minor performance improvements, removed explicit font size setting

This commit is contained in:
Max-Wilhelm Bruker 2011-03-07 18:50:06 +01:00
parent eea75078ac
commit 64c3c0984e
8 changed files with 95 additions and 87 deletions

View file

@ -1,7 +1,6 @@
#include <QPainter>
#include <QGraphicsScene>
#include <QCursor>
#include <QStyleOptionGraphicsItem>
#include <QGraphicsSceneMouseEvent>
#include <math.h>
#include "carddatabase.h"
@ -9,8 +8,8 @@
#include "abstractcarditem.h"
#include "settingscache.h"
#include "main.h"
#include "gamescene.h"
#include <QDebug>
#include <QTimer>
AbstractCardItem::AbstractCardItem(const QString &_name, Player *_owner, QGraphicsItem *parent)
: ArrowTarget(_owner, parent), infoWidget(0), name(_name), tapped(false), tapAngle(0), isHovered(false), realZValue(0)
@ -22,10 +21,6 @@ AbstractCardItem::AbstractCardItem(const QString &_name, Player *_owner, QGraphi
connect(db, SIGNAL(cardListChanged()), this, SLOT(cardInfoUpdated()));
connect(settingsCache, SIGNAL(displayCardNamesChanged()), this, SLOT(callUpdate()));
cardInfoUpdated();
animationTimer = new QTimer(this);
animationTimer->setSingleShot(false);
connect(animationTimer, SIGNAL(timeout()), this, SLOT(animationEvent()));
}
AbstractCardItem::~AbstractCardItem()
@ -160,22 +155,6 @@ void AbstractCardItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *
painter->restore();
}
void AbstractCardItem::animationEvent()
{
int delta = 18;
if (!tapped)
delta *= -1;
tapAngle += delta;
setTransform(QTransform().translate((float) CARD_WIDTH / 2, (float) CARD_HEIGHT / 2).rotate(tapAngle).translate((float) -CARD_WIDTH / 2, (float) -CARD_HEIGHT / 2));
setHovered(false);
update();
if ((tapped && (tapAngle >= 90)) || (!tapped && (tapAngle <= 0)))
animationTimer->stop();
}
void AbstractCardItem::setName(const QString &_name)
{
disconnect(info, 0, this, 0);
@ -210,7 +189,7 @@ void AbstractCardItem::setTapped(bool _tapped, bool canAnimate)
tapped = _tapped;
if (settingsCache->getTapAnimation() && canAnimate)
animationTimer->start(25);
static_cast<GameScene *>(scene())->registerAnimationItem(this);
else {
tapAngle = tapped ? 90 : 0;
setTransform(QTransform().translate((float) CARD_WIDTH / 2, (float) CARD_HEIGHT / 2).rotate(tapAngle).translate((float) -CARD_WIDTH / 2, (float) -CARD_HEIGHT / 2));

View file

@ -21,11 +21,9 @@ protected:
int tapAngle;
QString color;
private:
QTimer *animationTimer;
bool isHovered;
qreal realZValue;
private slots:
void animationEvent();
void pixmapUpdated();
void cardInfoUpdated();
void callUpdate() { update(); }

View file

@ -21,32 +21,20 @@ CardInfoWidget::CardInfoWidget(ResizeMode _mode, QWidget *parent, Qt::WindowFlag
cardPicture = new QLabel;
cardPicture->setAlignment(Qt::AlignCenter);
QFont f;
f.setPixelSize(11);
nameLabel1 = new QLabel;
nameLabel1->setFont(f);
nameLabel2 = new QLabel;
nameLabel2->setWordWrap(true);
nameLabel2->setFont(f);
manacostLabel1 = new QLabel;
manacostLabel1->setFont(f);
manacostLabel2 = new QLabel;
manacostLabel2->setFont(f);
manacostLabel2->setWordWrap(true);
cardtypeLabel1 = new QLabel;
cardtypeLabel1->setFont(f);
cardtypeLabel2 = new QLabel;
cardtypeLabel2->setFont(f);
cardtypeLabel2->setWordWrap(true);
powtoughLabel1 = new QLabel;
powtoughLabel1->setFont(f);
powtoughLabel2 = new QLabel;
powtoughLabel2->setFont(f);
textLabel = new QTextEdit();
textLabel->setReadOnly(true);
textLabel->setFont(f);
QGridLayout *grid = new QGridLayout(this);
int row = 0;

