Fix Bad Gameplay (#3034)

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Zach H 2018-01-19 20:34:14 -05:00 committed by GitHub
parent d1b95aad16
commit bc52882ac4
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GPG key ID: 4AEE18F83AFDEB23
6 changed files with 805 additions and 1302 deletions

View file

@ -2740,10 +2740,8 @@ qreal Player::getMinimumWidth() const
void Player::setGameStarted()
{
if (local && aAlwaysRevealTopCard)
{
if (local)
aAlwaysRevealTopCard->setChecked(false);
}
setConceded(false);
}

View file

@ -59,34 +59,28 @@ class PendingCommand;
const int MAX_TOKENS_PER_DIALOG = 99;
class PlayerArea : public QObject, public QGraphicsItem
{
class PlayerArea : public QObject, public QGraphicsItem {
Q_OBJECT
Q_INTERFACES(QGraphicsItem)
private:
private:
QRectF bRect;
private slots:
private slots:
void updateBg();
public:
public:
enum { Type = typeOther };
int type() const override
{ return Type; }
int type() const { return Type; }
explicit PlayerArea(QGraphicsItem *parent = nullptr);
QRectF boundingRect() const override { return bRect; }
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) override;
PlayerArea(QGraphicsItem *parent = 0);
QRectF boundingRect() const { return bRect; }
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
void setSize(qreal width, qreal height);
};
class Player : public QObject, public QGraphicsItem
{
class Player : public QObject, public QGraphicsItem {
Q_OBJECT
Q_INTERFACES(QGraphicsItem)
signals:
signals:
void openDeckEditor(const DeckLoader *deck);
void newCardAdded(AbstractCardItem *card);
// Log events
@ -115,8 +109,7 @@ class Player : public QObject, public QGraphicsItem
void sizeChanged();
void gameConceded();
public slots:
public slots:
void actUntapAll();
void actRollDie();
void actCreateToken();
@ -141,8 +134,7 @@ class Player : public QObject, public QGraphicsItem
void actViewSideboard();
void actSayMessage();
private slots:
private slots:
void addPlayer(Player *player);
void removePlayer(Player *player);
void playerListActionTriggered();
@ -174,7 +166,7 @@ class Player : public QObject, public QGraphicsItem
void actPlayFacedown();
void refreshShortcuts();
private:
private:
TabGame *game;
QMenu *playerMenu, *handMenu, *moveHandMenu, *graveMenu, *moveGraveMenu, *rfgMenu, *moveRfgMenu, *libraryMenu, *sbMenu, *countersMenu, *sayMenu, *createPredefinedTokenMenu,
*mRevealLibrary, *mRevealTopCard, *mRevealHand, *mRevealRandomHandCard, *mRevealRandomGraveyardCard;
@ -238,6 +230,7 @@ class Player : public QObject, public QGraphicsItem
void initSayMenu();
void eventConnectionStateChanged(const Event_ConnectionStateChanged &event);
void eventGameSay(const Event_GameSay &event);
void eventShuffle(const Event_Shuffle &event);
void eventRollDie(const Event_RollDie &event);
@ -258,16 +251,15 @@ class Player : public QObject, public QGraphicsItem
void eventDrawCards(const Event_DrawCards &event);
void eventRevealCards(const Event_RevealCards &event);
void eventChangeZoneProperties(const Event_ChangeZoneProperties &event);
public:
public:
static const int counterAreaWidth = 55;
enum CardMenuActionType { cmTap, cmUntap, cmDoesntUntap, cmFlip, cmPeek, cmClone, cmMoveToTopLibrary, cmMoveToBottomLibrary, cmMoveToHand, cmMoveToGraveyard, cmMoveToExile };
enum CardsToReveal {RANDOM_CARD_FROM_ZONE = -2};
enum { Type = typeOther };
int type() const override { return Type; }
QRectF boundingRect() const override;
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) override;
int type() const { return Type; }
QRectF boundingRect() const;
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
void playCard(CardItem *c, bool faceDown, bool tapped);
void addCard(CardItem *c);
@ -287,7 +279,7 @@ class Player : public QObject, public QGraphicsItem
PlayerTarget *getPlayerTarget() const { return playerTarget; }
Player(const ServerInfo_User &info, int _id, bool _local, TabGame *_parent);
~Player() override;
~Player();
void retranslateUi();
void clear();
TabGame *getGame() const { return game; }

File diff suppressed because it is too large Load diff

View file

@ -60,35 +60,29 @@ class LineEditCompleter;
class QDockWidget;
class QStackedWidget;
class ToggleButton : public QPushButton
{
class ToggleButton : public QPushButton {
