diff --git a/cockatrice/src/tablezone.cpp b/cockatrice/src/tablezone.cpp index 99d549a7..6a593670 100644 --- a/cockatrice/src/tablezone.cpp +++ b/cockatrice/src/tablezone.cpp @@ -4,7 +4,7 @@ #include "client.h" TableZone::TableZone(Player *_p, QGraphicsItem *parent) - : CardZone(_p, "table", true, false, parent), width(720), height(510) + : CardZone(_p, "table", true, false, parent), width(864), height(510) { cards = new CardList(true); } diff --git a/cockatrice/src/window_main.cpp b/cockatrice/src/window_main.cpp index 29166c7d..3ab41b03 100644 --- a/cockatrice/src/window_main.cpp +++ b/cockatrice/src/window_main.cpp @@ -139,8 +139,8 @@ void MainWindow::updateSceneSize() { QRectF sr = scene->sceneRect(); QSizeF zoneSize = zoneLayout->size(); - qDebug(QString("updateSceneSize: width=%1").arg(952 + zoneSize.width()).toLatin1()); - scene->setSceneRect(sr.x(), sr.y(), 952 + zoneSize.width(), sr.height()); + qDebug(QString("updateSceneSize: width=%1").arg(1096 + zoneSize.width()).toLatin1()); + scene->setSceneRect(sr.x(), sr.y(), 1096 + zoneSize.width(), sr.height()); view->fitInView(scene->sceneRect(), Qt::KeepAspectRatio); } @@ -232,13 +232,13 @@ MainWindow::MainWindow(QWidget *parent) // db->importOracleDir(); // db->saveToFile("../cards.dat"); - scene = new QGraphicsScene(0, 0, 952, 1024, this); + scene = new QGraphicsScene(0, 0, 1096, 1024, this); view = new GameView(scene); // view->setViewport(new QGLWidget(QGLFormat(QGL::SampleBuffers))); zoneLayout = new ZoneViewLayout(db); - zoneLayout->setPos(952, 0); + zoneLayout->setPos(1096, 0); scene->addItem(zoneLayout); connect(zoneLayout, SIGNAL(sizeChanged()), this, SLOT(updateSceneSize()));