decklist transfer code

This commit is contained in:
Max-Wilhelm Bruker 2009-11-22 00:34:31 +01:00
parent 63f9206eb4
commit 8dcf81654e
32 changed files with 694 additions and 260 deletions

View file

@ -16,6 +16,7 @@ HEADERS += src/counter.h \
src/cardzone.h \
src/player.h \
src/cardlist.h \
src/abstractcarditem.h \
src/carditem.h \
src/tablezone.h \
src/handzone.h \
@ -45,6 +46,7 @@ HEADERS += src/counter.h \
src/tab_game.h \
src/tab_deck_storage.h \
src/tab_supervisor.h \
src/deckview.h \
../common/decklist.h \
../common/protocol.h \
../common/protocol_items.h \
@ -60,6 +62,7 @@ SOURCES += src/counter.cpp \
src/player.cpp \
src/cardzone.cpp \
src/cardlist.cpp \
src/abstractcarditem.cpp \
src/carditem.cpp \
src/tablezone.cpp \
src/handzone.cpp \
@ -89,6 +92,7 @@ SOURCES += src/counter.cpp \
src/tab_game.cpp \
src/tab_deck_storage.cpp \
src/tab_supervisor.cpp \
src/deckview.cpp \
../common/decklist.cpp \
../common/protocol.cpp \
../common/protocol_items.cpp

View file

@ -0,0 +1,148 @@
#include <QPainter>
#include <QGraphicsScene>
#include <QCursor>
#include <QStyleOptionGraphicsItem>
#include <QGraphicsSceneMouseEvent>
#include "carddatabase.h"
#include "abstractcarditem.h"
#include "main.h"
#include <QDebug>
AbstractCardItem::AbstractCardItem(const QString &_name, QGraphicsItem *parent)
: AbstractGraphicsItem(parent), info(db->getCard(_name)), name(_name), tapped(false)
{
setCursor(Qt::OpenHandCursor);
setFlag(ItemIsSelectable);
setAcceptsHoverEvents(true);
setCacheMode(DeviceCoordinateCache);
connect(info, SIGNAL(pixmapUpdated()), this, SLOT(pixmapUpdated()));
}
AbstractCardItem::~AbstractCardItem()
{
qDebug(QString("AbstractCardItem destructor: %1").arg(name).toLatin1());
}
QRectF AbstractCardItem::boundingRect() const
{
return QRectF(0, 0, CARD_WIDTH, CARD_HEIGHT);
}
void AbstractCardItem::pixmapUpdated()
{
update();
}
void AbstractCardItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget */*widget*/)
{
painter->save();
QSizeF translatedSize = option->matrix.mapRect(boundingRect()).size();
if (tapped)
translatedSize.transpose();
QPixmap *translatedPixmap = info->getPixmap(translatedSize.toSize());
painter->save();
if (translatedPixmap) {
painter->resetTransform();
if (tapped) {
painter->translate(((qreal) translatedSize.height()) / 2, ((qreal) translatedSize.width()) / 2);
painter->rotate(90);
painter->translate(-((qreal) translatedSize.width()) / 2, -((qreal) translatedSize.height()) / 2);
}
painter->drawPixmap(translatedPixmap->rect(), *translatedPixmap, translatedPixmap->rect());
} else {
QFont f("Serif");
f.setStyleHint(QFont::Serif);
f.setPixelSize(11);
painter->setFont(f);
painter->setBrush(QColor(230, 230, 230));
qDebug() <<"COLORS:::::" << info->getColors();
QString color;
QPen pen;
if(!info->getColors().empty())
{
color = info->getColors().first();
if(color == "B")
painter->setBrush(QColor(0,0,0));
if(color == "U")
painter->setBrush(QColor(0,140,180));
if(color == "W")
painter->setBrush(QColor(255,250,140));
if(color == "R")
painter->setBrush(QColor(230,0,0));
if(color == "G")
painter->setBrush(QColor(0,160,0));
if(info->getColors().size() > 1)
{
painter->setBrush(QColor(250,190,30));
color = "M"; // Multicolor
}
}
painter->setPen(Qt::black);
painter->drawRect(QRectF(0.5, 0.5, CARD_WIDTH - 1, CARD_HEIGHT - 1));
pen.setWidth(3);
painter->setPen(pen);
painter->drawRect(QRectF(3, 3, CARD_WIDTH - 6, CARD_HEIGHT - 6));
painter->setPen(Qt::white);
if(color == "W" || color == "" || color == "M")
painter->setPen(Qt::black);
painter->drawText(QRectF(5, 5, CARD_WIDTH - 15, CARD_HEIGHT - 15), Qt::AlignTop | Qt::AlignLeft | Qt::TextWordWrap, name);
if(info->getCardType().contains("Creature"))
{
painter->drawText(QRectF(CARD_WIDTH - 40, CARD_HEIGHT - 25, 30, 30), Qt::AlignTop | Qt::AlignRight | Qt::TextWordWrap, info->getPowTough());
}
}
painter->restore();
if (isSelected()) {
painter->setPen(Qt::red);
painter->drawRect(QRectF(0.5, 0.5, CARD_WIDTH - 1, CARD_HEIGHT - 1));
}
painter->restore();
}
void AbstractCardItem::setName(const QString &_name)
{
disconnect(info, 0, this, 0);
name = _name;
info = db->getCard(name);
connect(info, SIGNAL(pixmapUpdated()), this, SLOT(pixmapUpdated()));
update();
}
void AbstractCardItem::setTapped(bool _tapped)
{
tapped = _tapped;
if (tapped)
setTransform(QTransform().translate((float) CARD_WIDTH / 2, (float) CARD_HEIGHT / 2).rotate(90).translate((float) -CARD_WIDTH / 2, (float) -CARD_HEIGHT / 2));
else
setTransform(QTransform());
update();
}
void AbstractCardItem::mousePressEvent(QGraphicsSceneMouseEvent *event)
{
if (!isSelected()) {
scene()->clearSelection();
setSelected(true);
}
if (event->button() == Qt::LeftButton)
setCursor(Qt::ClosedHandCursor);
event->accept();
}
QVariant AbstractCardItem::itemChange(QGraphicsItem::GraphicsItemChange change, const QVariant &value)
{
if (change == ItemSelectedHasChanged) {
update();
return value;
} else
return QGraphicsItem::itemChange(change, value);
}