Q_OBJECT
private:
private:
bool state;
signals:
signals:
void stateChanged();
public:
explicit ToggleButton(QWidget *parent = nullptr);
public:
ToggleButton(QWidget *parent = 0);
bool getState() const { return state; }
void setState(bool _state);
protected:
void paintEvent(QPaintEvent *event) override;
protected:
void paintEvent(QPaintEvent *event);
};
class DeckViewContainer : public QWidget
{
class DeckViewContainer : public QWidget {
Q_OBJECT
private:
private:
QPushButton *loadLocalButton, *loadRemoteButton;
ToggleButton *readyStartButton, *sideboardLockButton;
DeckView *deckView;
TabGame *parentGame;
int playerId;
private slots:
private slots:
void loadLocalDeck();
void loadRemoteDeck();
void readyStart();
@ -97,22 +91,21 @@ class DeckViewContainer : public QWidget
void sideboardLockButtonClicked();
void updateSideboardLockButtonText();
void refreshShortcuts();
signals:
signals:
void newCardAdded(AbstractCardItem *card);
public:
void notIdle();
public:
DeckViewContainer(int _playerId, TabGame *parent);
void retranslateUi();
void setButtonsVisible(bool _visible);
void setReadyStart(bool ready);
void setSideboardLocked(bool locked);
void setDeck(const DeckLoader &deck);
};
class TabGame : public Tab
{
class TabGame : public Tab {
Q_OBJECT
private:
private:
QTimer *gameTimer;
int secondsElapsed;
QList<AbstractClient *> clients;
@ -126,6 +119,7 @@ class TabGame : public Tab
QMap<int, ServerInfo_User> spectators;
bool gameStateKnown;
bool resuming;
QStringList phasesList;
int currentPhase;
int activePlayer;
CardItem *activeCard;
@ -153,12 +147,12 @@ class TabGame : public Tab
GameView *gameView;
QMap<int, DeckViewContainer *> deckViewContainers;
QVBoxLayout *cardVInfoLayout, *messageLogLayout, *gamePlayAreaVBox, *deckViewContainerLayout;
QHBoxLayout *cardHInfoLayout, *sayHLayout, *replayControlLayout;
QHBoxLayout *cardHInfoLayout, *sayHLayout, *mainHLayout, *replayControlLayout;
QWidget *cardBoxLayoutWidget, *messageLogLayoutWidget, *gamePlayAreaWidget, *deckViewContainerWidget, *replayControlWidget;
QDockWidget *cardInfoDock, *messageLayoutDock, *playerListDock, *replayDock;
QAction *playersSeparator;
QMenu *gameMenu, *phasesMenu, *viewMenu, *cardInfoDockMenu, *messageLayoutDockMenu, *playerListDockMenu, *replayDockMenu;
QAction *aGameInfo, *aConcede, *aLeaveGame, *aCloseReplay, *aNextPhase, *aNextTurn, *aRemoveLocalArrows, *aRotateViewCW, *aRotateViewCCW, *aResetLayout;
QAction *aGameInfo, *aConcede, *aLeaveGame, *aCloseReplay, *aNextPhase, *aNextTurn, *aRemoveLocalArrows, *aRotateViewCW, *aRotateViewCCW, *aResetLayout, *aResetReplayLayout;
QAction *aCardInfoDockVisible, *aCardInfoDockFloating, *aMessageLayoutDockVisible, *aMessageLayoutDockFloating, *aPlayerListDockVisible, *aPlayerListDockFloating, *aReplayDockVisible, *aReplayDockFloating;
QList<QAction *> phaseActions;
@ -182,6 +176,7 @@ class TabGame : public Tab
void eventSetActivePlayer(const Event_SetActivePlayer &event, int eventPlayerId, const GameEventContext &context);
void setActivePhase(int phase);
void eventSetActivePhase(const Event_SetActivePhase &event, int eventPlayerId, const GameEventContext &context);
void eventPing(const Event_Ping &event, int eventPlayerId, const GameEventContext &context);
void emitUserEvent();
void createMenuItems();
void createReplayMenuItems();
@ -193,8 +188,7 @@ class TabGame : public Tab
void createDeckViewContainerWidget(bool bReplay=false);
void createReplayDock();
QString getLeaveReason(Event_Leave::LeaveReason reason);
signals:
signals:
void gameClosing(TabGame *tab);
void playerAdded(Player *player);
void playerRemoved(Player *player);
@ -202,8 +196,8 @@ class TabGame : public Tab
void containerProcessingDone();
void openMessageDialog(const QString &userName, bool focus);
void openDeckEditor(const DeckLoader *deck);
private slots:
void notIdle();
private slots:
void replayNextEvent();
void replayFinished();
void replayStartButtonClicked();
@ -236,24 +230,23 @@ class TabGame : public Tab
void actResetLayout();
void freeDocksSize();
bool eventFilter(QObject *o, QEvent *e) override;
bool eventFilter(QObject *o, QEvent *e);
void dockVisibleTriggered();
void dockFloatingTriggered();
void dockTopLevelChanged(bool topLevel);
public:
public:
TabGame(TabSupervisor *_tabSupervisor, QList<AbstractClient *> &_clients, const Event_GameJoined &event, const QMap<int, QString> &_roomGameTypes);
TabGame(TabSupervisor *_tabSupervisor, GameReplay *replay);
~TabGame() override;
void retranslateUi() override;
~TabGame();
void retranslateUi();
void updatePlayerListDockTitle();
void closeRequest() override;
void closeRequest();
const QMap<int, Player *> &getPlayers() const { return players; }
CardItem *getCard(int playerId, const QString &zoneName, int cardId) const;
bool isHost() const { return hostId == localPlayerId; }
bool getIsLocalGame() const { return isLocalGame; }
int getGameId() const { return gameInfo.game_id(); }
QString getTabText() const override;
QString getTabText() const;
bool getSpectator() const { return spectator; }
bool getSpectatorsSeeEverything() const { return gameInfo.spectators_omniscient(); }
bool isSpectator();
@ -266,8 +259,7 @@ class TabGame : public Tab
void processGameEventContainer(const GameEventContainer &cont, AbstractClient *client);
PendingCommand *prepareGameCommand(const ::google::protobuf::Message &cmd);
PendingCommand *prepareGameCommand(const QList< const ::google::protobuf::Message * > &cmdList);
public slots:
public slots:
void sendGameCommand(PendingCommand *pend, int playerId = -1);
void sendGameCommand(const ::google::protobuf::Message &command, int playerId = -1);
};

View file

@ -28,7 +28,8 @@
#include "pb/serverinfo_room.pb.h"
#include "pb/moderator_commands.pb.h"
CloseButton::CloseButton(QWidget *parent) : QAbstractButton(parent)
CloseButton::CloseButton(QWidget *parent)
: QAbstractButton(parent)
{
setFocusPolicy(Qt::NoFocus);
setCursor(Qt::ArrowCursor);
@ -38,9 +39,9 @@ CloseButton::CloseButton(QWidget *parent) : QAbstractButton(parent)
QSize CloseButton::sizeHint() const
{
ensurePolished();
int width = style()->pixelMetric(QStyle::PM_TabCloseIndicatorWidth, nullptr, this);
int height = style()->pixelMetric(QStyle::PM_TabCloseIndicatorHeight, nullptr, this);
return {width, height};
int width = style()->pixelMetric(QStyle::PM_TabCloseIndicatorWidth, 0, this);
int height = style()->pixelMetric(QStyle::PM_TabCloseIndicatorHeight, 0, this);
return QSize(width, height);
}
void CloseButton::enterEvent(QEvent *event)
@ -62,34 +63,24 @@ void CloseButton::paintEvent(QPaintEvent * /*event*/)
opt.init(this);
opt.state |= QStyle::State_AutoRaise;
if (isEnabled() && underMouse() && !isChecked() && !isDown())
{
opt.state |= QStyle::State_Raised;
}
if (isChecked())
{
opt.state |= QStyle::State_On;
}
if (isDown())
{
opt.state |= QStyle::State_Sunken;
}
if (const auto *tb = qobject_cast<const QTabBar *>(parent()))
{
if (const QTabBar *tb = qobject_cast<const QTabBar *>(parent())) {
int index = tb->currentIndex();
auto position = static_cast<QTabBar::ButtonPosition>(style()->styleHint(QStyle::SH_TabBar_CloseButtonPosition, 0, tb));
QTabBar::ButtonPosition position = (QTabBar::ButtonPosition) style()->styleHint(QStyle::SH_TabBar_CloseButtonPosition, 0, tb);
if (tb->tabButton(index, position) == this)
{
opt.state |= QStyle::State_Selected;
}
}
style()->drawPrimitive(QStyle::PE_IndicatorTabClose, &opt, &p, this);
}
TabSupervisor::TabSupervisor(AbstractClient *_client, QWidget *parent) : QTabWidget(parent), userInfo(nullptr), client(_client), tabServer(nullptr), tabUserLists(nullptr), tabDeckStorage(nullptr), tabReplays(nullptr), tabAdmin(nullptr), tabLog(nullptr)
TabSupervisor::TabSupervisor(AbstractClient *_client, QWidget *parent)
: QTabWidget(parent), userInfo(0), client(_client), tabServer(0), tabUserLists(0), tabDeckStorage(0), tabReplays(0), tabAdmin(0), tabLog(0)
{
setElideMode(Qt::ElideRight);
setMovable(true);
@ -122,64 +113,43 @@ void TabSupervisor::retranslateUi()
tabs.append(tabLog);
QMapIterator<int, TabRoom *> roomIterator(roomTabs);
while (roomIterator.hasNext())
{
tabs.append(roomIterator.next().value());
}
QMapIterator<int, TabGame *> gameIterator(gameTabs);
while (gameIterator.hasNext())
{
tabs.append(gameIterator.next().value());
}
QListIterator<TabGame *> replayIterator(replayTabs);
while (replayIterator.hasNext())
{
tabs.append(replayIterator.next());
}
QListIterator<TabDeckEditor *> deckEditorIterator(deckEditorTabs);
