diff --git a/cockatrice/src/sequenceEdit/ui_shortcutstab.h b/cockatrice/src/sequenceEdit/ui_shortcutstab.h new file mode 100644 index 00000000..8e648e1a --- /dev/null +++ b/cockatrice/src/sequenceEdit/ui_shortcutstab.h @@ -0,0 +1,1567 @@ +#ifndef UI_SHORTCUTSTAB_H +#define UI_SHORTCUTSTAB_H + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include "secuenceedit.h" + +QT_BEGIN_NAMESPACE + +class Ui_shortcutsTab +{ +public: + QGridLayout *gridLayout_9; + QTabWidget *tabWidget; + QWidget *tab; + QGridLayout *gridLayout_3; + QGroupBox *groupBox; + QGridLayout *gridLayout_2; + QLabel *lbl_MainWindow_aDeckEditor; + SecuenceEdit *MainWindow_aDeckEditor; + QLabel *lbl_MainWindow_aSinglePlayer; + SecuenceEdit *MainWindow_aSinglePlayer; + QLabel *lbl_MainWindow_aWatchReplay; + QLabel *lbl_MainWindow_aConnect; + SecuenceEdit *MainWindow_aConnect; + QLabel *lbl_MainWindow_aRegister; + QLabel *lbl_MainWindow_aFullScreen; + SecuenceEdit *MainWindow_aFullScreen; + QLabel *lbl_MainWindow_aSettings; + SecuenceEdit *MainWindow_aRegister; + QLabel *lbl_MainWindow_aCheckCardUpdates; + SecuenceEdit *MainWindow_aSettings; + SecuenceEdit *MainWindow_aCheckCardUpdates; + SecuenceEdit *MainWindow_aWatchReplay; + SecuenceEdit *MainWindow_aDisconnect; + QLabel *lbl_MainWindow_aDisconnect; + QLabel *lbl_MainWindow_aExit; + SecuenceEdit *MainWindow_aExit; + QGroupBox *groupBox_2; + QGridLayout *gridLayout; + QLabel *lbl_TabDeckEditor_aAnalyzeDeck; + SecuenceEdit *TabDeckEditor_aAnalyzeDeck; + QLabel *lbl_TabDeckEditor_aLoadDeckFromClipboard; + SecuenceEdit *TabDeckEditor_aLoadDeckFromClipboard; + QLabel *lbl_TabDeckEditor_aClearFilterAll; + SecuenceEdit *TabDeckEditor_aClearFilterAll; + QLabel *lbl_TabDeckEditor_aNewDeck; + SecuenceEdit *TabDeckEditor_aNewDeck; + QLabel *lbl_TabDeckEditor_aClearFilterOne; + SecuenceEdit *TabDeckEditor_aClearFilterOne; + QLabel *lbl_TabDeckEditor_aOpenCustomFolder; + SecuenceEdit *TabDeckEditor_aOpenCustomFolder; + QLabel *lbl_TabDeckEditor_aClose; + SecuenceEdit *TabDeckEditor_aClose; + QLabel *lbl_TabDeckEditor_aPrintDeck; + SecuenceEdit *TabDeckEditor_aPrintDeck; + QLabel *lbl_TabDeckEditor_aEditSets; + SecuenceEdit *TabDeckEditor_aEditSets; + QLabel *lbl_TabDeckEditor_aRemoveCard; + SecuenceEdit *TabDeckEditor_aRemoveCard; + QLabel *lbl_TabDeckEditor_aEditTokens; + SecuenceEdit *TabDeckEditor_aEditTokens; + QLabel *lbl_TabDeckEditor_aResetLayout; + SecuenceEdit *TabDeckEditor_aResetLayout; + QLabel *lbl_TabDeckEditor_aIncrement; + SecuenceEdit *TabDeckEditor_aIncrement; + QLabel *lbl_TabDeckEditor_aSaveDeck; + SecuenceEdit *TabDeckEditor_aSaveDeck; + QLabel *lbl_TabDeckEditor_aDecrement; + SecuenceEdit *TabDeckEditor_aDecrement; + QLabel *lbl_TabDeckEditor_aSaveDeckAs; + SecuenceEdit *TabDeckEditor_aSaveDeckAs; + QLabel *lbl_TabDeckEditor_aLoadDeck; + SecuenceEdit *TabDeckEditor_aLoadDeck; + QLabel *lbl_TabDeckEditor_aSaveDeckToClipboard; + SecuenceEdit *TabDeckEditor_aSaveDeckToClipboard; + QGroupBox *groupBox_3; + QHBoxLayout *horizontalLayout; + QGroupBox *groupBox_4; + QGridLayout *gridLayout_4; + QLabel *lbl_abstractCounter_sSet; + SecuenceEdit *abstractCounter_aSet; + QLabel *lbl_abstractCounter_aInc; + SecuenceEdit *abstractCounter_Inc; + QLabel *lbl_abstractCounter_aDec; + SecuenceEdit *abstractCounter_aDec; + QGroupBox *groupBox_5; + QGridLayout *gridLayout_6; + QLabel *lbl_Player_aSCRed; + SecuenceEdit *Player_aSCRed; + QLabel *lbl_Player_aCCRed; + SecuenceEdit *Player_aCCRed; + QLabel *lbl_Player_aRCRed; + SecuenceEdit *Player_aRCRed; + QGroupBox *groupBox_6; + QGridLayout *gridLayout_7; + QLabel *lbl_Player_aSCGreen; + SecuenceEdit *Player_aSCGreen; + QLabel *lbl_Player_aCCGreen; + SecuenceEdit *Player_aCCGreen; + QLabel *lbl_Player_aRCGreen; + SecuenceEdit *Player_aRCGreen; + QGroupBox *groupBox_7; + QGridLayout *gridLayout_8; + QLabel *lbl_Player_aSCYellow; + SecuenceEdit *Player_aSCYellow; + QLabel *lbl_Player_aCCYellow; + SecuenceEdit *Player_aCCYellow; + QLabel *lbl_Player_aRCYellow; + SecuenceEdit *Player_aRCYellow; + QSpacerItem *verticalSpacer; + QWidget *tab_2; + QGridLayout *gridLayout_17; + QGroupBox *groupBox_9; + QVBoxLayout *verticalLayout; + QGroupBox *groupBox_12; + QGridLayout *gridLayout_12; + SecuenceEdit *Player_aDecPT; + SecuenceEdit *Player_aIncPT; + QLabel *lbl_Player_aIncPT; + QLabel *lbl_Player_aDecPT; + SecuenceEdit *Player_aSetPT; + QLabel *lbl_Player_aSetPT; + QGroupBox *groupBox_11; + QGridLayout *gridLayout_11; + QLabel *lbl_Player_aDecT; + SecuenceEdit *Player_aDecT; + QLabel *lbl_Player_aIncT; + SecuenceEdit *Player_aIncT; + QGroupBox *groupBox_10; + QGridLayout *gridLayout_10; + QLabel *lbl_Player_aDecP; + SecuenceEdit *Player_aDecP; + SecuenceEdit *Player_IncP; + QLabel *lbl_Player_IncP; + QGroupBox *groupBox_8; + QGridLayout *gridLayout_5; + QLabel *lbl_TabGame_phase0; + SecuenceEdit *TabGame_phase0; + QLabel *lbl_TabGame_phase1; + SecuenceEdit *TabGame_phase1; + QLabel *lbl_TabGame_phase2; + SecuenceEdit *TabGame_phase2; + QLabel *lbl_TabGame_phase3; + SecuenceEdit *TabGame_phase3; + QLabel *lbl_TabGame_phase4; + SecuenceEdit *TabGame_phase4; + QLabel *lbl_TabGame_phase5; + SecuenceEdit *TabGame_phase5; + QLabel *lbl_TabGame_phase6; + QLabel *lbl_TabGame_phase7; + SecuenceEdit *TabGame_phase6; + QLabel *lbl_TabGame_phase8; + SecuenceEdit *TabGame_phase7; + QLabel *lbl_TabGame_phase9; + SecuenceEdit *TabGame_phase8; + QLabel *lbl_TabGame_phase10; + SecuenceEdit *TabGame_phase9; + QLabel *lbl_TabGame_aNextPhase; + SecuenceEdit *TabGame_phase10; + QLabel *lbl_TabGame_aNextTurn; + SecuenceEdit *TabGame_aNextPhase; + SecuenceEdit *TabGame_aNextTurn; + QGroupBox *groupBox_13; + QGridLayout *gridLayout_13; + QLabel *lbl_Player_aTap; + SecuenceEdit *Player_aTap; + QLabel *lbl_Player_aUntap; + SecuenceEdit *Player_aUntap; + QLabel *lbl_Player_aUntapAll; + SecuenceEdit *Player_aUntapAll; + QLabel *lbl_Player_aDoesntUntap; + SecuenceEdit *Player_aDoesntUntap; + QLabel *lbl_Player_aFlip; + SecuenceEdit *Player_aFlip; + QLabel *lbl_Player_aPeek; + SecuenceEdit *Player_aPeek; + QLabel *lbl_Player_aPlay; + SecuenceEdit *Player_aPlay; + QLabel *lbl_Player_aAttach; + SecuenceEdit *Player_aAttach; + QLabel *lbl_Player_aUnattach; + SecuenceEdit *Player_aUnattach; + QLabel *lbl_Player_aClone; + SecuenceEdit *Player_aClone; + QLabel *lbl_Player_aCreateToken; + SecuenceEdit *Player_aCreateToken; + QLabel *lbl_Player_aCreateAnotherToken; + SecuenceEdit *Player_aCreateAnotherToken; + QLabel *lbl_Player_aSetAnnotation; + SecuenceEdit *Player_aSetAnnotation; + QSpacerItem *verticalSpacer_2; + QWidget *tab_3; + QGridLayout *gridLayout_20; + QGroupBox *groupBox_15; + QGridLayout *gridLayout_15; + QLabel *lbl_Player_aMoveToBottomLibrary; + SecuenceEdit *Player_aMoveToBottomLibrary; + QLabel *lbl_Player_aMoveToTopLibrary; + SecuenceEdit *Player_aMoveToTopLibrary; + QLabel *lbl_Player_aMoveToGraveyard; + SecuenceEdit *Player_aMoveToGraveyard; + QLabel *lbl_Player_aMoveToExile; + SecuenceEdit *Player_aMoveToExile; + QLabel *lbl_Player_aMoveToHand; + SecuenceEdit *Player_aMoveToHand; + QGroupBox *groupBox_16; + QGridLayout *gridLayout_16; + QLabel *lbl_Player_aViewGraveyard; + SecuenceEdit *Player_aViewGraveyard; + QLabel *lbl_Player_aViewLibrary; + SecuenceEdit *Player_aViewLibrary; + QLabel *lbl_Player_aViewTopCards; + SecuenceEdit *Player_aViewTopCards; + QLabel *lbl_Player_aViewSideboard; + SecuenceEdit *Player_aViewSideboard; + QLabel *lbl_Player_aViewRfg; + SecuenceEdit *Player_aViewRfg; + QLabel *lbl_GameView_aCloseMostRecentZoneView; + SecuenceEdit *GameView_aCloseMostRecentZoneView; + QGroupBox *groupBox_17; + QGridLayout *gridLayout_18; + SecuenceEdit *DeckViewContainer_loadRemoteButton; + SecuenceEdit *DeckViewContainer_loadLocalButton; + QLabel *lbl_DeckViewContainer_loadRemoteButton; + QLabel *lbl_DeckViewContainer_loadLocalButton; + QGroupBox *groupBox_18; + QGridLayout *gridLayout_19; + QLabel *lbl_Player_aDrawArrow; + SecuenceEdit *Player_aDrawArrow; + QLabel *lbl_TabGame_aLeaveGame; + SecuenceEdit *TabGame_aLeaveGame; + QLabel *lbl_TabGame_aRemoveLocalArrows; + SecuenceEdit *TabGame_aRemoveLocalArrows; + QLabel *lbl_TabGame_aConcede; + SecuenceEdit *TabGame_aConcede; + QLabel *lbl_Player_aRollDie; + SecuenceEdit *Player_aRollDie; + QLabel *lbl_TabGame_aRotateViewCW; + SecuenceEdit *TabGame_aRotateViewCW; + QLabel *lbl_Player_aShuffle; + SecuenceEdit *Player_aShuffle; + QLabel *lbl_TabGame_aRotateViewCCW; + SecuenceEdit *TabGame_aRotateViewCCW; + QGroupBox *groupBox_14; + QGridLayout *gridLayout_14; + QLabel *lbl_Player_aMulligan; + SecuenceEdit *Player_aMulligan; + QLabel *lbl_Player_aDrawCard; + SecuenceEdit *Player_aDrawCard; + QLabel *lbl_Player_aDrawCards; + SecuenceEdit *Player_aDrawCards; + QLabel *lbl_Player_aUndoDraw; + SecuenceEdit *Player_aUndoDraw; + QLabel *lbl_Player_aAlwaysRevealTopCard; + SecuenceEdit *Player_aAlwaysRevealTopCard; + QSpacerItem *verticalSpacer_3; + + void setupUi(QWidget *shortcutsTab) + { + if (shortcutsTab->objectName().isEmpty()) + shortcutsTab->setObjectName("shortcutsTab"); + shortcutsTab->resize(819, 477); + gridLayout_9 = new QGridLayout(shortcutsTab); + gridLayout_9->setObjectName("gridLayout_9"); + tabWidget = new QTabWidget(shortcutsTab); + tabWidget->setObjectName("tabWidget"); + tab = new QWidget(); + tab->setObjectName("tab"); + gridLayout_3 = new QGridLayout(tab); + gridLayout_3->setObjectName("gridLayout_3"); + groupBox = new QGroupBox(tab); + groupBox->setObjectName("groupBox"); + gridLayout_2 = new QGridLayout(groupBox); + gridLayout_2->setObjectName("gridLayout_2"); + lbl_MainWindow_aDeckEditor = new QLabel(groupBox); + lbl_MainWindow_aDeckEditor->setObjectName("lbl_MainWindow_aDeckEditor"); + + gridLayout_2->addWidget(lbl_MainWindow_aDeckEditor, 1, 0, 1, 1); + + MainWindow_aDeckEditor = new SecuenceEdit("MainWindow/aDeckEditor",groupBox); + MainWindow_aDeckEditor->setObjectName("MainWindow_aDeckEditor"); + + gridLayout_2->addWidget(MainWindow_aDeckEditor, 1, 1, 1, 2); + + lbl_MainWindow_aSinglePlayer = new QLabel(groupBox); + lbl_MainWindow_aSinglePlayer->setObjectName("lbl_MainWindow_aSinglePlayer"); + + gridLayout_2->addWidget(lbl_MainWindow_aSinglePlayer, 2, 0, 1, 1); + + MainWindow_aSinglePlayer = new SecuenceEdit("MainWindow/aSinglePlayer",groupBox); + MainWindow_aSinglePlayer->setObjectName("MainWindow_aSinglePlayer"); + + gridLayout_2->addWidget(MainWindow_aSinglePlayer, 2, 1, 1, 2); + + lbl_MainWindow_aWatchReplay = new QLabel(groupBox); + lbl_MainWindow_aWatchReplay->setObjectName("lbl_MainWindow_aWatchReplay"); + + gridLayout_2->addWidget(lbl_MainWindow_aWatchReplay, 4, 0, 1, 1); + + lbl_MainWindow_aConnect = new QLabel(groupBox); + lbl_MainWindow_aConnect->setObjectName("lbl_MainWindow_aConnect"); + + gridLayout_2->addWidget(lbl_MainWindow_aConnect, 6, 0, 1, 1); + + MainWindow_aConnect = new SecuenceEdit("MainWindow/aConnect",groupBox); + MainWindow_aConnect->setObjectName("MainWindow_aConnect"); + + gridLayout_2->addWidget(MainWindow_aConnect, 6, 1, 1, 2); + + lbl_MainWindow_aRegister = new QLabel(groupBox); + lbl_MainWindow_aRegister->setObjectName("lbl_MainWindow_aRegister"); + + gridLayout_2->addWidget(lbl_MainWindow_aRegister, 10, 0, 1, 1); + + lbl_MainWindow_aFullScreen = new QLabel(groupBox); + lbl_MainWindow_aFullScreen->setObjectName("lbl_MainWindow_aFullScreen"); + + gridLayout_2->addWidget(lbl_MainWindow_aFullScreen, 9, 0, 1, 1); + + MainWindow_aFullScreen = new SecuenceEdit("MainWindow/aFullScreen",groupBox); + MainWindow_aFullScreen->setObjectName("MainWindow_aFullScreen"); + + gridLayout_2->addWidget(MainWindow_aFullScreen, 9, 1, 1, 2); + + lbl_MainWindow_aSettings = new QLabel(groupBox); + lbl_MainWindow_aSettings->setObjectName("lbl_MainWindow_aSettings"); + + gridLayout_2->addWidget(lbl_MainWindow_aSettings, 11, 0, 1, 1); + + MainWindow_aRegister = new SecuenceEdit("MainWindow/aRegister",groupBox); + MainWindow_aRegister->setObjectName("MainWindow_aRegister"); + + gridLayout_2->addWidget(MainWindow_aRegister, 10, 1, 1, 2); + + lbl_MainWindow_aCheckCardUpdates = new QLabel(groupBox); + lbl_MainWindow_aCheckCardUpdates->setObjectName("lbl_MainWindow_aCheckCardUpdates"); + + gridLayout_2->addWidget(lbl_MainWindow_aCheckCardUpdates, 0, 0, 1, 1); + + MainWindow_aSettings = new SecuenceEdit("MainWindow/aSettings",groupBox); + MainWindow_aSettings->setObjectName("MainWindow_aSettings"); + + gridLayout_2->addWidget(MainWindow_aSettings, 11, 1, 1, 2); + + MainWindow_aCheckCardUpdates = new SecuenceEdit("MainWindow/aCheckCardUpdates",groupBox); + MainWindow_aCheckCardUpdates->setObjectName("MainWindow_aCheckCardUpdates"); + + gridLayout_2->addWidget(MainWindow_aCheckCardUpdates, 0, 1, 1, 2); + + MainWindow_aWatchReplay = new SecuenceEdit("MainWindow/aWatchReplay",groupBox); + MainWindow_aWatchReplay->setObjectName("MainWindow_aWatchReplay"); + + gridLayout_2->addWidget(MainWindow_aWatchReplay, 4, 1, 1, 2); + + MainWindow_aDisconnect = new SecuenceEdit("MainWindow/aDisconnect",groupBox); + MainWindow_aDisconnect->setObjectName("MainWindow_aDisconnect"); + + gridLayout_2->addWidget(MainWindow_aDisconnect, 7, 1, 1, 2); + + lbl_MainWindow_aDisconnect = new QLabel(groupBox); + lbl_MainWindow_aDisconnect->setObjectName("lbl_MainWindow_aDisconnect"); + + gridLayout_2->addWidget(lbl_MainWindow_aDisconnect, 7, 0, 1, 1); + + lbl_MainWindow_aExit = new QLabel(groupBox); + lbl_MainWindow_aExit->setObjectName("lbl_MainWindow_aExit"); + + gridLayout_2->addWidget(lbl_MainWindow_aExit, 8, 0, 1, 1); + + MainWindow_aExit = new SecuenceEdit("MainWindow/aExit",groupBox); + MainWindow_aExit->setObjectName("MainWindow_aExit"); + + gridLayout_2->addWidget(MainWindow_aExit, 8, 1, 1, 2); + + + gridLayout_3->addWidget(groupBox, 0, 0, 1, 1); + + groupBox_2 = new QGroupBox(tab); + groupBox_2->setObjectName("groupBox_2"); + gridLayout = new QGridLayout(groupBox_2); + gridLayout->setObjectName("gridLayout"); + lbl_TabDeckEditor_aAnalyzeDeck = new QLabel(groupBox_2); + lbl_TabDeckEditor_aAnalyzeDeck->setObjectName("lbl_TabDeckEditor_aAnalyzeDeck"); + + gridLayout->addWidget(lbl_TabDeckEditor_aAnalyzeDeck, 0, 0, 1, 1); + + TabDeckEditor_aAnalyzeDeck = new SecuenceEdit("TabDeckEditor/aAnalyzeDeck",groupBox_2); + TabDeckEditor_aAnalyzeDeck->setObjectName("TabDeckEditor_aAnalyzeDeck"); + + gridLayout->addWidget(TabDeckEditor_aAnalyzeDeck, 0, 1, 1, 1); + + lbl_TabDeckEditor_aLoadDeckFromClipboard = new QLabel(groupBox_2); + lbl_TabDeckEditor_aLoadDeckFromClipboard->setObjectName("lbl_TabDeckEditor_aLoadDeckFromClipboard"); + + gridLayout->addWidget(lbl_TabDeckEditor_aLoadDeckFromClipboard, 0, 2, 1, 1); + + TabDeckEditor_aLoadDeckFromClipboard = new SecuenceEdit("TabDeckEditor/aLoadDeckFromClipboard",groupBox_2); + TabDeckEditor_aLoadDeckFromClipboard->setObjectName("TabDeckEditor_aLoadDeckFromClipboard"); + + gridLayout->addWidget(TabDeckEditor_aLoadDeckFromClipboard, 0, 3, 1, 1); + + lbl_TabDeckEditor_aClearFilterAll = new QLabel(groupBox_2); + lbl_TabDeckEditor_aClearFilterAll->setObjectName("lbl_TabDeckEditor_aClearFilterAll"); + + gridLayout->addWidget(lbl_TabDeckEditor_aClearFilterAll, 1, 0, 1, 1); + + TabDeckEditor_aClearFilterAll = new SecuenceEdit("TabDeckEditor/aClearFilterAll",groupBox_2); + TabDeckEditor_aClearFilterAll->setObjectName("TabDeckEditor_aClearFilterAll"); + + gridLayout->addWidget(TabDeckEditor_aClearFilterAll, 1, 1, 1, 1); + + lbl_TabDeckEditor_aNewDeck = new QLabel(groupBox_2); + lbl_TabDeckEditor_aNewDeck->setObjectName("lbl_TabDeckEditor_aNewDeck"); + + gridLayout->addWidget(lbl_TabDeckEditor_aNewDeck, 1, 2, 1, 1); + + TabDeckEditor_aNewDeck = new SecuenceEdit("TabDeckEditor/aNewDeck",groupBox_2); + TabDeckEditor_aNewDeck->setObjectName("TabDeckEditor_aNewDeck"); + + gridLayout->addWidget(TabDeckEditor_aNewDeck, 1, 3, 1, 1); + + lbl_TabDeckEditor_aClearFilterOne = new QLabel(groupBox_2); + lbl_TabDeckEditor_aClearFilterOne->setObjectName("lbl_TabDeckEditor_aClearFilterOne"); + + gridLayout->addWidget(lbl_TabDeckEditor_aClearFilterOne, 2, 0, 1, 1); + + TabDeckEditor_aClearFilterOne = new SecuenceEdit("TabDeckEditor/aClearFilterOne",groupBox_2); + TabDeckEditor_aClearFilterOne->setObjectName("TabDeckEditor_aClearFilterOne"); + + gridLayout->addWidget(TabDeckEditor_aClearFilterOne, 2, 1, 1, 1); + + lbl_TabDeckEditor_aOpenCustomFolder = new QLabel(groupBox_2); + lbl_TabDeckEditor_aOpenCustomFolder->setObjectName("lbl_TabDeckEditor_aOpenCustomFolder"); + + gridLayout->addWidget(lbl_TabDeckEditor_aOpenCustomFolder, 2, 2, 1, 1); + + TabDeckEditor_aOpenCustomFolder = new SecuenceEdit("TabDeckEditor/aOpenCustomFolder",groupBox_2); + TabDeckEditor_aOpenCustomFolder->setObjectName("TabDeckEditor_aOpenCustomFolder"); + + gridLayout->addWidget(TabDeckEditor_aOpenCustomFolder, 2, 3, 1, 1); + + lbl_TabDeckEditor_aClose = new QLabel(groupBox_2); + lbl_TabDeckEditor_aClose->setObjectName("lbl_TabDeckEditor_aClose"); + + gridLayout->addWidget(lbl_TabDeckEditor_aClose, 3, 0, 1, 1); + + TabDeckEditor_aClose = new