Refactored tabs to spaces

Removed tabs in favour of 4 spaces.
This commit is contained in:
Matt Lowe 2015-07-07 21:01:19 +02:00
parent db604bce03
commit 894d6c8d2d

View file

@ -25,10 +25,14 @@ private:
bool checkUserIsIpBanned(const QString &ipAddress, QString &banReason, int &banSecondsRemaining);
/** Must be called after checkSql and server is known to be in auth mode. */
bool checkUserIsNameBanned(QString const &userName, QString &banReason, int &banSecondsRemaining);
protected:
AuthenticationResult checkUserPassword(Server_ProtocolHandler *handler, const QString &user, const QString &password, QString &reasonStr, int &secondsLeft);
AuthenticationResult checkUserPassword(Server_ProtocolHandler *handler, const QString &user,
const QString &password, QString &reasonStr, int &secondsLeft);
public slots:
void initDatabase(const QSqlDatabase &_sqlDatabase);
public:
Servatrice_DatabaseInterface(int _instanceId, Servatrice *_server);
~Servatrice_DatabaseInterface();
@ -48,15 +52,14 @@ public:
bool isInBuddyList(const QString &whoseList, const QString &who);
bool isInIgnoreList(const QString &whoseList, const QString &who);
ServerInfo_User getUserData(const QString &name, bool withId = false);
void storeGameInformation(const QString &roomName, const QStringList &roomGameTypes, const ServerInfo_Game &gameInfo, const QSet<QString> &allPlayersEver, const QSet<QString> &allSpectatorsEver, const QList<GameReplay *> &replayList);
void storeGameInformation(const QString &roomName, const QStringList &roomGameTypes, const ServerInfo_Game &gameInfo,
const QSet<QString> &allPlayersEver, const QSet<QString>&allSpectatorsEver, const QList<GameReplay *> &replayList);
DeckList *getDeckFromDatabase(int deckId, int userId);
int getNextGameId();
int getNextReplayId();
qint64 startSession(const QString &userName, const QString &address);
void endSession(qint64 sessionId);
void clearSessionTables();
void lockSessionTables();
void unlockSessionTables();
@ -65,10 +68,12 @@ public:
bool checkUserIsBanned(const QString &ipAddress, const QString &userName, QString &banReason, int &banSecondsRemaining);
bool getRequireRegistration();
bool registerUser(const QString &userName, const QString &realName, ServerInfo_User_Gender const &gender, const QString &password, const QString &emailAddress, const QString &country, QString &token, bool active = false);
bool registerUser(const QString &userName, const QString &realName, ServerInfo_User_Gender const &gender,
const QString &password, const QString &emailAddress, const QString &country, QString &token, bool active = false);
bool activateUser(const QString &userName, const QString &token);
void logMessage(const int senderId, const QString &senderName, const QString &senderIp, const QString &logMessage, LogMessage_TargetType targetType, const int targetId, const QString &targetName);
void logMessage(const int senderId, const QString &senderName, const QString &senderIp, const QString &logMessage,
LogMessage_TargetType targetType, const int targetId, const QString &targetName);
bool changeUserPassword(const QString &user, const QString &oldPassword, const QString &newPassword);
QChar getGenderChar(ServerInfo_User_Gender const &gender);
};