View file

@ -501,6 +501,23 @@ void CardItem::mouseDoubleClickEvent(QGraphicsSceneMouseEvent *event)
event->accept();
}
bool CardItem::animationEvent()
{
int delta = 18;
if (!tapped)
delta *= -1;
tapAngle += delta;
setTransform(QTransform().translate((float) CARD_WIDTH / 2, (float) CARD_HEIGHT / 2).rotate(tapAngle).translate((float) -CARD_WIDTH / 2, (float) -CARD_HEIGHT / 2));
setHovered(false);
update();
if ((tapped && (tapAngle >= 90)) || (!tapped && (tapAngle <= 0)))
return false;
return true;
}
QVariant CardItem::itemChange(GraphicsItemChange change, const QVariant &value)
{
if ((change == ItemSelectedHasChanged) && owner) {

View file

@ -96,6 +96,7 @@ public:
void processCardInfo(ServerInfo_Card *info);
void updateCardMenu();
bool animationEvent();
CardDragItem *createDragItem(int _id, const QPointF &_pos, const QPointF &_scenePos, bool faceDown);
void deleteDragItem();
protected:

View file

@ -6,13 +6,20 @@
#include <QAction>
#include <QGraphicsSceneMouseEvent>
#include <QSet>
#include <QBasicTimer>
GameScene::GameScene(PhasesToolbar *_phasesToolbar, QObject *parent)
: QGraphicsScene(parent), phasesToolbar(_phasesToolbar)
{
animationTimer = new QBasicTimer;
addItem(phasesToolbar);
}
GameScene::~GameScene()
{
delete animationTimer;
}
void GameScene::retranslateUi()
{
for (int i = 0; i < views.size(); ++i)
@ -152,61 +159,69 @@ void GameScene::processViewSizeChange(const QSize &newSize)
players[i]->processSceneSizeChange(sceneRect().size() - QSizeF(phasesToolbar->getWidth(), 0));
}
bool GameScene::event(QEvent *event)
void GameScene::updateHover(const QPointF &scenePos)
{
if (event->type() == QEvent::GraphicsSceneMouseMove) {
QGraphicsSceneMouseEvent *mouseEvent = static_cast<QGraphicsSceneMouseEvent *>(event);
QSet<CardItem *> cardsToUnhover;
QList<QGraphicsItem *> oldItemList = items(mouseEvent->lastScenePos());
for (int i = 0; i < oldItemList.size(); ++i) {
CardItem *card = qgraphicsitem_cast<CardItem *>(oldItemList[i]);
if (card)
cardsToUnhover.insert(card);
}
QList<QGraphicsItem *> itemList = items(mouseEvent->scenePos());
// Search for the topmost zone and ignore all cards not belonging to that zone.
CardZone *zone = 0;
for (int i = 0; i < itemList.size(); ++i)
if ((zone = qgraphicsitem_cast<CardZone *>(itemList[i])))
break;
if (zone) {
CardItem *maxZCard = 0;
qreal maxZ = -1;
for (int i = 0; i < itemList.size(); ++i) {
CardItem *card = qgraphicsitem_cast<CardItem *>(itemList[i]);
if (!card)
QList<QGraphicsItem *> itemList = items(scenePos);
// Search for the topmost zone and ignore all cards not belonging to that zone.
CardZone *zone = 0;
for (int i = 0; i < itemList.size(); ++i)
if ((zone = qgraphicsitem_cast<CardZone *>(itemList[i])))
break;
CardItem *maxZCard = 0;
if (zone) {
qreal maxZ = -1;
for (int i = 0; i < itemList.size(); ++i) {
CardItem *card = qgraphicsitem_cast<CardItem *>(itemList[i]);
if (!card)
continue;
if (card->getAttachedTo()) {
if (card->getAttachedTo()->getZone() != zone)
continue;
if (card->getAttachedTo()) {
if (card->getAttachedTo()->getZone() != zone)
continue;
} else if (card->getZone() != zone)
continue;
if (card->getRealZValue() > maxZ) {
maxZ = card->getRealZValue();
maxZCard = card;
}
cardsToUnhover.insert(card);
} else if (card->getZone() != zone)
continue;
if (card->getRealZValue() > maxZ) {
maxZ = card->getRealZValue();
maxZCard = card;
}
if (maxZCard) {
cardsToUnhover.remove(maxZCard);
maxZCard->setHovered(true);
}
}
QSet<CardItem *>::const_iterator i = cardsToUnhover.constBegin();
while (i != cardsToUnhover.constEnd()) {
(*i)->setHovered(false);
++i;
}
}
if (hoveredCard && (maxZCard != hoveredCard))
hoveredCard->setHovered(false);
if (maxZCard && (maxZCard != hoveredCard))
maxZCard->setHovered(true);
hoveredCard = maxZCard;
}
bool GameScene::event(QEvent *event)
{
if (event->type() == QEvent::GraphicsSceneMouseMove)
updateHover(static_cast<QGraphicsSceneMouseEvent *>(event)->scenePos());
return QGraphicsScene::event(event);
}
void GameScene::timerEvent(QTimerEvent * /*event*/)
{
QMutableSetIterator<CardItem *> i(cardsToAnimate);
while (i.hasNext()) {
i.next();
if (!i.value()->animationEvent())
i.remove();
}
if (cardsToAnimate.isEmpty())
animationTimer->stop();
}
void GameScene::registerAnimationItem(AbstractCardItem *card)
{
cardsToAnimate.insert(static_cast<CardItem *>(card));
if (!animationTimer->isActive())
animationTimer->start(50, this);
}
void GameScene::startRubberBand(const QPointF &selectionOrigin)
{
emit sigStartRubberBand(selectionOrigin);