View file

@ -0,0 +1,43 @@
#ifndef ABSTRACTCARDITEM_H
#define ABSTRACTCARDITEM_H
#include "abstractgraphicsitem.h"
class CardInfo;
const int CARD_WIDTH = 72;
const int CARD_HEIGHT = 102;
enum CardItemType {
typeCard = QGraphicsItem::UserType + 1,
typeCardDrag = QGraphicsItem::UserType + 2,
typeZone = QGraphicsItem::UserType + 3,
typeOther = QGraphicsItem::UserType + 4
};
class AbstractCardItem : public QObject, public AbstractGraphicsItem {
Q_OBJECT
protected:
CardInfo *info;
QString name;
bool tapped;
private slots:
void pixmapUpdated();
public:
enum { Type = typeCard };
int type() const { return Type; }
AbstractCardItem(const QString &_name = QString(), QGraphicsItem *parent = 0);
~AbstractCardItem();
QRectF boundingRect() const;
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
CardInfo *getInfo() const { return info; }
QString getName() const { return name; }
void setName(const QString &_name = QString());
bool getTapped() const { return tapped; }
void setTapped(bool _tapped);
protected:
void mousePressEvent(QGraphicsSceneMouseEvent *event);
QVariant itemChange(QGraphicsItem::GraphicsItemChange change, const QVariant &value);
};
#endif

View file

@ -11,126 +11,24 @@
#include "main.h"
CardItem::CardItem(const QString &_name, int _cardid, QGraphicsItem *parent)
: AbstractGraphicsItem(parent), info(db->getCard(_name)), name(_name), id(_cardid), tapped(false), attacking(false), facedown(false), counters(0), doesntUntap(false), dragItem(NULL)
: AbstractCardItem(_name, parent), id(_cardid), attacking(false), facedown(false), counters(0), doesntUntap(false), dragItem(NULL)
{
setCursor(Qt::OpenHandCursor);
setFlag(ItemIsSelectable);
setAcceptsHoverEvents(true);
setCacheMode(DeviceCoordinateCache);
connect(info, SIGNAL(pixmapUpdated()), this, SLOT(pixmapUpdated()));
}
CardItem::~CardItem()
{
deleteDragItem();
qDebug(QString("CardItem destructor: %1").arg(name).toLatin1());
}
QRectF CardItem::boundingRect() const
{
return QRectF(0, 0, CARD_WIDTH, CARD_HEIGHT);
}
void CardItem::pixmapUpdated()
{
update();
}
void CardItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget */*widget*/)
void CardItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
{
painter->save();
QSizeF translatedSize = option->matrix.mapRect(boundingRect()).size();
if (tapped)
translatedSize.transpose();
QPixmap *translatedPixmap = info->getPixmap(translatedSize.toSize());
painter->save();
if (translatedPixmap) {
painter->resetTransform();
if (tapped) {
painter->translate(((qreal) translatedSize.height()) / 2, ((qreal) translatedSize.width()) / 2);
painter->rotate(90);
painter->translate(-((qreal) translatedSize.width()) / 2, -((qreal) translatedSize.height()) / 2);
}
painter->drawPixmap(translatedPixmap->rect(), *translatedPixmap, translatedPixmap->rect());
} else {
QFont f("Serif");
f.setStyleHint(QFont::Serif);
f.setPixelSize(11);
painter->setFont(f);
painter->setBrush(QColor(230, 230, 230));
qDebug() <<"COLORS:::::" << info->getColors();
QString color;
QPen pen;
if(!info->getColors().empty())
{
color = info->getColors().first();
if(color == "B")
painter->setBrush(QColor(0,0,0));
if(color == "U")
painter->setBrush(QColor(0,140,180));
if(color == "W")
painter->setBrush(QColor(255,250,140));
if(color == "R")
painter->setBrush(QColor(230,0,0));
if(color == "G")
painter->setBrush(QColor(0,160,0));
if(info->getColors().size() > 1)
{
painter->setBrush(QColor(250,190,30));
color = "M"; // Multicolor
}
}
painter->setPen(Qt::black);
painter->drawRect(QRectF(0.5, 0.5, CARD_WIDTH - 1, CARD_HEIGHT - 1));
pen.setWidth(3);
painter->setPen(pen);
painter->drawRect(QRectF(3, 3, CARD_WIDTH - 6, CARD_HEIGHT - 6));
painter->setPen(Qt::white);
if(color == "W" || color == "" || color == "M")
painter->setPen(Qt::black);
painter->drawText(QRectF(5, 5, CARD_WIDTH - 15, CARD_HEIGHT - 15), Qt::AlignTop | Qt::AlignLeft | Qt::TextWordWrap, name);
if(info->getCardType().contains("Creature"))
{
painter->drawText(QRectF(CARD_WIDTH - 40, CARD_HEIGHT - 25, 30, 30), Qt::AlignTop | Qt::AlignRight | Qt::TextWordWrap, info->getPowTough());
}
}
painter->restore();
if (isSelected()) {
painter->setPen(Qt::red);
painter->drawRect(QRectF(0.5, 0.5, CARD_WIDTH - 1, CARD_HEIGHT - 1));
}
AbstractCardItem::paint(painter, option, widget);
if (counters)
paintNumberEllipse(counters, painter);
painter->restore();
}
void CardItem::setName(const QString &_name)
{
disconnect(info, 0, this, 0);
name = _name;
info = db->getCard(name);
connect(info, SIGNAL(pixmapUpdated()), this, SLOT(pixmapUpdated()));
update();
}
void CardItem::setTapped(bool _tapped)
{
tapped = _tapped;
if (tapped)
setTransform(QTransform().translate((float) CARD_WIDTH / 2, (float) CARD_HEIGHT / 2).rotate(90).translate((float) -CARD_WIDTH / 2, (float) -CARD_HEIGHT / 2));
else
setTransform(QTransform());
update();
}
void CardItem::setAttacking(bool _attacking)
{
attacking = _attacking;
@ -189,17 +87,6 @@ void CardItem::deleteDragItem()
dragItem = NULL;
}
void CardItem::mousePressEvent(QGraphicsSceneMouseEvent *event)
{
if (!isSelected()) {
scene()->clearSelection();
setSelected(true);
}
if (event->button() == Qt::LeftButton)
setCursor(Qt::ClosedHandCursor);
event->accept();
}
void CardItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
{
if (event->buttons().testFlag(Qt::RightButton)) {
@ -278,16 +165,3 @@ void CardItem::hoverEnterEvent(QGraphicsSceneHoverEvent *event)
((Game *) ((CardZone *) parentItem())->getPlayer()->parent())->hoverCardEvent(this);
QGraphicsItem::hoverEnterEvent(event);
}
QVariant CardItem::itemChange(QGraphicsItem::GraphicsItemChange change, const QVariant &value)
{
if (change == ItemSelectedChange) {
// XXX
return value;
} else if (change == ItemSelectedHasChanged) {
qDebug("selection changed");
update();
return value;
} else
return QGraphicsItem::itemChange(change, value);
}

