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@ -26,16 +26,11 @@ const QColor TableZone::GRADIENT_COLORLESS = QColor(255, 255, 255, 0);
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TableZone::TableZone(Player *_p, QGraphicsItem *parent)
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: SelectZone(_p, "table", true, false, true, parent), active(false)
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{
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// repaint the table if the background image changes
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connect(settingsCache, SIGNAL(tableBgPathChanged()), this, SLOT(updateBgPixmap()));
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// reorganize the cards if the vertical coordinates are changed
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connect(settingsCache, SIGNAL(invertVerticalCoordinateChanged()), this, SLOT(reorganizeCards()));
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// load in any current background pixel map
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updateBgPixmap();
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// calculate the width and height of the TableZone bounding rect
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height = 2 * BOX_LINE_WIDTH + 3 * (CARD_HEIGHT + 20) + 2 * PADDING_Y;
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width = MIN_WIDTH + 2 * MARGIN_X + 2 * BOX_LINE_WIDTH;
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currentMinimumWidth = MIN_WIDTH;
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