Merge pull request #1059 from poixen/dark_play
Updated hand and table color
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commit
9a81b15168
3 changed files with 4 additions and 4 deletions
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@ -147,8 +147,8 @@ void DeckViewCardContainer::paint(QPainter *painter, const QStyleOptionGraphicsI
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if (bgPixmap.isNull()) {
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QLinearGradient grad1(0, 0, 1, 0);
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grad1.setCoordinateMode(QGradient::ObjectBoundingMode);
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grad1.setColorAt(0, QColor(48, 34, 69));
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grad1.setColorAt(1, QColor(110, 90, 140));
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grad1.setColorAt(0, QColor(30, 30, 30));
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grad1.setColorAt(1, QColor(80, 80, 80));
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painter->fillRect(QRectF(0, 0, width, height), QBrush(grad1));
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painter->fillRect(boundingRect(), QColor(0, 0, 0, 80));
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@ -78,7 +78,7 @@ QRectF HandZone::boundingRect() const
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void HandZone::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*option*/, QWidget * /*widget*/)
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{
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if (bgPixmap.isNull())
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painter->fillRect(boundingRect(), QColor(80, 100, 50));
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painter->fillRect(boundingRect(), QColor(30, 30, 30));
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else
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painter->fillRect(boundingRect(), QBrush(bgPixmap));
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}
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@ -17,7 +17,7 @@
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#include "pb/command_set_card_attr.pb.h"
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const QColor TableZone::BACKGROUND_COLOR = QColor(70, 50, 100);
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const QColor TableZone::BACKGROUND_COLOR = QColor(100, 100, 100);
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const QColor TableZone::FADE_MASK = QColor(0, 0, 0, 80);
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const QColor TableZone::GRADIENT_COLOR = QColor(255, 255, 255, 150);
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const QColor TableZone::GRADIENT_COLORLESS = QColor(255, 255, 255, 0);
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