"
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#include "pb/event_list_rooms.pb.h"
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#include "pb/session_event.pb.h"
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#include "pb/isl_message.pb.h"
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#include <QCoreApplication>
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#include <QDebug>
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@ -98,6 +100,9 @@ AuthenticationResult Server::loginUser(Server_ProtocolHandler *session, QString
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for (int i = 0; i < clients.size(); ++i)
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if (clients[i]->getAcceptsUserListChanges())
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clients[i]->sendProtocolItem(*se);
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serverMutex.unlock();
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sendIslMessage(*se);
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delete se;
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return authState;
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@ -121,6 +126,7 @@ void Server::removeClient(Server_ProtocolHandler *client)
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for (int i = 0; i < clients.size(); ++i)
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if (clients[i]->getAcceptsUserListChanges())
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clients[i]->sendProtocolItem(*se);
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sendIslMessage(*se);
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delete se;
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users.remove(QString::fromStdString(data->name()));
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@ -177,3 +183,12 @@ int Server::getGamesCount() const
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}
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return result;
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}
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void Server::sendIslMessage(const SessionEvent &item, int serverId)
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{
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IslMessage msg;
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msg.set_message_type(IslMessage::SESSION_EVENT);
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msg.mutable_session_event()->CopyFrom(item);
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doSendIslMessage(msg, serverId);
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}
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@ -11,6 +11,8 @@ class Server_Game;
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class Server_Room;
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class Server_ProtocolHandler;
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class GameReplay;
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class IslMessage;
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class SessionEvent;
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enum AuthenticationResult { NotLoggedIn = 0, PasswordRight = 1, UnknownUser = 2, WouldOverwriteOldSession = 3, UserIsBanned = 4 };
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@ -50,6 +52,8 @@ public:
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virtual bool isInIgnoreList(const QString &whoseList, const QString &who) { return false; }
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virtual void storeGameInformation(int secondsElapsed, const QSet<QString> &allPlayersEver, const QSet<QString> &allSpectatorsEver, const QList<GameReplay *> &replays) { }
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void sendIslMessage(const SessionEvent &item, int serverId = -1);
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protected:
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void prepareDestroy();
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QList<Server_ProtocolHandler *> clients;
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@ -70,6 +74,8 @@ protected:
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virtual void lockSessionTables() { }
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virtual void unlockSessionTables() { }
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virtual bool userSessionExists(const QString &userName) { return false; }
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virtual void doSendIslMessage(const IslMessage &msg, int serverId) { }
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};
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#endif
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@ -9,7 +9,7 @@ SET(servatrice_SOURCES
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src/server_logger.cpp
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src/serversocketinterface.cpp
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src/serversocketthread.cpp
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src/networkserverinterface.cpp
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src/isl_interface.cpp
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${CMAKE_CURRENT_BINARY_DIR}/version_string.cpp
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)
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SET(servatrice_HEADERS
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@ -17,7 +17,7 @@ SET(servatrice_HEADERS
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src/server_logger.h
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src/serversocketinterface.h
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src/serversocketthread.h
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src/networkserverinterface.h
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src/isl_interface.h
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)
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SET(QT_DONTUSE_QTGUI)
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@ -1,50 +1,49 @@
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#include "networkserverinterface.h"
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#include "isl_interface.h"
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#include <QSslSocket>
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#include "server_logger.h"
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#include "main.h"
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#include "server_protocolhandler.h"
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#include "server_room.h"
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#include "pb/servernetwork_message.pb.h"
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#include "pb/isl_message.pb.h"
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#include "pb/event_server_complete_list.pb.h"
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#include <google/protobuf/descriptor.h>
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void NetworkServerInterface::sharedCtor(const QSslCertificate &cert, const QSslKey &privateKey)
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void IslInterface::sharedCtor(const QSslCertificate &cert, const QSslKey &privateKey)
