Refactored User Interface tab
- removed heap allocs
This commit is contained in:
parent
a599fa1a63
commit
5cf801eb94
2 changed files with 35 additions and 42 deletions
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@ -449,63 +449,54 @@ UserInterfaceSettingsPage::UserInterfaceSettingsPage()
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{
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{
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QIcon deleteIcon(":/resources/icon_delete.svg");
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QIcon deleteIcon(":/resources/icon_delete.svg");
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notificationsEnabledCheckBox = new QCheckBox;
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notificationsEnabledCheckBox.setChecked(settingsCache->getNotificationsEnabled());
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notificationsEnabledCheckBox->setChecked(settingsCache->getNotificationsEnabled());
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connect(¬ificationsEnabledCheckBox, SIGNAL(stateChanged(int)), settingsCache, SLOT(setNotificationsEnabled(int)));
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connect(notificationsEnabledCheckBox, SIGNAL(stateChanged(int)), settingsCache, SLOT(setNotificationsEnabled(int)));
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doubleClickToPlayCheckBox = new QCheckBox;
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doubleClickToPlayCheckBox.setChecked(settingsCache->getDoubleClickToPlay());
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doubleClickToPlayCheckBox->setChecked(settingsCache->getDoubleClickToPlay());
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connect(&doubleClickToPlayCheckBox, SIGNAL(stateChanged(int)), settingsCache, SLOT(setDoubleClickToPlay(int)));
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connect(doubleClickToPlayCheckBox, SIGNAL(stateChanged(int)), settingsCache, SLOT(setDoubleClickToPlay(int)));
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playToStackCheckBox = new QCheckBox;
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playToStackCheckBox.setChecked(settingsCache->getPlayToStack());
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playToStackCheckBox->setChecked(settingsCache->getPlayToStack());
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connect(&playToStackCheckBox, SIGNAL(stateChanged(int)), settingsCache, SLOT(setPlayToStack(int)));
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connect(playToStackCheckBox, SIGNAL(stateChanged(int)), settingsCache, SLOT(setPlayToStack(int)));
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QGridLayout *generalGrid = new QGridLayout;
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QGridLayout *generalGrid = new QGridLayout;
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generalGrid->addWidget(notificationsEnabledCheckBox, 0, 0);
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generalGrid->addWidget(¬ificationsEnabledCheckBox, 0, 0);
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generalGrid->addWidget(doubleClickToPlayCheckBox, 1, 0);
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generalGrid->addWidget(&doubleClickToPlayCheckBox, 1, 0);
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generalGrid->addWidget(playToStackCheckBox, 2, 0);
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generalGrid->addWidget(&playToStackCheckBox, 2, 0);
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generalGroupBox = new QGroupBox;
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generalGroupBox = new QGroupBox;
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generalGroupBox->setLayout(generalGrid);
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generalGroupBox->setLayout(generalGrid);
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tapAnimationCheckBox = new QCheckBox;
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tapAnimationCheckBox.setChecked(settingsCache->getTapAnimation());
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tapAnimationCheckBox->setChecked(settingsCache->getTapAnimation());
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connect(&tapAnimationCheckBox, SIGNAL(stateChanged(int)), settingsCache, SLOT(setTapAnimation(int)));
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connect(tapAnimationCheckBox, SIGNAL(stateChanged(int)), settingsCache, SLOT(setTapAnimation(int)));
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soundEnabledCheckBox = new QCheckBox;
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soundEnabledCheckBox.setChecked(settingsCache->getSoundEnabled());
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soundEnabledCheckBox->setChecked(settingsCache->getSoundEnabled());
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connect(&soundEnabledCheckBox, SIGNAL(stateChanged(int)), settingsCache, SLOT(setSoundEnabled(int)));
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connect(soundEnabledCheckBox, SIGNAL(stateChanged(int)), settingsCache, SLOT(setSoundEnabled(int)));
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soundPathLabel = new QLabel;
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soundPathEdit = new QLineEdit(settingsCache->getSoundPath());
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soundPathEdit = new QLineEdit(settingsCache->getSoundPath());
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soundPathEdit->setReadOnly(true);
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soundPathEdit->setReadOnly(true);
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QPushButton *soundPathClearButton = new QPushButton(deleteIcon, QString());
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QPushButton *soundPathClearButton = new QPushButton(deleteIcon, QString());
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connect(soundPathClearButton, SIGNAL(clicked()), this, SLOT(soundPathClearButtonClicked()));
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connect(soundPathClearButton, SIGNAL(clicked()), this, SLOT(soundPathClearButtonClicked()));
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QPushButton *soundPathButton = new QPushButton("...");
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QPushButton *soundPathButton = new QPushButton("...");
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connect(soundPathButton, SIGNAL(clicked()), this, SLOT(soundPathButtonClicked()));
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connect(soundPathButton, SIGNAL(clicked()), this, SLOT(soundPathButtonClicked()));
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soundTestButton = new QPushButton();
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connect(&soundTestButton, SIGNAL(clicked()), soundEngine, SLOT(cuckoo()));
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connect(soundTestButton, SIGNAL(clicked()), soundEngine, SLOT(cuckoo()));
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QGridLayout *soundGrid = new QGridLayout;
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QGridLayout *soundGrid = new QGridLayout;
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soundGrid->addWidget(soundEnabledCheckBox, 0, 0, 1, 4);
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soundGrid->addWidget(&soundEnabledCheckBox, 0, 0, 1, 4);
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soundGrid->addWidget(soundPathLabel, 1, 0);
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soundGrid->addWidget(&soundPathLabel, 1, 0);
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soundGrid->addWidget(soundPathEdit, 1, 1);
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soundGrid->addWidget(soundPathEdit, 1, 1);
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soundGrid->addWidget(soundPathClearButton, 1, 2);
