Fix NPE in GameSelector::GameSelector when called from UserList::gamesOfUserReceived
This commit is contained in:
parent
86ae8a47a8
commit
6b7da3223a
2 changed files with 1 additions and 2 deletions
|
@ -18,7 +18,7 @@ GameSelector::GameSelector(AbstractClient *_client, TabSupervisor *_tabSuperviso
|
|||
{
|
||||
gameListView = new QTreeView;
|
||||
gameListModel = new GamesModel(_rooms, _gameTypes, this);
|
||||
gameListProxyModel = new GamesProxyModel(this, room->getCurrentUser());
|
||||
gameListProxyModel = new GamesProxyModel(this, tabSupervisor->getUserInfo());
|
||||
gameListProxyModel->setSourceModel(gameListModel);
|
||||
gameListProxyModel->setSortCaseSensitivity(Qt::CaseInsensitive);
|
||||
gameListView->setModel(gameListProxyModel);
|
||||
|
|
|
@ -63,7 +63,6 @@ public:
|
|||
const QMap<int, QString> &getGameTypes() const { return gameTypes; }
|
||||
QString getChannelName() const { return roomName; }
|
||||
QString getTabText() const { return roomName; }
|
||||
ServerInfo_User *getCurrentUser() { return ownUser; }
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Reference in a new issue