Merge pull request #966 from ZeldaZach/remove_unnecessary_tr

Fixing Shortcuts; Fix #476
This commit is contained in:
ctrlaltca 2015-04-16 08:12:26 +02:00
commit 997ca87377
7 changed files with 49 additions and 49 deletions

View file

@ -65,9 +65,9 @@ void AbstractCounter::retranslateUi()
void AbstractCounter::setShortcutsActive()
{
if (name == "life") {
aSet->setShortcut(tr("Ctrl+L"));
aDec->setShortcut(tr("F11"));
aInc->setShortcut(tr("F12"));
aSet->setShortcut(QKeySequence("Ctrl+L"));
aDec->setShortcut(QKeySequence("F11"));
aInc->setShortcut(QKeySequence("F12"));
}
}

View file

@ -19,7 +19,7 @@ GameView::GameView(QGraphicsScene *scene, QWidget *parent)
connect(scene, SIGNAL(sigStopRubberBand()), this, SLOT(stopRubberBand()));
aCloseMostRecentZoneView = new QAction(this);
aCloseMostRecentZoneView->setShortcut(tr("Esc"));
aCloseMostRecentZoneView->setShortcut(QKeySequence("Esc"));
connect(aCloseMostRecentZoneView, SIGNAL(triggered()), scene, SLOT(closeMostRecentZoneView()));
addAction(aCloseMostRecentZoneView);