while (deckEditorIterator.hasNext())
{
tabs.append(deckEditorIterator.next());
}
QMapIterator<QString, TabMessage *> messageIterator(messageTabs);
while (messageIterator.hasNext())
{
tabs.append(messageIterator.next().value());
}
for (auto &tab : tabs)
{
if (tab)
{
int idx = indexOf(tab);
QString tabText = tab->getTabText();
for (int i = 0; i < tabs.size(); ++i)
if (tabs[i]) {
int idx = indexOf(tabs[i]);
QString tabText = tabs[i]->getTabText();
setTabText(idx, sanitizeTabName(tabText));
setTabToolTip(idx, sanitizeHtml(tabText));
tab->retranslateUi();
}
tabs[i]->retranslateUi();
}
}
bool TabSupervisor::closeRequest()
{
if (getGameCount())
{
if (QMessageBox::question(this, tr("Are you sure?"), tr("There are still open games. Are you sure you want to quit?"), QMessageBox::Yes | QMessageBox::No, QMessageBox::No) == QMessageBox::No)
{
if (getGameCount()) {
if (QMessageBox::question(this, tr("Are you sure?"), tr("There are still open games. Are you sure you want to quit?"), QMessageBox::Yes | QMessageBox::No, QMessageBox::No) == QMessageBox::No) {
return false;
}
}
for (TabDeckEditor *tab : deckEditorTabs)
{
if (!tab->confirmClose())
foreach(TabDeckEditor *tab, deckEditorTabs)
{
if(!tab->confirmClose())
return false;
}
}
return true;
}
@ -215,52 +185,53 @@ int TabSupervisor::myAddTab(Tab *tab)
return idx;
}
void TabSupervisor::start(const ServerInfo_User &_userInfo)
{
void TabSupervisor::start(const ServerInfo_User &_userInfo) {
isLocalGame = false;
userInfo = new ServerInfo_User(_userInfo);
tabServer = new TabServer(this, client);
connect(tabServer, SIGNAL(roomJoined(const ServerInfo_Room &, bool)), this, SLOT(addRoomTab(const ServerInfo_Room &, bool)));
connect(tabServer, SIGNAL(roomJoined(
const ServerInfo_Room &, bool)), this, SLOT(addRoomTab(
const ServerInfo_Room &, bool)));
myAddTab(tabServer);
tabUserLists = new TabUserLists(this, client, *userInfo);
connect(tabUserLists, SIGNAL(openMessageDialog(const QString &, bool)), this, SLOT(addMessageTab(const QString &, bool)));
connect(tabUserLists, SIGNAL(openMessageDialog(
const QString &, bool)), this, SLOT(addMessageTab(
const QString &, bool)));
connect(tabUserLists, SIGNAL(userJoined(ServerInfo_User)), this, SLOT(processUserJoined(ServerInfo_User)));
connect(tabUserLists, SIGNAL(userLeft(const QString &)), this, SLOT(processUserLeft(const QString &)));
connect(tabUserLists, SIGNAL(userLeft(
const QString &)), this, SLOT(processUserLeft(
const QString &)));
myAddTab(tabUserLists);
updatePingTime(0, -1);
if (userInfo->user_level() & ServerInfo_User::IsRegistered)
{
if (userInfo->user_level() & ServerInfo_User::IsRegistered) {
tabDeckStorage = new TabDeckStorage(this, client);
connect(tabDeckStorage, SIGNAL(openDeckEditor(const DeckLoader *)), this, SLOT(addDeckEditorTab(const DeckLoader *)));
connect(tabDeckStorage, SIGNAL(openDeckEditor(
const DeckLoader *)), this, SLOT(addDeckEditorTab(
const DeckLoader *)));
myAddTab(tabDeckStorage);
tabReplays = new TabReplays(this, client);
connect(tabReplays, SIGNAL(openReplay(GameReplay* )), this, SLOT(openReplay(GameReplay* )));
connect(tabReplays, SIGNAL(openReplay(GameReplay * )), this, SLOT(openReplay(GameReplay * )));
myAddTab(tabReplays);
}
else
{
tabDeckStorage = nullptr;
tabReplays = nullptr;
} else {
tabDeckStorage = 0;
tabReplays = 0;
}
if (userInfo->user_level() & ServerInfo_User::IsModerator)
{
tabAdmin = new TabAdmin(this, client, static_cast<bool>(userInfo->user_level() & ServerInfo_User::IsAdmin));
if (userInfo->user_level() & ServerInfo_User::IsModerator) {
tabAdmin = new TabAdmin(this, client, (userInfo->user_level() & ServerInfo_User::IsAdmin));
connect(tabAdmin, SIGNAL(adminLockChanged(bool)), this, SIGNAL(adminLockChanged(bool)));
myAddTab(tabAdmin);
tabLog = new TabLog(this, client);
myAddTab(tabLog);
}
else
{
tabAdmin = nullptr;
tabLog = nullptr;
} else {
tabAdmin = 0;
tabLog = 0;
}
retranslateUi();
@ -276,117 +247,82 @@ void TabSupervisor::startLocal(const QList<AbstractClient *> &_clients)
isLocalGame = true;
userInfo = new ServerInfo_User;
localClients = _clients;
for (auto &localClient : localClients)
{
connect(localClient, SIGNAL(gameEventContainerReceived(const GameEventContainer &)), this, SLOT(processGameEventContainer(const GameEventContainer &)));
