server crash fix; also fixes single player crash on Mac wrt AlwaysRevealTopCard
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@ -1594,6 +1594,7 @@ Response::ResponseCode Server_Player::cmdChangeZoneProperties(const Command_Chan
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ges.enqueueGameEvent(revealEvent, playerId);
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}
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return Response::RespOk;
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} else
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return Response::RespContextError;
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}
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