fix deprecation of QMutex::Recursive in favor of QRecursiveMutex (#4328)

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ebbit1q 2021-05-02 00:51:17 +02:00 committed by GitHub
parent 1062894397
commit 63fe34437a
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GPG key ID: 4AEE18F83AFDEB23
2 changed files with 8 additions and 0 deletions

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@ -69,7 +69,11 @@ Server_Game::Server_Game(const ServerInfo_User &_creatorInfo,
spectatorsNeedPassword(_spectatorsNeedPassword), spectatorsCanTalk(_spectatorsCanTalk),
spectatorsSeeEverything(_spectatorsSeeEverything), inactivityCounter(0), startTimeOfThisGame(0),
secondsElapsed(0), firstGameStarted(false), turnOrderReversed(false), startTime(QDateTime::currentDateTime()),
#if (QT_VERSION >= QT_VERSION_CHECK(5, 14, 0))
gameMutex()
#else
gameMutex(QMutex::Recursive)
#endif
{
currentReplay = new GameReplay;
currentReplay->set_replay_id(room->getServer()->getDatabaseInterface()->getNextReplayId());

View file

@ -88,7 +88,11 @@ private slots:
void doStartGameIfReady();
public:
#if (QT_VERSION >= QT_VERSION_CHECK(5, 14, 0))
mutable QRecursiveMutex gameMutex;
#else
mutable QMutex gameMutex;
#endif
Server_Game(const ServerInfo_User &_creatorInfo,
int _gameId,
const QString &_description,