View file

@ -1,32 +1,18 @@
#ifndef CARDITEM_H
#define CARDITEM_H
#include "abstractgraphicsitem.h"
#include "abstractcarditem.h"
class CardDatabase;
class CardDragItem;
class CardZone;
class CardInfo;
const int CARD_WIDTH = 72;
const int CARD_HEIGHT = 102;
const int MAX_COUNTERS_ON_CARD = 999;
enum CardItemType {
typeCard = QGraphicsItem::UserType + 1,
typeCardDrag = QGraphicsItem::UserType + 2,
typeZone = QGraphicsItem::UserType + 3,
typeOther = QGraphicsItem::UserType + 4
};
class CardItem : public QObject, public AbstractGraphicsItem {
class CardItem : public AbstractCardItem {
Q_OBJECT
private:
CardInfo *info;
QString name;
int id;
bool tapped;
bool attacking;
bool facedown;
int counters;
@ -34,23 +20,16 @@ private:
bool doesntUntap;
QPoint gridPoint;
CardDragItem *dragItem;
private slots:
void pixmapUpdated();
public:
enum { Type = typeCard };
int type() const { return Type; }
CardItem(const QString &_name = QString(), int _cardid = -1, QGraphicsItem *parent = 0);
~CardItem();
QRectF boundingRect() const;
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
QPoint getGridPoint() const { return gridPoint; }
void setGridPoint(const QPoint &_gridPoint) { gridPoint = _gridPoint; }
int getId() const { return id; }
void setId(int _id) { id = _id; }
QString getName() const { return name; }
void setName(const QString &_name = QString());
bool getTapped() const { return tapped; }
void setTapped(bool _tapped);
bool getAttacking() const { return attacking; }
void setAttacking(bool _attacking);
bool getFaceDown() const { return facedown; }
@ -66,12 +45,10 @@ public:
CardDragItem *createDragItem(int _id, const QPointF &_pos, const QPointF &_scenePos, bool faceDown);
void deleteDragItem();
protected:
void mousePressEvent(QGraphicsSceneMouseEvent *event);
void mouseMoveEvent(QGraphicsSceneMouseEvent *event);
void mouseReleaseEvent(QGraphicsSceneMouseEvent *event);
void mouseDoubleClickEvent(QGraphicsSceneMouseEvent *event);
void hoverEnterEvent(QGraphicsSceneHoverEvent *event);
QVariant itemChange(QGraphicsItem::GraphicsItemChange change, const QVariant &value);
};
#endif

168
cockatrice/src/deckview.cpp Normal file
View file

@ -0,0 +1,168 @@
#include <QtGui>
#include "deckview.h"
#include "decklist.h"
#include "carddatabase.h"
#include "main.h"
#include <QDebug>
DeckViewCard::DeckViewCard(const QString &_name, QGraphicsItem *parent)
: AbstractCardItem(_name, parent)
{
}
DeckViewCardContainer::DeckViewCardContainer(const QString &_name)
: QGraphicsItem(), name(_name), width(0), height(0)
{
QSettings settings;
QString bgPath = settings.value("zonebg/table").toString();
if (!bgPath.isEmpty())
bgPixmap.load(bgPath);
setCacheMode(DeviceCoordinateCache);
}
QRectF DeckViewCardContainer::boundingRect() const
{
return QRectF(0, 0, width, height);
}
void DeckViewCardContainer::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*option*/, QWidget * /*widget*/)
{
if (bgPixmap.isNull())
painter->fillRect(boundingRect(), QColor(0, 0, 100));
else
painter->fillRect(boundingRect(), QBrush(bgPixmap));
painter->setPen(QColor(255, 255, 255, 100));
painter->drawLine(QPointF(0, separatorY), QPointF(width, separatorY));
painter->setPen(QColor(Qt::white));
QFont f("Serif");
f.setStyleHint(QFont::Serif);
f.setPixelSize(24);
f.setWeight(QFont::Bold);
painter->setFont(f);
painter->drawText(10, 0, width - 20, separatorY, Qt::AlignLeft | Qt::AlignVCenter | Qt::TextSingleLine, InnerDecklistNode::visibleNameFromName(name));
}
void DeckViewCardContainer::addCard(DeckViewCard *card)
{
cards.insertMulti(card->getInfo()->getMainCardType(), card);
}
void DeckViewCardContainer::rearrangeItems()
{
separatorY = 30;
QList<QString> cardTypeList = cards.uniqueKeys();
int rows = cardTypeList.size();
int cols = 0;
for (int i = 0; i < rows; ++i) {
QList<DeckViewCard *> row = cards.values(cardTypeList[i]);
if (row.size() > cols)
cols = row.size();
for (int j = 0; j < row.size(); ++j) {
DeckViewCard *card = row[j];
card->setPos(j * CARD_WIDTH, separatorY + 10 + i * (CARD_HEIGHT + rowSpacing));
}
}
prepareGeometryChange();
width = cols * CARD_WIDTH;
height = separatorY + 10 + rows * CARD_HEIGHT + rowSpacing * (rows - 1);
}
void DeckViewCardContainer::setWidth(qreal _width)
{
prepareGeometryChange();
width = _width;
update();
}
DeckViewScene::DeckViewScene(QObject *parent)
: QGraphicsScene(parent), deck(0)
{
}
DeckViewScene::~DeckViewScene()
{
}
void DeckViewScene::setDeck(DeckList *_deck)
{
deck = _deck;
rebuildTree();
rearrangeItems();
}
void DeckViewScene::rebuildTree()
{
InnerDecklistNode *listRoot = deck->getRoot();
for (int i = 0; i < listRoot->size(); i++) {
InnerDecklistNode *currentZone = dynamic_cast<InnerDecklistNode *>(listRoot->at(i));
DeckViewCardContainer *container = cardContainers.value(currentZone->getName(), 0);
if (!container) {
container = new DeckViewCardContainer(currentZone->getName());
cardContainers.insert(currentZone->getName(), container);
addItem(container);
}
for (int j = 0; j < currentZone->size(); j++) {
DecklistCardNode *currentCard = dynamic_cast<DecklistCardNode *>(currentZone->at(j));
if (!currentCard)
continue;
for (int k = 0; k < currentCard->getNumber(); ++k)
container->addCard(new DeckViewCard(currentCard->getName(), container));
}
}
}
void DeckViewScene::rearrangeItems()
{
const int spacing = CARD_HEIGHT / 3;
QList<DeckViewCardContainer *> contList = cardContainers.values();
qreal totalHeight = -spacing;
qreal totalWidth = 0;
for (int i = 0; i < contList.size(); ++i) {
DeckViewCardContainer *c = contList[i];
c->rearrangeItems();
c->setPos(0, totalHeight + spacing);
totalHeight += c->boundingRect().height() + spacing;
if (c->boundingRect().width() > totalWidth)
totalWidth = c->boundingRect().width();
}
for (int i = 0; i < contList.size(); ++i)
contList[i]->setWidth(totalWidth);
setSceneRect(QRectF(0, 0, totalWidth, totalHeight));
}
DeckView::DeckView(QWidget *parent)
: QGraphicsView(parent)
{
deckViewScene = new DeckViewScene(this);
setBackgroundBrush(QBrush(QColor(0, 0, 0)));
setRenderHints(QPainter::TextAntialiasing | QPainter::Antialiasing/* | QPainter::SmoothPixmapTransform*/);
setScene(deckViewScene);
connect(deckViewScene, SIGNAL(sceneRectChanged(const QRectF &)), this, SLOT(updateSceneRect(const QRectF &)));
}
void DeckView::resizeEvent(QResizeEvent *event)
{
QGraphicsView::resizeEvent(event);
updateSceneRect(scene()->sceneRect());
}
void DeckView::updateSceneRect(const QRectF &rect)
{
qDebug(QString("deckView::updateSceneRect = %1,%2").arg(rect.width()).arg(rect.height()).toLatin1());
fitInView(rect, Qt::KeepAspectRatio);
}
void DeckView::setDeck(DeckList *_deck)
{
deckViewScene->setDeck(_deck);
}