SecuenceEdit("TabDeckEditor/aClose",groupBox_2); + TabDeckEditor_aClose->setObjectName("TabDeckEditor_aClose"); + + gridLayout->addWidget(TabDeckEditor_aClose, 3, 1, 1, 1); + + lbl_TabDeckEditor_aPrintDeck = new QLabel(groupBox_2); + lbl_TabDeckEditor_aPrintDeck->setObjectName("lbl_TabDeckEditor_aPrintDeck"); + + gridLayout->addWidget(lbl_TabDeckEditor_aPrintDeck, 3, 2, 1, 1); + + TabDeckEditor_aPrintDeck = new SecuenceEdit("TabDeckEditor/aPrintDeck",groupBox_2); + TabDeckEditor_aPrintDeck->setObjectName("TabDeckEditor_aPrintDeck"); + + gridLayout->addWidget(TabDeckEditor_aPrintDeck, 3, 3, 1, 1); + + lbl_TabDeckEditor_aEditSets = new QLabel(groupBox_2); + lbl_TabDeckEditor_aEditSets->setObjectName("lbl_TabDeckEditor_aEditSets"); + + gridLayout->addWidget(lbl_TabDeckEditor_aEditSets, 4, 0, 1, 1); + + TabDeckEditor_aEditSets = new SecuenceEdit("TabDeckEditor/aEditSets",groupBox_2); + TabDeckEditor_aEditSets->setObjectName("TabDeckEditor_aEditSets"); + + gridLayout->addWidget(TabDeckEditor_aEditSets, 4, 1, 1, 1); + + lbl_TabDeckEditor_aRemoveCard = new QLabel(groupBox_2); + lbl_TabDeckEditor_aRemoveCard->setObjectName("lbl_TabDeckEditor_aRemoveCard"); + + gridLayout->addWidget(lbl_TabDeckEditor_aRemoveCard, 4, 2, 1, 1); + + TabDeckEditor_aRemoveCard = new SecuenceEdit("TabDeckEditor/aRemoveCard",groupBox_2); + TabDeckEditor_aRemoveCard->setObjectName("TabDeckEditor_aRemoveCard"); + + gridLayout->addWidget(TabDeckEditor_aRemoveCard, 4, 3, 1, 1); + + lbl_TabDeckEditor_aEditTokens = new QLabel(groupBox_2); + lbl_TabDeckEditor_aEditTokens->setObjectName("lbl_TabDeckEditor_aEditTokens"); + + gridLayout->addWidget(lbl_TabDeckEditor_aEditTokens, 5, 0, 1, 1); + + TabDeckEditor_aEditTokens = new SecuenceEdit("TabDeckEditor/aEditTokens",groupBox_2); + TabDeckEditor_aEditTokens->setObjectName("TabDeckEditor_aEditTokens"); + + gridLayout->addWidget(TabDeckEditor_aEditTokens, 5, 1, 1, 1); + + lbl_TabDeckEditor_aResetLayout = new QLabel(groupBox_2); + lbl_TabDeckEditor_aResetLayout->setObjectName("lbl_TabDeckEditor_aResetLayout"); + + gridLayout->addWidget(lbl_TabDeckEditor_aResetLayout, 5, 2, 1, 1); + + TabDeckEditor_aResetLayout = new SecuenceEdit("TabDeckEditor/aResetLayout",groupBox_2); + TabDeckEditor_aResetLayout->setObjectName("TabDeckEditor_aResetLayout"); + + gridLayout->addWidget(TabDeckEditor_aResetLayout, 5, 3, 1, 1); + + lbl_TabDeckEditor_aIncrement = new QLabel(groupBox_2); + lbl_TabDeckEditor_aIncrement->setObjectName("lbl_TabDeckEditor_aIncrement"); + + gridLayout->addWidget(lbl_TabDeckEditor_aIncrement, 6, 0, 1, 1); + + TabDeckEditor_aIncrement = new SecuenceEdit("TabDeckEditor/aIncrement",groupBox_2); + TabDeckEditor_aIncrement->setObjectName("TabDeckEditor_aIncrement"); + + gridLayout->addWidget(TabDeckEditor_aIncrement, 6, 1, 1, 1); + + lbl_TabDeckEditor_aSaveDeck = new QLabel(groupBox_2); + lbl_TabDeckEditor_aSaveDeck->setObjectName("lbl_TabDeckEditor_aSaveDeck"); + + gridLayout->addWidget(lbl_TabDeckEditor_aSaveDeck, 6, 2, 1, 1); + + TabDeckEditor_aSaveDeck = new SecuenceEdit("TabDeckEditor/aSaveDeck",groupBox_2); + TabDeckEditor_aSaveDeck->setObjectName("TabDeckEditor_aSaveDeck"); + + gridLayout->addWidget(TabDeckEditor_aSaveDeck, 6, 3, 1, 1); + + lbl_TabDeckEditor_aDecrement = new QLabel(groupBox_2); + lbl_TabDeckEditor_aDecrement->setObjectName("lbl_TabDeckEditor_aDecrement"); + + gridLayout->addWidget(lbl_TabDeckEditor_aDecrement, 7, 0, 1, 1); + + TabDeckEditor_aDecrement = new SecuenceEdit("TabDeckEditor/aDecrement",groupBox_2); + TabDeckEditor_aDecrement->setObjectName("TabDeckEditor_aDecrement"); + + gridLayout->addWidget(TabDeckEditor_aDecrement, 7, 1, 1, 1); + + lbl_TabDeckEditor_aSaveDeckAs = new QLabel(groupBox_2); + lbl_TabDeckEditor_aSaveDeckAs->setObjectName("lbl_TabDeckEditor_aSaveDeckAs"); + + gridLayout->addWidget(lbl_TabDeckEditor_aSaveDeckAs, 7, 2, 1, 1); + + TabDeckEditor_aSaveDeckAs = new SecuenceEdit("TabDeckEditor/aSaveDeckAs",groupBox_2); + TabDeckEditor_aSaveDeckAs->setObjectName("TabDeckEditor_aSaveDeckAs"); + + gridLayout->addWidget(TabDeckEditor_aSaveDeckAs, 7, 3, 1, 1); + + lbl_TabDeckEditor_aLoadDeck = new QLabel(groupBox_2); + lbl_TabDeckEditor_aLoadDeck->setObjectName("lbl_TabDeckEditor_aLoadDeck"); + + gridLayout->addWidget(lbl_TabDeckEditor_aLoadDeck, 8, 0, 1, 1); + + TabDeckEditor_aLoadDeck = new SecuenceEdit("TabDeckEditor/aLoadDeck",groupBox_2); + TabDeckEditor_aLoadDeck->setObjectName("TabDeckEditor_aLoadDeck"); + + gridLayout->addWidget(TabDeckEditor_aLoadDeck, 8, 1, 1, 1); + + lbl_TabDeckEditor_aSaveDeckToClipboard = new QLabel(groupBox_2); + lbl_TabDeckEditor_aSaveDeckToClipboard->setObjectName("lbl_TabDeckEditor_aSaveDeckToClipboard"); + + gridLayout->addWidget(lbl_TabDeckEditor_aSaveDeckToClipboard, 8, 2, 1, 1); + + TabDeckEditor_aSaveDeckToClipboard = new SecuenceEdit("TabDeckEditor/aSaveDeckToClipboard",groupBox_2); + TabDeckEditor_aSaveDeckToClipboard->setObjectName("TabDeckEditor_aSaveDeckToClipboard"); + + gridLayout->addWidget(TabDeckEditor_aSaveDeckToClipboard, 8, 3, 1, 1); + + + gridLayout_3->addWidget(groupBox_2, 0, 1, 1, 1); + + groupBox_3 = new QGroupBox(tab); + groupBox_3->setObjectName("groupBox_3"); + horizontalLayout = new QHBoxLayout(groupBox_3); + horizontalLayout->setObjectName("horizontalLayout"); + groupBox_4 = new QGroupBox(groupBox_3); + groupBox_4->setObjectName("groupBox_4"); + gridLayout_4 = new QGridLayout(groupBox_4); + gridLayout_4->setObjectName("gridLayout_4"); + lbl_abstractCounter_sSet = new QLabel(groupBox_4); + lbl_abstractCounter_sSet->setObjectName("lbl_abstractCounter_sSet"); + + gridLayout_4->addWidget(lbl_abstractCounter_sSet, 0, 0, 1, 1); + + abstractCounter_aSet = new SecuenceEdit("Player/aSet",groupBox_4); + abstractCounter_aSet->setObjectName("abstractCounter_aSet"); + + gridLayout_4->addWidget(abstractCounter_aSet, 0, 1, 1, 1); + + lbl_abstractCounter_aInc = new QLabel(groupBox_4); + lbl_abstractCounter_aInc->setObjectName("lbl_abstractCounter_aInc"); + + gridLayout_4->addWidget(lbl_abstractCounter_aInc, 1, 0, 1, 1); + + abstractCounter_Inc = new SecuenceEdit("Player/Inc",groupBox_4); + abstractCounter_Inc->setObjectName("abstractCounter_Inc"); + + gridLayout_4->addWidget(abstractCounter_Inc, 1, 1, 1, 1); + + lbl_abstractCounter_aDec = new QLabel(groupBox_4); + lbl_abstractCounter_aDec->setObjectName("lbl_abstractCounter_aDec"); + + gridLayout_4->addWidget(lbl_abstractCounter_aDec, 2, 0, 1, 1); + + abstractCounter_aDec = new SecuenceEdit("Player/aDec",groupBox_4); + abstractCounter_aDec->setObjectName("abstractCounter_aDec"); + + gridLayout_4->addWidget(abstractCounter_aDec, 2, 1, 1, 1); + + + horizontalLayout->addWidget(groupBox_4); + + groupBox_5 = new QGroupBox(groupBox_3); + groupBox_5->setObjectName("groupBox_5"); + gridLayout_6 = new QGridLayout(groupBox_5); + gridLayout_6->setObjectName("gridLayout_6"); + lbl_Player_aSCRed = new QLabel(groupBox_5); + lbl_Player_aSCRed->setObjectName("lbl_Player_aSCRed"); + + gridLayout_6->addWidget(lbl_Player_aSCRed, 0, 0, 1, 1); + + Player_aSCRed = new SecuenceEdit("Player/aSCRed",groupBox_5); + Player_aSCRed->setObjectName("Player_aSCRed"); + + gridLayout_6->addWidget(Player_aSCRed, 0, 1, 1, 1); + + lbl_Player_aCCRed = new QLabel(groupBox_5); + lbl_Player_aCCRed->setObjectName("lbl_Player_aCCRed"); + + gridLayout_6->addWidget(lbl_Player_aCCRed, 1, 0, 1, 1); + + Player_aCCRed = new SecuenceEdit("Player/aCCRed",groupBox_5); + Player_aCCRed->setObjectName("Player_aCCRed"); + + gridLayout_6->addWidget(Player_aCCRed, 1, 1, 1, 1); + + lbl_Player_aRCRed = new QLabel(groupBox_5); + lbl_Player_aRCRed->setObjectName("lbl_Player_aRCRed"); + + gridLayout_6->addWidget(lbl_Player_aRCRed, 2, 0, 1, 1); + + Player_aRCRed = new SecuenceEdit("Player/aRCRed",groupBox_5); + Player_aRCRed->setObjectName("Player_aRCRed"); + + gridLayout_6->addWidget(Player_aRCRed, 2, 1, 1, 1); + + + horizontalLayout->addWidget(groupBox_5); + + groupBox_6 = new QGroupBox(groupBox_3); + groupBox_6->setObjectName("groupBox_6"); + gridLayout_7 = new QGridLayout(groupBox_6); + gridLayout_7->setObjectName("gridLayout_7"); + lbl_Player_aSCGreen = new QLabel(groupBox_6); + lbl_Player_aSCGreen->setObjectName("lbl_Player_aSCGreen"); + + gridLayout_7->addWidget(lbl_Player_aSCGreen, 0, 0, 1, 1); + + Player_aSCGreen = new SecuenceEdit("Player/aSCGreen",groupBox_6); + Player_aSCGreen->setObjectName("Player_aSCGreen"); + + gridLayout_7->addWidget(Player_aSCGreen, 0, 1, 1, 1); + + lbl_Player_aCCGreen = new