View file

@ -3,12 +3,17 @@
#include <QGraphicsScene>
#include <QList>
#include <QPointer>
#include <QSet>
class Player;
class ZoneViewWidget;
class CardZone;
class AbstractCardItem;
class CardItem;
class ServerInfo_Card;
class PhasesToolbar;
class QBasicTimer;
class GameScene : public QGraphicsScene {
Q_OBJECT
@ -20,8 +25,13 @@ private:
QRectF playersRect;
QList<ZoneViewWidget *> views;
QSize viewSize;
QPointer<CardItem> hoveredCard;
QBasicTimer *animationTimer;
QSet<CardItem *> cardsToAnimate;
void updateHover(const QPointF &scenePos);
public:
GameScene(PhasesToolbar *_phasesToolbar, QObject *parent = 0);
~GameScene();
void retranslateUi();
const QRectF &getPlayersRect() const { return playersRect; }
void processViewSizeChange(const QSize &newSize);
@ -29,6 +39,8 @@ public:
void startRubberBand(const QPointF &selectionOrigin);
void resizeRubberBand(const QPointF &cursorPoint);
void stopRubberBand();
void registerAnimationItem(AbstractCardItem *item);
public slots:
void toggleZoneView(Player *player, const QString &zoneName, int numberCards);
void addRevealedZoneView(Player *player, CardZone *zone, const QList<ServerInfo_Card *> &cardList);
@ -40,6 +52,7 @@ public slots:
void rearrange();
protected:
bool event(QEvent *event);
void timerEvent(QTimerEvent *event);
signals:
void sigStartRubberBand(const QPointF &selectionOrigin);
void sigResizeRubberBand(const QPointF &cursorPoint);

View file

@ -481,9 +481,6 @@ MessageLogWidget::MessageLogWidget(QWidget *parent)
: QTextEdit(parent)
{
setReadOnly(true);
QFont f;
f.setPixelSize(11);
setFont(f);
}
void MessageLogWidget::enterEvent(QEvent * /*event*/)