62
cockatrice/src/deckview.h Normal file
View file

@ -0,0 +1,62 @@
#ifndef DECKVIEW_H
#define DECKVIEW_H
#include <QGraphicsScene>
#include <QGraphicsView>
#include <QMap>
#include <QPixmap>
#include "carditem.h"
class DeckList;
class InnerDecklistNode;
class CardInfo;
class DeckViewCard : public AbstractCardItem {
public:
DeckViewCard(const QString &_name = QString(), QGraphicsItem *parent = 0);
};
class DeckViewCardContainer : public QGraphicsItem {
private:
QString name;
QMap<QString, DeckViewCard *> cards;
qreal width, height;
qreal separatorY;
QPixmap bgPixmap;
static const int rowSpacing = 5;
public:
DeckViewCardContainer(const QString &_name);
QRectF boundingRect() const;
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
void addCard(DeckViewCard *card);
void rearrangeItems();
void setWidth(qreal _width);
};
class DeckViewScene : public QGraphicsScene {
Q_OBJECT
private:
DeckList *deck;
QMap<QString, DeckViewCardContainer *> cardContainers;
void rebuildTree();
void rearrangeItems();
public:
DeckViewScene(QObject *parent = 0);
~DeckViewScene();
void setDeck(DeckList *_deck);
};
class DeckView : public QGraphicsView {
Q_OBJECT
private:
DeckViewScene *deckViewScene;
protected:
void resizeEvent(QResizeEvent *event);
public slots:
void updateSceneRect(const QRectF &rect);
public:
DeckView(QWidget *parent = 0);
void setDeck(DeckList *_deck);
};
#endif

View file

@ -212,6 +212,7 @@ Player::~Player()
void Player::updateBoundingRect()
{
// XXX! PREPARE GEOMETRY CHANGE
bRect = QRectF(0, 0, CARD_WIDTH + 5 + counterAreaWidth + hand->boundingRect().width() + table->boundingRect().width(), table->boundingRect().height());
emit sizeChanged();
}

View file

@ -25,6 +25,10 @@ TabChatChannel::TabChatChannel(Client *_client, const QString &_channelName)
setLayout(hbox);
}
void TabChatChannel::retranslateUi()
{
}
void TabChatChannel::sendMessage()
{
if (sayEdit->text().isEmpty())

View file

@ -31,6 +31,7 @@ private slots:
void processSayEvent(Event_ChatSay *event);
public:
TabChatChannel(Client *_client, const QString &_channelName);
void retranslateUi();
void processChatEvent(ChatEvent *event);
};

View file

@ -177,9 +177,8 @@ void TabDeckStorage::actUpload()
curRight = curRight->parent();
if (curRight)
targetPath = curRight->data(0, Qt::UserRole).toString();
qDebug() << "targetPath:" << targetPath;
Command_DeckUpload *command = new Command_DeckUpload(-1, deck, targetPath);
Command_DeckUpload *command = new Command_DeckUpload(deck, targetPath);
connect(command, SIGNAL(finished(ProtocolResponse *)), this, SLOT(uploadFinished(ProtocolResponse *)));
client->sendCommand(command);
}
@ -190,6 +189,7 @@ void TabDeckStorage::uploadFinished(ProtocolResponse *r)
if (!resp)
return;
Command_DeckUpload *cmd = static_cast<Command_DeckUpload *>(sender());
delete cmd->getDeck();
QTreeWidgetItemIterator it(serverDirView);
while (*it) {
@ -264,7 +264,6 @@ void TabDeckStorage::newFolderFinished(ResponseCode resp)
QTreeWidgetItemIterator it(serverDirView);
while (*it) {
if ((*it)->data(0, Qt::UserRole) == cmd->getPath()) {
qDebug() << "gefunden";
QFileIconProvider fip;
QTreeWidgetItem *newItem = new QTreeWidgetItem(TWIFolderType);
newItem->setIcon(0, fip.icon(QFileIconProvider::Folder));
@ -272,8 +271,7 @@ void TabDeckStorage::newFolderFinished(ResponseCode resp)
newItem->setData(0, Qt::UserRole, cmd->getPath() + "/" + cmd->getDirName());
(*it)->addChild(newItem);
break;
} else
qDebug() << "path = " << (*it)->data(0, Qt::UserRole) << " nicht gefunden";
}
++it;
}
}

View file

@ -10,6 +10,8 @@
#include "zoneviewzone.h"
#include "zoneviewwidget.h"
#include "zoneviewlayout.h"
#include "deckview.h"
#include "decklist.h"
#include "main.h"
TabGame::TabGame(Client *_client, int _gameId)
@ -17,7 +19,15 @@ TabGame::TabGame(Client *_client, int _gameId)
{
zoneLayout = new ZoneViewLayout;
scene = new GameScene(zoneLayout, this);
view = new GameView(scene);
gameView = new GameView(scene);
gameView->hide();
deckView = new DeckView;
DeckList *foo = new DeckList;
foo->loadFromFile("/home/brukie/cockatrice/decks/adfb.cod", DeckList::CockatriceFormat);
deckView->setDeck(foo);
// deckView->hide();
cardInfo = new CardInfoWidget(db);
messageLog = new MessageLogWidget;
@ -30,6 +40,7 @@ TabGame::TabGame(Client *_client, int _gameId)
hLayout->addWidget(sayEdit);
phasesToolbar = new PhasesToolbar;
phasesToolbar->hide();
QVBoxLayout *verticalLayout = new QVBoxLayout;
verticalLayout->addWidget(cardInfo);
@ -38,11 +49,14 @@ TabGame::TabGame(Client *_client, int _gameId)
QHBoxLayout *mainLayout = new QHBoxLayout;
mainLayout->addWidget(phasesToolbar);
mainLayout->addWidget(view, 10);
mainLayout->addWidget(gameView, 10);
mainLayout->addWidget(deckView, 10);
mainLayout->addLayout(verticalLayout);
setLayout(mainLayout);
aCloseMostRecentZoneView = new QAction(this);
connect(aCloseMostRecentZoneView, SIGNAL(triggered()), zoneLayout, SLOT(closeMostRecentZoneView()));
addAction(aCloseMostRecentZoneView);
connect(sayEdit, SIGNAL(returnPressed()), this, SLOT(actSay()));
// connect(client, SIGNAL(maxPingTime(int, int)), pingWidget, SLOT(setPercentage(int, int)));
@ -60,7 +74,21 @@ TabGame::TabGame(Client *_client, int _gameId)
messageLog->connectToGame(game);
game->queryGameState();
*/}
*/
retranslateUi();
setLayout(mainLayout);
}
void TabGame::retranslateUi()
{
sayLabel->setText(tr("&Say:"));
cardInfo->retranslateUi();
// if (game)
// game->retranslateUi();
zoneLayout->retranslateUi();
aCloseMostRecentZoneView->setText(tr("Close most recent zone view"));
aCloseMostRecentZoneView->setShortcut(tr("Esc"));
}
void TabGame::processGameEvent(GameEvent *event)
{