}
for (int i = 0; i < localClients.size(); ++i)
connect(localClients[i], SIGNAL(gameEventContainerReceived(const GameEventContainer &)), this, SLOT(processGameEventContainer(const GameEventContainer &)));
connect(localClients.first(), SIGNAL(gameJoinedEventReceived(const Event_GameJoined &)), this, SLOT(localGameJoined(const Event_GameJoined &)));
}
void TabSupervisor::stop()
{
if ((!client) && localClients.isEmpty())
{
return;
}
if (!localClients.isEmpty())
{
for (auto &localClient : localClients)
{
localClient->deleteLater();
}
if (!localClients.isEmpty()) {
for (int i = 0; i < localClients.size(); ++i)
localClients[i]->deleteLater();
localClients.clear();
emit localGameEnded();
}
else
{
} else {
if (tabUserLists)
{
tabUserLists->deleteLater();
}
if (tabServer)
{
tabServer->deleteLater();
}
if (tabDeckStorage)
{
tabDeckStorage->deleteLater();
}
if (tabReplays)
{
tabReplays->deleteLater();
}
if (tabAdmin)
{
tabAdmin->deleteLater();
}
if (tabLog)
{
tabLog->deleteLater();
}
}
tabUserLists = nullptr;
tabServer = nullptr;
tabDeckStorage = nullptr;
tabReplays = nullptr;
tabAdmin = nullptr;
tabLog = nullptr;
tabUserLists = 0;
tabServer = 0;
tabDeckStorage = 0;
tabReplays = 0;
tabAdmin = 0;
tabLog = 0;
QMapIterator<int, TabRoom *> roomIterator(roomTabs);
while (roomIterator.hasNext())
{
roomIterator.next().value()->deleteLater();
}
roomTabs.clear();
QMapIterator<int, TabGame *> gameIterator(gameTabs);
while (gameIterator.hasNext())
{
gameIterator.next().value()->deleteLater();
}
gameTabs.clear();
QListIterator<TabGame *> replayIterator(replayTabs);
while (replayIterator.hasNext())
{
replayIterator.next()->deleteLater();
}
replayTabs.clear();
delete userInfo;
userInfo = nullptr;
userInfo = 0;
}
void TabSupervisor::updatePingTime(int value, int max)
{
if (!tabServer || tabServer->getContentsChanged())
{
if (!tabServer)
return;
if (tabServer->getContentsChanged())
return;
}
setTabIcon(indexOf(tabServer), QIcon(PingPixmapGenerator::generatePixmap(15, value, max)));
}
void TabSupervisor::closeButtonPressed()
{
Tab *tab = dynamic_cast<Tab *>(dynamic_cast<CloseButton *>(sender())->property("tab").value<QObject *>());
Tab *tab = static_cast<Tab *>(static_cast<CloseButton *>(sender())->property("tab").value<QObject *>());
tab->closeRequest();
}
void TabSupervisor::addCloseButtonToTab(Tab *tab, int tabIndex)
{
auto closeSide = static_cast<QTabBar::ButtonPosition>(tabBar()->style()->styleHint(QStyle::SH_TabBar_CloseButtonPosition, 0, tabBar()));
auto *closeButton = new CloseButton;
QTabBar::ButtonPosition closeSide = (QTabBar::ButtonPosition) tabBar()->style()->styleHint(QStyle::SH_TabBar_CloseButtonPosition, 0, tabBar());
CloseButton *closeButton = new CloseButton;
connect(closeButton, SIGNAL(clicked()), this, SLOT(closeButtonPressed()));
closeButton->setProperty("tab", qVariantFromValue((QObject *) tab));
tabBar()->setTabButton(tabIndex, closeSide, closeButton);
@ -397,16 +333,10 @@ void TabSupervisor::gameJoined(const Event_GameJoined &event)
QMap<int, QString> roomGameTypes;
TabRoom *room = roomTabs.value(event.game_info().room_id());
if (room)
{
roomGameTypes = room->getGameTypes();
}
else
{
for (int i = 0; i < event.game_types_size(); ++i)
{
roomGameTypes.insert(event.game_types(i).game_type_id(), QString::fromStdString(event.game_types(i).description()));
}
}
TabGame *tab = new TabGame(this, QList<AbstractClient *>() << client, event, roomGameTypes);
connect(tab, SIGNAL(gameClosing(TabGame *)), this, SLOT(gameLeft(TabGame *)));
@ -428,8 +358,7 @@ void TabSupervisor::localGameJoined(const Event_GameJoined &event)
gameTabs.insert(event.game_info().game_id(), tab);
setCurrentWidget(tab);
for (int i = 1; i < localClients.size(); ++i)
{
for (int i = 1; i < localClients.size(); ++i) {
Command_JoinGame cmd;
cmd.set_game_id(event.game_info().game_id());
localClients[i]->sendCommand(localClients[i]->prepareRoomCommand(cmd, 0));
@ -438,28 +367,19 @@ void TabSupervisor::localGameJoined(const Event_GameJoined &event)
void TabSupervisor::gameLeft(TabGame *tab)
{
if (tab == nullptr)
{
return;
}
if (tab == currentWidget())
{
emit setMenu();
}
gameTabs.remove(tab->getGameId());
removeTab(indexOf(tab));
if (!localClients.isEmpty())
{
stop();
}
}