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{
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socket = new QSslSocket(this);
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socket->setLocalCertificate(cert);
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socket->setPrivateKey(privateKey);
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connect(socket, SIGNAL(readyRead()), this, SLOT(readClient()));
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connect(socket, SIGNAL(disconnected()), this, SLOT(deleteLater()));
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connect(socket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(catchSocketError(QAbstractSocket::SocketError)));
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connect(this, SIGNAL(outputBufferChanged()), this, SLOT(flushOutputBuffer()), Qt::QueuedConnection);
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}
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NetworkServerInterface::NetworkServerInterface(int _socketDescriptor, const QSslCertificate &cert, const QSslKey &privateKey, Servatrice *_server)
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IslInterface::IslInterface(int _socketDescriptor, const QSslCertificate &cert, const QSslKey &privateKey, Servatrice *_server)
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: QObject(), socketDescriptor(_socketDescriptor), server(_server), messageInProgress(false)
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{
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sharedCtor(cert, privateKey);
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}
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NetworkServerInterface::NetworkServerInterface(const QString &_peerHostName, const QString &_peerAddress, int _peerPort, const QSslCertificate &_peerCert, const QSslCertificate &cert, const QSslKey &privateKey, Servatrice *_server)
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: QObject(), peerHostName(_peerHostName), peerAddress(_peerAddress), peerPort(_peerPort), peerCert(_peerCert), server(_server), messageInProgress(false)
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IslInterface::IslInterface(int _serverId, const QString &_peerHostName, const QString &_peerAddress, int _peerPort, const QSslCertificate &_peerCert, const QSslCertificate &cert, const QSslKey &privateKey, Servatrice *_server)
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: QObject(), serverId(_serverId), peerHostName(_peerHostName), peerAddress(_peerAddress), peerPort(_peerPort), peerCert(_peerCert), server(_server), messageInProgress(false)
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{
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sharedCtor(cert, privateKey);
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}
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NetworkServerInterface::~NetworkServerInterface()
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IslInterface::~IslInterface()
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{
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logger->logMessage("[SN] session ended", this);
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logger->logMessage("[ISL] session ended", this);
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flushOutputBuffer();
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}
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void NetworkServerInterface::initServer()
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void IslInterface::initServer()
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{
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socket->setSocketDescriptor(socketDescriptor);
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logger->logMessage(QString("[SN] incoming connection: %1").arg(socket->peerAddress().toString()));
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logger->logMessage(QString("[ISL] incoming connection: %1").arg(socket->peerAddress().toString()));
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QList<ServerProperties> serverList = server->getServerList();
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int listIndex = -1;
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@ -54,7 +53,7 @@ void NetworkServerInterface::initServer()
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break;
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}
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if (listIndex == -1) {
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logger->logMessage(QString("[SN] address %1 unknown, terminating connection").arg(socket->peerAddress().toString()));
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logger->logMessage(QString("[ISL] address %1 unknown, terminating connection").arg(socket->peerAddress().toString()));
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deleteLater();
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return;
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}
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@ -63,20 +62,21 @@ void NetworkServerInterface::initServer()
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if (!socket->waitForEncrypted(5000)) {
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QList<QSslError> sslErrors(socket->sslErrors());
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if (sslErrors.isEmpty())
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qDebug() << "[SN] SSL handshake timeout, terminating connection";
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qDebug() << "[ISL] SSL handshake timeout, terminating connection";
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else
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qDebug() << "[SN] SSL errors:" << sslErrors;
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qDebug() << "[ISL] SSL errors:" << sslErrors;
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deleteLater();
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return;
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}
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if (serverList[listIndex].cert == socket->peerCertificate())
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logger->logMessage(QString("[SN] Peer authenticated as " + serverList[listIndex].hostname));
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logger->logMessage(QString("[ISL] Peer authenticated as " + serverList[listIndex].hostname));
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else {
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logger->logMessage(QString("[SN] Authentication failed, terminating connection"));
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logger->logMessage(QString("[ISL] Authentication failed, terminating connection"));
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deleteLater();
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return;
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}
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serverId = serverList[listIndex].id;
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Event_ServerCompleteList event;
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event.set_server_id(server->getServerId());