View file

@ -7,6 +7,7 @@ class Client;
class CardDatabase;
class GameEvent;
class GameView;
class DeckView;
class GameScene;
class Game;
class CardInfoWidget;
@ -30,12 +31,15 @@ private:
QLineEdit *sayEdit;
PhasesToolbar *phasesToolbar;
GameScene *scene;
GameView *view;
GameView *gameView;
DeckView *deckView;
Game *game;
ZoneViewLayout *zoneLayout;
QAction *aCloseMostRecentZoneView;
private slots:
public:
TabGame(Client *_client, int _gameId);
void retranslateUi();
void processGameEvent(GameEvent *event);
};

View file

@ -244,3 +244,10 @@ TabServer::TabServer(Client *_client, QWidget *parent)
setLayout(mainLayout);
}
void TabServer::retranslateUi()
{
gameSelector->retranslateUi();
chatChannelSelector->retranslateUi();
serverMessageLog->retranslateUi();
}

View file

@ -83,6 +83,7 @@ private:
ServerMessageLog *serverMessageLog;
public:
TabServer(Client *_client, QWidget *parent = 0);
void retranslateUi();
};
#endif

View file

@ -14,10 +14,22 @@ TabSupervisor:: TabSupervisor(QWidget *parent)
void TabSupervisor::retranslateUi()
{
if (tabServer)
if (tabServer) {
setTabText(0, tr("Server"));
if (tabDeckStorage)
tabServer->retranslateUi();
}
if (tabDeckStorage) {
setTabText(1, tr("Deck storage"));
tabDeckStorage->retranslateUi();
}
QMapIterator<QString, TabChatChannel *> chatChannelIterator(chatChannelTabs);
while (chatChannelIterator.hasNext())
chatChannelIterator.next().value()->retranslateUi();
QMapIterator<int, TabGame *> gameIterator(gameTabs);
while (gameIterator.hasNext())
gameIterator.next().value()->retranslateUi();
}
void TabSupervisor::start(Client *_client)
@ -28,7 +40,6 @@ void TabSupervisor::start(Client *_client)
connect(client, SIGNAL(gameJoinedEventReceived(Event_GameJoined *)), this, SLOT(gameJoined(Event_GameJoined *)));
tabServer = new TabServer(client);
connect(tabServer, SIGNAL(gameJoined(int)), this, SLOT(addGameTab(int)));
connect(tabServer, SIGNAL(chatChannelJoined(const QString &)), this, SLOT(addChatChannelTab(const QString &)));
addTab(tabServer, QString());

View file

@ -201,20 +201,9 @@ void MainWindow::retranslateUi()
aFullScreen->setShortcut(tr("Ctrl+F"));
aSettings->setText(tr("&Settings..."));
aExit->setText(tr("&Exit"));
aCloseMostRecentZoneView->setText(tr("Close most recent zone view"));
aCloseMostRecentZoneView->setShortcut(tr("Esc"));
cockatriceMenu->setTitle(tr("&Cockatrice"));
/*
sayLabel->setText(tr("&Say:"));
cardInfo->retranslateUi();
chatWidget->retranslateUi();
gameSelector->retranslateUi();
if (game)
game->retranslateUi();
zoneLayout->retranslateUi();
*/}
}
void MainWindow::createActions()
{
@ -238,10 +227,6 @@ void MainWindow::createActions()
connect(aSettings, SIGNAL(triggered()), this, SLOT(actSettings()));
aExit = new QAction(this);
connect(aExit, SIGNAL(triggered()), this, SLOT(actExit()));
aCloseMostRecentZoneView = new QAction(this);
// connect(aCloseMostRecentZoneView, SIGNAL(triggered()), zoneLayout, SLOT(closeMostRecentZoneView()));
addAction(aCloseMostRecentZoneView);
}
void MainWindow::createMenus()

View file

@ -61,7 +61,6 @@ private:
void createMenus();
QMenu *cockatriceMenu;
QAction *aConnect, *aDisconnect, *aDeckEditor, *aFullScreen, *aSettings, *aExit;
QAction *aCloseMostRecentZoneView;
TabSupervisor *tabSupervisor;
PingWidget *pingWidget;

View file

@ -26,14 +26,19 @@ InnerDecklistNode::~InnerDecklistNode()
clearTree();
}
QString InnerDecklistNode::getVisibleName() const
QString InnerDecklistNode::visibleNameFromName(const QString &_name)
{
if (name == "main")
if (_name == "main")
return QObject::tr("Maindeck");
else if (name == "side")
else if (_name == "side")
return QObject::tr("Sideboard");
else
return getName();
return _name;
}
QString InnerDecklistNode::getVisibleName() const
{
return visibleNameFromName(name);
}
void InnerDecklistNode::clearTree()

View file

@ -39,6 +39,7 @@ public:
virtual ~InnerDecklistNode();
QString getName() const { return name; }
void setName(const QString &_name) { name = _name; }
static QString visibleNameFromName(const QString &_name);
virtual QString getVisibleName() const;
void clearTree();
AbstractDecklistNode *findChild(const QString &name);