void TabSupervisor::addRoomTab(const ServerInfo_Room &info, bool setCurrent)
{
auto *tab = new TabRoom(this, client, userInfo, info);
TabRoom *tab = new TabRoom(this, client, userInfo, info);
connect(tab, SIGNAL(maximizeClient()), this, SLOT(maximizeMainWindow()));
connect(tab, SIGNAL(roomClosing(TabRoom *)), this, SLOT(roomLeft(TabRoom *)));
connect(tab, SIGNAL(openMessageDialog(const QString &, bool)), this, SLOT(addMessageTab(const QString &, bool)));
@ -467,22 +387,13 @@ void TabSupervisor::addRoomTab(const ServerInfo_Room &info, bool setCurrent)
addCloseButtonToTab(tab, tabIndex);
roomTabs.insert(info.room_id(), tab);
if (setCurrent)
{
setCurrentWidget(tab);
}
}
void TabSupervisor::roomLeft(TabRoom *tab)
{
if (tab == nullptr)
{
return;
}
if (tab == currentWidget())
{
emit setMenu();
}
roomTabs.remove(tab->getRoomId());
removeTab(indexOf(tab));
@ -490,7 +401,7 @@ void TabSupervisor::roomLeft(TabRoom *tab)
void TabSupervisor::openReplay(GameReplay *replay)
{
auto *replayTab = new TabGame(this, replay);
TabGame *replayTab = new TabGame(this, replay);
connect(replayTab, SIGNAL(gameClosing(TabGame *)), this, SLOT(replayLeft(TabGame *)));
int tabIndex = myAddTab(replayTab);
addCloseButtonToTab(replayTab, tabIndex);
@ -501,9 +412,7 @@ void TabSupervisor::openReplay(GameReplay *replay)
void TabSupervisor::replayLeft(TabGame *tab)
{
if (tab == currentWidget())
{
emit setMenu();
}
replayTabs.removeAt(replayTabs.indexOf(tab));
}
@ -511,30 +420,20 @@ void TabSupervisor::replayLeft(TabGame *tab)
TabMessage *TabSupervisor::addMessageTab(const QString &receiverName, bool focus)
{
if (receiverName == QString::fromStdString(userInfo->name()))
{
return nullptr;
}
return 0;
ServerInfo_User otherUser;
UserListTWI *twi = tabUserLists->getAllUsersList()->getUsers().value(receiverName);
if (twi)
{
otherUser = twi->getUserInfo();
}
else
{
otherUser.set_name(receiverName.toStdString());
}
TabMessage *tab;
tab = messageTabs.value(QString::fromStdString(otherUser.name()));
if (tab)
{
if (tab) {
if (focus)
{
setCurrentWidget(tab);
}
return tab;
}
@ -545,28 +444,18 @@ TabMessage *TabSupervisor::addMessageTab(const QString &receiverName, bool focus
addCloseButtonToTab(tab, tabIndex);
messageTabs.insert(receiverName, tab);
if (focus)
{
setCurrentWidget(tab);
}
return tab;
}
void TabSupervisor::maximizeMainWindow()
{
void TabSupervisor::maximizeMainWindow() {
emit showWindowIfHidden();
}
void TabSupervisor::talkLeft(TabMessage *tab)
{
if (tab == nullptr)
{
return;
}
if (tab == currentWidget())
{
emit setMenu();
}
messageTabs.remove(tab->getUserName());
removeTab(indexOf(tab));
@ -574,13 +463,9 @@ void TabSupervisor::talkLeft(TabMessage *tab)
TabDeckEditor *TabSupervisor::addDeckEditorTab(const DeckLoader *deckToOpen)
{
auto *tab = new TabDeckEditor(this);
TabDeckEditor *tab = new TabDeckEditor(this);
if (deckToOpen)
{
tab->setDeck(new DeckLoader(*deckToOpen));
}
connect(tab, SIGNAL(deckEditorClosing(TabDeckEditor *)), this, SLOT(deckEditorClosed(TabDeckEditor *)));
int tabIndex = myAddTab(tab);
addCloseButtonToTab(tab, tabIndex);
@ -591,15 +476,8 @@ TabDeckEditor *TabSupervisor::addDeckEditorTab(const DeckLoader *deckToOpen)
void TabSupervisor::deckEditorClosed(TabDeckEditor *tab)
{
if (tab == nullptr)
{
return;
}
if (tab == currentWidget())
{
emit setMenu();
}
deckEditorTabs.removeAt(deckEditorTabs.indexOf(tab));
removeTab(indexOf(tab));
@ -607,18 +485,13 @@ void TabSupervisor::deckEditorClosed(TabDeckEditor *tab)
void TabSupervisor::tabUserEvent(bool globalEvent)
{
auto *tab = dynamic_cast<Tab *>(sender());
if (tab != currentWidget())
{
Tab *tab = static_cast<Tab *>(sender());
if (tab != currentWidget()) {
tab->setContentsChanged(true);
setTabIcon(indexOf(tab), QPixmap("theme:icons/tab_changed"));
}
if (globalEvent && settingsCache->getNotificationsEnabled())
{
QApplication::alert(this);
}
}
void TabSupervisor::updateTabText(Tab *tab, const QString &newTabText)
@ -631,129 +504,90 @@ void TabSupervisor::updateTabText(Tab *tab, const QString &newTabText)
void TabSupervisor::processRoomEvent(const RoomEvent &event)
{
TabRoom *tab = roomTabs.value(event.room_id(), 0);
if (tab)
{
tab->processRoomEvent(event);
}
}
void TabSupervisor::processGameEventContainer(const GameEventContainer &cont)