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@ -93,13 +93,20 @@ void NetworkServerInterface::initServer()
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event.add_room_list()->CopyFrom(room->getInfo(true, true, false));
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}
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ServerNetworkMessage message;
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message.set_message_type(ServerNetworkMessage::SESSION_EVENT);
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IslMessage message;
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message.set_message_type(IslMessage::SESSION_EVENT);
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SessionEvent *sessionEvent = message.mutable_session_event();
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sessionEvent->GetReflection()->MutableMessage(sessionEvent, event.GetDescriptor()->FindExtensionByName("ext"))->CopyFrom(event);
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transmitMessage(message);
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server->addNetworkServerInterface(this);
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server->islLock.lockForWrite();
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if (server->islConnectionExists(serverId)) {
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qDebug() << "[ISL] Duplicate connection to #" << serverId << "terminating connection";
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deleteLater();
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} else {
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transmitMessage(message);
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server->addIslInterface(serverId, this);
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}
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server->islLock.unlock();
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roomIterator.toFront();
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while (roomIterator.hasNext())
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@ -107,33 +114,42 @@ void NetworkServerInterface::initServer()
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server->serverMutex.unlock();
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}
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void NetworkServerInterface::initClient()
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void IslInterface::initClient()
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{
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QList<QSslError> expectedErrors;
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expectedErrors.append(QSslError(QSslError::SelfSignedCertificate, peerCert));
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socket->ignoreSslErrors(expectedErrors);
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QList<QSslError> expectedErrors;
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expectedErrors.append(QSslError(QSslError::SelfSignedCertificate, peerCert));
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socket->ignoreSslErrors(expectedErrors);
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qDebug() << "[SN] Connecting to " << peerAddress << ":" << peerPort;
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qDebug() << "[ISL] Connecting to #" << serverId << ":" << peerAddress << ":" << peerPort;
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socket->connectToHostEncrypted(peerAddress, peerPort, peerHostName);
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if (!socket->waitForConnected(5000)) {
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qDebug() << "[SN] Socket error:" << socket->errorString();
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qDebug() << "[ISL] Socket error:" << socket->errorString();
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deleteLater();
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return;
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}
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if (!socket->waitForEncrypted(5000)) {
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QList<QSslError> sslErrors(socket->sslErrors());
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if (sslErrors.isEmpty())
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qDebug() << "[SN] SSL handshake timeout, terminating connection";
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qDebug() << "[ISL] SSL handshake timeout, terminating connection";
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else
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qDebug() << "[SN] SSL errors:" << sslErrors;
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qDebug() << "[ISL] SSL errors:" << sslErrors;
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deleteLater();
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return;
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}
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server->addNetworkServerInterface(this);
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server->islLock.lockForWrite();
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if (server->islConnectionExists(serverId)) {
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qDebug() << "[ISL] Duplicate connection to #" << serverId << "terminating connection";
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deleteLater();
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return;
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}
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server->addIslInterface(serverId, this);
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server->islLock.unlock();
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}
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void NetworkServerInterface::flushOutputBuffer()
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void IslInterface::flushOutputBuffer()
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{
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QMutexLocker locker(&outputBufferMutex);
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if (outputBuffer.isEmpty())
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@ -144,7 +160,7 @@ void NetworkServerInterface::flushOutputBuffer()
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outputBuffer.clear();
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}
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void NetworkServerInterface::readClient()
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void IslInterface::readClient()
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{
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QByteArray data = socket->readAll();
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server->incRxBytes(data.size());
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@ -165,7 +181,7 @@ void NetworkServerInterface::readClient()
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if (inputBuffer.size() < messageLength)
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return;
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ServerNetworkMessage newMessage;
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IslMessage newMessage;
