From ad6dc16f84c5213afa7ccb8d643d373cc2fe862e Mon Sep 17 00:00:00 2001 From: Matt Lowe Date: Sat, 23 May 2015 16:43:35 +0200 Subject: [PATCH] Fixed replay crash Game types are only available in online games. This is the fastest fix. Replays now work again. --- cockatrice/src/tab_game.cpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/cockatrice/src/tab_game.cpp b/cockatrice/src/tab_game.cpp index 19d9a960..0d91d7ea 100644 --- a/cockatrice/src/tab_game.cpp +++ b/cockatrice/src/tab_game.cpp @@ -359,9 +359,6 @@ TabGame::TabGame(TabSupervisor *_tabSupervisor, GameReplay *_replay) splitter->restoreState(settingsCache->getTabGameSplitterSizes()); messageLog->logReplayStarted(gameInfo.game_id()); - - for (int i = gameInfo.game_types_size() - 1; i >= 0; i--) - gameTypes.append(roomGameTypes.find(gameInfo.game_types(i)).value()); } TabGame::TabGame(TabSupervisor *_tabSupervisor, QList &_clients, const Event_GameJoined &event, const QMap &_roomGameTypes)