View file

@ -670,25 +670,25 @@ void Player::retranslateUi()
aFlip->setText(tr("&Flip"));
aPeek->setText(tr("&Peek at card face"));
aClone->setText(tr("&Clone"));
aClone->setShortcut(tr("Ctrl+J"));
aClone->setShortcut(QKeySequence("Ctrl+J"));
aAttach->setText(tr("Attac&h to card..."));
aAttach->setShortcut(tr("Ctrl+A"));
aAttach->setShortcut(QKeySequence("Ctrl+A"));
aUnattach->setText(tr("Unattac&h"));
aDrawArrow->setText(tr("&Draw arrow..."));
aIncP->setText(tr("&Increase power"));
aIncP->setShortcut(tr("Ctrl++"));
aIncP->setShortcut(QKeySequence("Ctrl++"));
aDecP->setText(tr("&Decrease power"));
aDecP->setShortcut(tr("Ctrl+-"));
aDecP->setShortcut(QKeySequence("Ctrl+-"));
aIncT->setText(tr("I&ncrease toughness"));
aIncT->setShortcut(tr("Alt++"));
aIncT->setShortcut(QKeySequence("Alt++"));
aDecT->setText(tr("D&ecrease toughness"));
aDecT->setShortcut(tr("Alt+-"));
aDecT->setShortcut(QKeySequence("Alt+-"));
aIncPT->setText(tr("In&crease power and toughness"));
aIncPT->setShortcut(tr("Ctrl+Alt++"));
aIncPT->setShortcut(QKeySequence("Ctrl+Alt++"));
aDecPT->setText(tr("Dec&rease power and toughness"));
aDecPT->setShortcut(tr("Ctrl+Alt+-"));
aDecPT->setShortcut(QKeySequence("Ctrl+Alt+-"));
aSetPT->setText(tr("Set &power and toughness..."));
aSetPT->setShortcut(tr("Ctrl+P"));
aSetPT->setShortcut(QKeySequence("Ctrl+P"));
aSetAnnotation->setText(tr("&Set annotation..."));
QStringList counterColors;
counterColors.append(tr("Red"));
@ -703,7 +703,7 @@ void Player::retranslateUi()
aMoveToTopLibrary->setText(tr("&Top of library"));
aMoveToBottomLibrary->setText(tr("&Bottom of library"));
aMoveToGraveyard->setText(tr("&Graveyard"));
aMoveToGraveyard->setShortcut(tr("Ctrl+Del"));
aMoveToGraveyard->setShortcut(QKeySequence("Ctrl+Del"));
aMoveToExile->setText(tr("&Exile"));
QMapIterator<QString, CardZone *> zoneIterator(zones);
@ -715,20 +715,20 @@ void Player::setShortcutsActive()
{
shortcutsActive = true;
aViewSideboard->setShortcut(tr("Ctrl+F3"));
aViewLibrary->setShortcut(tr("F3"));
aViewTopCards->setShortcut(tr("Ctrl+W"));
aViewGraveyard->setShortcut(tr("F4"));
aDrawCard->setShortcut(tr("Ctrl+D"));
aDrawCards->setShortcut(tr("Ctrl+E"));
aUndoDraw->setShortcut(tr("Ctrl+Shift+D"));
aMulligan->setShortcut(tr("Ctrl+M"));
aShuffle->setShortcut(tr("Ctrl+S"));
aUntapAll->setShortcut(tr("Ctrl+U"));
aRollDie->setShortcut(tr("Ctrl+I"));
aCreateToken->setShortcut(tr("Ctrl+T"));
aCreateAnotherToken->setShortcut(tr("Ctrl+G"));
aAlwaysRevealTopCard->setShortcut(tr("Ctrl+N"));
aViewSideboard->setShortcut(QKeySequence("Ctrl+F3"));
aViewLibrary->setShortcut(QKeySequence("F3"));
aViewTopCards->setShortcut(QKeySequence("Ctrl+W"));
aViewGraveyard->setShortcut(QKeySequence("F4"));
aDrawCard->setShortcut(QKeySequence("Ctrl+D"));
aDrawCards->setShortcut(QKeySequence("Ctrl+E"));
aUndoDraw->setShortcut(QKeySequence("Ctrl+Shift+D"));
aMulligan->setShortcut(QKeySequence("Ctrl+M"));
aShuffle->setShortcut(QKeySequence("Ctrl+S"));
aUntapAll->setShortcut(QKeySequence("Ctrl+U"));
aRollDie->setShortcut(QKeySequence("Ctrl+I"));
aCreateToken->setShortcut(QKeySequence("Ctrl+T"));
aCreateAnotherToken->setShortcut(QKeySequence("Ctrl+G"));
aAlwaysRevealTopCard->setShortcut(QKeySequence("Ctrl+N"));
QMapIterator<int, AbstractCounter *> counterIterator(counters);
while (counterIterator.hasNext())
@ -769,7 +769,7 @@ void Player::initSayMenu()
for (int i = 0; i < count; i++) {
QAction *newAction = new QAction(settings.value(QString("msg%1").arg(i)).toString(), this);
if (i <= 10)
newAction->setShortcut(QString("Ctrl+%1").arg((i + 1) % 10));
newAction->setShortcut(QKeySequence(QString("Ctrl+%1").arg((i + 1) % 10)));
connect(newAction, SIGNAL(triggered()), this, SLOT(actSayMessage()));
sayMenu->addAction(newAction);
}
@ -789,7 +789,7 @@ void Player::setDeck(const DeckLoader &_deck)
predefinedTokens.append(tokenName);
QAction *a = createPredefinedTokenMenu->addAction(tokenName);
if (i < 10)
a->setShortcut("Alt+" + QString::number((i + 1) % 10));
a->setShortcut(QKeySequence("Alt+" + QString::number((i + 1) % 10)));
connect(a, SIGNAL(triggered()), this, SLOT(actCreatePredefinedToken()));
}
}

View file

@ -308,7 +308,7 @@ void TabDeckEditor::retranslateUi()
hashLabel1->setText(tr("Hash:"));
//aUpdatePrices->setText(tr("&Update prices"));
//aUpdatePrices->setShortcut(tr("Ctrl+U"));
//aUpdatePrices->setShortcut(QKeySequence("Ctrl+U"));
aNewDeck->setText(tr("&New deck"));
aLoadDeck->setText(tr("&Load deck..."));
@ -320,17 +320,17 @@ void TabDeckEditor::retranslateUi()
aAnalyzeDeck->setText(tr("&Analyze deck on deckstats.net"));
aOpenCustomFolder->setText(tr("Open custom image folder"));
aClose->setText(tr("&Close"));
aClose->setShortcut(tr("Ctrl+Q"));
aClose->setShortcut(QKeySequence("Ctrl+Q"));
aAddCard->setText(tr("Add card to &maindeck"));
aAddCardToSideboard->setText(tr("Add card to &sideboard"));
aRemoveCard->setText(tr("&Remove row"));
aRemoveCard->setShortcut(tr("Del"));
aRemoveCard->setShortcut(QKeySequence("Del"));
aIncrement->setText(tr("&Increment number"));
aIncrement->setShortcut(tr("+"));
aIncrement->setShortcut(QKeySequence("+"));
aDecrement->setText(tr("&Decrement number"));
aDecrement->setShortcut(tr("-"));
aDecrement->setShortcut(QKeySequence("-"));
deckMenu->setTitle(tr("&Deck Editor"));
dbMenu->setTitle(tr("C&ard Database"));

