extra logging; minor server crash fix
This commit is contained in:
parent
c8813bb2aa
commit
b38f0e2100
2 changed files with 20 additions and 19 deletions
|
@ -56,7 +56,7 @@ Server_Game::~Server_Game()
|
|||
|
||||
room->removeGame(this);
|
||||
delete creatorInfo;
|
||||
qDebug("Server_Game destructor");
|
||||
qDebug() << "Server_Game destructor: gameId=" << gameId;
|
||||
}
|
||||
|
||||
void Server_Game::pingClockTimeout()
|
||||
|
|
|
@ -207,25 +207,26 @@ void Server_ProtocolHandler::processCommandContainer(CommandContainer *cont)
|
|||
gameListMutex.lock();
|
||||
GameEventContainer *gQPublic = cont->getGameEventQueuePublic();
|
||||
if (gQPublic) {
|
||||
Server_Game *game = games.value(gQPublic->getGameId()).first;
|
||||
Server_Player *player = games.value(gQPublic->getGameId()).second;
|
||||
GameEventContainer *gQPrivate = cont->getGameEventQueuePrivate();
|
||||
GameEventContainer *gQOmniscient = cont->getGameEventQueueOmniscient();
|
||||
if (gQPrivate) {
|
||||
int privatePlayerId = cont->getPrivatePlayerId();
|
||||
Server_Player *privatePlayer;
|
||||
if (privatePlayerId == -1)
|
||||
privatePlayer = player;
|
||||
else
|
||||
privatePlayer = game->getPlayer(privatePlayerId);
|
||||
if (gQOmniscient) {
|
||||
game->sendGameEventContainer(gQPublic, privatePlayer, true);
|
||||
game->sendGameEventContainerOmniscient(gQOmniscient, privatePlayer);
|
||||
QPair<Server_Game *, Server_Player *> gamePlayerPair = games.value(gQPublic->getGameId());
|
||||
if (gamePlayerPair.first) {
|
||||
GameEventContainer *gQPrivate = cont->getGameEventQueuePrivate();
|
||||
GameEventContainer *gQOmniscient = cont->getGameEventQueueOmniscient();
|
||||
if (gQPrivate) {
|
||||
int privatePlayerId = cont->getPrivatePlayerId();
|
||||
Server_Player *privatePlayer;
|
||||
if (privatePlayerId == -1)
|
||||
privatePlayer = gamePlayerPair.second;
|
||||
else
|
||||
privatePlayer = gamePlayerPair.first->getPlayer(privatePlayerId);
|
||||
if (gQOmniscient) {
|
||||
gamePlayerPair.first->sendGameEventContainer(gQPublic, privatePlayer, true);
|
||||
gamePlayerPair.first->sendGameEventContainerOmniscient(gQOmniscient, privatePlayer);
|
||||
} else
|
||||
gamePlayerPair.first->sendGameEventContainer(gQPublic, privatePlayer);
|
||||
privatePlayer->sendProtocolItem(gQPrivate);
|
||||
} else
|
||||
game->sendGameEventContainer(gQPublic, privatePlayer);
|
||||
privatePlayer->sendProtocolItem(gQPrivate);
|
||||
} else
|
||||
game->sendGameEventContainer(gQPublic);
|
||||
gamePlayerPair.first->sendGameEventContainer(gQPublic);
|
||||
}
|
||||
}
|
||||
gameListMutex.unlock();
|
||||
|
||||
|
|
Loading…
Reference in a new issue