tell logged in clients about new replays
This commit is contained in:
parent
2487476fcc
commit
a876a0bf5f
14 changed files with 95 additions and 11 deletions
|
@ -14,6 +14,7 @@
|
|||
#include "pb/event_user_joined.pb.h"
|
||||
#include "pb/event_user_left.pb.h"
|
||||
#include "pb/event_game_joined.pb.h"
|
||||
#include "pb/event_replay_added.pb.h"
|
||||
#include "get_pb_extension.h"
|
||||
#include <google/protobuf/descriptor.h>
|
||||
|
||||
|
@ -55,6 +56,7 @@ void AbstractClient::processProtocolItem(const ServerMessage &item)
|
|||
case SessionEvent::USER_JOINED: emit userJoinedEventReceived(event.GetExtension(Event_UserJoined::ext)); break;
|
||||
case SessionEvent::USER_LEFT: emit userLeftEventReceived(event.GetExtension(Event_UserLeft::ext)); break;
|
||||
case SessionEvent::GAME_JOINED: emit gameJoinedEventReceived(event.GetExtension(Event_GameJoined::ext)); break;
|
||||
case SessionEvent::REPLAY_ADDED: emit replayAddedEventReceived(event.GetExtension(Event_ReplayAdded::ext)); break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
|
|
@ -22,6 +22,7 @@ class Event_GameJoined;
|
|||
class Event_UserMessage;
|
||||
class Event_ConnectionClosed;
|
||||
class Event_ServerShutdown;
|
||||
class Event_ReplayAdded;
|
||||
|
||||
enum ClientStatus {
|
||||
StatusDisconnected,
|
||||
|
@ -57,6 +58,7 @@ signals:
|
|||
void userInfoChanged(const ServerInfo_User &userInfo);
|
||||
void buddyListReceived(const QList<ServerInfo_User> &buddyList);
|
||||
void ignoreListReceived(const QList<ServerInfo_User> &ignoreList);
|
||||
void replayAddedEventReceived(const Event_ReplayAdded &event);
|
||||
private:
|
||||
int nextCmdId;
|
||||
protected slots:
|
||||
|
|
|
@ -13,7 +13,7 @@ RemoteReplayList_TreeModel::MatchNode::MatchNode(const ServerInfo_ReplayMatch &_
|
|||
: RemoteReplayList_TreeModel::Node(QString::fromStdString(_matchInfo.game_name())), matchInfo(_matchInfo)
|
||||
{
|
||||
for (int i = 0; i < matchInfo.replay_list_size(); ++i)
|
||||
append(new ReplayNode(matchInfo.replay_list(i)));
|
||||
append(new ReplayNode(matchInfo.replay_list(i), this));
|
||||
}
|
||||
|
||||
RemoteReplayList_TreeModel::MatchNode::~MatchNode()
|
||||
|
@ -200,6 +200,15 @@ void RemoteReplayList_TreeModel::refreshTree()
|
|||
client->sendCommand(pend);
|
||||
}
|
||||
|
||||
void RemoteReplayList_TreeModel::addMatchInfo(const ServerInfo_ReplayMatch &matchInfo)
|
||||
{
|
||||
beginInsertRows(QModelIndex(), replayMatches.size(), replayMatches.size());
|
||||
replayMatches.append(new MatchNode(matchInfo));
|
||||
endInsertRows();
|
||||
|
||||
emit treeRefreshed();
|
||||
}
|
||||
|
||||
void RemoteReplayList_TreeModel::replayListFinished(const Response &r)
|
||||
{
|
||||
const Response_ReplayList &resp = r.GetExtension(Response_ReplayList::ext);
|
||||
|
@ -236,3 +245,8 @@ ServerInfo_Replay const *RemoteReplayList_TreeWidget::getCurrentReplay() const
|
|||
{
|
||||
return treeModel->getReplay(proxyModel->mapToSource(selectionModel()->currentIndex()));
|
||||
}
|
||||
|
||||
void RemoteReplayList_TreeWidget::addMatchInfo(const ServerInfo_ReplayMatch &matchInfo)
|
||||
{
|
||||
treeModel->addMatchInfo(matchInfo);
|
||||
}
|
||||
|
|
|
@ -39,7 +39,7 @@ private:
|
|||
MatchNode *parent;
|
||||
ServerInfo_Replay replayInfo;
|
||||
public:
|
||||
ReplayNode(const ServerInfo_Replay &_replayInfo, MatchNode *_parent = 0)
|
||||
ReplayNode(const ServerInfo_Replay &_replayInfo, MatchNode *_parent)
|
||||
: Node(QString::fromStdString(_replayInfo.replay_name())), parent(_parent), replayInfo(_replayInfo) { }
|
||||
MatchNode *getParent() const { return parent; }
|
||||
const ServerInfo_Replay &getReplayInfo() { return replayInfo; }
