converted SetCardAttr attr_name to enum
This commit is contained in:
parent
4634787b00
commit
609e3fc41d
12 changed files with 83 additions and 68 deletions
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@ -236,8 +236,7 @@ void PhasesToolbar::actUntapAll()
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{
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{
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Command_SetCardAttr cmd;
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Command_SetCardAttr cmd;
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cmd.set_zone("table");
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cmd.set_zone("table");
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cmd.set_card_id(-1);
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cmd.set_attribute(AttrTapped);
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cmd.set_attr_name("tapped");
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cmd.set_attr_value("0");
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cmd.set_attr_value("0");
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emit sendGameCommand(cmd, -1);
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emit sendGameCommand(cmd, -1);
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@ -723,8 +723,7 @@ void Player::actUntapAll()
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{
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{
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Command_SetCardAttr cmd;
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Command_SetCardAttr cmd;
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cmd.set_zone("table");
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cmd.set_zone("table");
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cmd.set_card_id(-1);
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cmd.set_attribute(AttrTapped);
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cmd.set_attr_name("tapped");
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cmd.set_attr_value("0");
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cmd.set_attr_value("0");
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sendGameCommand(cmd);
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sendGameCommand(cmd);
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@ -780,30 +779,38 @@ void Player::actSayMessage()
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sendGameCommand(cmd);
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sendGameCommand(cmd);
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}
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}
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void Player::setCardAttrHelper(const GameEventContext &context, CardItem *card, const QString &aname, const QString &avalue, bool allCards)
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void Player::setCardAttrHelper(const GameEventContext &context, CardItem *card, CardAttribute attribute, const QString &avalue, bool allCards)
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{
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{
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bool moveCardContext = context.HasExtension(Context_MoveCard::ext);
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bool moveCardContext = context.HasExtension(Context_MoveCard::ext);
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if (aname == "tapped") {
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switch (attribute) {
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bool tapped = avalue == "1";
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case AttrTapped: {
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if (!(!tapped && card->getDoesntUntap() && allCards)) {
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bool tapped = avalue == "1";
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if (!allCards)
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if (!(!tapped && card->getDoesntUntap() && allCards)) {
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emit logSetTapped(this, card, tapped);
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if (!allCards)
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card->setTapped(tapped, !moveCardContext);
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emit logSetTapped(this, card, tapped);
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card->setTapped(tapped, !moveCardContext);
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}
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break;
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}
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case AttrAttacking: card->setAttacking(avalue == "1"); break;
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case AttrFaceDown: card->setFaceDown(avalue == "1"); break;
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case AttrColor: card->setColor(avalue); break;
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case AttrAnnotation: {
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emit logSetAnnotation(this, card, avalue);
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card->setAnnotation(avalue);
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break;
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}
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case AttrDoesntUntap: {
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bool value = (avalue == "1");
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emit logSetDoesntUntap(this, card, value);
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card->setDoesntUntap(value);
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break;
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}
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case AttrPT: {
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emit logSetPT(this, card, avalue);
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card->setPT(avalue);
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break;
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}
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}
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} else if (aname == "attacking")
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card->setAttacking(avalue == "1");
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else if (aname == "facedown")
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card->setFaceDown(avalue == "1");
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else if (aname == "annotation") {