View file

@ -457,12 +457,12 @@ TabGame::TabGame(TabSupervisor *_tabSupervisor, QList<AbstractClient *> &_client
QAction *temp = new QAction(QString(), this);
connect(temp, SIGNAL(triggered()), this, SLOT(actPhaseAction()));
switch (i) {
case 0: temp->setShortcut(tr("F5")); break;
case 2: temp->setShortcut(tr("F6")); break;
case 3: temp->setShortcut(tr("F7")); break;
case 4: temp->setShortcut(tr("F8")); break;
case 9: temp->setShortcut(tr("F9")); break;
case 10: temp->setShortcut(tr("F10")); break;
case 0: temp->setShortcut(QKeySequence("F5")); break;
case 2: temp->setShortcut(QKeySequence("F6")); break;
case 3: temp->setShortcut(QKeySequence("F7")); break;
case 4: temp->setShortcut(QKeySequence("F8")); break;
case 9: temp->setShortcut(QKeySequence("F9")); break;
case 10: temp->setShortcut(QKeySequence("F10")); break;
default: ;
}
phasesMenu->addAction(temp);
@ -527,29 +527,29 @@ void TabGame::retranslateUi()
gameMenu->setTitle(tr("&Game"));
if (aNextPhase) {
aNextPhase->setText(tr("Next &phase"));
aNextPhase->setShortcuts(QList<QKeySequence>() << QKeySequence(tr("Ctrl+Space")) << QKeySequence(tr("Tab")));
aNextPhase->setShortcuts(QList<QKeySequence>() << QKeySequence("Ctrl+Space") << QKeySequence("Tab"));
}
if (aNextTurn) {
aNextTurn->setText(tr("Next &turn"));
aNextTurn->setShortcuts(QList<QKeySequence>() << QKeySequence(tr("Ctrl+Return")) << QKeySequence(tr("Ctrl+Enter")));
aNextTurn->setShortcuts(QList<QKeySequence>() << QKeySequence("Ctrl+Return") << QKeySequence("Ctrl+Enter"));
}
if (aRemoveLocalArrows) {
aRemoveLocalArrows->setText(tr("&Remove all local arrows"));
aRemoveLocalArrows->setShortcut(tr("Ctrl+R"));
aRemoveLocalArrows->setShortcut(QKeySequence("Ctrl+R"));
}
if (aGameInfo)
aGameInfo->setText(tr("Game &information"));
if (aConcede) {
aConcede->setText(tr("&Concede"));
aConcede->setShortcut(tr("F2"));
aConcede->setShortcut(QKeySequence("F2"));
}
if (aLeaveGame) {
aLeaveGame->setText(tr("&Leave game"));
aLeaveGame->setShortcut(tr("Ctrl+Q"));
aLeaveGame->setShortcut(QKeySequence("Ctrl+Q"));
}
if (aCloseReplay) {
aCloseReplay->setText(tr("C&lose replay"));
aCloseReplay->setShortcut(tr("Ctrl+Q"));
aCloseReplay->setShortcut(QKeySequence("Ctrl+Q"));
}
if (sayLabel)

View file

@ -59,7 +59,7 @@ TabRoom::TabRoom(TabSupervisor *_tabSupervisor, AbstractClient *_client, ServerI
QMenu *chatSettingsMenu = new QMenu(this);
aClearChat = chatSettingsMenu->addAction(QString());
aClearChat->setShortcut(tr("F12"));
aClearChat->setShortcut(QKeySequence("F12"));
connect(aClearChat, SIGNAL(triggered()), this, SLOT(actClearChat()));
chatSettingsMenu->addSeparator();

View file

@ -307,7 +307,7 @@ void MainWindow::retranslateUi()
aWatchReplay->setText(tr("&Watch replay..."));
aDeckEditor->setText(tr("&Deck editor"));
aFullScreen->setText(tr("&Full screen"));
aFullScreen->setShortcut(tr("Ctrl+F"));
aFullScreen->setShortcut(QKeySequence("Ctrl+F"));
aSettings->setText(tr("&Settings..."));
aExit->setText(tr("&Exit"));