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@ -83,7 +83,7 @@ If someone runs his own server where you can register a user profile, read his d
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\section{Downloading and Installing the Cockatrice Program}
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\section{Downloading and Installing the Cockatrice Program}
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Due to a legal dispute there are currently no official builds left, so currently you have to build your own binaries.
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Due to a legal dispute there are currently no official builds left, so currently you have to build your own binaries.
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\subsection{Client compilation}
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\subsection{Building the Client}
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\subsubsection{Windows}
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\subsubsection{Windows}
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There should be two ways to compile Cockatrice: With Visual Studio 2010 and with MinGW.
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There should be two ways to compile Cockatrice: With Visual Studio 2010 and with MinGW.
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As the Visual Studio method is more complicated and might not work, you should do it with MinGW.
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As the Visual Studio method is more complicated and might not work, you should do it with MinGW.
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@ -204,7 +204,7 @@ Before you install new software, you should update your system. The following in
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\begin{enumerate}
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\begin{enumerate}
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\item You need to install the build tools and dependencies. This varies between the Linux distributions.
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\item You need to install the build tools and dependencies. This varies between the Linux distributions.
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\begin{description}
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\begin{description}
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\item[Debian, Ubuntu and spin-offs] \shellcmd{sudo apt-get install build-essential git libqt4-dev qtmobility-dev libprotobuf-dev protobuf-compiler cmake} (see note below regarding pthread)
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\item[Debian, Ubuntu and spin-offs] \shellcmd{sudo apt-get install build-essential git libqt4-dev qtmobility-dev libprotobuf-dev protobuf-compiler cmake}
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\item[Fedora] \shellcmd{sudo yum groupinstall "Development Tools"\\
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\item[Fedora] \shellcmd{sudo yum groupinstall "Development Tools"\\
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yum install qt-devel qt-mobility-devel protobuf-devel protobuf-compiler cmake}
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yum install qt-devel qt-mobility-devel protobuf-devel protobuf-compiler cmake}
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\item[FreeBSD 9] \shellcmd{pkg\_add -r qt4 qt4-linguist qt4-moc qt4-qmake qt4-rcc qt4-uic git cmake protobuf}
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\item[FreeBSD 9] \shellcmd{pkg\_add -r qt4 qt4-linguist qt4-moc qt4-qmake qt4-rcc qt4-uic git cmake protobuf}
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@ -217,9 +217,6 @@ mkdir build \\
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cd build \\
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cd build \\
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cmake ..\\
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cmake ..\\
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make}\\
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make}\\
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\begin{framed}
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If you have linking errors with pthread\_* add 'pthread' to the ``target\_link\_libraries'' entry in the \shellcmd{CMakeFiles.txt} in \shellcmd{Cockatrice/common}, e.g. for Xubuntu, then continue the make process.
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\end{framed}
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\item You may install the program into the directory \shellcmd{/usr/local} by typing \shellcmd{sudo make install} but you should also be able to start
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\item You may install the program into the directory \shellcmd{/usr/local} by typing \shellcmd{sudo make install} but you should also be able to start
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cockatrice and the oracle from the build directory.
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cockatrice and the oracle from the build directory.
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\item Before you start Cockatrice for the first time, run \shellcmd{oracle -dlsets} and download available cards, then run \shellcmd{cockatrice}.
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\item Before you start Cockatrice for the first time, run \shellcmd{oracle -dlsets} and download available cards, then run \shellcmd{cockatrice}.
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@ -229,7 +226,7 @@ The default paths for decks, pics, cards and tokens are located in \\ \shellcmd{
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\subsubsection{MacOS X}
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\subsubsection{MacOS X}
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TODO, please contribute this section! See Linux section, then use the \shellcmd{prepareMacRelease.sh} script from Cockatrice.
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TODO, please contribute this section! See Linux section, then use the \shellcmd{prepareMacRelease.sh} script from Cockatrice.
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\subsection{Server compilation}
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\subsection{Building the Server}
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You don't need your own server if you plan to play only. But as Cockatrice is open source you are free to run your own.
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You don't need your own server if you plan to play only. But as Cockatrice is open source you are free to run your own.
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The compilation works like already written above, but instead of invoking \shellcmd{cmake ..}, you have to do it like this:
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The compilation works like already written above, but instead of invoking \shellcmd{cmake ..}, you have to do it like this:
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\begin{itemize}
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\begin{itemize}
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