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emit logSetAnnotation(this, card, avalue);
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card->setAnnotation(avalue);
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} else if (aname == "doesnt_untap") {
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bool value = (avalue == "1");
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emit logSetDoesntUntap(this, card, value);
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card->setDoesntUntap(value);
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} else if (aname == "pt") {
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emit logSetPT(this, card, avalue);
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card->setPT(avalue);
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}
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}
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}
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}
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@ -875,8 +882,8 @@ void Player::eventSetCardAttr(const Event_SetCardAttr &event, const GameEventCon
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if (!event.has_card_id()) {
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if (!event.has_card_id()) {
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const CardList &cards = zone->getCards();
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const CardList &cards = zone->getCards();
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for (int i = 0; i < cards.size(); i++)
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for (int i = 0; i < cards.size(); i++)
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setCardAttrHelper(context, cards.at(i), QString::fromStdString(event.attr_name()), QString::fromStdString(event.attr_value()), true);
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setCardAttrHelper(context, cards.at(i), event.attribute(), QString::fromStdString(event.attr_value()), true);
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if (event.attr_name() == "tapped")
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if (event.attribute() == AttrTapped)
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emit logSetTapped(this, 0, event.attr_value() == "1");
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emit logSetTapped(this, 0, event.attr_value() == "1");
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} else {
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} else {
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CardItem *card = zone->getCard(event.card_id(), QString());
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CardItem *card = zone->getCard(event.card_id(), QString());
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@ -884,7 +891,7 @@ void Player::eventSetCardAttr(const Event_SetCardAttr &event, const GameEventCon
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qDebug() << "Player::eventSetCardAttr: card id=" << event.card_id() << "not found";
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qDebug() << "Player::eventSetCardAttr: card id=" << event.card_id() << "not found";
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return;
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return;
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}
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}
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setCardAttrHelper(context, card, QString::fromStdString(event.attr_name()), QString::fromStdString(event.attr_value()), false);
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setCardAttrHelper(context, card, event.attribute(), QString::fromStdString(event.attr_value()), false);
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}
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}
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}
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}
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@ -1485,7 +1492,7 @@ void Player::cardMenuAction(QAction *a)
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Command_SetCardAttr *cmd = new Command_SetCardAttr;
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Command_SetCardAttr *cmd = new Command_SetCardAttr;
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cmd->set_zone(card->getZone()->getName().toStdString());
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cmd->set_zone(card->getZone()->getName().toStdString());
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cmd->set_card_id(card->getId());
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cmd->set_card_id(card->getId());
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cmd->set_attr_name("tapped");
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cmd->set_attribute(AttrTapped);
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cmd->set_attr_value("1");
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cmd->set_attr_value("1");
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commandList.append(cmd);
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commandList.append(cmd);
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}
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}
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@ -1495,7 +1502,7 @@ void Player::cardMenuAction(QAction *a)
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Command_SetCardAttr *cmd = new Command_SetCardAttr;
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Command_SetCardAttr *cmd = new Command_SetCardAttr;
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cmd->set_zone(card->getZone()->getName().toStdString());
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cmd->set_zone(card->getZone()->getName().toStdString());
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cmd->set_card_id(card->getId());
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cmd->set_card_id(card->getId());
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cmd->set_attr_name("tapped");
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cmd->set_attribute(AttrTapped);
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cmd->set_attr_value("0");
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cmd->set_attr_value("0");
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commandList.append(cmd);
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commandList.append(cmd);
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}
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}