QLabel(groupBox_6); + lbl_Player_aCCGreen->setObjectName("lbl_Player_aCCGreen"); + + gridLayout_7->addWidget(lbl_Player_aCCGreen, 1, 0, 1, 1); + + Player_aCCGreen = new SecuenceEdit("Player/aCCGreen",groupBox_6); + Player_aCCGreen->setObjectName("Player_aCCGreen"); + + gridLayout_7->addWidget(Player_aCCGreen, 1, 1, 1, 1); + + lbl_Player_aRCGreen = new QLabel(groupBox_6); + lbl_Player_aRCGreen->setObjectName("lbl_Player_aRCGreen"); + + gridLayout_7->addWidget(lbl_Player_aRCGreen, 2, 0, 1, 1); + + Player_aRCGreen = new SecuenceEdit("Player/aRCGreen",groupBox_6); + Player_aRCGreen->setObjectName("Player_aRCGreen"); + + gridLayout_7->addWidget(Player_aRCGreen, 2, 1, 1, 1); + + + horizontalLayout->addWidget(groupBox_6); + + groupBox_7 = new QGroupBox(groupBox_3); + groupBox_7->setObjectName("groupBox_7"); + gridLayout_8 = new QGridLayout(groupBox_7); + gridLayout_8->setObjectName("gridLayout_8"); + lbl_Player_aSCYellow = new QLabel(groupBox_7); + lbl_Player_aSCYellow->setObjectName("lbl_Player_aSCYellow"); + + gridLayout_8->addWidget(lbl_Player_aSCYellow, 0, 0, 1, 1); + + Player_aSCYellow = new SecuenceEdit("Player/aSCYellow",groupBox_7); + Player_aSCYellow->setObjectName("Player_aSCYellow"); + + gridLayout_8->addWidget(Player_aSCYellow, 0, 1, 1, 1); + + lbl_Player_aCCYellow = new QLabel(groupBox_7); + lbl_Player_aCCYellow->setObjectName("lbl_Player_aCCYellow"); + + gridLayout_8->addWidget(lbl_Player_aCCYellow, 1, 0, 1, 1); + + Player_aCCYellow = new SecuenceEdit("Player/aCCYellow",groupBox_7); + Player_aCCYellow->setObjectName("Player_aCCYellow"); + + gridLayout_8->addWidget(Player_aCCYellow, 1, 1, 1, 1); + + lbl_Player_aRCYellow = new QLabel(groupBox_7); + lbl_Player_aRCYellow->setObjectName("lbl_Player_aRCYellow"); + + gridLayout_8->addWidget(lbl_Player_aRCYellow, 2, 0, 1, 1); + + Player_aRCYellow = new SecuenceEdit("Player/aRCYellow",groupBox_7); + Player_aRCYellow->setObjectName("Player_aRCYellow"); + + gridLayout_8->addWidget(Player_aRCYellow, 2, 1, 1, 1); + + + horizontalLayout->addWidget(groupBox_7); + + + gridLayout_3->addWidget(groupBox_3, 1, 0, 1, 2); + + verticalSpacer = new QSpacerItem(20, 40, QSizePolicy::Minimum, QSizePolicy::Expanding); + + gridLayout_3->addItem(verticalSpacer, 2, 0, 1, 1); + + tabWidget->addTab(tab, QString()); + tab_2 = new QWidget(); + tab_2->setObjectName("tab_2"); + gridLayout_17 = new QGridLayout(tab_2); + gridLayout_17->setObjectName("gridLayout_17"); + groupBox_9 = new QGroupBox(tab_2); + groupBox_9->setObjectName("groupBox_9"); + verticalLayout = new QVBoxLayout(groupBox_9); + verticalLayout->setObjectName("verticalLayout"); + groupBox_12 = new QGroupBox(groupBox_9); + groupBox_12->setObjectName("groupBox_12"); + gridLayout_12 = new QGridLayout(groupBox_12); + gridLayout_12->setObjectName("gridLayout_12"); + Player_aDecPT = new SecuenceEdit("Player/aDecPT",groupBox_12); + Player_aDecPT->setObjectName("Player_aDecPT"); + + gridLayout_12->addWidget(Player_aDecPT, 2, 1, 1, 1); + + Player_aIncPT = new SecuenceEdit("Player/aIncPT",groupBox_12); + Player_aIncPT->setObjectName("Player_aIncPT"); + + gridLayout_12->addWidget(Player_aIncPT, 1, 1, 1, 1); + + lbl_Player_aIncPT = new QLabel(groupBox_12); + lbl_Player_aIncPT->setObjectName("lbl_Player_aIncPT"); + + gridLayout_12->addWidget(lbl_Player_aIncPT, 1, 0, 1, 1); + + lbl_Player_aDecPT = new QLabel(groupBox_12); + lbl_Player_aDecPT->setObjectName("lbl_Player_aDecPT"); + + gridLayout_12->addWidget(lbl_Player_aDecPT, 2, 0, 1, 1); + + Player_aSetPT = new SecuenceEdit("Player/aSetPT",groupBox_12); + Player_aSetPT->setObjectName("Player_aSetPT"); + + gridLayout_12->addWidget(Player_aSetPT, 0, 1, 1, 1); + + lbl_Player_aSetPT = new QLabel(groupBox_12); + lbl_Player_aSetPT->setObjectName("lbl_Player_aSetPT"); + + gridLayout_12->addWidget(lbl_Player_aSetPT, 0, 0, 1, 1); + + + verticalLayout->addWidget(groupBox_12); + + groupBox_11 = new QGroupBox(groupBox_9); + groupBox_11->setObjectName("groupBox_11"); + gridLayout_11 = new QGridLayout(groupBox_11); + gridLayout_11->setObjectName("gridLayout_11"); + lbl_Player_aDecT = new QLabel(groupBox_11); + lbl_Player_aDecT->setObjectName("lbl_Player_aDecT"); + + gridLayout_11->addWidget(lbl_Player_aDecT, 1, 0, 1, 1); + + Player_aDecT = new SecuenceEdit("Player/aDecT",groupBox_11); + Player_aDecT->setObjectName("Player_aDecT"); + + gridLayout_11->addWidget(Player_aDecT, 1, 1, 1, 1); + + lbl_Player_aIncT = new QLabel(groupBox_11); + lbl_Player_aIncT->setObjectName("lbl_Player_aIncT"); + + gridLayout_11->addWidget(lbl_Player_aIncT, 0, 0, 1, 1); + + Player_aIncT = new SecuenceEdit("Player/aIncT",groupBox_11); + Player_aIncT->setObjectName("Player_aIncT"); + + gridLayout_11->addWidget(Player_aIncT, 0, 1, 1, 1); + + + verticalLayout->addWidget(groupBox_11); + + groupBox_10 = new QGroupBox(groupBox_9); + groupBox_10->setObjectName("groupBox_10"); + gridLayout_10 = new QGridLayout(groupBox_10); + gridLayout_10->setObjectName("gridLayout_10"); + lbl_Player_aDecP = new QLabel(groupBox_10); + lbl_Player_aDecP->setObjectName("lbl_Player_aDecP"); + + gridLayout_10->addWidget(lbl_Player_aDecP, 1, 0, 1, 1); + + Player_aDecP = new SecuenceEdit("Player/aDecP",groupBox_10); + Player_aDecP->setObjectName("Player_aDecP"); + + gridLayout_10->addWidget(Player_aDecP, 1, 1, 1, 1); + + Player_IncP = new SecuenceEdit("Player/IncP",groupBox_10); + Player_IncP->setObjectName("Player_IncP"); + + gridLayout_10->addWidget(Player_IncP, 0, 1, 1, 1); + + lbl_Player_IncP = new QLabel(groupBox_10); + lbl_Player_IncP->setObjectName("lbl_Player_IncP"); + + gridLayout_10->addWidget(lbl_Player_IncP, 0, 0, 1, 1); + + + verticalLayout->addWidget(groupBox_10); + + + gridLayout_17->addWidget(groupBox_9, 0, 1, 1, 1); + + groupBox_8 = new QGroupBox(tab_2); + groupBox_8->setObjectName("groupBox_8"); + gridLayout_5 = new QGridLayout(groupBox_8); + gridLayout_5->setObjectName("gridLayout_5"); + lbl_TabGame_phase0 = new QLabel(groupBox_8); + lbl_TabGame_phase0->setObjectName("lbl_TabGame_phase0"); + + gridLayout_5->addWidget(lbl_TabGame_phase0, 0, 0, 1, 1); + + TabGame_phase0 = new SecuenceEdit("Player/phase0",groupBox_8); + TabGame_phase0->setObjectName("TabGame_phase0"); + + gridLayout_5->addWidget(TabGame_phase0, 0, 1, 1, 1); + + lbl_TabGame_phase1 = new QLabel(groupBox_8); + lbl_TabGame_phase1->setObjectName("lbl_TabGame_phase1"); + + gridLayout_5->addWidget(lbl_TabGame_phase1, 1, 0, 1, 1); + + TabGame_phase1 = new SecuenceEdit("Player/phase1",groupBox_8); + TabGame_phase1->setObjectName("TabGame_phase1"); + + gridLayout_5->addWidget(TabGame_phase1, 1, 1, 1, 1); + + lbl_TabGame_phase2 = new QLabel(groupBox_8); + lbl_TabGame_phase2->setObjectName("lbl_TabGame_phase2"); + + gridLayout_5->addWidget(lbl_TabGame_phase2, 2, 0, 1, 1); + + TabGame_phase2 = new SecuenceEdit("Player/phase2",groupBox_8); + TabGame_phase2->setObjectName("TabGame_phase2"); + + gridLayout_5->addWidget(TabGame_phase2, 2, 1, 1, 1); + + lbl_TabGame_phase3 = new QLabel(groupBox_8); + lbl_TabGame_phase3->setObjectName("lbl_TabGame_phase3"); + + gridLayout_5->addWidget(lbl_TabGame_phase3, 3, 0, 1, 1); + + TabGame_phase3 = new SecuenceEdit("Player/phase3",groupBox_8); + TabGame_phase3->setObjectName("TabGame_phase3"); + + gridLayout_5->addWidget(TabGame_phase3, 3, 1, 1, 1); + + lbl_TabGame_phase4 = new QLabel(groupBox_8); + lbl_TabGame_phase4->setObjectName("lbl_TabGame_phase4"); + + gridLayout_5->addWidget(lbl_TabGame_phase4, 4, 0, 1, 1); + + TabGame_phase4 = new SecuenceEdit("Player/phase4",groupBox_8); + TabGame_phase4->setObjectName("TabGame_phase4"); + + gridLayout_5->addWidget(TabGame_phase4, 4, 1, 1, 1); + + lbl_TabGame_phase5 = new QLabel(groupBox_8); + lbl_TabGame_phase5->setObjectName("lbl_TabGame_phase5"); + + gridLayout_5->addWidget(lbl_TabGame_phase5, 5, 0, 1, 1); + + TabGame_phase5 = new SecuenceEdit("Player/phase5",groupBox_8); + TabGame_phase5->setObjectName("TabGame_phase5"); + + gridLayout_5->addWidget(TabGame_phase5, 5, 1, 1, 1); + + lbl_TabGame_phase6 = new QLabel(groupBox_8); + lbl_TabGame_phase6->setObjectName("lbl_TabGame_phase6"); + + gridLayout_5->addWidget(lbl_TabGame_phase6, 6, 0, 1, 1); + + lbl_TabGame_phase7 = new QLabel(groupBox_8); + lbl_TabGame_phase7->setObjectName("lbl_TabGame_phase7"); + + gridLayout_5->addWidget(lbl_TabGame_phase7, 7, 0, 1, 1); + + TabGame_phase6 = new SecuenceEdit("Player/phase6",groupBox_8); + TabGame_phase6->setObjectName("TabGame_phase6"); + + gridLayout_5->addWidget(TabGame_phase6, 6, 1, 1, 1); + + lbl_TabGame_phase8 = new