|
||||
|
@ -67,6 +67,7 @@ public:
|
|||
void refreshTree();
|
||||
ServerInfo_Replay const* getReplay(const QModelIndex &index) const;
|
||||
ServerInfo_ReplayMatch const* getReplayMatch(const QModelIndex &index) const;
|
||||
void addMatchInfo(const ServerInfo_ReplayMatch &matchInfo);
|
||||
};
|
||||
|
||||
class RemoteReplayList_TreeWidget : public QTreeView {
|
||||
|
@ -79,6 +80,7 @@ public:
|
|||
ServerInfo_Replay const *getCurrentReplay() const;
|
||||
ServerInfo_ReplayMatch const *getCurrentReplayMatch() const;
|
||||
void refreshTree();
|
||||
void addMatchInfo(const ServerInfo_ReplayMatch &matchInfo);
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
|
@ -20,6 +20,7 @@
|
|||
#include "pb/response.pb.h"
|
||||
#include "pb/response_replay_download.pb.h"
|
||||
#include "pb/command_replay_download.pb.h"
|
||||
#include "pb/event_replay_added.pb.h"
|
||||
|
||||
TabReplays::TabReplays(TabSupervisor *_tabSupervisor, AbstractClient *_client)
|
||||
: Tab(_tabSupervisor), client(_client)
|
||||
|
@ -90,6 +91,8 @@ TabReplays::TabReplays(TabSupervisor *_tabSupervisor, AbstractClient *_client)
|
|||
|
||||
retranslateUi();
|
||||
setLayout(hbox);
|
||||
|
||||
connect(client, SIGNAL(replayAddedEventReceived(const Event_ReplayAdded &)), this, SLOT(replayAddedEventReceived(const Event_ReplayAdded &)));
|
||||
}
|
||||
|
||||
void TabReplays::retranslateUi()
|
||||
|
@ -183,3 +186,8 @@ void TabReplays::downloadFinished(const Response &r)
|
|||
f.write((const char *) data.data(), data.size());
|
||||
f.close();
|
||||
}
|
||||
|
||||
void TabReplays::replayAddedEventReceived(const Event_ReplayAdded &event)
|
||||
{
|
||||
serverDirView->addMatchInfo(event.match_info());
|
||||
}
|
||||
|
|
|
@ -2,8 +2,8 @@
|
|||
#define TAB_REPLAYS_H
|
||||
|
||||
#include "tab.h"
|
||||
#include "pb/response.pb.h"
|
||||
|
||||
class Response;
|
||||
class AbstractClient;
|
||||
class QTreeView;
|
||||
class QFileSystemModel;
|
||||
|
@ -12,6 +12,7 @@ class QToolBar;
|
|||
class QGroupBox;
|
||||
class RemoteReplayList_TreeWidget;
|
||||
class GameReplay;
|
||||
class Event_ReplayAdded;
|
||||
|
||||
class TabReplays : public Tab {
|
||||
Q_OBJECT
|
||||
|
@ -33,6 +34,8 @@ private slots:
|
|||
|
||||
void actDownload();
|
||||
void downloadFinished(const Response &r);
|
||||
|
||||
void replayAddedEventReceived(const Event_ReplayAdded &event);
|
||||
signals:
|
||||
void openReplay(GameReplay *replay);
|
||||
public:
|
||||
|
|
|
@ -78,6 +78,7 @@ SET(PROTO_FILES
|
|||
event_move_card.proto
|
||||
event_player_properties_changed.proto
|
||||
event_remove_from_list.proto
|
||||
event_replay_added.proto
|
||||
event_reveal_cards.proto
|
||||
event_roll_die.proto
|
||||
event_room_say.proto
|
||||
|
|
9
common/pb/event_replay_added.proto
Normal file
9
common/pb/event_replay_added.proto
Normal file
|
@ -0,0 +1,9 @@
|
|||
import "session_event.proto";
|
||||
import "serverinfo_replay_match.proto";
|
||||
|
||||
message Event_ReplayAdded {
|
||||
extend SessionEvent {
|
||||
optional Event_ReplayAdded ext = 1100;
|
||||
}
|
||||
optional ServerInfo_ReplayMatch match_info = 1;
|
||||
}
|
|
@ -2,7 +2,8 @@ import "serverinfo_game.proto";
|
|||
import "game_event_container.proto";
|
||||
|
||||
message GameReplay {
|
||||
optional ServerInfo_Game game_info = 1;
|
||||
repeated GameEventContainer event_list = 2;
|
||||
optional uint32 duration_seconds = 3;
|
||||
optional uint64 replay_id = 1;
|
||||
optional ServerInfo_Game game_info = 2;
|
||||
repeated GameEventContainer event_list = 3;
|
||||
optional uint32 duration_seconds = 4;
|
||||
}
|
||||
|
|
|
@ -11,6 +11,7 @@ message SessionEvent {
|