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@ -1504,7 +1511,7 @@ void Player::cardMenuAction(QAction *a)
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Command_SetCardAttr *cmd = new Command_SetCardAttr;
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Command_SetCardAttr *cmd = new Command_SetCardAttr;
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cmd->set_zone(card->getZone()->getName().toStdString());
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cmd->set_zone(card->getZone()->getName().toStdString());
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cmd->set_card_id(card->getId());
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cmd->set_card_id(card->getId());
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cmd->set_attr_name("doesnt_untap");
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cmd->set_attribute(AttrDoesntUntap);
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cmd->set_attr_value(card->getDoesntUntap() ? "1" : "0");
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cmd->set_attr_value(card->getDoesntUntap() ? "1" : "0");
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commandList.append(cmd);
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commandList.append(cmd);
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break;
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break;
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@ -1600,7 +1607,7 @@ void Player::actIncPT(int deltaP, int deltaT)
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Command_SetCardAttr *cmd = new Command_SetCardAttr;
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Command_SetCardAttr *cmd = new Command_SetCardAttr;
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cmd->set_zone(card->getZone()->getName().toStdString());
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cmd->set_zone(card->getZone()->getName().toStdString());
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cmd->set_card_id(card->getId());
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cmd->set_card_id(card->getId());
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cmd->set_attr_name("pt");
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cmd->set_attribute(AttrPT);
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cmd->set_attr_value(ptString.toStdString());
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cmd->set_attr_value(ptString.toStdString());
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commandList.append(cmd);
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commandList.append(cmd);
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}
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}
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@ -1632,7 +1639,7 @@ void Player::actSetPT(QAction * /*a*/)
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Command_SetCardAttr *cmd = new Command_SetCardAttr;
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Command_SetCardAttr *cmd = new Command_SetCardAttr;
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cmd->set_zone(card->getZone()->getName().toStdString());
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cmd->set_zone(card->getZone()->getName().toStdString());
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cmd->set_card_id(card->getId());
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cmd->set_card_id(card->getId());
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cmd->set_attr_name("pt");
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cmd->set_attribute(AttrPT);
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cmd->set_attr_value(pt.toStdString());
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cmd->set_attr_value(pt.toStdString());
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commandList.append(cmd);
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commandList.append(cmd);
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}
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}
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@ -1665,7 +1672,7 @@ void Player::actSetAnnotation(QAction * /*a*/)
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Command_SetCardAttr *cmd = new Command_SetCardAttr;
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Command_SetCardAttr *cmd = new Command_SetCardAttr;
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cmd->set_zone(card->getZone()->getName().toStdString());
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cmd->set_zone(card->getZone()->getName().toStdString());
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cmd->set_card_id(card->getId());
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cmd->set_card_id(card->getId());
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cmd->set_attr_name("annotation");
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cmd->set_attribute(AttrAnnotation);
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cmd->set_attr_value(annotation.toStdString());
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cmd->set_attr_value(annotation.toStdString());
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commandList.append(cmd);
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commandList.append(cmd);
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}
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}
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@ -6,6 +6,7 @@
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#include <QMap>
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#include <QMap>
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#include "abstractgraphicsitem.h"
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#include "abstractgraphicsitem.h"
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#include "pb/game_event.pb.h"
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#include "pb/game_event.pb.h"
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#include "pb/card_attributes.pb.h"
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namespace google { namespace protobuf { class Message; } }
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namespace google { namespace protobuf { class Message; } }
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class CardDatabase;
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class CardDatabase;
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@ -174,7 +175,7 @@ private:
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HandZone *hand;
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HandZone *hand;
