Fix related cards menu in deck editor (#3649)
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0326f0d4c9
commit
6f95556632
3 changed files with 8 additions and 16 deletions
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@ -47,9 +47,8 @@ void CardInfoText::setCard(CardInfoPtr card)
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QString("<tr><td>%1</td><td></td><td>%2</td></tr>").arg(keyText, card->getProperty(key).toHtmlEscaped());
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}
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auto relatedCards = card->getRelatedCards();
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auto reverserelatedCards2Me = card->getReverseRelatedCards2Me();
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if (!relatedCards.empty() || !reverserelatedCards2Me.empty()) {
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auto relatedCards = card->getAllRelatedCards();
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if (!relatedCards.empty()) {
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text += QString("<tr><td>%1</td><td width=\"5\"></td><td>").arg(tr("Related cards:"));
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for (auto *relatedCard : relatedCards) {
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@ -57,11 +56,6 @@ void CardInfoText::setCard(CardInfoPtr card)
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text += "<a href=\"" + tmp + "\">" + tmp + "</a><br>";
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}
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for (auto *i : reverserelatedCards2Me) {
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QString tmp = i->getName().toHtmlEscaped();
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text += "<a href=\"" + tmp + "\">" + tmp + "</a><br>";
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}
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text += "</td></tr>";
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}
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@ -1229,9 +1229,7 @@ void Player::actCreateRelatedCard()
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}
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auto *action = static_cast<QAction *>(sender());
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// If there is a better way of passing a CardRelation through a QAction, please add it here.
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QList<CardRelation *> relatedCards = QList<CardRelation *>();
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relatedCards.append(sourceCard->getInfo()->getRelatedCards());
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relatedCards.append(sourceCard->getInfo()->getReverseRelatedCards2Me());
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auto relatedCards = sourceCard->getInfo()->getAllRelatedCards();
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CardRelation *cardRelation = relatedCards.at(action->data().toInt());
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/*
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@ -1251,9 +1249,8 @@ void Player::actCreateAllRelatedCards()
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return;
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}
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QList<CardRelation *> relatedCards = sourceCard->getInfo()->getRelatedCards();
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relatedCards.append(sourceCard->getInfo()->getReverseRelatedCards2Me());
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if (relatedCards.empty()) {
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auto relatedCards = sourceCard->getInfo()->getAllRelatedCards();
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if (relatedCards.isEmpty()) {
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return;
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}
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@ -460,11 +460,12 @@ void TabDeckEditor::databaseCustomMenu(QPoint point)
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// filling out the related cards submenu
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auto *relatedMenu = new QMenu(tr("Show Related cards"));
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menu.addMenu(relatedMenu);
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if (info->getRelatedCards().isEmpty()) {
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auto relatedCards = info->getAllRelatedCards();
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if (relatedCards.isEmpty()) {
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relatedMenu->setDisabled(true);
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} else {
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auto *signalMapper = new QSignalMapper(this);
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for (const CardRelation *rel : info->getRelatedCards()) {
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for (const CardRelation *rel : relatedCards) {
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QAction *relatedCard;
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relatedCard = relatedMenu->addAction(rel->getName());
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connect(relatedCard, SIGNAL(triggered()), signalMapper, SLOT(map()));
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