Merge pull request #519 from ctrlaltca/message_log

Message log
This commit is contained in:
Gavin Bisesi 2015-01-07 15:43:54 -05:00
commit 761d549f9a
9 changed files with 91 additions and 3 deletions

View file

@ -345,6 +345,8 @@ void Server::externalRoomSay(int roomId, const QString &userName, const QString
return;
}
room->say(userName, message, false);
getDatabaseInterface()->logMessage(0, userName, "ISL", message, Server_DatabaseInterface::MessageTargetIslRoom, room->getId(), room->getName());
}
void Server::externalRoomGameListChanged(int roomId, const ServerInfo_Game &gameInfo)

View file

@ -35,6 +35,9 @@ public:
virtual bool userSessionExists(const QString & /* userName */) { return false; }
virtual bool getRequireRegistration() { return false; }
enum LogMessage_TargetType { MessageTargetRoom, MessageTargetGame, MessageTargetChat, MessageTargetIslRoom };
virtual void logMessage(const int senderId, const QString &senderName, const QString &senderIp, const QString &logMessage, LogMessage_TargetType targetType, const int targetId, const QString &targetName) { };
};
#endif

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@ -436,7 +436,7 @@ void Server_Game::addPlayer(Server_AbstractUserInterface *userInterface, Respons
{
QMutexLocker locker(&gameMutex);
Server_Player *newPlayer = new Server_Player(this, nextPlayerId++, userInterface->copyUserInfo(true, true), spectator, userInterface);
Server_Player *newPlayer = new Server_Player(this, nextPlayerId++, userInterface->copyUserInfo(true, true, true), spectator, userInterface);
newPlayer->moveToThread(thread());
Event_Join joinEvent;

View file

@ -767,6 +767,8 @@ Response::ResponseCode Server_Player::cmdGameSay(const Command_GameSay &cmd, Res
Event_GameSay event;
event.set_message(cmd.message());
ges.enqueueGameEvent(event, playerId);
game->getRoom()->getServer()->getDatabaseInterface()->logMessage(userInfo->id(), QString::fromStdString(userInfo->name()), QString::fromStdString(userInfo->address()), QString::fromStdString(cmd.message()), Server_DatabaseInterface::MessageTargetGame, game->getGameId(), game->getDescription());
return Response::RespOk;
}

View file

@ -395,7 +395,9 @@ Response::ResponseCode Server_ProtocolHandler::cmdMessage(const Command_Message
SessionEvent *se = prepareSessionEvent(event);
userInterface->sendProtocolItem(*se);
rc.enqueuePreResponseItem(ServerMessage::SESSION_EVENT, se);
databaseInterface->logMessage(userInfo->id(), QString::fromStdString(userInfo->name()), QString::fromStdString(userInfo->address()), QString::fromStdString(cmd.message()), Server_DatabaseInterface::MessageTargetChat, userInterface->getUserInfo()->id(), receiver);
return Response::RespOk;
}
@ -543,6 +545,9 @@ Response::ResponseCode Server_ProtocolHandler::cmdRoomSay(const Command_RoomSay
msg.replace(QChar('\n'), QChar(' '));
room->say(QString::fromStdString(userInfo->name()), msg);
databaseInterface->logMessage(userInfo->id(), QString::fromStdString(userInfo->name()), QString::fromStdString(userInfo->address()), msg, Server_DatabaseInterface::MessageTargetRoom, room->getId(), room->getName());
return Response::RespOk;
}

View file

@ -79,7 +79,7 @@ password=foobar
[rooms]
; A servtrice server can expose to the users different "rooms" to chat and create games. Rooms can be defined
; A servatrice server can expose to the users different "rooms" to chat and create games. Rooms can be defined
; with two different methods:
; config: rooms are defined in this configuration (see the following example)
; sql: rooms are defined in the "rooms" table of the database
@ -144,6 +144,24 @@ max_message_count_per_interval=10
max_games_per_user=5
[logging]
; Servatrice can log user messages to the database table cockatrice_log.
; These messages can come from different sources; each source can be enabled separately.
; Log user messages inside chat rooms
log_user_msg_room=false
; Log user messages inside games
log_user_msg_game=false
; Log user messages in private chats
log_user_msg_chat=false
; Log user messages coming from other servers in the network
log_user_msg_isl=false
; EXPERIMENTAL - NOT WORKING YET
; The following settings are relative to the server network functionality, that is not yet complete.
; Avoid enabling it unless you are willing to test it and help its development.

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@ -223,3 +223,18 @@ CREATE TABLE IF NOT EXISTS `cockatrice_rooms_gametypes` (
PRIMARY KEY (`name`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
CREATE TABLE IF NOT EXISTS `cockatrice_log` (
`log_time` datetime NOT NULL,
`sender_id` int(7) unsigned NULL,
`sender_name` varchar(35) NOT NULL,
`sender_ip` varchar(255) NOT NULL,
`log_message` text NOT NULL,
`target_type` ENUM('room', 'game', 'chat'),
`target_id` int(7) NULL,
`target_name` varchar(50) NOT NULL,
KEY `sender_name` (`sender_name`),
KEY `sender_ip` (`sender_ip`),
KEY `target_type` (`target_type`),
KEY `target_id` (`target_id`),
KEY `target_name` (`target_name`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;

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@ -538,3 +538,44 @@ DeckList *Servatrice_DatabaseInterface::getDeckFromDatabase(int deckId, int user
return deck;
}
void Servatrice_DatabaseInterface::logMessage(const int senderId, const QString &senderName, const QString &senderIp, const QString &logMessage, LogMessage_TargetType targetType, const int targetId, const QString &targetName)
{
QSqlQuery query(sqlDatabase);
QString targetTypeString;
switch(targetType)
{
case MessageTargetRoom:
if(!settingsCache->value("logging/log_user_msg_room", 0).toBool())
return;
targetTypeString = "room";
break;
case MessageTargetGame:
if(!settingsCache->value("logging/log_user_msg_game", 0).toBool())
return;
targetTypeString = "game";
break;
case MessageTargetChat:
if(!settingsCache->value("logging/log_user_msg_chat", 0).toBool())
return;
targetTypeString = "chat";
break;
case MessageTargetIslRoom:
if(!settingsCache->value("logging/log_user_msg_isl", 0).toBool())
return;
targetTypeString = "room";
break;
default:
return;
}
query.prepare("insert into " + server->getDbPrefix() + "_log (log_time, sender_id, sender_name, sender_ip, log_message, target_type, target_id, target_name) values (now(), :sender_id, :sender_name, :sender_ip, :log_message, :target_type, :target_id, :target_name)");
query.bindValue(":sender_id", senderId < 1 ? QVariant() : senderId);
query.bindValue(":sender_name", senderName);
query.bindValue(":sender_ip", senderIp);
query.bindValue(":log_message", logMessage);
query.bindValue(":target_type", targetTypeString);
query.bindValue(":target_id", (targetType == MessageTargetChat && targetId < 1) ? QVariant() : targetId);
query.bindValue(":target_name", targetName);
execSqlQuery(query);
}

View file

@ -52,6 +52,8 @@ public:
bool userSessionExists(const QString &userName);
bool getRequireRegistration();
void logMessage(const int senderId, const QString &senderName, const QString &senderIp, const QString &logMessage, LogMessage_TargetType targetType, const int targetId, const QString &targetName);
};
#endif