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PlayerTarget *playerTarget;
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PlayerTarget *playerTarget;
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void setCardAttrHelper(const GameEventContext &context, CardItem *card, const QString &aname, const QString &avalue, bool allCards);
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void setCardAttrHelper(const GameEventContext &context, CardItem *card, CardAttribute attribute, const QString &avalue, bool allCards);
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QRectF bRect;
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QRectF bRect;
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@ -201,7 +201,7 @@ void TableZone::toggleTapped()
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Command_SetCardAttr *cmd = new Command_SetCardAttr;
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Command_SetCardAttr *cmd = new Command_SetCardAttr;
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cmd->set_zone(name.toStdString());
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cmd->set_zone(name.toStdString());
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cmd->set_card_id(temp->getId());
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cmd->set_card_id(temp->getId());
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cmd->set_attr_name("tapped");
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cmd->set_attribute(AttrTapped);
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cmd->set_attr_value(tapAll ? "1" : "0");
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cmd->set_attr_value(tapAll ? "1" : "0");
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cmdList.append(cmd);
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cmdList.append(cmd);
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}
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}
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9
common/pb/proto/card_attributes.proto
Normal file
9
common/pb/proto/card_attributes.proto
Normal file
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@ -0,0 +1,9 @@
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enum CardAttribute {
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AttrTapped = 1;
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AttrAttacking = 2;
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AttrFaceDown = 3;
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AttrColor = 4;
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AttrPT = 5;
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AttrAnnotation = 6;
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AttrDoesntUntap = 7;
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}
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@ -1,10 +1,12 @@
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import "game_commands.proto";
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import "game_commands.proto";
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import "card_attributes.proto";
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message Command_SetCardAttr {
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message Command_SetCardAttr {
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extend GameCommand {
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extend GameCommand {
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optional Command_SetCardAttr ext = 1013;
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optional Command_SetCardAttr ext = 1013;
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}
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}
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optional string zone = 1;
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optional string zone = 1;
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optional sint32 card_id = 2 [default = -1];
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optional sint32 card_id = 2 [default = -1];
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optional string attr_name = 3;
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optional CardAttribute attribute = 3;
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optional string attr_value = 4;
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optional string attr_value = 4;
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}
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}
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@ -1,4 +1,5 @@
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import "game_event.proto";
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import "game_event.proto";
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import "card_attributes.proto";
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message Event_SetCardAttr {
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message Event_SetCardAttr {
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extend GameEvent {
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extend GameEvent {
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@ -6,6 +7,6 @@ message Event_SetCardAttr {
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}
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}
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optional string zone_name = 1;
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optional string zone_name = 1;
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optional sint32 card_id = 2;
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optional sint32 card_id = 2;
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optional string attr_name = 3;
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optional CardAttribute attribute = 3;
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optional string attr_value = 4;
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optional string attr_value = 4;
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}
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}
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@ -45,28 +45,22 @@ void Server_Card::resetState()
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setDoesntUntap(false);
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setDoesntUntap(false);
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}
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}
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QString Server_Card::setAttribute(const QString &aname, const QString &avalue, bool allCards)