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newMessage.ParseFromArray(inputBuffer.data(), messageLength);
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inputBuffer.remove(0, messageLength);
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messageInProgress = false;
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@ -174,14 +190,18 @@ void NetworkServerInterface::readClient()
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} while (!inputBuffer.isEmpty());
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}
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void NetworkServerInterface::catchSocketError(QAbstractSocket::SocketError socketError)
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void IslInterface::catchSocketError(QAbstractSocket::SocketError socketError)
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{
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qDebug() << "[SN] Socket error:" << socketError;
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qDebug() << "[ISL] Socket error:" << socketError;
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server->islLock.lockForWrite();
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server->removeIslInterface(serverId);
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server->islLock.unlock();
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deleteLater();
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}
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void NetworkServerInterface::transmitMessage(const ServerNetworkMessage &item)
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void IslInterface::transmitMessage(const IslMessage &item)
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{
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QByteArray buf;
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unsigned int size = item.ByteSize();
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@ -198,7 +218,7 @@ void NetworkServerInterface::transmitMessage(const ServerNetworkMessage &item)
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emit outputBufferChanged();
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}
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void NetworkServerInterface::processMessage(const ServerNetworkMessage &item)
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void IslInterface::processMessage(const IslMessage &item)
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{
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qDebug() << QString::fromStdString(item.DebugString());
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}
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@ -1,16 +1,16 @@
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#ifndef NETWORKSERVERINTERFACE_H
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#define NETWORKSERVERINTERFACE_H
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#ifndef ISL_INTERFACE_H
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#define ISL_INTERFACE_H
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#include "servatrice.h"
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#include <QSslCertificate>
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#include <QSslKey>
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#include <QWaitCondition>
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class Servatrice;
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class QSslSocket;
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class ServerNetworkMessage;
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class QSslKey;
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class IslMessage;
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class NetworkServerInterface : public QObject {
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class IslInterface : public QObject {
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Q_OBJECT
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private slots:
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void readClient();
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@ -19,6 +19,7 @@ private slots:
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signals:
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void outputBufferChanged();
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private:
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int serverId;
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int socketDescriptor;
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QString peerHostName, peerAddress;
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int peerPort;
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@ -32,17 +33,17 @@ private:
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bool messageInProgress;
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int messageLength;
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void processMessage(const ServerNetworkMessage &item);
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void processMessage(const IslMessage &item);
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void sharedCtor(const QSslCertificate &cert, const QSslKey &privateKey);
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public slots:
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void initServer();
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void initClient();
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public:
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NetworkServerInterface(int socketDescriptor, const QSslCertificate &cert, const QSslKey &privateKey, Servatrice *_server);
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NetworkServerInterface(const QString &peerHostName, const QString &peerAddress, int peerPort, const QSslCertificate &peerCert, const QSslCertificate &cert, const QSslKey &privateKey, Servatrice *_server);
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~NetworkServerInterface();
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IslInterface(int socketDescriptor, const QSslCertificate &cert, const QSslKey &privateKey, Servatrice *_server);
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IslInterface(int _serverId, const QString &peerHostName, const QString &peerAddress, int peerPort, const QSslCertificate &peerCert, const QSslCertificate &cert, const QSslKey &privateKey, Servatrice *_server);
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~IslInterface();
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void transmitMessage(const ServerNetworkMessage &item);
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void transmitMessage(const IslMessage &item);
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};
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#endif
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@ -25,7 +25,7 @@
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#include "server_room.h"
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#include "serversocketinterface.h"
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#include "serversocketthread.h"
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#include "networkserverinterface.h"
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#include "isl_interface.h"