QLabel(groupBox_8); + lbl_TabGame_phase8->setObjectName("lbl_TabGame_phase8"); + + gridLayout_5->addWidget(lbl_TabGame_phase8, 8, 0, 1, 1); + + TabGame_phase7 = new SecuenceEdit("Player/phase7",groupBox_8); + TabGame_phase7->setObjectName("TabGame_phase7"); + + gridLayout_5->addWidget(TabGame_phase7, 7, 1, 1, 1); + + lbl_TabGame_phase9 = new QLabel(groupBox_8); + lbl_TabGame_phase9->setObjectName("lbl_TabGame_phase9"); + + gridLayout_5->addWidget(lbl_TabGame_phase9, 9, 0, 1, 1); + + TabGame_phase8 = new SecuenceEdit("Player/phase8",groupBox_8); + TabGame_phase8->setObjectName("TabGame_phase8"); + + gridLayout_5->addWidget(TabGame_phase8, 8, 1, 1, 1); + + lbl_TabGame_phase10 = new QLabel(groupBox_8); + lbl_TabGame_phase10->setObjectName("lbl_TabGame_phase10"); + + gridLayout_5->addWidget(lbl_TabGame_phase10, 10, 0, 1, 1); + + TabGame_phase9 = new SecuenceEdit("Player/phase9",groupBox_8); + TabGame_phase9->setObjectName("TabGame_phase9"); + + gridLayout_5->addWidget(TabGame_phase9, 9, 1, 1, 1); + + lbl_TabGame_aNextPhase = new QLabel(groupBox_8); + lbl_TabGame_aNextPhase->setObjectName("lbl_TabGame_aNextPhase"); + + gridLayout_5->addWidget(lbl_TabGame_aNextPhase, 11, 0, 1, 1); + + TabGame_phase10 = new SecuenceEdit("Player/phase10",groupBox_8); + TabGame_phase10->setObjectName("TabGame_phase10"); + + gridLayout_5->addWidget(TabGame_phase10, 10, 1, 1, 1); + + lbl_TabGame_aNextTurn = new QLabel(groupBox_8); + lbl_TabGame_aNextTurn->setObjectName("lbl_TabGame_aNextTurn"); + + gridLayout_5->addWidget(lbl_TabGame_aNextTurn, 12, 0, 1, 1); + + TabGame_aNextPhase = new SecuenceEdit("Player/aNextPhase",groupBox_8); + TabGame_aNextPhase->setObjectName("TabGame_aNextPhase"); + + gridLayout_5->addWidget(TabGame_aNextPhase, 11, 1, 1, 1); + + TabGame_aNextTurn = new SecuenceEdit("Player/aNextTurn",groupBox_8); + TabGame_aNextTurn->setObjectName("TabGame_aNextTurn"); + + gridLayout_5->addWidget(TabGame_aNextTurn, 12, 1, 1, 1); + + + gridLayout_17->addWidget(groupBox_8, 0, 0, 1, 1); + + groupBox_13 = new QGroupBox(tab_2); + groupBox_13->setObjectName("groupBox_13"); + gridLayout_13 = new QGridLayout(groupBox_13); + gridLayout_13->setObjectName("gridLayout_13"); + lbl_Player_aTap = new QLabel(groupBox_13); + lbl_Player_aTap->setObjectName("lbl_Player_aTap"); + + gridLayout_13->addWidget(lbl_Player_aTap, 0, 0, 1, 1); + + Player_aTap = new SecuenceEdit("Player/aTap",groupBox_13); + Player_aTap->setObjectName("Player_aTap"); + + gridLayout_13->addWidget(Player_aTap, 0, 1, 1, 1); + + lbl_Player_aUntap = new QLabel(groupBox_13); + lbl_Player_aUntap->setObjectName("lbl_Player_aUntap"); + + gridLayout_13->addWidget(lbl_Player_aUntap, 1, 0, 1, 1); + + Player_aUntap = new SecuenceEdit("Player/aUntap",groupBox_13); + Player_aUntap->setObjectName("Player_aUntap"); + + gridLayout_13->addWidget(Player_aUntap, 1, 1, 1, 1); + + lbl_Player_aUntapAll = new QLabel(groupBox_13); + lbl_Player_aUntapAll->setObjectName("lbl_Player_aUntapAll"); + + gridLayout_13->addWidget(lbl_Player_aUntapAll, 2, 0, 1, 1); + + Player_aUntapAll = new SecuenceEdit("Player/aUntapAll",groupBox_13); + Player_aUntapAll->setObjectName("Player_aUntapAll"); + + gridLayout_13->addWidget(Player_aUntapAll, 2, 1, 1, 1); + + lbl_Player_aDoesntUntap = new QLabel(groupBox_13); + lbl_Player_aDoesntUntap->setObjectName("lbl_Player_aDoesntUntap"); + + gridLayout_13->addWidget(lbl_Player_aDoesntUntap, 3, 0, 1, 1); + + Player_aDoesntUntap = new SecuenceEdit("Player/aDoesntUntap",groupBox_13); + Player_aDoesntUntap->setObjectName("Player_aDoesntUntap"); + + gridLayout_13->addWidget(Player_aDoesntUntap, 3, 1, 1, 1); + + lbl_Player_aFlip = new QLabel(groupBox_13); + lbl_Player_aFlip->setObjectName("lbl_Player_aFlip"); + + gridLayout_13->addWidget(lbl_Player_aFlip, 4, 0, 1, 1); + + Player_aFlip = new SecuenceEdit("Player/aFlip",groupBox_13); + Player_aFlip->setObjectName("Player_aFlip"); + + gridLayout_13->addWidget(Player_aFlip, 4, 1, 1, 1); + + lbl_Player_aPeek = new QLabel(groupBox_13); + lbl_Player_aPeek->setObjectName("lbl_Player_aPeek"); + + gridLayout_13->addWidget(lbl_Player_aPeek, 5, 0, 1, 1); + + Player_aPeek = new SecuenceEdit("Player/aPeek",groupBox_13); + Player_aPeek->setObjectName("Player_aPeek"); + + gridLayout_13->addWidget(Player_aPeek, 5, 1, 1, 1); + + lbl_Player_aPlay = new QLabel(groupBox_13); + lbl_Player_aPlay->setObjectName("lbl_Player_aPlay"); + + gridLayout_13->addWidget(lbl_Player_aPlay, 6, 0, 1, 1); + + Player_aPlay = new SecuenceEdit("Player/aPlay",groupBox_13); + Player_aPlay->setObjectName("Player_aPlay"); + + gridLayout_13->addWidget(Player_aPlay, 6, 1, 1, 1); + + lbl_Player_aAttach = new QLabel(groupBox_13); + lbl_Player_aAttach->setObjectName("lbl_Player_aAttach"); + + gridLayout_13->addWidget(lbl_Player_aAttach, 7, 0, 1, 1); + + Player_aAttach = new SecuenceEdit("Player/aAttach",groupBox_13); + Player_aAttach->setObjectName("Player_aAttach"); + + gridLayout_13->addWidget(Player_aAttach, 7, 1, 1, 1); + + lbl_Player_aUnattach = new QLabel(groupBox_13); + lbl_Player_aUnattach->setObjectName("lbl_Player_aUnattach"); + + gridLayout_13->addWidget(lbl_Player_aUnattach, 8, 0, 1, 1); + + Player_aUnattach = new SecuenceEdit("Player/aUnattach",groupBox_13); + Player_aUnattach->setObjectName("Player_aUnattach"); + + gridLayout_13->addWidget(Player_aUnattach, 8, 1, 1, 1); + + lbl_Player_aClone = new QLabel(groupBox_13); + lbl_Player_aClone->setObjectName("lbl_Player_aClone"); + + gridLayout_13->addWidget(lbl_Player_aClone, 9, 0, 1, 1); + + Player_aClone = new SecuenceEdit("Player/aClone",groupBox_13); + Player_aClone->setObjectName("Player_aClone"); + + gridLayout_13->addWidget(Player_aClone, 9, 1, 1, 1); + + lbl_Player_aCreateToken = new QLabel(groupBox_13); + lbl_Player_aCreateToken->setObjectName("lbl_Player_aCreateToken"); + + gridLayout_13->addWidget(lbl_Player_aCreateToken, 10, 0, 1, 1); + + Player_aCreateToken = new SecuenceEdit("Player/aCreateToken",groupBox_13); + Player_aCreateToken->setObjectName("Player_aCreateToken"); + + gridLayout_13->addWidget(Player_aCreateToken, 10, 1, 1, 1); + + lbl_Player_aCreateAnotherToken = new QLabel(groupBox_13); + lbl_Player_aCreateAnotherToken->setObjectName("lbl_Player_aCreateAnotherToken"); + + gridLayout_13->addWidget(lbl_Player_aCreateAnotherToken, 11, 0, 1, 1); + + Player_aCreateAnotherToken = new SecuenceEdit("Player/aCreateAnotherToken",groupBox_13); + Player_aCreateAnotherToken->setObjectName("Player_aCreateAnotherToken"); + + gridLayout_13->addWidget(Player_aCreateAnotherToken, 11, 1, 1, 1); + + lbl_Player_aSetAnnotation = new QLabel(groupBox_13); + lbl_Player_aSetAnnotation->setObjectName("lbl_Player_aSetAnnotation"); + + gridLayout_13->addWidget(lbl_Player_aSetAnnotation, 12, 0, 1, 1); + + Player_aSetAnnotation = new SecuenceEdit("Player/aSetAnnotation",groupBox_13); + Player_aSetAnnotation->setObjectName("Player_aSetAnnotation"); + + gridLayout_13->addWidget(Player_aSetAnnotation, 12, 1, 1, 1); + + + gridLayout_17->addWidget(groupBox_13, 0, 2, 1, 1); + + verticalSpacer_2 = new QSpacerItem(20, 40, QSizePolicy::Minimum, QSizePolicy::Expanding); + + gridLayout_17->addItem(verticalSpacer_2, 1, 1, 1, 1); + + tabWidget->addTab(tab_2, QString()); + tab_3 = new QWidget(); + tab_3->setObjectName("tab_3"); + gridLayout_20 = new QGridLayout(tab_3); + gridLayout_20->setObjectName("gridLayout_20"); + groupBox_15 = new QGroupBox(tab_3); + groupBox_15->setObjectName("groupBox_15"); + gridLayout_15 = new QGridLayout(groupBox_15); + gridLayout_15->setObjectName("gridLayout_15"); + lbl_Player_aMoveToBottomLibrary = new QLabel(groupBox_15); + lbl_Player_aMoveToBottomLibrary->setObjectName("lbl_Player_aMoveToBottomLibrary"); + + gridLayout_15->addWidget(lbl_Player_aMoveToBottomLibrary, 0, 0, 1, 1); + + Player_aMoveToBottomLibrary = new SecuenceEdit("Player/aMoveToBottomLibrary",groupBox_15); + Player_aMoveToBottomLibrary->setObjectName("Player_aMoveToBottomLibrary"); + + gridLayout_15->addWidget(Player_aMoveToBottomLibrary, 0, 1, 1, 1); + + lbl_Player_aMoveToTopLibrary = new QLabel(groupBox_15); + lbl_Player_aMoveToTopLibrary->setObjectName("lbl_Player_aMoveToTopLibrary"); + + gridLayout_15->addWidget(lbl_Player_aMoveToTopLibrary, 1, 0, 1, 1); + + Player_aMoveToTopLibrary = new SecuenceEdit("Player/aMoveToTopLibrary",groupBox_15); + Player_aMoveToTopLibrary->setObjectName("Player_aMoveToTopLibrary"); + + gridLayout_15->addWidget(Player_aMoveToTopLibrary, 1, 1, 1, 1); + + lbl_Player_aMoveToGraveyard = new QLabel(groupBox_15); + lbl_Player_aMoveToGraveyard->setObjectName("lbl_Player_aMoveToGraveyard"); + + gridLayout_15->addWidget(lbl_Player_aMoveToGraveyard, 