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QString Server_Card::setAttribute(CardAttribute attribute, const QString &avalue, bool allCards)
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{
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{
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if (aname == "tapped") {
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switch (attribute) {
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bool value = avalue == "1";
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case AttrTapped: {
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if (!(!value && allCards && doesntUntap))
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bool value = avalue == "1";
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setTapped(value);
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if (!(!value && allCards && doesntUntap))
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} else if (aname == "attacking") {
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setTapped(value);
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setAttacking(avalue == "1");
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break;
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} else if (aname == "facedown") {
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}
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setFaceDown(avalue == "1");
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case AttrAttacking: setAttacking(avalue == "1"); break;
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} else if (aname == "color") {
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case AttrFaceDown: setFaceDown(avalue == "1"); break;
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setColor(avalue);
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case AttrColor: setColor(avalue); break;
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} else if (aname == "pt") {
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case AttrPT: setPT(avalue); return getPT();
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setPT(avalue);
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case AttrAnnotation: setAnnotation(avalue); break;
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return getPT();
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case AttrDoesntUntap: setDoesntUntap(avalue == "1"); break;
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} else if (aname == "annotation") {
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}
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setAnnotation(avalue);
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} else if (aname == "doesnt_untap") {
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setDoesntUntap(avalue == "1");
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} else
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return QString();
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return avalue;
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return avalue;
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}
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}
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@ -21,6 +21,7 @@
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#define SERVER_CARD_H
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#define SERVER_CARD_H
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#include "server_arrowtarget.h"
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#include "server_arrowtarget.h"
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#include "pb/card_attributes.pb.h"
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#include <QString>
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#include <QString>
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#include <QMap>
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#include <QMap>
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@ -86,7 +87,7 @@ public:
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void removeAttachedCard(Server_Card *card) { attachedCards.removeAt(attachedCards.indexOf(card)); }
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void removeAttachedCard(Server_Card *card) { attachedCards.removeAt(attachedCards.indexOf(card)); }
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void resetState();
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void resetState();
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QString setAttribute(const QString &aname, const QString &avalue, bool allCards);
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QString setAttribute(CardAttribute attribute, const QString &avalue, bool allCards);
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};
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};
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#endif
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#endif
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@ -501,10 +501,10 @@ Response::ResponseCode Server_Player::moveCard(GameEventStorage &ges, Server_Car
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ges.enqueueGameEvent(eventOthers, playerId, GameEventStorageItem::SendToOthers);
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ges.enqueueGameEvent(eventOthers, playerId, GameEventStorageItem::SendToOthers);
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if (thisCardProperties->tapped())
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if (thisCardProperties->tapped())
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setCardAttrHelper(ges, targetzone->getName(), card->getId(), "tapped", "1");
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setCardAttrHelper(ges, targetzone->getName(), card->getId(), AttrTapped, "1");
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QString ptString = QString::fromStdString(thisCardProperties->pt());
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QString ptString = QString::fromStdString(thisCardProperties->pt());
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if (!ptString.isEmpty() && !thisCardProperties->face_down())
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if (!ptString.isEmpty() && !thisCardProperties->face_down())
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setCardAttrHelper(ges, targetzone->getName(), card->getId(), "pt", ptString);
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setCardAttrHelper(ges, targetzone->getName(), card->getId(), AttrPT, ptString);
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}