View file

@ -66,6 +66,7 @@ void ProtocolItem::initializeHash()
initializeHashAuto();
itemNameHash.insert("cmddeck_upload", Command_DeckUpload::newItem);
itemNameHash.insert("cmddeck_select", Command_DeckSelect::newItem);
itemNameHash.insert("resp", ProtocolResponse::newItem);
ProtocolResponse::initializeHash();
@ -102,17 +103,12 @@ void Command::processResponse(ProtocolResponse *response)
emit finished(response->getResponseCode());
}
Command_DeckUpload::Command_DeckUpload(int _cmdId, DeckList *_deck, const QString &_path)
: Command("deck_upload", _cmdId), deck(_deck), path(_path), readFinished(false)
Command_DeckUpload::Command_DeckUpload(DeckList *_deck, const QString &_path)
: Command("deck_upload"), deck(_deck), path(_path), readFinished(false)
{
setParameter("path", path);
}
Command_DeckUpload::~Command_DeckUpload()
{
delete deck;
}
void Command_DeckUpload::extractParameters()
{
Command::extractParameters();
@ -144,6 +140,45 @@ void Command_DeckUpload::writeElement(QXmlStreamWriter *xml)
deck->writeElement(xml);
}
Command_DeckSelect::Command_DeckSelect(int _gameId, DeckList *_deck, int _deckId)
: GameCommand("deck_upload", _gameId), deck(_deck), deckId(_deckId), readFinished(false)
{
setParameter("deck_id", _deckId);
}
void Command_DeckSelect::extractParameters()
{
GameCommand::extractParameters();
bool ok;
deckId = parameters["deck_id"].toInt(&ok);
if (!ok)
deckId = -1;
}
bool Command_DeckSelect::readElement(QXmlStreamReader *xml)
{
if (readFinished)
return false;
if (!deck) {
if (xml->isStartElement() && (xml->name() == "cockatrice_deck")) {
deck = new DeckList;
return true;
}
return false;
}
if (deck->readElement(xml))
readFinished = true;
return true;
}
void Command_DeckSelect::writeElement(QXmlStreamWriter *xml)
{
if (deck)
deck->writeElement(xml);
}
QHash<QString, ResponseCode> ProtocolResponse::responseHash;

View file

@ -17,13 +17,14 @@ class ProtocolResponse;
class DeckList;
enum ItemId {
ItemId_Command_DeckUpload = ItemId_Other + 1,
ItemId_Event_ListChatChannels = ItemId_Other + 2,
ItemId_Event_ChatListPlayers = ItemId_Other + 3,
ItemId_Event_ListGames = ItemId_Other + 4,
ItemId_Response_DeckList = ItemId_Other + 5,
ItemId_Response_DeckDownload = ItemId_Other + 6,
ItemId_Response_DeckUpload = ItemId_Other + 7
ItemId_Command_DeckUpload = ItemId_Other + 100,
ItemId_Command_DeckSelect = ItemId_Other + 101,
ItemId_Event_ListChatChannels = ItemId_Other + 200,
ItemId_Event_ChatListPlayers = ItemId_Other + 201,
ItemId_Event_ListGames = ItemId_Other + 202,
ItemId_Response_DeckList = ItemId_Other + 300,
ItemId_Response_DeckDownload = ItemId_Other + 301,
ItemId_Response_DeckUpload = ItemId_Other + 302
};
class ProtocolItem : public QObject {
@ -138,14 +139,31 @@ protected:
bool readElement(QXmlStreamReader *xml);
void writeElement(QXmlStreamWriter *xml);
public:
Command_DeckUpload(int _cmdId = -1, DeckList *_deck = 0, const QString &_path = QString());
~Command_DeckUpload();
Command_DeckUpload(DeckList *_deck = 0, const QString &_path = QString());
static ProtocolItem *newItem() { return new Command_DeckUpload; }
int getItemId() const { return ItemId_Command_DeckUpload; }
DeckList *getDeck() const { return deck; }
QString getPath() const { return path; }
};
class Command_DeckSelect : public GameCommand {
Q_OBJECT
private:
DeckList *deck;
int deckId;
bool readFinished;
protected:
void extractParameters();
bool readElement(QXmlStreamReader *xml);
void writeElement(QXmlStreamWriter *xml);
public:
Command_DeckSelect(int _gameId = -1, DeckList *_deck = 0, int _deckId = -1);
static ProtocolItem *newItem() { return new Command_DeckSelect; }
int getItemId() const { return ItemId_Command_DeckSelect; }
DeckList *getDeck() const { return deck; }
int getDeckId() const { return deckId; }
};
// -----------------
// --- RESPONSES ---
// -----------------

View file

@ -33,10 +33,10 @@ ItemId_Command_SetActivePhase = 1031,
ItemId_Command_DumpZone = 1032,
ItemId_Command_StopDumpZone = 1033,
ItemId_Command_DumpAll = 1034,
ItemId_Command_SubmitDeck = 1035,
ItemId_Event_Say = 1036,
ItemId_Event_Join = 1037,
ItemId_Event_Leave = 1038,
ItemId_Event_Say = 1035,
ItemId_Event_Join = 1036,
ItemId_Event_Leave = 1037,
ItemId_Event_DeckSelect = 1038,
ItemId_Event_GameClosed = 1039,
ItemId_Event_ReadyStart = 1040,
ItemId_Event_SetupZones = 1041,

View file

@ -347,10 +347,6 @@ Command_DumpAll::Command_DumpAll(int _gameId)
: GameCommand("dump_all", _gameId)
{
}
Command_SubmitDeck::Command_SubmitDeck(int _gameId)
: GameCommand("submit_deck", _gameId)
{
}
Event_Say::Event_Say(int _gameId, int _playerId, const QString &_message)
: GameEvent("say", _gameId, _playerId), message(_message)
{
@ -377,6 +373,16 @@ Event_Leave::Event_Leave(int _gameId, int _playerId)
: GameEvent("leave", _gameId, _playerId)
{
}
Event_DeckSelect::Event_DeckSelect(int _gameId, int _playerId, int _deckId)
: GameEvent("deck_select", _gameId, _playerId), deckId(_deckId)
{
setParameter("deck_id", deckId);
}
void Event_DeckSelect::extractParameters()
{
GameEvent::extractParameters();
deckId = parameters["deck_id"].toInt();
}
Event_GameClosed::Event_GameClosed(int _gameId, int _playerId)
: GameEvent("game_closed", _gameId, _playerId)
{
@ -687,10 +693,10 @@ void ProtocolItem::initializeHashAuto()
itemNameHash.insert("cmddump_zone", Command_DumpZone::newItem);
itemNameHash.insert("cmdstop_dump_zone", Command_StopDumpZone::newItem);
itemNameHash.insert("cmddump_all", Command_DumpAll::newItem);
itemNameHash.insert("cmdsubmit_deck", Command_SubmitDeck::newItem);
itemNameHash.insert("game_eventsay", Event_Say::newItem);
itemNameHash.insert("game_eventjoin", Event_Join::newItem);
itemNameHash.insert("game_eventleave", Event_Leave::newItem);
itemNameHash.insert("game_eventdeck_select", Event_DeckSelect::newItem);
itemNameHash.insert("game_eventgame_closed", Event_GameClosed::newItem);
itemNameHash.insert("game_eventready_start", Event_ReadyStart::newItem);
itemNameHash.insert("game_eventsetup_zones", Event_SetupZones::newItem);

View file

@ -32,10 +32,10 @@
2:dump_zone:i,player_id:s,zone_name:i,number_cards
2:stop_dump_zone:i,player_id:s,zone_name
2:dump_all
2:submit_deck
3:say:s,message
3:join:s,player_name:b,spectator
3:leave
3:deck_select:i,deck_id
3:game_closed
3:ready_start
3:setup_zones:i,deck_size:i,sb_size