{
TabGame *tab = gameTabs.value(cont.game_id());
if (tab)
{
tab->processGameEventContainer(cont, qobject_cast<AbstractClient *>(sender()));
}
else
{
qDebug() << "gameEvent: invalid gameId";
}
}
void TabSupervisor::processUserMessageEvent(const Event_UserMessage &event)
{
QString senderName = QString::fromStdString(event.sender_name());
TabMessage *tab = messageTabs.value(senderName);
if (tab == nullptr)
{
if (!tab)
tab = messageTabs.value(QString::fromStdString(event.receiver_name()));
}
if (tab == nullptr)
{
if (!tab) {
UserListTWI *twi = tabUserLists->getAllUsersList()->getUsers().value(senderName);
if (twi)
{
if (twi) {
UserLevelFlags userLevel = UserLevelFlags(twi->getUserInfo().user_level());
if (settingsCache->getIgnoreUnregisteredUserMessages() && !userLevel.testFlag(ServerInfo_User::IsRegistered))
{
if (settingsCache->getIgnoreUnregisteredUserMessages() &&
!userLevel.testFlag(ServerInfo_User::IsRegistered))
// Flags are additive, so reg/mod/admin are all IsRegistered
return;
}
}
tab = addMessageTab(QString::fromStdString(event.sender_name()), false);
}
if (tab == nullptr)
{
if (!tab)
return;
}
tab->processUserMessageEvent(event);
}
void TabSupervisor::processUserLeft(const QString &userName)
{
TabMessage *tab = messageTabs.value(userName);
if (tab)
{
tab->processUserLeft();
}
}
void TabSupervisor::processUserJoined(const ServerInfo_User &userInfo)
{
TabMessage *tab = messageTabs.value(QString::fromStdString(userInfo.name()));
if (tab)
{
tab->processUserJoined(userInfo);
}
}
void TabSupervisor::updateCurrent(int index)
{
if (index != -1)
{
auto *tab = dynamic_cast<Tab *>(widget(index));
if (tab->getContentsChanged())
{
if (index != -1) {
Tab *tab = static_cast<Tab *>(widget(index));
if (tab->getContentsChanged()) {
setTabIcon(index, QIcon());
tab->setContentsChanged(false);
}
emit setMenu(dynamic_cast<Tab *>(widget(index))->getTabMenus());
emit setMenu(static_cast<Tab *>(widget(index))->getTabMenus());
tab->tabActivated();
}
else
{
} else
emit setMenu();
}
}
bool TabSupervisor::getAdminLocked() const
{
if (!tabAdmin)
{
return true;
}
return tabAdmin->getLocked();
}
void TabSupervisor::processNotifyUserEvent(const Event_NotifyUser &event)
{
switch ((Event_NotifyUser::NotificationType) event.type())
{
switch ((Event_NotifyUser::NotificationType) event.type()) {
case Event_NotifyUser::UNKNOWN: QMessageBox::information(this, tr("Unknown Event"), tr("The server has sent you a message that your client does not understand.\nThis message might mean there is a new version of Cockatrice available or this server is running a custom or pre-release version.\n\nTo update your client, go to Help -> Check for Updates.")); break;
case Event_NotifyUser::IDLEWARNING: QMessageBox::information(this, tr("Idle Timeout"), tr("You are about to be logged out due to inactivity.")); break;
case Event_NotifyUser::PROMOTED: QMessageBox::information(this, tr("Promotion"), tr("You have been promoted to moderator. Please log out and back in for changes to take effect.")); break;
case Event_NotifyUser::WARNING:
{
case Event_NotifyUser::WARNING: {
if (!QString::fromStdString(event.warning_reason()).simplified().isEmpty())
{
QMessageBox::warning(this, tr("Warned"), tr("You have received a warning due to %1.\nPlease refrain from engaging in this activity or further actions may be taken against you. If you have any questions, please private message a moderator.").arg(QString::fromStdString(event.warning_reason()).simplified()));
}
break;
}
case Event_NotifyUser::CUSTOM:
{
if (!QString::fromStdString(event.custom_title()).simplified().isEmpty() && !QString::fromStdString(event.custom_content()).simplified().isEmpty())
{
case Event_NotifyUser::CUSTOM: {
if (!QString::fromStdString(event.custom_title()).simplified().isEmpty() && !QString::fromStdString(event.custom_content()).simplified().isEmpty()) {
QMessageBox msgBox;
msgBox.setParent(this);
msgBox.setWindowFlags(Qt::Dialog);
@ -766,7 +600,7 @@ void TabSupervisor::processNotifyUserEvent(const Event_NotifyUser &event)
}
break;
}
default: break;
default: ;
}
}
@ -783,11 +617,8 @@ QString TabSupervisor::getOwnUsername() const
bool TabSupervisor::isUserBuddy(const QString &userName) const
{