2, 0, 1, 1); + + Player_aMoveToGraveyard = new SecuenceEdit("Player/aMoveToGraveyard",groupBox_15); + Player_aMoveToGraveyard->setObjectName("Player_aMoveToGraveyard"); + + gridLayout_15->addWidget(Player_aMoveToGraveyard, 2, 1, 1, 1); + + lbl_Player_aMoveToExile = new QLabel(groupBox_15); + lbl_Player_aMoveToExile->setObjectName("lbl_Player_aMoveToExile"); + + gridLayout_15->addWidget(lbl_Player_aMoveToExile, 3, 0, 1, 1); + + Player_aMoveToExile = new SecuenceEdit("Player/aMoveToExile",groupBox_15); + Player_aMoveToExile->setObjectName("Player_aMoveToExile"); + + gridLayout_15->addWidget(Player_aMoveToExile, 3, 1, 1, 1); + + lbl_Player_aMoveToHand = new QLabel(groupBox_15); + lbl_Player_aMoveToHand->setObjectName("lbl_Player_aMoveToHand"); + + gridLayout_15->addWidget(lbl_Player_aMoveToHand, 4, 0, 1, 1); + + Player_aMoveToHand = new SecuenceEdit("Player/aMoveToHand",groupBox_15); + Player_aMoveToHand->setObjectName("Player_aMoveToHand"); + + gridLayout_15->addWidget(Player_aMoveToHand, 4, 1, 1, 1); + + + gridLayout_20->addWidget(groupBox_15, 0, 1, 1, 1); + + groupBox_16 = new QGroupBox(tab_3); + groupBox_16->setObjectName("groupBox_16"); + gridLayout_16 = new QGridLayout(groupBox_16); + gridLayout_16->setObjectName("gridLayout_16"); + lbl_Player_aViewGraveyard = new QLabel(groupBox_16); + lbl_Player_aViewGraveyard->setObjectName("lbl_Player_aViewGraveyard"); + + gridLayout_16->addWidget(lbl_Player_aViewGraveyard, 0, 0, 1, 1); + + Player_aViewGraveyard = new SecuenceEdit("Player/aViewGraveyard",groupBox_16); + Player_aViewGraveyard->setObjectName("Player_aViewGraveyard"); + + gridLayout_16->addWidget(Player_aViewGraveyard, 0, 1, 1, 1); + + lbl_Player_aViewLibrary = new QLabel(groupBox_16); + lbl_Player_aViewLibrary->setObjectName("lbl_Player_aViewLibrary"); + + gridLayout_16->addWidget(lbl_Player_aViewLibrary, 1, 0, 1, 1); + + Player_aViewLibrary = new SecuenceEdit("Player/aViewLibrary",groupBox_16); + Player_aViewLibrary->setObjectName("Player_aViewLibrary"); + + gridLayout_16->addWidget(Player_aViewLibrary, 1, 1, 1, 1); + + lbl_Player_aViewTopCards = new QLabel(groupBox_16); + lbl_Player_aViewTopCards->setObjectName("lbl_Player_aViewTopCards"); + + gridLayout_16->addWidget(lbl_Player_aViewTopCards, 2, 0, 1, 1); + + Player_aViewTopCards = new SecuenceEdit("Player/aViewTopCards",groupBox_16); + Player_aViewTopCards->setObjectName("Player_aViewTopCards"); + + gridLayout_16->addWidget(Player_aViewTopCards, 2, 1, 1, 1); + + lbl_Player_aViewSideboard = new QLabel(groupBox_16); + lbl_Player_aViewSideboard->setObjectName("lbl_Player_aViewSideboard"); + + gridLayout_16->addWidget(lbl_Player_aViewSideboard, 3, 0, 1, 1); + + Player_aViewSideboard = new SecuenceEdit("Player/aViewSideboard",groupBox_16); + Player_aViewSideboard->setObjectName("Player_aViewSideboard"); + + gridLayout_16->addWidget(Player_aViewSideboard, 3, 1, 1, 1); + + lbl_Player_aViewRfg = new QLabel(groupBox_16); + lbl_Player_aViewRfg->setObjectName("lbl_Player_aViewRfg"); + + gridLayout_16->addWidget(lbl_Player_aViewRfg, 4, 0, 1, 1); + + Player_aViewRfg = new SecuenceEdit("Player/aViewRfg",groupBox_16); + Player_aViewRfg->setObjectName("Player_aViewRfg"); + + gridLayout_16->addWidget(Player_aViewRfg, 4, 1, 1, 1); + + lbl_GameView_aCloseMostRecentZoneView = new QLabel(groupBox_16); + lbl_GameView_aCloseMostRecentZoneView->setObjectName("lbl_GameView_aCloseMostRecentZoneView"); + + gridLayout_16->addWidget(lbl_GameView_aCloseMostRecentZoneView, 5, 0, 1, 1); + + GameView_aCloseMostRecentZoneView = new SecuenceEdit("Player/aCloseMostRecentZoneView",groupBox_16); + GameView_aCloseMostRecentZoneView->setObjectName("GameView_aCloseMostRecentZoneView"); + + gridLayout_16->addWidget(GameView_aCloseMostRecentZoneView, 5, 1, 1, 1); + + + gridLayout_20->addWidget(groupBox_16, 0, 2, 1, 1); + + groupBox_17 = new QGroupBox(tab_3); + groupBox_17->setObjectName("groupBox_17"); + gridLayout_18 = new QGridLayout(groupBox_17); + gridLayout_18->setObjectName("gridLayout_18"); + DeckViewContainer_loadRemoteButton = new SecuenceEdit("DeckViewContainer/loadRemoteButton",groupBox_17); + DeckViewContainer_loadRemoteButton->setObjectName("DeckViewContainer_loadRemoteButton"); + + gridLayout_18->addWidget(DeckViewContainer_loadRemoteButton, 2, 1, 1, 1); + + DeckViewContainer_loadLocalButton = new SecuenceEdit("DeckViewContainer/loadLocalButton",groupBox_17); + DeckViewContainer_loadLocalButton->setObjectName("DeckViewContainer_loadLocalButton"); + + gridLayout_18->addWidget(DeckViewContainer_loadLocalButton, 0, 1, 1, 1); + + lbl_DeckViewContainer_loadRemoteButton = new QLabel(groupBox_17); + lbl_DeckViewContainer_loadRemoteButton->setObjectName("lbl_DeckViewContainer_loadRemoteButton"); + + gridLayout_18->addWidget(lbl_DeckViewContainer_loadRemoteButton, 2, 0, 1, 1); + + lbl_DeckViewContainer_loadLocalButton = new QLabel(groupBox_17); + lbl_DeckViewContainer_loadLocalButton->setObjectName("lbl_DeckViewContainer_loadLocalButton"); + + gridLayout_18->addWidget(lbl_DeckViewContainer_loadLocalButton, 0, 0, 1, 1); + + + gridLayout_20->addWidget(groupBox_17, 1, 0, 1, 1); + + groupBox_18 = new QGroupBox(tab_3); + groupBox_18->setObjectName("groupBox_18"); + gridLayout_19 = new QGridLayout(groupBox_18); + gridLayout_19->setObjectName("gridLayout_19"); + lbl_Player_aDrawArrow = new QLabel(groupBox_18); + lbl_Player_aDrawArrow->setObjectName("lbl_Player_aDrawArrow"); + + gridLayout_19->addWidget(lbl_Player_aDrawArrow, 0, 0, 1, 1); + + Player_aDrawArrow = new SecuenceEdit("Player/aDrawArrow",groupBox_18); + Player_aDrawArrow->setObjectName("Player_aDrawArrow"); + + gridLayout_19->addWidget(Player_aDrawArrow, 0, 1, 1, 1); + + lbl_TabGame_aLeaveGame = new QLabel(groupBox_18); + lbl_TabGame_aLeaveGame->setObjectName("lbl_TabGame_aLeaveGame"); + + gridLayout_19->addWidget(lbl_TabGame_aLeaveGame, 0, 2, 1, 1); + + TabGame_aLeaveGame = new SecuenceEdit("Player/aLeaveGame",groupBox_18); + TabGame_aLeaveGame->setObjectName("TabGame_aLeaveGame"); + + gridLayout_19->addWidget(TabGame_aLeaveGame, 0, 3, 1, 1); + + lbl_TabGame_aRemoveLocalArrows = new QLabel(groupBox_18); + lbl_TabGame_aRemoveLocalArrows->setObjectName("lbl_TabGame_aRemoveLocalArrows"); + + gridLayout_19->addWidget(lbl_TabGame_aRemoveLocalArrows, 1, 0, 1, 1); + + TabGame_aRemoveLocalArrows = new SecuenceEdit("Player/aRemoveLocalArrows",groupBox_18); + TabGame_aRemoveLocalArrows->setObjectName("TabGame_aRemoveLocalArrows"); + + gridLayout_19->addWidget(TabGame_aRemoveLocalArrows, 1, 1, 1, 1); + + lbl_TabGame_aConcede = new QLabel(groupBox_18); + lbl_TabGame_aConcede->setObjectName("lbl_TabGame_aConcede"); + + gridLayout_19->addWidget(lbl_TabGame_aConcede, 1, 2, 1, 1); + + TabGame_aConcede = new SecuenceEdit("Player/aConcede",groupBox_18); + TabGame_aConcede->setObjectName("TabGame_aConcede"); + + gridLayout_19->addWidget(TabGame_aConcede, 1, 3, 1, 1); + + lbl_Player_aRollDie = new QLabel(groupBox_18); + lbl_Player_aRollDie->setObjectName("lbl_Player_aRollDie"); + + gridLayout_19->addWidget(lbl_Player_aRollDie, 2, 0, 1, 1); + + Player_aRollDie = new SecuenceEdit("Player/aRollDie",groupBox_18); + Player_aRollDie->setObjectName("Player_aRollDie"); + + gridLayout_19->addWidget(Player_aRollDie, 2, 1, 1, 1); + + lbl_TabGame_aRotateViewCW = new QLabel(groupBox_18); + lbl_TabGame_aRotateViewCW->setObjectName("lbl_TabGame_aRotateViewCW"); + + gridLayout_19->addWidget(lbl_TabGame_aRotateViewCW, 2, 2, 1, 1); + + TabGame_aRotateViewCW = new SecuenceEdit("Player/aRotateViewCW",groupBox_18); + TabGame_aRotateViewCW->setObjectName("TabGame_aRotateViewCW"); + + gridLayout_19->addWidget(TabGame_aRotateViewCW, 2, 3, 1, 1); + + lbl_Player_aShuffle = new QLabel(groupBox_18); + lbl_Player_aShuffle->setObjectName("lbl_Player_aShuffle"); + + gridLayout_19->addWidget(lbl_Player_aShuffle, 3, 0, 1, 1); + + Player_aShuffle = new SecuenceEdit("Player/aShuffle",groupBox_18); + Player_aShuffle->setObjectName("Player_aShuffle"); + + gridLayout_19->addWidget(Player_aShuffle, 3, 1, 1, 1); + + lbl_TabGame_aRotateViewCCW = new QLabel(groupBox_18); + lbl_TabGame_aRotateViewCCW->setObjectName("lbl_TabGame_aRotateViewCCW"); + + gridLayout_19->addWidget(lbl_TabGame_aRotateViewCCW, 3, 2, 1, 1); + + TabGame_aRotateViewCCW = new SecuenceEdit("Player/aRotateViewCCW",groupBox_18); + TabGame_aRotateViewCCW->setObjectName("TabGame_aRotateViewCCW"); + + gridLayout_19->addWidget(TabGame_aRotateViewCCW, 3, 3, 1, 