View file

@ -437,14 +437,6 @@ public:
static ProtocolItem *newItem() { return new Command_DumpAll; }
int getItemId() const { return ItemId_Command_DumpAll; }
};
class Command_SubmitDeck : public GameCommand {
Q_OBJECT
private:
public:
Command_SubmitDeck(int _gameId = -1);
static ProtocolItem *newItem() { return new Command_SubmitDeck; }
int getItemId() const { return ItemId_Command_SubmitDeck; }
};
class Event_Say : public GameEvent {
Q_OBJECT
private:
@ -479,6 +471,18 @@ public:
static ProtocolItem *newItem() { return new Event_Leave; }
int getItemId() const { return ItemId_Event_Leave; }
};
class Event_DeckSelect : public GameEvent {
Q_OBJECT
private:
int deckId;
public:
Event_DeckSelect(int _gameId = -1, int _playerId = -1, int _deckId = -1);
int getDeckId() const { return deckId; }
static ProtocolItem *newItem() { return new Event_DeckSelect; }
int getItemId() const { return ItemId_Event_DeckSelect; }
protected:
void extractParameters();
};
class Event_GameClosed : public GameEvent {
Q_OBJECT
private:

View file

@ -7,9 +7,10 @@
#include "server_protocolhandler.h"
#include "protocol.h"
#include "protocol_items.h"
#include "decklist.h"
Server_Player::Server_Player(Server_Game *_game, int _playerId, const QString &_playerName, bool _spectator, Server_ProtocolHandler *_handler)
: game(_game), handler(_handler), playerId(_playerId), playerName(_playerName), spectator(_spectator), nextCardId(0), PlayerStatus(StatusNormal)
: game(_game), handler(_handler), deck(0), playerId(_playerId), playerName(_playerName), spectator(_spectator), nextCardId(0), PlayerStatus(StatusNormal)
{
}
@ -51,10 +52,10 @@ void Server_Player::setupZones()
// ------------------------------------------------------------------
// Create zones
Server_CardZone *deck = new Server_CardZone(this, "deck", false, Server_CardZone::HiddenZone);
addZone(deck);
Server_CardZone *sb = new Server_CardZone(this, "sb", false, Server_CardZone::HiddenZone);
addZone(sb);
Server_CardZone *deckZone = new Server_CardZone(this, "deck", false, Server_CardZone::HiddenZone);
addZone(deckZone);
Server_CardZone *sbZone = new Server_CardZone(this, "sb", false, Server_CardZone::HiddenZone);
addZone(sbZone);
addZone(new Server_CardZone(this, "table", true, Server_CardZone::PublicZone));
addZone(new Server_CardZone(this, "hand", false, Server_CardZone::PrivateZone));
addZone(new Server_CardZone(this, "grave", false, Server_CardZone::PublicZone));
@ -63,20 +64,30 @@ void Server_Player::setupZones()
// ------------------------------------------------------------------
// Assign card ids and create deck from decklist
QListIterator<QString> DeckIterator(DeckList);
int i = 0;
while (DeckIterator.hasNext())
deck->cards.append(new Server_Card(DeckIterator.next(), i++, 0, 0));
deck->shuffle();
InnerDecklistNode *listRoot = deck->getRoot();
nextCardId = 0;
for (int i = 0; i < listRoot->size(); ++i) {
InnerDecklistNode *currentZone = dynamic_cast<InnerDecklistNode *>(listRoot->at(i));
Server_CardZone *z;
if (currentZone->getName() == "main")
z = deckZone;
else if (currentZone->getName() == "side")
z = sbZone;
else
continue;
for (int j = 0; j < currentZone->size(); ++j) {
DecklistCardNode *currentCard = dynamic_cast<DecklistCardNode *>(currentZone->at(j));
if (!currentCard)
continue;
for (int k = 0; k < currentCard->getNumber(); ++k)
z->cards.append(new Server_Card(currentCard->getName(), nextCardId++, 0, 0));
}
}
deckZone->shuffle();
QListIterator<QString> SBIterator(SideboardList);
while (SBIterator.hasNext())
sb->cards.append(new Server_Card(SBIterator.next(), i++, 0, 0));
nextCardId = i;
PlayerStatus = StatusPlaying;
game->sendGameEvent(new Event_SetupZones(-1, playerId, deck->cards.size(), sb->cards.size()));
game->sendGameEvent(new Event_SetupZones(-1, playerId, deckZone->cards.size(), sbZone->cards.size()));
}
void Server_Player::clearZones()
@ -97,6 +108,12 @@ void Server_Player::clearZones()
arrows.clear();
}
void Server_Player::setDeck(DeckList *_deck)
{
delete deck;
deck = _deck;
}
void Server_Player::addZone(Server_CardZone *zone)
{
zones.insert(zone->getName(), zone);

View file

@ -6,6 +6,7 @@
#include <QList>
#include <QMap>
class DeckList;
class Server_Game;
class Server_CardZone;
class Server_Counter;
@ -20,6 +21,7 @@ class Server_Player : public QObject {
private:
Server_Game *game;
Server_ProtocolHandler *handler;
DeckList *deck;
QMap<QString, Server_CardZone *> zones;
QMap<int, Server_Counter *> counters;
QMap<int, Server_Arrow *> arrows;
@ -30,11 +32,6 @@ private:
void clearZones();
PlayerStatusEnum PlayerStatus;
public:
// Pfusch
QList<QString> DeckList;
QList<QString> SideboardList;
// Pfusch Ende
Server_Player(Server_Game *_game, int _playerId, const QString &_playerName, bool _spectator, Server_ProtocolHandler *_handler);
void setProtocolHandler(Server_ProtocolHandler *_handler) { handler = _handler; }
@ -44,6 +41,8 @@ public:
int getPlayerId() const { return playerId; }
bool getSpectator() const { return spectator; }
QString getPlayerName() const { return playerName; }
void setDeck(DeckList *_deck);
DeckList *getDeck() const { return deck; }
const QMap<QString, Server_CardZone *> &getZones() const { return zones; }
const QMap<int, Server_Counter *> &getCounters() const { return counters; }
const QMap<int, Server_Arrow *> &getArrows() const { return arrows; }