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}
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}
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}
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if (startzone->hasCoords() && fixFreeSpaces)
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if (startzone->hasCoords() && fixFreeSpaces)
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@ -532,7 +532,7 @@ void Server_Player::unattachCard(GameEventStorage &ges, Server_Card *card)
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delete cardToMove;
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delete cardToMove;
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}
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}
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Response::ResponseCode Server_Player::setCardAttrHelper(GameEventStorage &ges, const QString &zoneName, int cardId, const QString &attrName, const QString &attrValue)
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Response::ResponseCode Server_Player::setCardAttrHelper(GameEventStorage &ges, const QString &zoneName, int cardId, CardAttribute attribute, const QString &attrValue)
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{
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{
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QMutexLocker locker(&game->gameMutex);
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QMutexLocker locker(&game->gameMutex);
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@ -546,7 +546,7 @@ Response::ResponseCode Server_Player::setCardAttrHelper(GameEventStorage &ges, c
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if (cardId == -1) {
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if (cardId == -1) {
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QListIterator<Server_Card *> CardIterator(zone->cards);
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QListIterator<Server_Card *> CardIterator(zone->cards);
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while (CardIterator.hasNext()) {
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while (CardIterator.hasNext()) {
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result = CardIterator.next()->setAttribute(attrName, attrValue, true);
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result = CardIterator.next()->setAttribute(attribute, attrValue, true);
|
||||||
if (result.isNull())
|
if (result.isNull())
|
||||||
return Response::RespInvalidCommand;
|
return Response::RespInvalidCommand;
|
||||||
}
|
}
|
||||||
|
@ -554,7 +554,7 @@ Response::ResponseCode Server_Player::setCardAttrHelper(GameEventStorage &ges, c
|
||||||
Server_Card *card = zone->getCard(cardId);
|
Server_Card *card = zone->getCard(cardId);
|
||||||
if (!card)
|
if (!card)
|
||||||
return Response::RespNameNotFound;
|
return Response::RespNameNotFound;
|
||||||
result = card->setAttribute(attrName, attrValue, false);
|
result = card->setAttribute(attribute, attrValue, false);
|
||||||
if (result.isNull())
|
if (result.isNull())
|
||||||
return Response::RespInvalidCommand;
|
return Response::RespInvalidCommand;
|
||||||
}
|
}
|
||||||
|
@ -563,7 +563,7 @@ Response::ResponseCode Server_Player::setCardAttrHelper(GameEventStorage &ges, c
|
||||||
event.set_zone_name(zone->getName().toStdString());
|
event.set_zone_name(zone->getName().toStdString());
|
||||||
if (cardId != -1)
|
if (cardId != -1)
|
||||||
event.set_card_id(cardId);
|
event.set_card_id(cardId);
|
||||||
event.set_attr_name(attrName.toStdString());
|
event.set_attribute(attribute);
|
||||||
event.set_attr_value(result.toStdString());
|
event.set_attr_value(result.toStdString());
|
||||||
ges.enqueueGameEvent(event, playerId);
|
ges.enqueueGameEvent(event, playerId);
|
||||||
|
|
||||||
|
|
|
@ -8,6 +8,7 @@
|
||||||
#include <QMutex>
|
#include <QMutex>
|
||||||
|
|
||||||
#include "pb/response.pb.h"
|
#include "pb/response.pb.h"
|
||||||
|
#include "pb/card_attributes.pb.h"
|
||||||
|
|
||||||
class DeckList;
|
class DeckList;
|
||||||
class Server_Game;
|
class Server_Game;
|
||||||
|
@ -86,7 +87,7 @@ public:
|
||||||
Response::ResponseCode moveCard(GameEventStorage &ges, const QString &_startZone, const QList<const CardToMove *> &_cards, int _targetPlayer, const QString &_targetZone, int _x, int _y);
|
Response::ResponseCode moveCard(GameEventStorage &ges, const QString &_startZone, const QList<const CardToMove *> &_cards, int _targetPlayer, const QString &_targetZone, int _x, int _y);
|
||||||
Response::ResponseCode moveCard(GameEventStorage &ges, Server_CardZone *startzone, const QList<const CardToMove *> &_cards, Server_CardZone *targetzone, int x, int y, bool fixFreeSpaces = true, bool undoingDraw = false);
|
Response::ResponseCode moveCard(GameEventStorage &ges, Server_CardZone *startzone, const QList<const CardToMove *> &_cards, Server_CardZone *targetzone, int x, int y, bool fixFreeSpaces = true, bool undoingDraw = false);
|
||||||
void unattachCard(GameEventStorage &ges, Server_Card *card);
|
void unattachCard(GameEventStorage &ges, Server_Card *card);
|
||||||
Response::ResponseCode setCardAttrHelper(GameEventStorage &ges, const QString &zone, int cardId, const QString &attrName, const QString &attrValue);
|
Response::ResponseCode setCardAttrHelper(GameEventStorage &ges, const QString &zone, int cardId, CardAttribute attribute, const QString &attrValue);
|
||||||
|
|
||||||
void sendGameEvent(GameEventContainer *event);
|
void sendGameEvent(GameEventContainer *event);
|
||||||
};
|
};
|
||||||
|
|
|
@ -1349,7 +1349,7 @@ Response::ResponseCode Server_ProtocolHandler::cmdSetCardAttr(const Command_SetC
|
||||||
if (player->getConceded())
|
if (player->getConceded())
|
||||||
return Response::RespContextError;
|
return Response::RespContextError;
|
||||||
|
|
||||||
return player->setCardAttrHelper(ges, QString::fromStdString(cmd.zone()), cmd.card_id(), QString::fromStdString(cmd.attr_name()), QString::fromStdString(cmd.attr_value()));
|
return player->setCardAttrHelper(ges, QString::fromStdString(cmd.zone()), cmd.card_id(), cmd.attribute(), QString::fromStdString(cmd.attr_value()));
|
||||||
}
|
}
|
||||||
|
|
||||||
Response::ResponseCode Server_ProtocolHandler::cmdSetCardCounter(const Command_SetCardCounter &cmd, Server_Game *game, Server_Player *player, ResponseContainer & /*rc*/, GameEventStorage &ges)
|
Response::ResponseCode Server_ProtocolHandler::cmdSetCardCounter(const Command_SetCardCounter &cmd, Server_Game *game, Server_Player *player, ResponseContainer & /*rc*/, GameEventStorage &ges)
|
||||||
|
|
Loading…
Reference in a new issue