1); + + + gridLayout_20->addWidget(groupBox_18, 1, 1, 1, 2); + + groupBox_14 = new QGroupBox(tab_3); + groupBox_14->setObjectName("groupBox_14"); + gridLayout_14 = new QGridLayout(groupBox_14); + gridLayout_14->setObjectName("gridLayout_14"); + lbl_Player_aMulligan = new QLabel(groupBox_14); + lbl_Player_aMulligan->setObjectName("lbl_Player_aMulligan"); + + gridLayout_14->addWidget(lbl_Player_aMulligan, 4, 0, 1, 1); + + Player_aMulligan = new SecuenceEdit("Player/aMulligan",groupBox_14); + Player_aMulligan->setObjectName("Player_aMulligan"); + + gridLayout_14->addWidget(Player_aMulligan, 4, 1, 1, 1); + + lbl_Player_aDrawCard = new QLabel(groupBox_14); + lbl_Player_aDrawCard->setObjectName("lbl_Player_aDrawCard"); + + gridLayout_14->addWidget(lbl_Player_aDrawCard, 0, 0, 1, 1); + + Player_aDrawCard = new SecuenceEdit("Player/aDrawCard",groupBox_14); + Player_aDrawCard->setObjectName("Player_aDrawCard"); + + gridLayout_14->addWidget(Player_aDrawCard, 0, 1, 1, 1); + + lbl_Player_aDrawCards = new QLabel(groupBox_14); + lbl_Player_aDrawCards->setObjectName("lbl_Player_aDrawCards"); + + gridLayout_14->addWidget(lbl_Player_aDrawCards, 1, 0, 1, 1); + + Player_aDrawCards = new SecuenceEdit("Player/aDrawCards",groupBox_14); + Player_aDrawCards->setObjectName("Player_aDrawCards"); + + gridLayout_14->addWidget(Player_aDrawCards, 1, 1, 1, 1); + + lbl_Player_aUndoDraw = new QLabel(groupBox_14); + lbl_Player_aUndoDraw->setObjectName("lbl_Player_aUndoDraw"); + + gridLayout_14->addWidget(lbl_Player_aUndoDraw, 2, 0, 1, 1); + + Player_aUndoDraw = new SecuenceEdit("Player/aUndoDraw",groupBox_14); + Player_aUndoDraw->setObjectName("Player_aUndoDraw"); + + gridLayout_14->addWidget(Player_aUndoDraw, 2, 1, 1, 1); + + lbl_Player_aAlwaysRevealTopCard = new QLabel(groupBox_14); + lbl_Player_aAlwaysRevealTopCard->setObjectName("lbl_Player_aAlwaysRevealTopCard"); + + gridLayout_14->addWidget(lbl_Player_aAlwaysRevealTopCard, 3, 0, 1, 1); + + Player_aAlwaysRevealTopCard = new SecuenceEdit("Player/aAlwaysRevealTopCard",groupBox_14); + Player_aAlwaysRevealTopCard->setObjectName("Player_aAlwaysRevealTopCard"); + + gridLayout_14->addWidget(Player_aAlwaysRevealTopCard, 3, 1, 1, 1); + + + gridLayout_20->addWidget(groupBox_14, 0, 0, 1, 1); + + verticalSpacer_3 = new QSpacerItem(20, 40, QSizePolicy::Minimum, QSizePolicy::Expanding); + + gridLayout_20->addItem(verticalSpacer_3, 2, 1, 1, 1); + + tabWidget->addTab(tab_3, QString()); + + gridLayout_9->addWidget(tabWidget, 0, 0, 1, 1); + + + retranslateUi(shortcutsTab); + + tabWidget->setCurrentIndex(0); + + + QMetaObject::connectSlotsByName(shortcutsTab); + } // setupUi + + void retranslateUi(QWidget *shortcutsTab) + { + shortcutsTab->setWindowTitle(QApplication::translate("shortcutsTab", "Form", 0)); + groupBox->setTitle(QApplication::translate("shortcutsTab", "Main Window", 0)); + lbl_MainWindow_aDeckEditor->setText(QApplication::translate("shortcutsTab", "Deck editor", 0)); + lbl_MainWindow_aSinglePlayer->setText(QApplication::translate("shortcutsTab", "Local gameplay", 0)); + lbl_MainWindow_aWatchReplay->setText(QApplication::translate("shortcutsTab", "Watch replay", 0)); + lbl_MainWindow_aConnect->setText(QApplication::translate("shortcutsTab", "Connect", 0)); + lbl_MainWindow_aRegister->setText(QApplication::translate("shortcutsTab", "Register", 0)); + lbl_MainWindow_aFullScreen->setText(QApplication::translate("shortcutsTab", "Full screen", 0)); + lbl_MainWindow_aSettings->setText(QApplication::translate("shortcutsTab", "Settings", 0)); + lbl_MainWindow_aCheckCardUpdates->setText(QApplication::translate("shortcutsTab", "Check for card updates", 0)); + lbl_MainWindow_aDisconnect->setText(QApplication::translate("shortcutsTab", "Diconnect", 0)); + lbl_MainWindow_aExit->setText(QApplication::translate("shortcutsTab", "Exit", 0)); + groupBox_2->setTitle(QApplication::translate("shortcutsTab", "Deck Editor", 0)); + lbl_TabDeckEditor_aAnalyzeDeck->setText(QApplication::translate("shortcutsTab", "Analyze deck", 0)); + lbl_TabDeckEditor_aLoadDeckFromClipboard->setText(QApplication::translate("shortcutsTab", "Load deck (clipboard)", 0)); + lbl_TabDeckEditor_aClearFilterAll->setText(QApplication::translate("shortcutsTab", "Clerar all filters", 0)); + lbl_TabDeckEditor_aNewDeck->setText(QApplication::translate("shortcutsTab", "New deck", 0)); + lbl_TabDeckEditor_aClearFilterOne->setText(QApplication::translate("shortcutsTab", "Clear one filter", 0)); + lbl_TabDeckEditor_aOpenCustomFolder->setText(QApplication::translate("shortcutsTab", "Open custom folder", 0)); + lbl_TabDeckEditor_aClose->setText(QApplication::translate("shortcutsTab", "Close", 0)); + lbl_TabDeckEditor_aPrintDeck->setText(QApplication::translate("shortcutsTab", "Print deck", 0)); + lbl_TabDeckEditor_aEditSets->setText(QApplication::translate("shortcutsTab", "Edit sets", 0)); + lbl_TabDeckEditor_aRemoveCard->setText(QApplication::translate("shortcutsTab", "Delete card", 0)); + lbl_TabDeckEditor_aEditTokens->setText(QApplication::translate("shortcutsTab", "Edit tokens", 0)); + lbl_TabDeckEditor_aResetLayout->setText(QApplication::translate("shortcutsTab", "Reset layout", 0)); + lbl_TabDeckEditor_aIncrement->setText(QApplication::translate("shortcutsTab", "Add card", 0)); + lbl_TabDeckEditor_aSaveDeck->setText(QApplication::translate("shortcutsTab", "Save deck", 0)); + lbl_TabDeckEditor_aDecrement->setText(QApplication::translate("shortcutsTab", "Remove card", 0)); + lbl_TabDeckEditor_aSaveDeckAs->setText(QApplication::translate("shortcutsTab", "Save deck as", 0)); + lbl_TabDeckEditor_aLoadDeck->setText(QApplication::translate("shortcutsTab", "Load deck", 0)); + lbl_TabDeckEditor_aSaveDeckToClipboard->setText(QApplication::translate("shortcutsTab", "Save deck (clipboard)", 0)); + groupBox_3->setTitle(QApplication::translate("shortcutsTab", "Counters", 0)); + groupBox_4->setTitle(QApplication::translate("shortcutsTab", "Life", 0)); + lbl_abstractCounter_sSet->setText(QApplication::translate("shortcutsTab", "Set", 0)); + lbl_abstractCounter_aInc->setText(QApplication::translate("shortcutsTab", "Add", 0)); + lbl_abstractCounter_aDec->setText(QApplication::translate("shortcutsTab", "Remove", 0)); + groupBox_5->setTitle(QApplication::translate("shortcutsTab", "Red", 0)); + lbl_Player_aSCRed->setText(QApplication::translate("shortcutsTab", "Set", 0)); + lbl_Player_aCCRed->setText(QApplication::translate("shortcutsTab", "Add", 0)); + lbl_Player_aRCRed->setText(QApplication::translate("shortcutsTab", "Remove", 0)); + groupBox_6->setTitle(QApplication::translate("shortcutsTab", "Green", 0)); + lbl_Player_aSCGreen->setText(QApplication::translate("shortcutsTab", "Set", 0)); + lbl_Player_aCCGreen->setText(QApplication::translate("shortcutsTab", "Add", 0)); + lbl_Player_aRCGreen->setText(QApplication::translate("shortcutsTab", "Remove", 0)); + groupBox_7->setTitle(QApplication::translate("shortcutsTab", "Yellow", 0)); + lbl_Player_aSCYellow->setText(QApplication::translate("shortcutsTab", "Set", 0)); + lbl_Player_aCCYellow->setText(QApplication::translate("shortcutsTab", "Add", 0)); + lbl_Player_aRCYellow->setText(QApplication::translate("shortcutsTab", "Remove", 0)); + tabWidget->setTabText(tabWidget->indexOf(tab), QApplication::translate("shortcutsTab", "Mainwindow / Deck editor / Counters", 0)); + groupBox_9->setTitle(QApplication::translate("shortcutsTab", "Power / toughness", 0)); + groupBox_12->setTitle(QApplication::translate("shortcutsTab", "Power and toughness", 0)); + lbl_Player_aIncPT->setText(QApplication::translate("shortcutsTab", "Add (+1/+1)", 0)); + lbl_Player_aDecPT->setText(QApplication::translate("shortcutsTab", "Remove (-1/-1)", 0)); + lbl_Player_aSetPT->setText(QApplication::translate("shortcutsTab", "Set", 0)); + groupBox_11->setTitle(QApplication::translate("shortcutsTab", "Toughness", 0)); + lbl_Player_aDecT->setText(QApplication::translate("shortcutsTab", "Remove (-0/-1)", 0)); + lbl_Player_aIncT->setText(QApplication::translate("shortcutsTab", "Add (+0/+1)", 0)); + groupBox_10->setTitle(QApplication::translate("shortcutsTab", "Power", 0)); + lbl_Player_aDecP->setText(QApplication::translate("shortcutsTab", "Remove (-1/-0)", 0)); + lbl_Player_IncP->setText(QApplication::translate("shortcutsTab", "Add (+1/+0)", 0)); + groupBox_8->setTitle(QApplication::translate("shortcutsTab", "Game Phases", 0)); + lbl_TabGame_phase0->setText(QApplication::translate("shortcutsTab", "Untap", 0)); + lbl_TabGame_phase1->setText(QApplication::translate("shortcutsTab", "Unkeep", 