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#include "server_logger.h"
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#include "main.h"
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#include "passwordhasher.h"
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@ -48,12 +48,12 @@ void Servatrice_GameServer::incomingConnection(int socketDescriptor)
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}
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}
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void Servatrice_NetworkServer::incomingConnection(int socketDescriptor)
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void Servatrice_IslServer::incomingConnection(int socketDescriptor)
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{
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QThread *thread = new QThread;
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connect(thread, SIGNAL(finished()), thread, SLOT(deleteLater()));
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NetworkServerInterface *interface = new NetworkServerInterface(socketDescriptor, cert, privateKey, server);
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IslInterface *interface = new IslInterface(socketDescriptor, cert, privateKey, server);
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interface->moveToThread(thread);
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connect(interface, SIGNAL(destroyed()), thread, SLOT(quit()));
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@ -122,7 +122,7 @@ Servatrice::Servatrice(QSettings *_settings, QObject *parent)
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maxGamesPerUser = settings->value("security/max_games_per_user").toInt();
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try { if (settings->value("servernetwork/active", 0).toInt()) {
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qDebug() << "Connecting to server network.";
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qDebug() << "Connecting to ISL network.";
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const QString certFileName = settings->value("servernetwork/ssl_cert").toString();
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const QString keyFileName = settings->value("servernetwork/ssl_key").toString();
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qDebug() << "Loading certificate...";
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@ -140,15 +140,6 @@ Servatrice::Servatrice(QSettings *_settings, QObject *parent)
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if (key.isNull())
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throw QString("Invalid private key.");
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const int networkPort = settings->value("servernetwork/port", 14747).toInt();
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qDebug() << "Starting network server on port" << networkPort;
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networkServer = new Servatrice_NetworkServer(this, cert, key, this);
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if (networkServer->listen(QHostAddress::Any, networkPort))
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qDebug() << "Network server listening.";
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else
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throw QString("networkServer->listen(): Error.");
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QMutableListIterator<ServerProperties> serverIterator(serverList);
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while (serverIterator.hasNext()) {
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const ServerProperties &prop = serverIterator.next();
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@ -160,7 +151,7 @@ Servatrice::Servatrice(QSettings *_settings, QObject *parent)
|
|||
QThread *thread = new QThread;
|
||||
connect(thread, SIGNAL(finished()), thread, SLOT(deleteLater()));
|
||||
|
||||
NetworkServerInterface *interface = new NetworkServerInterface(prop.hostname, prop.address.toString(), prop.controlPort, prop.cert, cert, key, this);
|
||||
IslInterface *interface = new IslInterface(prop.id, prop.hostname, prop.address.toString(), prop.controlPort, prop.cert, cert, key, this);
|
||||
interface->moveToThread(thread);
|
||||
connect(interface, SIGNAL(destroyed()), thread, SLOT(quit()));
|
||||
|
||||
|
@ -168,6 +159,15 @@ Servatrice::Servatrice(QSettings *_settings, QObject *parent)
|
|||
QMetaObject::invokeMethod(interface, "initClient", Qt::BlockingQueuedConnection);
|
||||
}
|
||||
|
||||
const int networkPort = settings->value("servernetwork/port", 14747).toInt();
|
||||
qDebug() << "Starting ISL server on port" << networkPort;
|
||||
|
||||
islServer = new Servatrice_IslServer(this, cert, key, this);
|
||||
if (islServer->listen(QHostAddress::Any, networkPort))
|
||||
qDebug() << "ISL server listening.";
|
||||
else
|
||||
throw QString("islServer->listen(): Error.");
|
||||
|
||||
} } catch (QString error) {
|
||||
qDebug() << "ERROR --" << error;
|
||||
}
|
||||
|
@ -556,8 +556,9 @@ int Servatrice::startSession(const QString &userName, const QString &address)
|
|||
return -1;
|
||||
|
||||
QSqlQuery query;
|
||||
query.prepare("insert into " + dbPrefix + "_sessions (user_name, ip_address, start_time) values(:user_name, :ip_address, NOW())");
|
||||
query.prepare("insert into " + dbPrefix + "_sessions (user_name, id_server, ip_address, start_time) values(:user_name, :id_server, :ip_address, NOW())");
|
||||
query.bindValue(":user_name", userName);
|
||||
query.bindValue(":id_server", serverId);
|
||||
query.bindValue(":ip_address", address);
|
||||
if (execSqlQuery(query))
|
||||
return query.lastInsertId().toInt();
|
||||
|
@ -574,7 +575,7 @@ void Servatrice::endSession(int sessionId)
|
|||
return;
|
||||
|
||||
QSqlQuery query;
|
||||
query.exec("lock tables " + dbPrefix + "_sessions read");
|
||||
query.exec("lock tables " + dbPrefix + "_sessions write");
|
||||
query.prepare("update " + dbPrefix + "_sessions set end_time=NOW() where id = :id_session");
|
||||
query.bindValue(":id_session", sessionId);
|
||||
execSqlQuery(query);
|
||||
|
@ -839,13 +840,42 @@ void Servatrice::shutdownTimeout()
|
|||
deleteLater();
|
||||
}
|
||||
|
||||
void Servatrice::addNetworkServerInterface(NetworkServerInterface *interface)
|
||||
bool Servatrice::islConnectionExists(int serverId) const
|
||||
{
|
||||
networkServerInterfaces.append(interface);
|
||||
// Only call with islLock locked at least for reading
|
||||
|
||||
return islInterfaces.contains(serverId);
|
||||
}
|
||||
|
||||
void Servatrice::removeNetworkServerInterface(NetworkServerInterface *interface)
|
||||
void Servatrice::addIslInterface(int serverId, IslInterface *interface)
|
||||
{
|
||||
// XXX we probably need to delete everything that belonged to it...
|
||||
networkServerInterfaces.removeAt(networkServerInterfaces.indexOf(interface));
|
||||
// Only call with islLock locked for writing
|
||||
|
||||
islInterfaces.insert(serverId, interface);
|
||||
}
|
||||
|
||||
void Servatrice::removeIslInterface(int serverId)
|
||||
{
|
||||
// Only call with islLock locked for writing
|
||||
|
||||
// XXX we probably need to delete everything that belonged to it...
