Merge branch 'master' of ssh://cockatrice.de/home/cockgit/cockatrice
This commit is contained in:
commit
8e9bbf3581
3 changed files with 34 additions and 8 deletions
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@ -13,6 +13,7 @@
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ArrowItem::ArrowItem(Player *_player, int _id, ArrowTarget *_startItem, ArrowTarget *_targetItem, const QColor &_color)
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: QGraphicsItem(), player(_player), id(_id), startItem(_startItem), targetItem(_targetItem), color(_color), fullColor(true)
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{
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qDebug() << "ArrowItem constructor: startItem=" << startItem;
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setZValue(2000000005);
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if (startItem)
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@ -62,6 +63,9 @@ void ArrowItem::updatePath(const QPointF &endPoint)
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const double headLength = headWidth / sqrt(2);
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const double phi = 15;
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if (!startItem)
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return;
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QPointF startPoint = startItem->mapToScene(QPointF(startItem->boundingRect().width() / 2, startItem->boundingRect().height() / 2));
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QLineF line(startPoint, endPoint);
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qreal lineLength = line.length();
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@ -141,6 +145,11 @@ void ArrowDragItem::addChildArrow(ArrowDragItem *childArrow)
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void ArrowDragItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
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{
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// This ensures that if a mouse move event happens after a call to delArrow(),
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// the event will be discarded as it would create some stray pointers.
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if (!startItem)
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return;
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QPointF endPos = event->scenePos();
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QList<QGraphicsItem *> colliding = scene()->items(endPos);
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@ -177,6 +186,9 @@ void ArrowDragItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
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void ArrowDragItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
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{
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if (!startItem)
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return;
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if (targetItem && (targetItem != startItem)) {
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CardZone *startZone = static_cast<CardItem *>(startItem)->getZone();
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// For now, we can safely assume that the start item is always a card.
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@ -222,6 +234,9 @@ ArrowAttachItem::ArrowAttachItem(ArrowTarget *_startItem)
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void ArrowAttachItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
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{
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if (!startItem)
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return;
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QPointF endPos = event->scenePos();
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QList<QGraphicsItem *> colliding = scene()->items(endPos);
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@ -249,6 +264,9 @@ void ArrowAttachItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
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void ArrowAttachItem::mouseReleaseEvent(QGraphicsSceneMouseEvent * /*event*/)
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{
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if (!startItem)
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return;
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if (targetItem && (targetItem != startItem)) {
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CardItem *startCard = qgraphicsitem_cast<CardItem *>(startItem);
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CardZone *startZone = startCard->getZone();
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@ -721,7 +721,7 @@ void Player::eventMoveCard(Event_MoveCard *event)
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while (playerIterator.hasNext()) {
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Player *p = playerIterator.next().value();
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QList<int> arrowsToDelete;
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QList<ArrowItem *> arrowsToDelete;
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QMapIterator<int, ArrowItem *> arrowIterator(p->getArrows());
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while (arrowIterator.hasNext()) {
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ArrowItem *arrow = arrowIterator.next().value();
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@ -729,11 +729,11 @@ void Player::eventMoveCard(Event_MoveCard *event)
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if (startZone == targetZone)
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arrow->updatePath();
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else
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arrowsToDelete.append(arrow->getId());
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arrowsToDelete.append(arrow);
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}
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}
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for (int i = 0; i < arrowsToDelete.size(); ++i)
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p->delArrow(arrowsToDelete[i]);
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arrowsToDelete[i]->delArrow();
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}
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}
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@ -774,14 +774,19 @@ void Player::eventAttachCard(Event_AttachCard *event)
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if (!startCard)
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return;
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CardItem *oldParent = startCard->getAttachedTo();
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if (targetZone)
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startCard->setParentItem(targetZone);
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else
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startCard->setParentItem(startZone);
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startCard->setAttachedTo(targetCard);
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startZone->reorganizeCards();
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if ((startZone != targetZone) && targetZone)
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targetZone->reorganizeCards();
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if (oldParent)
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oldParent->getZone()->reorganizeCards();
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if (targetCard)
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emit logAttachCard(this, startCard->getName(), targetPlayer, targetCard->getName());
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@ -928,7 +933,7 @@ void Player::deleteCard(CardItem *c)
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if (dialogSemaphore)
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cardsToDelete.append(c);
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else
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delete c;
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c->deleteLater();
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}
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void Player::addZone(CardZone *z)
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@ -670,11 +670,14 @@ ResponseCode Server_ProtocolHandler::cmdAttachCard(Command_AttachCard *cmd, Comm
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return RespContextError;
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if (targetPlayer)
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targetzone = targetPlayer->getZones().value(cmd->getTargetZone());
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if (targetzone)
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targetCard = targetzone->getCard(cmd->getTargetCardId(), false);
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if (targetzone) {
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// This is currently enough to make sure cards don't get attached to a card that is not on the table.
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// Possibly a flag will have to be introduced for this sometime.
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if (!startzone->hasCoords() || !targetzone->hasCoords())
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if (!targetzone->hasCoords())
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return RespContextError;
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targetCard = targetzone->getCard(cmd->getTargetCardId(), false);
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}
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if (!startzone->hasCoords())
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return RespContextError;
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// Get all arrows pointing to or originating from the card being attached and delete them.
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