0)); + lbl_TabGame_phase2->setText(QApplication::translate("shortcutsTab", "Draw", 0)); + lbl_TabGame_phase3->setText(QApplication::translate("shortcutsTab", "Main 1", 0)); + lbl_TabGame_phase4->setText(QApplication::translate("shortcutsTab", "Start combat", 0)); + lbl_TabGame_phase5->setText(QApplication::translate("shortcutsTab", "Attack", 0)); + lbl_TabGame_phase6->setText(QApplication::translate("shortcutsTab", "Block", 0)); + lbl_TabGame_phase7->setText(QApplication::translate("shortcutsTab", "Damage", 0)); + lbl_TabGame_phase8->setText(QApplication::translate("shortcutsTab", "End combat", 0)); + lbl_TabGame_phase9->setText(QApplication::translate("shortcutsTab", "Main 2", 0)); + lbl_TabGame_phase10->setText(QApplication::translate("shortcutsTab", "End", 0)); + lbl_TabGame_aNextPhase->setText(QApplication::translate("shortcutsTab", "Next phase", 0)); + lbl_TabGame_aNextTurn->setText(QApplication::translate("shortcutsTab", "Next turn", 0)); + groupBox_13->setTitle(QApplication::translate("shortcutsTab", "Player", 0)); + lbl_Player_aTap->setText(QApplication::translate("shortcutsTab", "Tap Card", 0)); + lbl_Player_aUntap->setText(QApplication::translate("shortcutsTab", "Untap Card", 0)); + lbl_Player_aUntapAll->setText(QApplication::translate("shortcutsTab", "Untap all", 0)); + lbl_Player_aDoesntUntap->setText(QApplication::translate("shortcutsTab", "Toogle untap", 0)); + lbl_Player_aFlip->setText(QApplication::translate("shortcutsTab", "Flip card", 0)); + lbl_Player_aPeek->setText(QApplication::translate("shortcutsTab", "Peek card", 0)); + lbl_Player_aPlay->setText(QApplication::translate("shortcutsTab", "Play card", 0)); + lbl_Player_aAttach->setText(QApplication::translate("shortcutsTab", "Attach card", 0)); + lbl_Player_aUnattach->setText(QApplication::translate("shortcutsTab", "Unattach card", 0)); + lbl_Player_aClone->setText(QApplication::translate("shortcutsTab", "Clone card", 0)); + lbl_Player_aCreateToken->setText(QApplication::translate("shortcutsTab", "Create token", 0)); + lbl_Player_aCreateAnotherToken->setText(QApplication::translate("shortcutsTab", "Create another token", 0)); + lbl_Player_aSetAnnotation->setText(QApplication::translate("shortcutsTab", "Set annotation", 0)); + tabWidget->setTabText(tabWidget->indexOf(tab_2), QApplication::translate("shortcutsTab", "Phases / P/T / Player", 0)); + groupBox_15->setTitle(QApplication::translate("shortcutsTab", "Move card to", 0)); + lbl_Player_aMoveToBottomLibrary->setText(QApplication::translate("shortcutsTab", "Bottom library", 0)); + lbl_Player_aMoveToTopLibrary->setText(QApplication::translate("shortcutsTab", "Top library", 0)); + lbl_Player_aMoveToGraveyard->setText(QApplication::translate("shortcutsTab", "Graveyard", 0)); + lbl_Player_aMoveToExile->setText(QApplication::translate("shortcutsTab", "Exile", 0)); + lbl_Player_aMoveToHand->setText(QApplication::translate("shortcutsTab", "Hand", 0)); + groupBox_16->setTitle(QApplication::translate("shortcutsTab", "View", 0)); + lbl_Player_aViewGraveyard->setText(QApplication::translate("shortcutsTab", "Graveyard", 0)); + lbl_Player_aViewLibrary->setText(QApplication::translate("shortcutsTab", "Library", 0)); + lbl_Player_aViewTopCards->setText(QApplication::translate("shortcutsTab", "Tops card of library", 0)); + lbl_Player_aViewSideboard->setText(QApplication::translate("shortcutsTab", "Sideboard", 0)); + lbl_Player_aViewRfg->setText(QApplication::translate("shortcutsTab", "Exile", 0)); + lbl_GameView_aCloseMostRecentZoneView->setText(QApplication::translate("shortcutsTab", "Close recent view", 0)); + groupBox_17->setTitle(QApplication::translate("shortcutsTab", "Pre-play", 0)); + lbl_DeckViewContainer_loadRemoteButton->setText(QApplication::translate("shortcutsTab", "Load remote deck", 0)); + lbl_DeckViewContainer_loadLocalButton->setText(QApplication::translate("shortcutsTab", "Load local deck", 0)); + groupBox_18->setTitle(QApplication::translate("shortcutsTab", "Game play", 0)); + lbl_Player_aDrawArrow->setText(QApplication::translate("shortcutsTab", "Draw arrow", 0)); + lbl_TabGame_aLeaveGame->setText(QApplication::translate("shortcutsTab", "Leave game", 0)); + lbl_TabGame_aRemoveLocalArrows->setText(QApplication::translate("shortcutsTab", "Remove local arrows", 0)); + lbl_TabGame_aConcede->setText(QApplication::translate("shortcutsTab", "Concede", 0)); + lbl_Player_aRollDie->setText(QApplication::translate("shortcutsTab", "Roll dice", 0)); + lbl_TabGame_aRotateViewCW->setText(QApplication::translate("shortcutsTab", "Rotate view CW", 0)); + lbl_Player_aShuffle->setText(QApplication::translate("shortcutsTab", "Shuffle library", 0)); + lbl_TabGame_aRotateViewCCW->setText(QApplication::translate("shortcutsTab", "Rotate view CCW", 0)); + groupBox_14->setTitle(QApplication::translate("shortcutsTab", "Draw", 0)); + lbl_Player_aMulligan->setText(QApplication::translate("shortcutsTab", "Mulligan", 0)); + lbl_Player_aDrawCard->setText(QApplication::translate("shortcutsTab", "Draw card", 0)); + lbl_Player_aDrawCards->setText(QApplication::translate("shortcutsTab", "Draw cards", 0)); + lbl_Player_aUndoDraw->setText(QApplication::translate("shortcutsTab", "Undo draw", 0)); + lbl_Player_aAlwaysRevealTopCard->setText(QApplication::translate("shortcutsTab", "Always reveal top card", 0)); + tabWidget->setTabText(tabWidget->indexOf(tab_3), QApplication::translate("shortcutsTab", "Draw / Move / View / Game play", 0)); + } // retranslateUi + +}; + +namespace Ui { + class shortcutsTab: public Ui_shortcutsTab {}; +} // namespace Ui + +QT_END_NAMESPACE + +#endif // UI_SHORTCUTSTAB_H diff --git a/cockatrice/src/shortcutssettings.cpp b/cockatrice/src/shortcutssettings.cpp index e8a34123..e7830a11 100644 --- a/cockatrice/src/shortcutssettings.cpp +++ b/cockatrice/src/shortcutssettings.cpp @@ -16,7 +16,7 @@ ShortcutsSettings::ShortcutsSettings(QString settingsPath, QObject *parent) : QO if(exists){ shortCutsFile.beginGroup("Custom"); const QStringList customKeys = shortCutsFile.allKeys(); - for(QStringList::const_iterator it = customKeys.cbegin(); it != customKeys.cend(); ++it) + for(QStringList::const_iterator it = customKeys.constBegin(); it != customKeys.constEnd(); ++it) { QString stringSecuence = shortCutsFile.value(*it).toString(); QList secuenceList = parseSecuenceString(stringSecuence); @@ -26,7 +26,7 @@ ShortcutsSettings::ShortcutsSettings(QString settingsPath, QObject *parent) : QO shortCutsFile.beginGroup("Defaults"); const QStringList defaultKeys = shortCutsFile.allKeys(); - for(QStringList::const_iterator it = defaultKeys.cbegin(); it != defaultKeys.cend(); ++it) + for(QStringList::const_iterator it = defaultKeys.constBegin(); it != defaultKeys.constEnd(); ++it) { QString stringSecuence = shortCutsFile.value(*it).toString(); QList secuenceList = parseSecuenceString(stringSecuence); @@ -89,7 +89,7 @@ QList ShortcutsSettings::parseSecuenceString(QString stringSecuenc { QStringList secuences = stringSecuence.split(";"); QList secuenceList; - for(QStringList::const_iterator ss = secuences.cbegin(); ss != secuences.cend(); ++ss) + for(QStringList::const_iterator ss = secuences.constBegin(); ss != secuences.constEnd(); ++ss) { secuenceList.append(QKeySequence(*ss, QKeySequence::PortableText)); } diff --git a/cockatrice/src/tab_deck_editor.cpp b/cockatrice/src/tab_deck_editor.cpp index a884dd3c..4644bb1f 100644 --- a/cockatrice/src/tab_deck_editor.cpp +++ b/cockatrice/src/tab_deck_editor.cpp @@ -279,6 +279,9 @@ void TabDeckEditor::createMenus() aSaveDeckAs->setShortcuts(settingsCache->shortcuts().getShortcut( "TabDeckEditor/aSaveDeckAs", QKeySequence())); + aOpenCustomsetsFolder = new QAction(QString(), this); + connect(aOpenCustomsetsFolder, SIGNAL(triggered()), this, SLOT(actOpenCustomsetsFolder())); + aLoadDeckFromClipboard = new QAction(QString(), this); connect(aLoadDeckFromClipboard, SIGNAL(triggered()), this, SLOT(actLoadDeckFromClipboard())); aLoadDeckFromClipboard->setShortcuts(settingsCache->shortcuts().getShortcut( @@ -576,7 +579,7 @@ void TabDeckEditor::retranslateUi() aPrintDeck->setText(tr("&Print deck...")); aAnalyzeDeck->setText(tr("&Analyze deck on deckstats.net")); aOpenCustomFolder->setText(tr("Open custom image folder")); - aOpenCustomsetsFolder->setText(tr("Open custom sets folder")); + aOpenCustomsetsFolder->setText(tr("Open custom sets folder")); aClose->setText(tr("&Close")); aClose->setShortcuts(settingsCache->shortcuts().getShortcut( "TabDeckEditor/aClose",