|||
USER_JOINED = 1007;
|
||||
USER_LEFT = 1008;
|
||||
GAME_JOINED = 1009;
|
||||
REPLAY_ADDED = 1100;
|
||||
}
|
||||
extensions 100 to max;
|
||||
}
|
||||
|
|
|
@ -29,7 +29,7 @@
|
|||
#include <QDebug>
|
||||
|
||||
Server::Server(QObject *parent)
|
||||
: QObject(parent), serverMutex(QMutex::Recursive), nextGameId(0)
|
||||
: QObject(parent), serverMutex(QMutex::Recursive), nextGameId(0), nextReplayId(0)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
|
@ -28,6 +28,7 @@ public:
|
|||
AuthenticationResult loginUser(Server_ProtocolHandler *session, QString &name, const QString &password, QString &reason);
|
||||
const QMap<int, Server_Room *> &getRooms() { return rooms; }
|
||||
int getNextGameId() { return nextGameId++; }
|
||||
int getNextReplayId() { return nextReplayId++; }
|
||||
|
||||
const QMap<QString, Server_ProtocolHandler *> &getUsers() const { return users; }
|
||||
void addClient(Server_ProtocolHandler *player);
|
||||
|
@ -62,7 +63,7 @@ protected:
|
|||
virtual ServerInfo_User getUserData(const QString &name, bool withId = false) = 0;
|
||||
int getUsersCount() const;
|
||||
int getGamesCount() const;
|
||||
int nextGameId;
|
||||
int nextGameId, nextReplayId;
|
||||
void addRoom(Server_Room *newRoom);
|
||||
};
|
||||
|
||||
|
|
|
@ -48,6 +48,7 @@ Server_Game::Server_Game(Server_ProtocolHandler *_creator, int _gameId, const QS
|
|||
: QObject(), room(_room), hostId(0), creatorInfo(new ServerInfo_User(_creator->copyUserInfo(false))), gameStarted(false), gameId(_gameId), description(_description), password(_password), maxPlayers(_maxPlayers), gameTypes(_gameTypes), activePlayer(-1), activePhase(-1), onlyBuddies(_onlyBuddies), onlyRegistered(_onlyRegistered), spectatorsAllowed(_spectatorsAllowed), spectatorsNeedPassword(_spectatorsNeedPassword), spectatorsCanTalk(_spectatorsCanTalk), spectatorsSeeEverything(_spectatorsSeeEverything), inactivityCounter(0), startTimeOfThisGame(0), secondsElapsed(0), firstGameStarted(false), startTime(QDateTime::currentDateTime()), gameMutex(QMutex::Recursive)
|
||||
{
|
||||
currentReplay = new GameReplay;
|
||||
currentReplay->set_replay_id(room->getServer()->getNextReplayId());
|
||||
|
||||
connect(this, SIGNAL(sigStartGameIfReady()), this, SLOT(doStartGameIfReady()), Qt::QueuedConnection);
|
||||
|
||||
|
@ -246,6 +247,7 @@ void Server_Game::doStartGameIfReady()
|
|||
currentReplay->set_duration_seconds(secondsElapsed - startTimeOfThisGame);
|
||||
replayList.append(currentReplay);
|
||||
currentReplay = new GameReplay;
|
||||
currentReplay->set_replay_id(room->getServer()->getNextReplayId());
|
||||
currentReplay->mutable_game_info()->CopyFrom(getInfo());
|
||||
|
||||
Event_GameStateChanged omniscientEvent;
|
||||
|
|
|
@ -29,6 +29,7 @@
|
|||
#include "main.h"
|
||||
#include "passwordhasher.h"
|
||||
#include "pb/game_replay.pb.h"
|
||||
#include "pb/event_replay_added.pb.h"
|
||||
#include "pb/event_server_message.pb.h"
|
||||
#include "pb/event_server_shutdown.pb.h"
|
||||
#include "pb/event_connection_closed.pb.h"
|
||||
|
@ -159,6 +160,15 @@ bool Servatrice::openDatabase()
|
|||
nextGameId = query.value(0).toInt() + 1;
|
||||
qDebug() << "set nextGameId to " << nextGameId;
|
||||
}
|
||||
if (!nextReplayId) {
|
||||
QSqlQuery query;
|
||||
if (!query.exec("select max(id) from " + dbPrefix + "_replays"))
|
||||
return false;
|
||||
if (!query.next())
|
||||
return false;
|
||||
nextReplayId = query.value(0).toInt() + 1;
|
||||
qDebug() << "set nextReplayId to " << nextReplayId;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -544,6 +554,14 @@ void Servatrice::storeGameInformation(int secondsElapsed, const QSet<QString> &a