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soundGrid->addWidget(soundPathClearButton, 1, 2);
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soundGrid->addWidget(soundPathButton, 1, 3);
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soundGrid->addWidget(soundPathButton, 1, 3);
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soundGrid->addWidget(soundTestButton, 2, 1);
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soundGrid->addWidget(&soundTestButton, 2, 1);
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soundGroupBox = new QGroupBox;
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soundGroupBox = new QGroupBox;
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soundGroupBox->setLayout(soundGrid);
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soundGroupBox->setLayout(soundGrid);
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QGridLayout *animationGrid = new QGridLayout;
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QGridLayout *animationGrid = new QGridLayout;
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animationGrid->addWidget(tapAnimationCheckBox, 0, 0);
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animationGrid->addWidget(&tapAnimationCheckBox, 0, 0);
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animationGroupBox = new QGroupBox;
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animationGroupBox = new QGroupBox;
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animationGroupBox->setLayout(animationGrid);
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animationGroupBox->setLayout(animationGrid);
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QVBoxLayout *mainLayout = new QVBoxLayout;
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QVBoxLayout *mainLayout = new QVBoxLayout;
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mainLayout->addWidget(generalGroupBox);
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mainLayout->addWidget(generalGroupBox);
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mainLayout->addWidget(animationGroupBox);
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mainLayout->addWidget(animationGroupBox);
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@ -517,14 +508,14 @@ UserInterfaceSettingsPage::UserInterfaceSettingsPage()
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void UserInterfaceSettingsPage::retranslateUi()
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void UserInterfaceSettingsPage::retranslateUi()
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{
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{
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generalGroupBox->setTitle(tr("General interface settings"));
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generalGroupBox->setTitle(tr("General interface settings"));
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notificationsEnabledCheckBox->setText(tr("Enable notifications in taskbar"));
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notificationsEnabledCheckBox.setText(tr("Enable notifications in taskbar"));
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doubleClickToPlayCheckBox->setText(tr("&Double-click cards to play them (instead of single-click)"));
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doubleClickToPlayCheckBox.setText(tr("&Double-click cards to play them (instead of single-click)"));
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playToStackCheckBox->setText(tr("&Play all nonlands onto the stack (not the battlefield) by default"));
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playToStackCheckBox.setText(tr("&Play all nonlands onto the stack (not the battlefield) by default"));
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animationGroupBox->setTitle(tr("Animation settings"));
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animationGroupBox->setTitle(tr("Animation settings"));
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tapAnimationCheckBox->setText(tr("&Tap/untap animation"));
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tapAnimationCheckBox.setText(tr("&Tap/untap animation"));
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soundEnabledCheckBox->setText(tr("Enable &sounds"));
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soundEnabledCheckBox.setText(tr("Enable &sounds"));
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soundPathLabel->setText(tr("Path to sounds directory:"));
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soundPathLabel.setText(tr("Path to sounds directory:"));
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soundTestButton->setText(tr("Test system sound engine"));
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soundTestButton.setText(tr("Test system sound engine"));
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soundGroupBox->setTitle(tr("Sound settings"));
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soundGroupBox->setTitle(tr("Sound settings"));
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}
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}
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@ -118,15 +118,17 @@ private slots:
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signals:
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signals:
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void soundPathChanged();
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void soundPathChanged();
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private:
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private:
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QCheckBox *notificationsEnabledCheckBox;
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QCheckBox notificationsEnabledCheckBox;
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QCheckBox *doubleClickToPlayCheckBox;
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QCheckBox doubleClickToPlayCheckBox;
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QCheckBox *playToStackCheckBox;
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QCheckBox playToStackCheckBox;
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QCheckBox *tapAnimationCheckBox;
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QCheckBox tapAnimationCheckBox;
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QCheckBox *soundEnabledCheckBox;
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QCheckBox soundEnabledCheckBox;
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QLabel *soundPathLabel;
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QLabel soundPathLabel;
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QLineEdit *soundPathEdit;
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QLineEdit *soundPathEdit;
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QGroupBox *generalGroupBox, *animationGroupBox, *soundGroupBox;
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QGroupBox *generalGroupBox;
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QPushButton *soundTestButton;
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QGroupBox *animationGroupBox;
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QGroupBox *soundGroupBox;
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QPushButton soundTestButton;
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public:
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public:
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UserInterfaceSettingsPage();
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UserInterfaceSettingsPage();
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void retranslateUi();
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void retranslateUi();
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