|
||||
islInterfaces.remove(serverId);
|
||||
}
|
||||
|
||||
void Servatrice::doSendIslMessage(const IslMessage &msg, int serverId)
|
||||
{
|
||||
QReadLocker locker(&islLock);
|
||||
|
||||
qDebug() << "hallo";
|
||||
if (serverId == -1) {
|
||||
QMapIterator<int, IslInterface *> islIterator(islInterfaces);
|
||||
while (islIterator.hasNext()) {
|
||||
qDebug() << "welt";
|
||||
islIterator.next().value()->transmitMessage(msg);
|
||||
}
|
||||
} else {
|
||||
IslInterface *interface = islInterfaces.value(serverId);
|
||||
if (interface)
|
||||
interface->transmitMessage(msg);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -25,6 +25,7 @@
|
|||
#include <QSslCertificate>
|
||||
#include <QSslKey>
|
||||
#include <QHostAddress>
|
||||
#include <QReadWriteLock>
|
||||
#include "server.h"
|
||||
|
||||
class QSqlDatabase;
|
||||
|
@ -35,7 +36,7 @@ class QTimer;
|
|||
class GameReplay;
|
||||
class Servatrice;
|
||||
class ServerSocketInterface;
|
||||
class NetworkServerInterface;
|
||||
class IslInterface;
|
||||
|
||||
class Servatrice_GameServer : public QTcpServer {
|
||||
Q_OBJECT
|
||||
|
@ -49,14 +50,14 @@ protected:
|
|||
void incomingConnection(int socketDescriptor);
|
||||
};
|
||||
|
||||
class Servatrice_NetworkServer : public QTcpServer {
|
||||
class Servatrice_IslServer : public QTcpServer {
|
||||
Q_OBJECT
|
||||
private:
|
||||
Servatrice *server;
|
||||
QSslCertificate cert;
|
||||
QSslKey privateKey;
|
||||
public:
|
||||
Servatrice_NetworkServer(Servatrice *_server, const QSslCertificate &_cert, const QSslKey &_privateKey, QObject *parent = 0)
|
||||
Servatrice_IslServer(Servatrice *_server, const QSslCertificate &_cert, const QSslKey &_privateKey, QObject *parent = 0)
|
||||
: QTcpServer(parent), server(_server), cert(_cert), privateKey(_privateKey) { }
|
||||
protected:
|
||||
void incomingConnection(int socketDescriptor);
|
||||
|
@ -115,8 +116,10 @@ public:
|
|||
int getUserIdInDB(const QString &name);
|
||||
void storeGameInformation(int secondsElapsed, const QSet<QString> &allPlayersEver, const QSet<QString> &allSpectatorsEver, const QList<GameReplay *> &replays);
|
||||
|
||||
void addNetworkServerInterface(NetworkServerInterface *interface);
|
||||
void removeNetworkServerInterface(NetworkServerInterface *interface);
|
||||
bool islConnectionExists(int serverId) const;
|
||||
void addIslInterface(int serverId, IslInterface *interface);
|
||||
void removeIslInterface(int serverId);
|
||||
QReadWriteLock islLock;
|
||||
|
||||
QList<ServerProperties> getServerList() const;
|
||||
protected:
|
||||
|
@ -129,6 +132,8 @@ protected:
|
|||
void lockSessionTables();
|
||||
void unlockSessionTables();
|
||||
bool userSessionExists(const QString &userName);
|
||||
|
||||
void doSendIslMessage(const IslMessage &msg, int serverId);
|
||||
private:
|
||||
enum AuthenticationMethod { AuthenticationNone, AuthenticationSql };
|
||||
enum DatabaseType { DatabaseNone, DatabaseMySql };
|
||||
|
@ -136,7 +141,7 @@ private:
|
|||
DatabaseType databaseType;
|
||||
QTimer *pingClock, *statusUpdateClock;
|
||||
Servatrice_GameServer *gameServer;
|
||||
Servatrice_NetworkServer *networkServer;
|
||||
Servatrice_IslServer *islServer;
|
||||
QString serverName;
|
||||
QString loginMessage;
|
||||
QString dbPrefix;
|
||||
|
@ -158,7 +163,7 @@ private:
|
|||
QList<ServerProperties> serverList;
|
||||
void updateServerList();
|
||||
|
||||
QList<NetworkServerInterface *> networkServerInterfaces;
|
||||
QMap<int, IslInterface *> islInterfaces;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Reference in a new issue