|
|||
|
||||
Server_Room *room = rooms.value(gameInfo.room_id());
|
||||
|
||||
Event_ReplayAdded replayEvent;
|
||||
ServerInfo_ReplayMatch *replayMatchInfo = replayEvent.mutable_match_info();
|
||||
replayMatchInfo->set_game_id(gameInfo.game_id());
|
||||
replayMatchInfo->set_room_name(room->getName().toStdString());
|
||||
replayMatchInfo->set_time_started(QDateTime::currentDateTime().addSecs(-secondsElapsed).toTime_t());
|
||||
replayMatchInfo->set_length(secondsElapsed);
|
||||
replayMatchInfo->set_game_name(gameInfo.description());
|
||||
|
||||
const QStringList &allGameTypes = room->getGameTypes();
|
||||
QStringList gameTypes;
|
||||
for (int i = gameInfo.game_types_size() - 1; i >= 0; --i)
|
||||
|
@ -553,7 +571,9 @@ void Servatrice::storeGameInformation(int secondsElapsed, const QSet<QString> &a
|
|||
QSetIterator<QString> playerIterator(allPlayersEver);
|
||||
while (playerIterator.hasNext()) {
|
||||
gameIds1.append(gameInfo.game_id());
|
||||
playerNames.append(playerIterator.next());
|
||||
const QString &playerName = playerIterator.next();
|
||||
playerNames.append(playerName);
|
||||
replayMatchInfo->add_player_names(playerName.toStdString());
|
||||
}
|
||||
QSet<QString> allUsersInGame = allPlayersEver + allSpectatorsEver;
|
||||
QSetIterator<QString> allUsersIterator(allUsersInGame);
|
||||
|
@ -566,18 +586,35 @@ void Servatrice::storeGameInformation(int secondsElapsed, const QSet<QString> &a
|
|||
replayNames.append(QString::fromStdString(gameInfo.description()));
|
||||
}
|
||||
|
||||
QVariantList replayGameIds, replayDurations, replayBlobs;
|
||||
QVariantList replayIds, replayGameIds, replayDurations, replayBlobs;
|
||||
for (int i = 0; i < replayList.size(); ++i) {
|
||||
QByteArray blob;
|
||||
const unsigned int size = replayList[i]->ByteSize();
|
||||
blob.resize(size);
|
||||
replayList[i]->SerializeToArray(blob.data(), size);
|
||||
|
||||
replayIds.append(QVariant((qulonglong) replayList[i]->replay_id()));
|
||||
replayGameIds.append(gameInfo.game_id());
|
||||
replayDurations.append(replayList[i]->duration_seconds());
|
||||
replayBlobs.append(blob);
|
||||
|
||||
ServerInfo_Replay *replayInfo = replayMatchInfo->add_replay_list();
|
||||
replayInfo->set_replay_id(replayList[i]->replay_id());
|
||||
replayInfo->set_replay_name(gameInfo.description());
|
||||
replayInfo->set_duration(replayList[i]->duration_seconds());
|
||||
}
|
||||
|
||||
SessionEvent *sessionEvent = Server_ProtocolHandler::prepareSessionEvent(replayEvent);
|
||||
allUsersIterator.toFront();
|
||||
serverMutex.lock();
|
||||
while (allUsersIterator.hasNext()) {
|
||||
Server_ProtocolHandler *userHandler = users.value(allUsersIterator.next());
|
||||
if (userHandler)
|
||||
userHandler->sendProtocolItem(*sessionEvent);
|
||||
}
|
||||
serverMutex.unlock();
|
||||
delete sessionEvent;
|
||||
|
||||
QMutexLocker locker(&dbMutex);
|
||||
if (!checkSql())
|
||||
return;
|
||||
|
@ -602,7 +639,8 @@ void Servatrice::storeGameInformation(int secondsElapsed, const QSet<QString> &a
|
|||
query2.execBatch();
|
||||
|
||||
QSqlQuery replayQuery1;
|
||||
replayQuery1.prepare("insert into " + dbPrefix + "_replays (id_game, duration, replay) values (:id_game, :duration, :replay)");
|
||||
replayQuery1.prepare("insert into " + dbPrefix + "_replays (id, id_game, duration, replay) values (:id_replay, :id_game, :duration, :replay)");
|
||||
replayQuery1.bindValue(":id_replay", replayIds);
|
||||
replayQuery1.bindValue(":id_game", replayGameIds);
|
||||
replayQuery1.bindValue(":duration", replayDurations);
|
||||
replayQuery1.bindValue(":replay", replayBlobs);
|
||||
|
|
Loading…
Reference in a new issue