if (!getUserListsTab() || !getUserListsTab()->getBuddyList())
{
return false;
}
if (!getUserListsTab()) return false;
if (!getUserListsTab()->getBuddyList()) return false;
QMap<QString, UserListTWI *> buddyList = getUserListsTab()->getBuddyList()->getUsers();
bool senderIsBuddy = buddyList.contains(userName);
return senderIsBuddy;
@ -795,30 +626,23 @@ bool TabSupervisor::isUserBuddy(const QString &userName) const
bool TabSupervisor::isUserIgnored(const QString &userName) const
{
if (!getUserListsTab() || !getUserListsTab()->getIgnoreList())
{
return false;
}
if (!getUserListsTab()) return false;
if (!getUserListsTab()->getIgnoreList()) return false;
QMap<QString, UserListTWI *> buddyList = getUserListsTab()->getIgnoreList()->getUsers();
bool senderIsBuddy = buddyList.contains(userName);
return senderIsBuddy;
}
const ServerInfo_User* TabSupervisor::getOnlineUser(const QString &userName) const
const ServerInfo_User * TabSupervisor::getOnlineUser(const QString &userName) const
{
if (!getUserListsTab() || !getUserListsTab()->getAllUsersList())
{
return nullptr;
}
if (!getUserListsTab()) return nullptr;
if (!getUserListsTab()->getAllUsersList()) return nullptr;
QMap<QString, UserListTWI *> userList = getUserListsTab()->getAllUsersList()->getUsers();
const QString &userNameToMatchLower = userName.toLower();
QMap<QString, UserListTWI *>::iterator i;
for (i = userList.begin(); i != userList.end(); ++i)
if (i.key().toLower() == userNameToMatchLower)
{
if (i.key().toLower() == userNameToMatchLower) {
const ServerInfo_User &userInfo = i.value()->getUserInfo();
return &userInfo;
}

View file

@ -30,24 +30,21 @@ class ServerInfo_User;
class GameReplay;
class DeckList;
class CloseButton : public QAbstractButton
{
class CloseButton : public QAbstractButton {
Q_OBJECT
public:
explicit CloseButton(QWidget *parent = nullptr);
QSize sizeHint() const override;
inline QSize minimumSizeHint() const override { return sizeHint(); }
protected:
void enterEvent(QEvent *event) override;
void leaveEvent(QEvent *event) override;
void paintEvent(QPaintEvent *event) override;
public:
CloseButton(QWidget *parent = 0);
QSize sizeHint() const;
inline QSize minimumSizeHint() const { return sizeHint(); }
protected:
void enterEvent(QEvent *event);
void leaveEvent(QEvent *event);
void paintEvent(QPaintEvent *event);
};
class TabSupervisor : public QTabWidget, public UserlistProxy
{
class TabSupervisor : public QTabWidget, public UserlistProxy {
Q_OBJECT
private:
private:
ServerInfo_User *userInfo;
AbstractClient *client;
QList<AbstractClient *> localClients;
@ -67,10 +64,9 @@ class TabSupervisor : public QTabWidget, public UserlistProxy
QString sanitizeTabName(QString dirty) const;
QString sanitizeHtml(QString dirty) const;
bool isLocalGame;
public:
explicit TabSupervisor(AbstractClient *_client, QWidget *parent = nullptr);
~TabSupervisor() override;
public:
TabSupervisor(AbstractClient *_client, QWidget *parent = 0);
~TabSupervisor();
void retranslateUi();
void start(const ServerInfo_User &userInfo);
void startLocal(const QList<AbstractClient *> &_clients);
@ -83,24 +79,21 @@ class TabSupervisor : public QTabWidget, public UserlistProxy
const QMap<int, TabRoom *> &getRoomTabs() const { return roomTabs; }
bool getAdminLocked() const;
bool closeRequest();
bool isOwnUserRegistered() const override;
QString getOwnUsername() const override;
bool isUserBuddy(const QString &userName) const override;
bool isUserIgnored(const QString &userName) const override;
const ServerInfo_User* getOnlineUser(const QString &userName) const override;
signals:
bool isOwnUserRegistered() const;
QString getOwnUsername() const;
bool isUserBuddy(const QString &userName) const;
bool isUserIgnored(const QString &userName) const;
const ServerInfo_User* getOnlineUser(const QString &userName) const;
signals:
void setMenu(const QList<QMenu *> &newMenuList = QList<QMenu *>());
void localGameEnded();
void adminLockChanged(bool lock);
void showWindowIfHidden();
public slots:
public slots:
TabDeckEditor *addDeckEditorTab(const DeckLoader *deckToOpen);
void openReplay(GameReplay *replay);
void maximizeMainWindow();
private slots:
private slots:
void closeButtonPressed();
void updateCurrent(int index);
void updatePingTime(int value, int max);