Text rendering fix

This commit is contained in:
unknown 2010-10-15 18:08:59 +02:00
parent dd7f87242a
commit 76512a0870
10 changed files with 46 additions and 45 deletions

View file

@ -6,7 +6,6 @@ MOC_DIR = build
OBJECTS_DIR = build
RESOURCES = cockatrice.qrc
QT += network svg
CONFIG += debug
HEADERS += src/counter.h \
src/dlg_creategame.h \

View file

@ -118,7 +118,7 @@ void AbstractCardItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *
transformPainter(painter, translatedSize);
painter->setPen(textColor);
painter->drawText(QRectF(2 * scaleFactor, 2 * scaleFactor, translatedSize.width() - 4 * scaleFactor, translatedSize.height() - 4 * scaleFactor), Qt::AlignTop | Qt::AlignLeft | Qt::TextWrapAnywhere, name);
painter->drawText(QRectF(4 * scaleFactor, 4 * scaleFactor, translatedSize.width() - 8 * scaleFactor, translatedSize.height() - 8 * scaleFactor), Qt::AlignTop | Qt::AlignLeft | Qt::TextWrapAnywhere, name);
}
painter->restore();

View file

@ -172,12 +172,14 @@ void CardItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option,
if (!pt.isEmpty()) {
painter->save();
QSizeF translatedSize = getTranslatedSize(painter);
qreal scaleFactor = translatedSize.width() / boundingRect().width();
transformPainter(painter, translatedSize);
painter->setBackground(Qt::black);
painter->setBackgroundMode(Qt::OpaqueMode);
painter->setPen(Qt::white);
painter->drawText(QRectF(2, 2, translatedSize.width() - 4, translatedSize.height() - 4), Qt::AlignRight | Qt::AlignBottom, pt);
painter->drawText(QRectF(4 * scaleFactor, 4 * scaleFactor, translatedSize.width() - 8, translatedSize.height() - 8), Qt::AlignRight | Qt::AlignBottom, pt);
painter->restore();
}
if (getBeingPointedAt())