View file

@ -67,6 +67,7 @@ void Server_ProtocolHandler::processCommand(Command *command)
Server_Player *player = gamePair.second;
switch (command->getItemId()) {
case ItemId_Command_DeckSelect: response = cmdDeckSelect(qobject_cast<Command_DeckSelect *>(command), game, player); break;
case ItemId_Command_LeaveGame: response = cmdLeaveGame(qobject_cast<Command_LeaveGame *>(command), game, player); break;
case ItemId_Command_Say: response = cmdSay(qobject_cast<Command_Say *>(command), game, player); break;
case ItemId_Command_Shuffle: response = cmdShuffle(qobject_cast<Command_Shuffle *>(command), game, player); break;
@ -87,7 +88,6 @@ void Server_ProtocolHandler::processCommand(Command *command)
case ItemId_Command_DumpZone: response = cmdDumpZone(qobject_cast<Command_DumpZone *>(command), game, player); break;
case ItemId_Command_StopDumpZone: response = cmdStopDumpZone(qobject_cast<Command_StopDumpZone *>(command), game, player); break;
case ItemId_Command_DumpAll: response = cmdDumpAll(qobject_cast<Command_DumpAll *>(command), game, player); break;
case ItemId_Command_SubmitDeck: response = cmdSubmitDeck(qobject_cast<Command_SubmitDeck *>(command), game, player); break;
}
} else {
qDebug() << "received generic Command";
@ -245,6 +245,27 @@ ResponseCode Server_ProtocolHandler::cmdLeaveGame(Command_LeaveGame * /*cmd*/, S
return RespOk;
}
ResponseCode Server_ProtocolHandler::cmdDeckSelect(Command_DeckSelect *cmd, Server_Game *game, Server_Player *player)
{
DeckList *deck;
if (cmd->getDeckId() == -1) {
if (!cmd->getDeck())
return RespInvalidData;
deck = cmd->getDeck();
} else {
try {
deck = getDeckFromDatabase(cmd->getDeckId());
} catch(ResponseCode r) {
return r;
}
}
player->setDeck(deck);
game->sendGameEvent(new Event_DeckSelect(-1, player->getPlayerId(), cmd->getDeckId()));
return RespOk;
}
ResponseCode Server_ProtocolHandler::cmdSay(Command_Say *cmd, Server_Game *game, Server_Player *player)
{
game->sendGameEvent(new Event_Say(-1, player->getPlayerId(), cmd->getMessage()));
@ -468,6 +489,9 @@ ResponseCode Server_ProtocolHandler::cmdSetCardAttr(Command_SetCardAttr *cmd, Se
ResponseCode Server_ProtocolHandler::cmdReadyStart(Command_ReadyStart * /*cmd*/, Server_Game *game, Server_Player *player)
{
if (!player->getDeck())
return RespContextError;
player->setStatus(StatusReadyStart);
game->sendGameEvent(new Event_ReadyStart(-1, player->getPlayerId()));
game->startGameIfReady();
@ -570,8 +594,3 @@ ResponseCode Server_ProtocolHandler::cmdDumpAll(Command_DumpAll *cmd, Server_Gam
{
return RespOk;
}
ResponseCode Server_ProtocolHandler::cmdSubmitDeck(Command_SubmitDeck *cmd, Server_Game *game, Server_Player *player)
{
return RespOk;
}

View file

@ -27,6 +27,8 @@ protected:
private:
QList<ProtocolItem *> itemQueue;
virtual DeckList *getDeckFromDatabase(int deckId) = 0;
ResponseCode cmdPing(Command_Ping *cmd);
ResponseCode cmdLogin(Command_Login *cmd);
virtual ResponseCode cmdDeckList(Command_DeckList *cmd) = 0;
@ -43,6 +45,7 @@ private:
ResponseCode cmdCreateGame(Command_CreateGame *cmd);
ResponseCode cmdJoinGame(Command_JoinGame *cmd);
ResponseCode cmdLeaveGame(Command_LeaveGame *cmd, Server_Game *game, Server_Player *player);
ResponseCode cmdDeckSelect(Command_DeckSelect *cmd, Server_Game *game, Server_Player *player);
ResponseCode cmdSay(Command_Say *cmd, Server_Game *game, Server_Player *player);
ResponseCode cmdShuffle(Command_Shuffle *cmd, Server_Game *game, Server_Player *player);
ResponseCode cmdRollDie(Command_RollDie *cmd, Server_Game *game, Server_Player *player);
@ -62,7 +65,6 @@ private:
ResponseCode cmdDumpZone(Command_DumpZone *cmd, Server_Game *game, Server_Player *player);
ResponseCode cmdStopDumpZone(Command_StopDumpZone *cmd, Server_Game *game, Server_Player *player);
ResponseCode cmdDumpAll(Command_DumpAll *cmd, Server_Game *game, Server_Player *player);
ResponseCode cmdSubmitDeck(Command_SubmitDeck *cmd, Server_Game *game, Server_Player *player);
public:
Server_ProtocolHandler(Server *_server, QObject *parent = 0);
~Server_ProtocolHandler();

View file

@ -26,6 +26,7 @@
#include "protocol.h"
#include "protocol_items.h"
#include "decklist.h"
#include "server_player.h"
ServerSocketInterface::ServerSocketInterface(Servatrice *_server, QTcpSocket *_socket, QObject *parent)
: Server_ProtocolHandler(_server, parent), servatrice(_server), socket(_socket), currentItem(0)
@ -279,31 +280,41 @@ ResponseCode ServerSocketInterface::cmdDeckUpload(Command_DeckUpload *cmd)
query.bindValue(":content", deckContents);
servatrice->execSqlQuery(query);
delete cmd->getDeck();
sendProtocolItem(new Response_DeckUpload(cmd->getCmdId(), RespOk, new DeckList_File(deckName, query.lastInsertId().toInt(), QDateTime::currentDateTime())));
return RespNothing;
}
ResponseCode ServerSocketInterface::cmdDeckDownload(Command_DeckDownload *cmd)
DeckList *ServerSocketInterface::getDeckFromDatabase(int deckId)
{
servatrice->checkSql();
QSqlQuery query;
query.prepare("select content from decklist_files where id = :id and user = :user");
query.bindValue(":id", cmd->getDeckId());
query.bindValue(":id", deckId);
query.bindValue(":user", playerName);
servatrice->execSqlQuery(query);
if (!query.next())
return RespNameNotFound;
throw RespNameNotFound;
QXmlStreamReader deckReader(query.value(0).toString());
DeckList *deck = new DeckList;
if (!deck->loadFromXml(&deckReader)) {
delete deck;
deck = 0;
return RespInvalidData;
}
if (!deck->loadFromXml(&deckReader))
throw RespInvalidData;
return deck;
}
ResponseCode ServerSocketInterface::cmdDeckDownload(Command_DeckDownload *cmd)
{
DeckList *deck;
try {
deck = getDeckFromDatabase(cmd->getDeckId());
} catch(ResponseCode r) {
return r;
}
sendProtocolItem(new Response_DeckDownload(cmd->getCmdId(), RespOk, deck));
return RespNothing;
}

View file

@ -27,6 +27,7 @@ class QTcpSocket;
class Servatrice;
class QXmlStreamReader;
class QXmlStreamWriter;
class DeckList;
class ServerSocketInterface : public Server_ProtocolHandler
{
@ -50,6 +51,7 @@ private:
ResponseCode cmdDeckDelDir(Command_DeckDelDir *cmd);
ResponseCode cmdDeckDel(Command_DeckDel *cmd);
ResponseCode cmdDeckUpload(Command_DeckUpload *cmd);
DeckList *getDeckFromDatabase(int deckId);
ResponseCode cmdDeckDownload(Command_DeckDownload *cmd);
void itemFinishedReading();